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1066 lines
28 KiB
1066 lines
28 KiB
/** |
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* @file engine.cpp |
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* |
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* Implementation of basic engine helper functions: |
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* - Sprite blitting |
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* - Drawing |
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* - Angle calculation |
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* - RNG |
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* - Memory allocation |
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* - File loading |
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* - Video playback |
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*/ |
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#include <array> |
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#include "lighting.h" |
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#include "movie.h" |
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#include "options.h" |
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#include "storm/storm.h" |
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// TODO: temporary, remove. |
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#include "utils/log.hpp" |
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namespace devilution { |
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/** Seed value before the most recent call to SetRndSeed() */ |
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int32_t orgseed; |
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/** Current game seed */ |
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int32_t sglGameSeed; |
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/** |
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* Specifies the increment used in the Borland C/C++ pseudo-random. |
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*/ |
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const uint32_t RndInc = 1; |
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/** |
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* Specifies the multiplier used in the Borland C/C++ pseudo-random number generator algorithm. |
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*/ |
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const uint32_t RndMult = 0x015A4E35; |
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namespace { |
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constexpr bool IsCelTransparent(std::uint8_t control) |
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{ |
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constexpr std::uint8_t CelTransparentMin = 0x80; |
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return control >= CelTransparentMin; |
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} |
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constexpr std::uint8_t GetCelTransparentWidth(std::uint8_t control) |
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{ |
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return -static_cast<std::int8_t>(control); |
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} |
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constexpr std::uint8_t MaxCl2Width = 65; |
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uint8_t *GetLightTable(char light) |
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{ |
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int idx = 4096; |
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if (light == 2) |
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idx += 256; // gray colors |
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if (light >= 4) |
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idx += (light - 1) << 8; |
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return &pLightTbl[idx]; |
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} |
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struct ClipX { |
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std::int_fast16_t left; |
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std::int_fast16_t right; |
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std::int_fast16_t width; |
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}; |
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ClipX CalculateClipX(std::int_fast16_t x, std::size_t w, const CelOutputBuffer &out) |
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{ |
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ClipX clip; |
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clip.left = static_cast<std::int_fast16_t>(x < 0 ? -x : 0); |
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clip.right = static_cast<std::int_fast16_t>(static_cast<std::int_fast16_t>(x + w) > out.w() ? x + w - out.w() : 0); |
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clip.width = static_cast<std::int_fast16_t>(w - clip.left - clip.right); |
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return clip; |
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} |
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const byte *SkipRestOfCelLine(const byte *src, std::int_fast16_t remainingWidth) |
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{ |
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while (remainingWidth > 0) { |
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const auto v = static_cast<std::int8_t>(*src++); |
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if (!IsCelTransparent(v)) { |
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src += v; |
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remainingWidth -= v; |
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} else { |
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remainingWidth += v; |
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} |
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} |
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return src; |
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} |
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/** Renders a CEL with only vertical clipping to the output buffer. */ |
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template <typename RenderLine> |
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void RenderCelClipY(const CelOutputBuffer &out, Point position, const byte *src, std::size_t srcSize, std::size_t srcWidth, const RenderLine &renderLine) |
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{ |
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const auto *srcEnd = src + srcSize; |
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// Skip the bottom clipped lines. |
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const auto dstHeight = out.h(); |
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while (position.y >= dstHeight && src != srcEnd) { |
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src = SkipRestOfCelLine(src, static_cast<std::int_fast16_t>(srcWidth)); |
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--position.y; |
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} |
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auto *dst = &out[position]; |
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const auto *dstBegin = out.begin(); |
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const auto dstPitch = out.pitch(); |
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while (src != srcEnd && dst >= dstBegin) { |
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for (std::size_t remainingWidth = srcWidth; remainingWidth > 0;) { |
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auto v = static_cast<std::uint8_t>(*src++); |
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if (!IsCelTransparent(v)) { |
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renderLine(dst, reinterpret_cast<const std::uint8_t *>(src), v); |
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src += v; |
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} else { |
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v = GetCelTransparentWidth(v); |
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} |
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dst += v; |
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remainingWidth -= v; |
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} |
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dst -= dstPitch + srcWidth; |
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} |
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} |
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/** Renders a CEL with both horizontal and vertical clipping to the output buffer. */ |
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template <typename RenderLine> |
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void RenderCelClipXY(const CelOutputBuffer &out, Point position, const byte *src, std::size_t srcSize, std::size_t srcWidth, ClipX clipX, const RenderLine &renderLine) { |
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const auto *srcEnd = src + srcSize; |
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// Skip the bottom clipped lines. |
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const auto dstHeight = out.h(); |
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while (position.y >= dstHeight && src != srcEnd) { |
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src = SkipRestOfCelLine(src, static_cast<std::int_fast16_t>(srcWidth)); |
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--position.y; |
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} |
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position.x += static_cast<int>(clipX.left); |
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auto *dst = &out[position]; |
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const auto *dstBegin = out.begin(); |
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const auto dstPitch = out.pitch(); |
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while (src < srcEnd && dst >= dstBegin) { |
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// Skip initial src if clipping on the left. |
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// Handles overshoot, i.e. when the RLE segment goes into the unclipped area. |
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auto remainingWidth = clipX.width; |
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auto remainingLeftClip = clipX.left; |
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while (remainingLeftClip > 0) { |
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auto v = static_cast<std::uint8_t>(*src++); |
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if (!IsCelTransparent(v)) { |
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if (v > remainingLeftClip) { |
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const auto overshoot = v - remainingLeftClip; |
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renderLine(dst, reinterpret_cast<const std::uint8_t *>(src + remainingLeftClip), overshoot); |
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dst += overshoot; |
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remainingWidth -= overshoot; |
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} |
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src += v; |
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} else { |
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v = GetCelTransparentWidth(v); |
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if (v > remainingLeftClip) { |
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const auto overshoot = v - remainingLeftClip; |
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dst += overshoot; |
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remainingWidth -= overshoot; |
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} |
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} |
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remainingLeftClip -= v; |
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} |
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// Draw the non-clipped segment |
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while (remainingWidth > 0) { |
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auto v = static_cast<std::uint8_t>(*src++); |
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if (!IsCelTransparent(v)) { |
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if (v > remainingWidth) { |
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renderLine(dst, reinterpret_cast<const std::uint8_t *>(src), remainingWidth); |
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src += v; |
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dst += remainingWidth; |
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remainingWidth -= v; |
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break; |
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} |
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renderLine(dst, reinterpret_cast<const std::uint8_t *>(src), v); |
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src += v; |
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} else { |
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v = GetCelTransparentWidth(v); |
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if (v > remainingWidth) { |
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dst += remainingWidth; |
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remainingWidth -= v; |
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break; |
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} |
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} |
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dst += v; |
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remainingWidth -= v; |
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} |
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// Skip the rest of src line if clipping on the right |
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assert(remainingWidth <= 0); |
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src = SkipRestOfCelLine(src, clipX.right + remainingWidth); |
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dst -= dstPitch + clipX.width; |
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} |
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} |
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template <typename RenderLine> |
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void RenderCel(const CelOutputBuffer &out, Point position, const byte *src, std::size_t srcSize, std::size_t srcWidth, const RenderLine &renderLine) |
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{ |
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const ClipX clipX = CalculateClipX(position.x, srcWidth, out); |
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if (clipX.width <= 0) |
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return; |
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if (static_cast<std::size_t>(clipX.width) == srcWidth) { |
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RenderCelClipY(out, position, src, srcSize, srcWidth, renderLine); |
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} else { |
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RenderCelClipXY(out, position, src, srcSize, srcWidth, clipX, renderLine); |
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} |
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} |
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void RenderCelWithLightTable(const CelOutputBuffer &out, Point position, const byte *src, std::size_t srcSize, std::size_t srcWidth, const std::uint8_t *tbl) |
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{ |
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RenderCel(out, position, src, srcSize, srcWidth, [tbl](std::uint8_t *dst, const std::uint8_t *src, std::size_t w) { |
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while (w-- > 0) { |
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*dst++ = tbl[static_cast<std::uint8_t>(*src)]; |
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++src; |
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} |
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}); |
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} |
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constexpr auto RenderLineMemcpy = [](std::uint8_t *dst, const std::uint8_t *src, std::size_t w) { |
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std::memcpy(dst, src, w); |
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}; |
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} // namespace |
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CelSprite LoadCel(const char *pszName, int width) |
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{ |
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return CelSprite(LoadFileInMem(pszName), width); |
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} |
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CelSprite LoadCel(const char *pszName, const int *widths) |
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{ |
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return CelSprite(LoadFileInMem(pszName), widths); |
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} |
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std::pair<int, int> MeasureSolidHorizontalBounds(const CelSprite &cel, int frame) |
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{ |
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int nDataSize; |
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auto src = reinterpret_cast<const uint8_t *>(CelGetFrame(cel.Data(), frame, &nDataSize)); |
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auto end = &src[nDataSize]; |
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const int celWidth = cel.Width(frame); |
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int xBegin = celWidth; |
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int xEnd = 0; |
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int transparentRun = 0; |
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int xCur = 0; |
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bool firstTransparentRun = true; |
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while (src < end) { |
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std::int_fast16_t remainingWidth = celWidth; |
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while (remainingWidth > 0) { |
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const auto val = static_cast<std::uint8_t>(*src++); |
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if (IsCelTransparent(val)) { |
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const int width = GetCelTransparentWidth(val); |
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transparentRun += width; |
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xCur += width; |
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remainingWidth -= width; |
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if (remainingWidth == 0) { |
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xEnd = std::max(xEnd, celWidth - transparentRun); |
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xCur = 0; |
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firstTransparentRun = true; |
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transparentRun = 0; |
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} |
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} else { |
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if (firstTransparentRun) { |
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xBegin = std::min(xBegin, transparentRun); |
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firstTransparentRun = false; |
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if (xBegin == 0 && xEnd == celWidth) |
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break; |
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} |
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transparentRun = 0; |
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xCur += val; |
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src += val; |
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remainingWidth -= val; |
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if (remainingWidth == 0) { |
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xEnd = celWidth; |
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if (xBegin == 0) |
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break; |
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xCur = 0; |
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firstTransparentRun = true; |
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} |
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} |
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} |
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} |
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return { xBegin, xEnd }; |
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} |
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void CelDrawTo(const CelOutputBuffer &out, int sx, int sy, const CelSprite &cel, int frame) |
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{ |
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int nDataSize; |
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const auto *pRLEBytes = CelGetFrame(cel.Data(), frame, &nDataSize); |
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CelBlitSafeTo(out, sx, sy, pRLEBytes, nDataSize, cel.Width(frame)); |
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} |
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void CelClippedDrawTo(const CelOutputBuffer &out, int sx, int sy, const CelSprite &cel, int frame) |
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{ |
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int nDataSize; |
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const auto *pRLEBytes = CelGetFrameClipped(cel.Data(), frame, &nDataSize); |
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CelBlitSafeTo(out, sx, sy, pRLEBytes, nDataSize, cel.Width(frame)); |
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} |
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void CelDrawLightTo(const CelOutputBuffer &out, int sx, int sy, const CelSprite &cel, int frame, uint8_t *tbl) |
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{ |
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int nDataSize; |
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const auto *pRLEBytes = CelGetFrame(cel.Data(), frame, &nDataSize); |
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if (light_table_index != 0 || tbl != nullptr) |
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CelBlitLightSafeTo(out, sx, sy, pRLEBytes, nDataSize, cel.Width(frame), tbl); |
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else |
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CelBlitSafeTo(out, sx, sy, pRLEBytes, nDataSize, cel.Width(frame)); |
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} |
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void CelClippedDrawLightTo(const CelOutputBuffer &out, int sx, int sy, const CelSprite &cel, int frame) |
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{ |
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int nDataSize; |
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const auto *pRLEBytes = CelGetFrameClipped(cel.Data(), frame, &nDataSize); |
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if (light_table_index != 0) |
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CelBlitLightSafeTo(out, sx, sy, pRLEBytes, nDataSize, cel.Width(frame), nullptr); |
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else |
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CelBlitSafeTo(out, sx, sy, pRLEBytes, nDataSize, cel.Width(frame)); |
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} |
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void CelDrawLightRedTo(const CelOutputBuffer &out, int sx, int sy, const CelSprite &cel, int frame, char light) |
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{ |
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int nDataSize; |
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const auto *pRLEBytes = CelGetFrameClipped(cel.Data(), frame, &nDataSize); |
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const std::uint8_t *tbl = GetLightTable(light); |
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RenderCelWithLightTable(out, { sx, sy }, pRLEBytes, nDataSize, cel.Width(frame), tbl); |
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} |
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void CelBlitSafeTo(const CelOutputBuffer &out, int sx, int sy, const byte *pRLEBytes, int nDataSize, int nWidth) |
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{ |
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assert(pRLEBytes != nullptr); |
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RenderCel(out, { sx, sy }, pRLEBytes, nDataSize, nWidth, RenderLineMemcpy); |
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} |
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void CelClippedDrawSafeTo(const CelOutputBuffer &out, int sx, int sy, const CelSprite &cel, int frame) |
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{ |
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int nDataSize; |
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const auto *pRLEBytes = CelGetFrameClipped(cel.Data(), frame, &nDataSize); |
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CelBlitSafeTo(out, sx, sy, pRLEBytes, nDataSize, cel.Width(frame)); |
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} |
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void CelBlitLightSafeTo(const CelOutputBuffer &out, int sx, int sy, const byte *pRLEBytes, int nDataSize, int nWidth, uint8_t *tbl) |
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{ |
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assert(pRLEBytes != nullptr); |
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if (tbl == nullptr) |
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tbl = &pLightTbl[light_table_index * 256]; |
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RenderCelWithLightTable(out, { sx, sy }, pRLEBytes, nDataSize, nWidth, tbl); |
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} |
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void CelBlitLightTransSafeTo(const CelOutputBuffer &out, int sx, int sy, const byte *pRLEBytes, int nDataSize, int nWidth) |
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{ |
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assert(pRLEBytes != nullptr); |
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const auto *src = pRLEBytes; |
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BYTE *dst = out.at(sx, sy); |
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const uint8_t *tbl = &pLightTbl[light_table_index * 256]; |
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bool shift = (reinterpret_cast<uintptr_t>(dst) % 2) != 0; |
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for (; src != &pRLEBytes[nDataSize]; dst -= out.pitch() + nWidth, shift = !shift) { |
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for (int w = nWidth; w > 0;) { |
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auto width = static_cast<std::uint8_t>(*src++); |
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if (!IsCelTransparent(width)) { |
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w -= width; |
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if (dst < out.end() && dst > out.begin()) { |
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if (((size_t)dst % 2) == shift) { |
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if ((width & 1) == 0) { |
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goto L_ODD; |
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} else { |
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src++; |
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dst++; |
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L_EVEN: |
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width /= 2; |
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if ((width & 1) != 0) { |
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dst[0] = tbl[static_cast<std::uint8_t>(src[0])]; |
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src += 2; |
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dst += 2; |
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} |
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width /= 2; |
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for (; width > 0; width--) { |
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dst[0] = tbl[static_cast<std::uint8_t>(src[0])]; |
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dst[2] = tbl[static_cast<std::uint8_t>(src[2])]; |
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src += 4; |
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dst += 4; |
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} |
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} |
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} else { |
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if ((width & 1) == 0) { |
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goto L_EVEN; |
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} else { |
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dst[0] = tbl[static_cast<std::uint8_t>(src[0])]; |
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src++; |
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dst++; |
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L_ODD: |
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width /= 2; |
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if ((width & 1) != 0) { |
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dst[1] = tbl[static_cast<std::uint8_t>(src[1])]; |
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src += 2; |
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dst += 2; |
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} |
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width /= 2; |
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for (; width > 0; width--) { |
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dst[1] = tbl[static_cast<std::uint8_t>(src[1])]; |
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dst[3] = tbl[static_cast<std::uint8_t>(src[3])]; |
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src += 4; |
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dst += 4; |
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} |
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} |
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} |
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} else { |
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src += width; |
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dst += width; |
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} |
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} else { |
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width = -static_cast<std::int8_t>(width); |
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dst += width; |
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w -= width; |
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} |
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} |
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} |
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} |
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|
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/** |
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* @brief Same as CelBlitLightSafe, with blended transparancy applied |
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* @param out The output buffer |
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* @param pRLEBytes CEL pixel stream (run-length encoded) |
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* @param nDataSize Size of CEL in bytes |
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* @param nWidth Width of sprite |
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* @param tbl Palette translation table |
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*/ |
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static void CelBlitLightBlendedSafeTo(const CelOutputBuffer &out, int sx, int sy, const byte *pRLEBytes, int nDataSize, int nWidth, uint8_t *tbl) |
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{ |
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assert(pRLEBytes != nullptr); |
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if (tbl == nullptr) |
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tbl = &pLightTbl[light_table_index * 256]; |
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|
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RenderCel(out, { sx, sy }, pRLEBytes, nDataSize, nWidth, [tbl](std::uint8_t *dst, const uint8_t *src, std::size_t w) { |
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while (w-- > 0) { |
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*dst = paletteTransparencyLookup[*dst][tbl[*src++]]; |
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++dst; |
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} |
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}); |
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} |
|
|
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void CelClippedBlitLightTransTo(const CelOutputBuffer &out, int sx, int sy, const CelSprite &cel, int frame) |
|
{ |
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int nDataSize; |
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const byte *pRLEBytes = CelGetFrameClipped(cel.Data(), frame, &nDataSize); |
|
|
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if (cel_transparency_active) { |
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if (sgOptions.Graphics.bBlendedTransparancy) |
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CelBlitLightBlendedSafeTo(out, sx, sy, pRLEBytes, nDataSize, cel.Width(frame), nullptr); |
|
else |
|
CelBlitLightTransSafeTo(out, sx, sy, pRLEBytes, nDataSize, cel.Width(frame)); |
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} else if (light_table_index != 0) |
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CelBlitLightSafeTo(out, sx, sy, pRLEBytes, nDataSize, cel.Width(frame), nullptr); |
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else |
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CelBlitSafeTo(out, sx, sy, pRLEBytes, nDataSize, cel.Width(frame)); |
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} |
|
|
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void CelDrawLightRedSafeTo(const CelOutputBuffer &out, int sx, int sy, const CelSprite &cel, int frame, char light) |
|
{ |
|
int nDataSize; |
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const auto *pRLEBytes = CelGetFrameClipped(cel.Data(), frame, &nDataSize); |
|
RenderCelWithLightTable(out, { sx, sy }, pRLEBytes, nDataSize, cel.Width(frame), GetLightTable(light)); |
|
} |
|
|
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void CelDrawUnsafeTo(const CelOutputBuffer &out, int x, int y, const CelSprite &cel, int frame) |
|
{ |
|
int nDataSize; |
|
const auto *pRLEBytes = CelGetFrame(cel.Data(), frame, &nDataSize); |
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RenderCelClipY(out, { x, y }, pRLEBytes, nDataSize, cel.Width(frame), RenderLineMemcpy); |
|
} |
|
|
|
void CelBlitOutlineTo(const CelOutputBuffer &out, uint8_t col, int sx, int sy, const CelSprite &cel, int frame, bool skipColorIndexZero) |
|
{ |
|
int nDataSize; |
|
|
|
const byte *src = CelGetFrameClipped(cel.Data(), frame, &nDataSize); |
|
const auto *end = &src[nDataSize]; |
|
uint8_t *dst = out.at(sx, sy); |
|
const int celWidth = static_cast<int>(cel.Width(frame)); |
|
|
|
for (; src != end; dst -= out.pitch() + celWidth) { |
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for (int w = celWidth; w > 0;) { |
|
auto width = static_cast<std::uint8_t>(*src++); |
|
if (!IsCelTransparent(width)) { |
|
w -= width; |
|
if (dst < out.end() && dst > out.begin()) { |
|
if (dst >= out.end() - out.pitch()) { |
|
while (width > 0) { |
|
if (!skipColorIndexZero || static_cast<std::uint8_t>(*src) > 0) { |
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dst[-out.pitch()] = col; |
|
dst[-1] = col; |
|
dst[1] = col; |
|
} |
|
src++; |
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dst++; |
|
width--; |
|
} |
|
} else { |
|
while (width > 0) { |
|
if (!skipColorIndexZero || static_cast<std::uint8_t>(*src) > 0) { |
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dst[-out.pitch()] = col; |
|
dst[-1] = col; |
|
dst[1] = col; |
|
dst[out.pitch()] = col; |
|
} |
|
src++; |
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dst++; |
|
width--; |
|
} |
|
} |
|
} else { |
|
src += width; |
|
dst += width; |
|
} |
|
} else { |
|
width = GetCelTransparentWidth(width); |
|
dst += width; |
|
w -= width; |
|
} |
|
} |
|
} |
|
} |
|
|
|
void DrawHorizontalLine(const CelOutputBuffer &out, Point from, int width, std::uint8_t colorIndex) |
|
{ |
|
if (from.y < 0 || from.y >= out.h() || from.x >= out.w() || width <= 0 || from.x + width <= 0) |
|
return; |
|
if (from.x < 0) { |
|
width += from.x; |
|
from.x = 0; |
|
} |
|
if (from.x + width > out.w()) |
|
width = (from.x + width) - out.w(); |
|
return UnsafeDrawHorizontalLine(out, from, width, colorIndex); |
|
} |
|
|
|
void UnsafeDrawHorizontalLine(const CelOutputBuffer &out, Point from, int width, std::uint8_t colorIndex) |
|
{ |
|
std::memset(&out[from], colorIndex, width); |
|
} |
|
|
|
void DrawVerticalLine(const CelOutputBuffer &out, Point from, int height, std::uint8_t colorIndex) |
|
{ |
|
if (from.x < 0 || from.x >= out.w() || from.y >= out.h() || height <= 0 || from.y + height <= 0) |
|
return; |
|
if (from.y < 0) { |
|
height += from.y; |
|
from.y = 0; |
|
} |
|
if (from.y + height > out.h()) |
|
height = (from.y + height) - out.h(); |
|
return UnsafeDrawVerticalLine(out, from, height, colorIndex); |
|
} |
|
|
|
void UnsafeDrawVerticalLine(const CelOutputBuffer &out, Point from, int height, std::uint8_t colorIndex) |
|
{ |
|
auto *dst = &out[from]; |
|
const auto pitch = out.pitch(); |
|
while (height-- > 0) { |
|
*dst = colorIndex; |
|
dst += pitch; |
|
} |
|
} |
|
|
|
static void DrawHalfTransparentBlendedRectTo(const CelOutputBuffer &out, int sx, int sy, int width, int height) |
|
{ |
|
BYTE *pix = out.at(sx, sy); |
|
|
|
for (int row = 0; row < height; row++) { |
|
for (int col = 0; col < width; col++) { |
|
*pix = paletteTransparencyLookup[0][*pix]; |
|
pix++; |
|
} |
|
pix += out.pitch() - width; |
|
} |
|
} |
|
|
|
static void DrawHalfTransparentStippledRectTo(const CelOutputBuffer &out, int sx, int sy, int width, int height) |
|
{ |
|
BYTE *pix = out.at(sx, sy); |
|
|
|
for (int row = 0; row < height; row++) { |
|
for (int col = 0; col < width; col++) { |
|
if (((row & 1) != 0 && (col & 1) != 0) || ((row & 1) == 0 && (col & 1) == 0)) |
|
*pix = 0; |
|
pix++; |
|
} |
|
pix += out.pitch() - width; |
|
} |
|
} |
|
|
|
void DrawHalfTransparentRectTo(const CelOutputBuffer &out, int sx, int sy, int width, int height) |
|
{ |
|
if (sgOptions.Graphics.bBlendedTransparancy) { |
|
DrawHalfTransparentBlendedRectTo(out, sx, sy, width, height); |
|
} else { |
|
DrawHalfTransparentStippledRectTo(out, sx, sy, width, height); |
|
} |
|
} |
|
|
|
/** |
|
* @brief Returns the direction a vector from p1(x1, y1) to p2(x2, y2) is pointing to. |
|
* |
|
* W SW S |
|
* ^ |
|
* | |
|
* NW ----+---> SE |
|
* | |
|
* | |
|
* N NE E |
|
* |
|
* @param x1 the x coordinate of p1 |
|
* @param y1 the y coordinate of p1 |
|
* @param x2 the x coordinate of p2 |
|
* @param y2 the y coordinate of p2 |
|
* @return the direction of the p1->p2 vector |
|
*/ |
|
direction GetDirection(Point start, Point destination) |
|
{ |
|
direction md = DIR_S; |
|
|
|
int mx = destination.x - start.x; |
|
int my = destination.y - start.y; |
|
if (mx >= 0) { |
|
if (my >= 0) { |
|
if (5 * mx <= (my * 2)) // mx/my <= 0.4, approximation of tan(22.5) |
|
return DIR_SW; |
|
md = DIR_S; |
|
} else { |
|
my = -my; |
|
if (5 * mx <= (my * 2)) |
|
return DIR_NE; |
|
md = DIR_E; |
|
} |
|
if (5 * my <= (mx * 2)) // my/mx <= 0.4 |
|
md = DIR_SE; |
|
} else { |
|
mx = -mx; |
|
if (my >= 0) { |
|
if (5 * mx <= (my * 2)) |
|
return DIR_SW; |
|
md = DIR_W; |
|
} else { |
|
my = -my; |
|
if (5 * mx <= (my * 2)) |
|
return DIR_NE; |
|
md = DIR_N; |
|
} |
|
if (5 * my <= (mx * 2)) |
|
md = DIR_NW; |
|
} |
|
return md; |
|
} |
|
|
|
int CalculateWidth2(int width) |
|
{ |
|
return (width - 64) / 2; |
|
} |
|
|
|
/** |
|
* @brief Set the RNG seed |
|
* @param s RNG seed |
|
*/ |
|
void SetRndSeed(int32_t s) |
|
{ |
|
sglGameSeed = s; |
|
orgseed = s; |
|
} |
|
|
|
/** |
|
* @brief Advance the internal RNG seed and return the new value |
|
* @return RNG seed |
|
*/ |
|
int32_t AdvanceRndSeed() |
|
{ |
|
sglGameSeed = (RndMult * static_cast<uint32_t>(sglGameSeed)) + RndInc; |
|
return abs(sglGameSeed); |
|
} |
|
|
|
/** |
|
* @brief Get the current RNG seed |
|
* @return RNG seed |
|
*/ |
|
int32_t GetRndSeed() |
|
{ |
|
return abs(sglGameSeed); |
|
} |
|
|
|
/** |
|
* @brief Main RNG function |
|
* @param v The upper limit for the return value |
|
* @return A random number from 0 to (v-1) |
|
*/ |
|
int32_t GenerateRnd(int32_t v) |
|
{ |
|
if (v <= 0) |
|
return 0; |
|
if (v < 0xFFFF) |
|
return (AdvanceRndSeed() >> 16) % v; |
|
return AdvanceRndSeed() % v; |
|
} |
|
|
|
size_t GetFileSize(const char *pszName) |
|
{ |
|
HANDLE file; |
|
SFileOpenFile(pszName, &file); |
|
const size_t fileLen = SFileGetFileSize(file, nullptr); |
|
SFileCloseFile(file); |
|
|
|
return fileLen; |
|
} |
|
|
|
void LoadFileData(const char *pszName, byte *buffer, size_t fileLen) |
|
{ |
|
HANDLE file; |
|
SFileOpenFile(pszName, &file); |
|
|
|
if (fileLen == 0) |
|
app_fatal("Zero length SFILE:\n%s", pszName); |
|
|
|
SFileReadFileThreadSafe(file, buffer, fileLen); |
|
SFileCloseFile(file); |
|
} |
|
|
|
/** |
|
* @brief Apply the color swaps to a CL2 sprite |
|
* @param p CL2 buffer |
|
* @param ttbl Palette translation table |
|
* @param nCel Frame number in CL2 file |
|
*/ |
|
void Cl2ApplyTrans(byte *p, const std::array<uint8_t, 256> &ttbl, int nCel) |
|
{ |
|
assert(p != nullptr); |
|
|
|
for (int i = 1; i <= nCel; i++) { |
|
int nDataSize; |
|
byte *dst = CelGetFrame(p, i, &nDataSize) + 10; |
|
nDataSize -= 10; |
|
while (nDataSize > 0) { |
|
auto width = static_cast<std::int8_t>(*dst++); |
|
nDataSize--; |
|
assert(nDataSize >= 0); |
|
if (width < 0) { |
|
width = -width; |
|
if (width > MaxCl2Width) { |
|
nDataSize--; |
|
assert(nDataSize >= 0); |
|
*dst = static_cast<byte>(ttbl[static_cast<std::uint8_t>(*dst)]); |
|
dst++; |
|
} else { |
|
nDataSize -= width; |
|
assert(nDataSize >= 0); |
|
for (; width > 0; width--) { |
|
*dst = static_cast<byte>(ttbl[static_cast<std::uint8_t>(*dst)]); |
|
dst++; |
|
} |
|
} |
|
} |
|
} |
|
} |
|
} |
|
|
|
/** |
|
* @brief Blit CL2 sprite to the given buffer |
|
* @param out Target buffer |
|
* @param sx Target buffer coordinate |
|
* @param sy Target buffer coordinate |
|
* @param pRLEBytes CL2 pixel stream (run-length encoded) |
|
* @param nDataSize Size of CL2 in bytes |
|
* @param nWidth Width of sprite |
|
*/ |
|
static void Cl2BlitSafe(const CelOutputBuffer &out, int sx, int sy, const byte *pRLEBytes, int nDataSize, int nWidth) |
|
{ |
|
const byte *src = pRLEBytes; |
|
BYTE *dst = out.at(sx, sy); |
|
int w = nWidth; |
|
|
|
while (nDataSize > 0) { |
|
auto width = static_cast<std::int8_t>(*src++); |
|
nDataSize--; |
|
if (width < 0) { |
|
width = -width; |
|
if (width > MaxCl2Width) { |
|
width -= MaxCl2Width; |
|
nDataSize--; |
|
const auto fill = static_cast<std::uint8_t>(*src++); |
|
if (dst < out.end() && dst > out.begin()) { |
|
w -= width; |
|
while (width > 0) { |
|
*dst = fill; |
|
dst++; |
|
width--; |
|
} |
|
if (w == 0) { |
|
w = nWidth; |
|
dst -= out.pitch() + w; |
|
} |
|
continue; |
|
} |
|
} else { |
|
nDataSize -= width; |
|
if (dst < out.end() && dst > out.begin()) { |
|
w -= width; |
|
while (width > 0) { |
|
*dst = static_cast<std::uint8_t>(*src); |
|
src++; |
|
dst++; |
|
width--; |
|
} |
|
if (w == 0) { |
|
w = nWidth; |
|
dst -= out.pitch() + w; |
|
} |
|
continue; |
|
} |
|
src += width; |
|
} |
|
} |
|
while (width > 0) { |
|
if (width > w) { |
|
dst += w; |
|
width -= w; |
|
w = 0; |
|
} else { |
|
dst += width; |
|
w -= width; |
|
width = 0; |
|
} |
|
if (w == 0) { |
|
w = nWidth; |
|
dst -= out.pitch() + w; |
|
} |
|
} |
|
} |
|
} |
|
|
|
/** |
|
* @brief Blit a solid colder shape one pixel larger then the given sprite shape, to the given buffer |
|
* @param out Target buffer |
|
* @param sx Target buffer coordinate |
|
* @param sy Target buffer coordinate |
|
* @param pRLEBytes CL2 pixel stream (run-length encoded) |
|
* @param nDataSize Size of CL2 in bytes |
|
* @param nWidth Width of sprite |
|
* @param col Color index from current palette |
|
*/ |
|
static void Cl2BlitOutlineSafe(const CelOutputBuffer &out, int sx, int sy, const byte *pRLEBytes, int nDataSize, int nWidth, uint8_t col) |
|
{ |
|
const byte *src = pRLEBytes; |
|
BYTE *dst = out.at(sx, sy); |
|
int w = nWidth; |
|
|
|
while (nDataSize > 0) { |
|
auto width = static_cast<std::int8_t>(*src++); |
|
nDataSize--; |
|
if (width < 0) { |
|
width = -width; |
|
if (width > MaxCl2Width) { |
|
width -= MaxCl2Width; |
|
nDataSize--; |
|
if (static_cast<std::uint8_t>(*src++) != 0 && dst < out.end() && dst > out.begin()) { |
|
w -= width; |
|
dst[-1] = col; |
|
dst[width] = col; |
|
while (width > 0) { |
|
dst[-out.pitch()] = col; |
|
dst[out.pitch()] = col; |
|
dst++; |
|
width--; |
|
} |
|
if (w == 0) { |
|
w = nWidth; |
|
dst -= out.pitch() + w; |
|
} |
|
continue; |
|
} |
|
} else { |
|
nDataSize -= width; |
|
if (dst < out.end() && dst > out.begin()) { |
|
w -= width; |
|
while (width > 0) { |
|
if (static_cast<std::uint8_t>(*src) != 0) { |
|
dst[-1] = col; |
|
dst[1] = col; |
|
dst[-out.pitch()] = col; |
|
// BUGFIX: only set `if (dst+out.pitch() < out.end())` |
|
dst[out.pitch()] = col; |
|
} |
|
src++; |
|
dst++; |
|
width--; |
|
} |
|
if (w == 0) { |
|
w = nWidth; |
|
dst -= out.pitch() + w; |
|
} |
|
continue; |
|
} |
|
src += width; |
|
} |
|
} |
|
while (width > 0) { |
|
if (width > w) { |
|
dst += w; |
|
width -= w; |
|
w = 0; |
|
} else { |
|
dst += width; |
|
w -= width; |
|
width = 0; |
|
} |
|
if (w == 0) { |
|
w = nWidth; |
|
dst -= out.pitch() + w; |
|
} |
|
} |
|
} |
|
} |
|
|
|
/** |
|
* @brief Blit CL2 sprite, and apply lighting, to the given buffer |
|
* @param out Target buffer |
|
* @param sx Target buffer coordinate |
|
* @param sy Target buffer coordinate |
|
* @param pRLEBytes CL2 pixel stream (run-length encoded) |
|
* @param nDataSize Size of CL2 in bytes |
|
* @param nWidth With of CL2 sprite |
|
* @param pTable Light color table |
|
*/ |
|
static void Cl2BlitLightSafe(const CelOutputBuffer &out, int sx, int sy, const byte *pRLEBytes, int nDataSize, int nWidth, uint8_t *pTable) |
|
{ |
|
const byte *src = pRLEBytes; |
|
BYTE *dst = out.at(sx, sy); |
|
int w = nWidth; |
|
|
|
while (nDataSize > 0) { |
|
auto width = static_cast<std::int8_t>(*src++); |
|
nDataSize--; |
|
if (width < 0) { |
|
width = -width; |
|
if (width > MaxCl2Width) { |
|
width -= MaxCl2Width; |
|
nDataSize--; |
|
const uint8_t fill = pTable[static_cast<std::uint8_t>(*src++)]; |
|
if (dst < out.end() && dst > out.begin()) { |
|
w -= width; |
|
while (width > 0) { |
|
*dst = fill; |
|
dst++; |
|
width--; |
|
} |
|
if (w == 0) { |
|
w = nWidth; |
|
dst -= out.pitch() + w; |
|
} |
|
continue; |
|
} |
|
} else { |
|
nDataSize -= width; |
|
if (dst < out.end() && dst > out.begin()) { |
|
w -= width; |
|
while (width > 0) { |
|
*dst = pTable[static_cast<std::uint8_t>(*src)]; |
|
src++; |
|
dst++; |
|
width--; |
|
} |
|
if (w == 0) { |
|
w = nWidth; |
|
dst -= out.pitch() + w; |
|
} |
|
continue; |
|
} |
|
src += width; |
|
} |
|
} |
|
while (width > 0) { |
|
if (width > w) { |
|
dst += w; |
|
width -= w; |
|
w = 0; |
|
} else { |
|
dst += width; |
|
w -= width; |
|
width = 0; |
|
} |
|
if (w == 0) { |
|
w = nWidth; |
|
dst -= out.pitch() + w; |
|
} |
|
} |
|
} |
|
} |
|
|
|
void Cl2Draw(const CelOutputBuffer &out, int sx, int sy, const CelSprite &cel, int frame) |
|
{ |
|
assert(frame > 0); |
|
|
|
int nDataSize; |
|
const byte *pRLEBytes = CelGetFrameClipped(cel.Data(), frame, &nDataSize); |
|
|
|
Cl2BlitSafe(out, sx, sy, pRLEBytes, nDataSize, cel.Width(frame)); |
|
} |
|
|
|
void Cl2DrawOutline(const CelOutputBuffer &out, uint8_t col, int sx, int sy, const CelSprite &cel, int frame) |
|
{ |
|
assert(frame > 0); |
|
|
|
int nDataSize; |
|
const byte *pRLEBytes = CelGetFrameClipped(cel.Data(), frame, &nDataSize); |
|
|
|
const CelOutputBuffer &sub = out.subregionY(0, out.h() - 1); |
|
Cl2BlitOutlineSafe(sub, sx, sy, pRLEBytes, nDataSize, cel.Width(frame), col); |
|
} |
|
|
|
void Cl2DrawLightTbl(const CelOutputBuffer &out, int sx, int sy, const CelSprite &cel, int frame, char light) |
|
{ |
|
assert(frame > 0); |
|
|
|
int nDataSize; |
|
const byte *pRLEBytes = CelGetFrameClipped(cel.Data(), frame, &nDataSize); |
|
Cl2BlitLightSafe(out, sx, sy, pRLEBytes, nDataSize, cel.Width(frame), GetLightTable(light)); |
|
} |
|
|
|
void Cl2DrawLight(const CelOutputBuffer &out, int sx, int sy, const CelSprite &cel, int frame) |
|
{ |
|
assert(frame > 0); |
|
|
|
int nDataSize; |
|
const byte *pRLEBytes = CelGetFrameClipped(cel.Data(), frame, &nDataSize); |
|
|
|
if (light_table_index != 0) |
|
Cl2BlitLightSafe(out, sx, sy, pRLEBytes, nDataSize, cel.Width(frame), &pLightTbl[light_table_index * 256]); |
|
else |
|
Cl2BlitSafe(out, sx, sy, pRLEBytes, nDataSize, cel.Width(frame)); |
|
} |
|
|
|
/** |
|
* @brief Fade to black and play a video |
|
* @param pszMovie file path of movie |
|
*/ |
|
void PlayInGameMovie(const char *pszMovie) |
|
{ |
|
PaletteFadeOut(8); |
|
play_movie(pszMovie, false); |
|
ClearScreenBuffer(); |
|
force_redraw = 255; |
|
scrollrt_draw_game_screen(true); |
|
PaletteFadeIn(8); |
|
force_redraw = 255; |
|
} |
|
|
|
} // namespace devilution
|
|
|