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staphen e602321d5f Don't assume output surface pitch is the same as width 1 year ago
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automap_render.cpp Split up `engine.{h,cpp}` 1 year ago
automap_render.hpp Split up `engine.{h,cpp}` 1 year ago
blit_impl.hpp Introduce subtile lighting into the software renderer (#7807) 1 year ago
clx_render.cpp Introduce subtile lighting into the software renderer (#7807) 1 year ago
clx_render.hpp Introduce subtile lighting into the software renderer (#7807) 1 year ago
dun_render.cpp Introduce subtile lighting into the software renderer (#7807) 1 year ago
dun_render.hpp Introduce subtile lighting into the software renderer (#7807) 1 year ago
light_render.cpp Don't assume output surface pitch is the same as width 1 year ago
light_render.hpp Don't assume output surface pitch is the same as width 1 year ago
primitive_render.cpp Split up `engine.{h,cpp}` 1 year ago
primitive_render.hpp Split up `engine.{h,cpp}` 1 year ago
scrollrt.cpp Don't assume output surface pitch is the same as width 1 year ago
scrollrt.h Split up `engine.{h,cpp}` 1 year ago
text_render.cpp text_renderer: Simplify GetLineHeight 1 year ago
text_render.hpp text renderer: colors layout fix + improved tests 1 year ago