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37 lines
1.1 KiB
37 lines
1.1 KiB
//HEADER_GOES_HERE |
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#ifndef __AUTOMAP_H__ |
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#define __AUTOMAP_H__ |
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extern short automaptype[512]; |
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extern int AMdword_4B7E40; // weak |
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extern int AMdword_4B7E44; // weak |
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extern bool automapflag; // idb |
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extern char AMbyte_4B7E4C[32]; |
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extern char automapview[DMAXX][DMAXY]; |
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extern int AutoMapScale; // idb |
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extern int AutoMapXOfs; // weak |
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extern int AutoMapYOfs; // weak |
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extern int AutoMapPosBits; // weak |
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extern int AutoMapXPos; // weak |
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extern int AutoMapYPos; // weak |
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extern int AMPlayerX; // weak |
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extern int AMPlayerY; // weak |
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void __cdecl InitAutomapOnce(); |
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void __cdecl InitAutomap(); |
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void __cdecl StartAutomap(); |
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void __cdecl AutomapUp(); |
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void __cdecl AutomapDown(); |
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void __cdecl AutomapLeft(); |
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void __cdecl AutomapRight(); |
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void __cdecl AutomapZoomIn(); |
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void __cdecl AutomapZoomOut(); |
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void __cdecl DrawAutomap(); |
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void __fastcall DrawAutomapType(int screen_x, int screen_y, short automap_type); |
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void __cdecl DrawAutomapPlr(); |
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short __fastcall GetAutomapType(int x, int y, BOOL view); |
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void __cdecl DrawAutomapGame(); |
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void __fastcall SetAutomapView(int x, int y); |
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void __cdecl AutomapZoomReset(); |
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#endif /* __AUTOMAP_H__ */
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