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147 lines
4.6 KiB
147 lines
4.6 KiB
#include "controls/modifier_hints.h" |
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#include <cstddef> |
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#include "control.h" |
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#include "controls/controller.h" |
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#include "controls/game_controls.h" |
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#include "engine/render/text_render.hpp" |
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#include "options.h" |
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#include "utils/language.h" |
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namespace devilution { |
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namespace { |
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int SpaceWidth() |
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{ |
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static const int Result = GetLineWidth(" "); |
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return Result; |
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} |
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/** The number of spaces between left and right hints. */ |
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constexpr int MidSpaces = 5; |
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/** Vertical distance between text lines. */ |
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constexpr int LineHeight = 25; |
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/** Horizontal margin of the hints circle from panel edge. */ |
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constexpr int CircleMarginX = 16; |
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/** Distance between the panel top and the circle top. */ |
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constexpr int CircleTop = 76; |
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struct CircleMenuHint { |
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CircleMenuHint(bool isDpad, const char *top, const char *right, const char *bottom, const char *left) |
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: isDpad(isDpad) |
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, top(top) |
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, topW(GetLineWidth(top)) |
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, right(right) |
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, rightW(GetLineWidth(right)) |
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, bottom(bottom) |
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, bottomW(GetLineWidth(bottom)) |
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, left(left) |
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, leftW(GetLineWidth(left)) |
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, xMid(leftW + SpaceWidth() * MidSpaces / 2) |
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{ |
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} |
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[[nodiscard]] int Width() const |
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{ |
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return 2 * xMid; |
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} |
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bool isDpad; |
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const char *top; |
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int topW; |
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const char *right; |
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int rightW; |
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const char *bottom; |
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int bottomW; |
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const char *left; |
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int leftW; |
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int xMid; |
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}; |
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bool IsTopActive(const CircleMenuHint &hint) |
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{ |
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if (hint.isDpad) |
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return IsControllerButtonPressed(ControllerButton_BUTTON_DPAD_UP); |
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return IsControllerButtonPressed(ControllerButton_BUTTON_Y); |
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} |
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bool IsRightActive(const CircleMenuHint &hint) |
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{ |
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if (hint.isDpad) |
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return IsControllerButtonPressed(ControllerButton_BUTTON_DPAD_RIGHT); |
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return IsControllerButtonPressed(ControllerButton_BUTTON_B); |
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} |
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bool IsBottomActive(const CircleMenuHint &hint) |
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{ |
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if (hint.isDpad) |
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return IsControllerButtonPressed(ControllerButton_BUTTON_DPAD_DOWN); |
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return IsControllerButtonPressed(ControllerButton_BUTTON_A); |
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} |
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bool IsLeftActive(const CircleMenuHint &hint) |
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{ |
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if (hint.isDpad) |
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return IsControllerButtonPressed(ControllerButton_BUTTON_DPAD_LEFT); |
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return IsControllerButtonPressed(ControllerButton_BUTTON_X); |
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} |
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uint16_t CircleMenuHintTextColor(bool active) |
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{ |
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return active ? UIS_BLUE : UIS_GOLD; |
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} |
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/** |
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* @brief Draws hint text for a four button layout with the top/left edge of the bounding box at the position given by origin. |
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* @param out The output buffer to draw on. |
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* @param hint Struct describing the text to draw and the dimensions of the layout. |
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* @param origin Top left corner of the layout (relative to the output buffer). |
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*/ |
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void DrawCircleMenuHint(const CelOutputBuffer &out, const CircleMenuHint &hint, const Point &origin) |
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{ |
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DrawString(out, hint.top, origin + Displacement { hint.xMid - hint.topW / 2, 0 }, CircleMenuHintTextColor(IsTopActive(hint))); |
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DrawString(out, hint.left, origin + Displacement { 0, LineHeight }, CircleMenuHintTextColor(IsLeftActive(hint))); |
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DrawString(out, hint.right, origin + Displacement { hint.leftW + MidSpaces * SpaceWidth(), LineHeight }, CircleMenuHintTextColor(IsRightActive(hint))); |
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DrawString(out, hint.bottom, origin + Displacement { hint.xMid - hint.bottomW / 2, LineHeight * 2 }, CircleMenuHintTextColor(IsBottomActive(hint))); |
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} |
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void DrawStartModifierMenu(const CelOutputBuffer &out) |
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{ |
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if (!start_modifier_active) |
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return; |
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static const CircleMenuHint DPad(/*isDpad=*/true, /*top=*/_("Menu"), /*right=*/_("Inv"), /*bottom=*/_("Map"), /*left=*/_("Char")); |
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static const CircleMenuHint Buttons(/*isDpad=*/false, /*top=*/"", /*right=*/"", /*bottom=*/_("Spells"), /*left=*/_("Quests")); |
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DrawCircleMenuHint(out, DPad, { PANEL_LEFT + CircleMarginX, PANEL_TOP - CircleTop }); |
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DrawCircleMenuHint(out, Buttons, { PANEL_LEFT + PANEL_WIDTH - Buttons.Width() - CircleMarginX, PANEL_TOP - CircleTop }); |
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} |
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void DrawSelectModifierMenu(const CelOutputBuffer &out) |
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{ |
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if (!select_modifier_active) |
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return; |
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if (sgOptions.Controller.bDpadHotkeys) { |
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static const CircleMenuHint DPad(/*isDpad=*/true, /*top=*/"F6", /*right=*/"F8", /*bottom=*/"F7", /*left=*/"F5"); |
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DrawCircleMenuHint(out, DPad, { PANEL_LEFT + CircleMarginX, PANEL_TOP - CircleTop }); |
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} |
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static const CircleMenuHint Spells(/*isDpad=*/false, "F6", "F8", "F7", "F5"); |
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DrawCircleMenuHint(out, Spells, { PANEL_LEFT + PANEL_WIDTH - Spells.Width() - CircleMarginX, PANEL_TOP - CircleTop }); |
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} |
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} // namespace |
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void DrawControllerModifierHints(const CelOutputBuffer &out) |
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{ |
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DrawStartModifierMenu(out); |
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DrawSelectModifierMenu(out); |
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} |
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} // namespace devilution
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