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3405 lines
78 KiB

//HEADER_GOES_HERE
#include "../types.h"
int stextup; // weak
int storenumh; // weak
int stextlhold; // weak
ItemStruct boyitem;
int stextshold; // idb
ItemStruct premiumitem[6];
void *pSTextBoxCels;
int premiumlevel; // idb
int talker; // weak
STextStruct stext[24];
char stextsize; // weak
int stextsmax; // weak
int InStoreFlag; // idb
ItemStruct storehold[48];
int gossipstart; // weak
ItemStruct witchitem[20];
int stextscrl;
int numpremium; // idb
ItemStruct healitem[20];
ItemStruct golditem;
char storehidx[48];
void *pSTextSlidCels;
int stextvhold; // weak
int stextsel; // weak
char stextscrldbtn; // weak
int gossipend; // weak
void *pCelBuff;
int stextsval; // idb
int boylevel; // weak
ItemStruct smithitem[20];
int stextdown; // weak
char stextscrlubtn; // weak
char stextflag;
int SStringY[24] = {
0,
12,
24,
36,
48,
60,
72,
84,
96,
108,
120,
132,
144,
156,
168,
180,
192,
204,
216,
228,
240,
252,
264,
276
};
char *talkname[9] = {
"Griswold",
"Pepin",
"",
"Ogden",
"Cain",
"Farnham",
"Adria",
"Gillian",
"Wirt"
};
void InitStores()
{
int i; // eax
pSTextBoxCels = LoadFileInMem("Data\\TextBox2.CEL", 0);
pCelBuff = LoadFileInMem("Data\\PentSpn2.CEL", 0);
pSTextSlidCels = LoadFileInMem("Data\\TextSlid.CEL", 0);
ClearSText(0, 24);
stextflag = STORE_NONE;
InStoreFlag = 1;
stextsize = 0;
stextscrl = 0;
numpremium = 0;
premiumlevel = 1;
for (i = 0; i < 6; i++)
premiumitem[i]._itype = -1;
boyitem._itype = -1;
boylevel = 0;
}
// 69FB38: using guessed type int talker;
// 6A09E0: using guessed type char stextsize;
// 6A6BB8: using guessed type int stextscrl;
// 6A8A3C: using guessed type int boylevel;
// 6AA705: using guessed type char stextflag;
void SetupTownStores()
{
int i; // eax
int l; // esi
SetRndSeed(glSeedTbl[currlevel] * GetTickCount());
if (gbMaxPlayers == 1) {
l = 0;
for (i = 0; i < 17; i++) {
if (plr[myplr]._pLvlVisited[i])
l = i;
}
} else {
l = plr[myplr]._pLevel >> 1;
}
l += 2;
if (l < 6)
l = 6;
if (l > 16)
l = 16;
SpawnStoreGold();
SpawnSmith(l);
SpawnWitch(l);
SpawnHealer(l);
SpawnBoy(plr[myplr]._pLevel);
SpawnPremium(plr[myplr]._pLevel);
}
// 679660: using guessed type char gbMaxPlayers;
void FreeStoreMem()
{
void *p;
p = pSTextBoxCels;
pSTextBoxCels = NULL;
mem_free_dbg(p);
p = pCelBuff;
pCelBuff = NULL;
mem_free_dbg(p);
p = pSTextSlidCels;
pSTextSlidCels = NULL;
mem_free_dbg(p);
}
void DrawSTextBack()
{
CelDecodeOnly(408, 487, (BYTE *)pSTextBoxCels, 1, 271);
#define TRANS_RECT_X 347
#define TRANS_RECT_Y 28
#define TRANS_RECT_WIDTH 265
#define TRANS_RECT_HEIGHT 297
#include "asm_trans_rect.inc"
}
void PrintSString(int x, int y, unsigned char cjustflag, char *str, int col, int val)
{
int v6; // edi
int v7; // eax
int v8; // ebx
int v9; // esi
int v10; // esi
int v11; // ecx
int v12; // eax
int v13; // edx
int v14; // ecx
unsigned char v15; // al
int v16; // ebx
int v17; // ecx
int v18; // eax
int v19; // esi
size_t v20; // ebx
unsigned char v21; // edx
int v22; // ecx
char valstr[32]; // [esp+Ch] [ebp-3Ch]
int v24; // [esp+2Ch] [ebp-1Ch]
int v25; // [esp+30h] [ebp-18h]
int v26; // [esp+34h] [ebp-14h]
int v27; // [esp+38h] [ebp-10h]
int v28; // [esp+3Ch] [ebp-Ch]
int v29; // [esp+40h] [ebp-8h]
int v30; // [esp+44h] [ebp-4h]
v6 = SStringY[y] + stext[y]._syoff;
v7 = -(stextsize != 0);
v8 = x;
v9 = screen_y_times_768[v6 + 204];
_LOWORD(v7) = v7 & 0xFEC0;
v24 = y;
v26 = x;
v27 = v7 + 416;
v10 = x + v7 + 416 + v9;
v28 = strlen(str);
v11 = 0;
v25 = stextsize != 0 ? 577 : 257;
v30 = 0;
if (cjustflag) {
v12 = 0;
if (v28 > 0) {
do {
v13 = (unsigned char)str[v11++];
v12 += fontkern[fontframe[gbFontTransTbl[v13]]] + 1;
} while (v11 < v28);
}
if (v12 < v25)
v30 = (v25 - v12) >> 1;
v10 += v30;
}
if (stextsel == v24) {
if (cjustflag)
v14 = v27 + v30 + v8 - 20;
else
v14 = v27 + v8 - 20;
CelDecodeOnly(v14, v6 + 205, (BYTE *)pCelBuff, InStoreFlag, 12);
}
v29 = 0;
if (v28 > 0) {
do {
v15 = fontframe[gbFontTransTbl[(unsigned char)str[v29]]];
v16 = v15;
v17 = v30 + fontkern[v15] + 1;
v30 += fontkern[v15] + 1;
if (v15 && v17 <= v25)
CPrintString(v10, v15, col);
v18 = fontkern[v16];
++v29;
v10 += v18 + 1;
} while (v29 < v28);
v8 = v26;
}
if (!cjustflag && val >= 0) {
sprintf(valstr, "%i", val);
v19 = screen_y_times_768[v6 + 204] - v8 + 656;
v20 = strlen(valstr);
while ((--v20 & 0x80000000) == 0) {
v21 = fontframe[gbFontTransTbl[(unsigned char)valstr[v20]]];
v19 += -1 - fontkern[v21];
if (fontframe[gbFontTransTbl[(unsigned char)valstr[v20]]])
CPrintString(v19, v21, col);
}
v8 = v26;
}
if (stextsel == v24) {
if (cjustflag)
v22 = v27 + v30 + v8 + 4;
else
v22 = 660 - v8;
CelDecodeOnly(v22, v6 + 205, (BYTE *)pCelBuff, InStoreFlag, 12);
}
}
// 6A09E0: using guessed type char stextsize;
// 6A8A28: using guessed type int stextsel;
// 457BD6: using guessed type char valstr[32];
void DrawSLine(int y)
{
int xy, yy, width, line;
if (stextsize == 1) {
xy = SCREENXY(26, 25);
yy = screen_y_times_768[SStringY[y] + 198] + 26 + 64;
width = 586 / 4;
line = 768 - 586;
} else {
xy = SCREENXY(346, 25);
yy = screen_y_times_768[SStringY[y] + 198] + 346 + 64;
width = 266 / 4;
line = 768 - 266;
}
/// ASSERT: assert(gpBuffer);
#if (_MSC_VER >= 800) && (_MSC_VER <= 1200)
__asm {
mov esi, gpBuffer
mov edi, esi
add esi, xy
add edi, yy
mov ebx, line
mov edx, 3
copyline:
mov ecx, width
rep movsd
movsw
add esi, ebx
add edi, ebx
dec edx
jnz copyline
}
#else
int i;
BYTE *src, *dst;
src = &gpBuffer[xy];
dst = &gpBuffer[yy];
for (i = 0; i < 3; i++, src += 768, dst += 768)
memcpy(dst, src, 768 - line);
#endif
}
// 6A09E0: using guessed type char stextsize;
void DrawSArrows(int y1, int y2)
{
int *v2; // ebp
int v3; // ebx
int v4; // edi
int v5; // esi
int v6; // eax
int v7; // eax
v2 = &SStringY[y2];
v3 = y1;
v4 = SStringY[y1] + 204;
v5 = *v2 + 204;
if (stextscrlubtn == -1)
CelDecodeOnly(665, v4, (BYTE *)pSTextSlidCels, 10, 12);
else
CelDecodeOnly(665, v4, (BYTE *)pSTextSlidCels, 12, 12);
if (stextscrldbtn == -1)
CelDecodeOnly(665, v5, (BYTE *)pSTextSlidCels, 9, 12);
else
CelDecodeOnly(665, v5, (BYTE *)pSTextSlidCels, 11, 12);
while (1) {
v4 += 12;
if (v4 >= v5)
break;
CelDecodeOnly(665, v4, (BYTE *)pSTextSlidCels, 14, 12);
}
v6 = stextsel;
if (stextsel == 22)
v6 = stextlhold;
if (storenumh <= 1)
v7 = 0;
else
v7 = (*v2 - SStringY[v3] - 24) * (1000 * (stextsval + ((v6 - stextup) >> 2)) / (storenumh - 1)) / 1000;
CelDecodeOnly(665, SStringY[v3 + 1] + v7 + 204, (BYTE *)pSTextSlidCels, 13, 12);
}
// 69F108: using guessed type int stextup;
// 69F10C: using guessed type int storenumh;
// 69F110: using guessed type int stextlhold;
// 6A8A28: using guessed type int stextsel;
// 6A8A2C: using guessed type char stextscrldbtn;
// 6AA704: using guessed type char stextscrlubtn;
void DrawSTextHelp()
{
stextsel = -1;
stextsize = 1;
}
// 6A09E0: using guessed type char stextsize;
// 6A8A28: using guessed type int stextsel;
void ClearSText(int s, int e)
{
int i;
for (i = s; i < e; i++) {
stext[i]._sx = 0;
stext[i]._syoff = 0;
stext[i]._sstr[0] = 0;
stext[i]._sjust = 0;
stext[i]._sclr = 0;
stext[i]._sline = 0;
stext[i]._ssel = 0;
stext[i]._sval = -1;
}
}
void AddSLine(int y)
{
stext[y]._sx = 0;
stext[y]._syoff = 0;
stext[y]._sstr[0] = 0;
stext[y]._sline = 1;
}
void AddSTextVal(int y, int val)
{
stext[y]._sval = val;
}
void OffsetSTextY(int y, int yo)
{
stext[y]._syoff = yo;
}
void AddSText(int x, int y, int j, char *str, char clr, int sel)
{
stext[y]._sx = x;
stext[y]._syoff = 0;
strcpy(stext[y]._sstr, str);
stext[y]._sjust = j;
stext[y]._sclr = clr;
stext[y]._sline = 0;
stext[y]._ssel = sel;
}
void StoreAutoPlace()
{
int v0; // edi
int v1; // eax
int v2; // edx
ItemStruct *v3; // ebp
int v4; // esi
int v5; // esi
int v6; // esi
int v7; // esi
int v8; // esi
int v9; // esi
int v10; // esi
int v11; // esi
int *v12; // esi
int v13; // esi
int v14; // esi
int v15; // esi
int v16; // esi
int v17; // esi
signed int v19; // [esp+10h] [ebp-Ch]
int v20; // [esp+14h] [ebp-8h]
int v21; // [esp+18h] [ebp-4h]
SetICursor(plr[myplr].HoldItem._iCurs + CURSOR_FIRSTITEM);
v0 = icursH28;
v1 = 0;
v21 = icursW28;
v20 = icursH28;
if (icursW28 == 1) {
if (icursH28 == 1) {
v2 = myplr;
if (plr[myplr].HoldItem._iStatFlag && AllItemsList[plr[v2].HoldItem.IDidx].iUsable) {
v19 = 0;
v3 = plr[v2].SpdList;
do {
if (v1)
break;
if (v3->_itype == -1) {
qmemcpy(v3, &plr[v2].HoldItem, sizeof(ItemStruct));
v0 = v20;
v1 = 1;
}
++v19;
++v3;
} while (v19 < 8);
}
v4 = 30;
do {
if (v1)
break;
v1 = AutoPlace(myplr, v4++, 1, 1, 1);
} while (v4 <= 39);
v5 = 20;
do {
if (v1)
break;
v1 = AutoPlace(myplr, v5++, 1, 1, 1);
} while (v5 <= 29);
v6 = 10;
do {
if (v1)
break;
v1 = AutoPlace(myplr, v6++, 1, 1, 1);
} while (v6 <= 19);
v7 = 0;
while (!v1) {
v1 = AutoPlace(myplr, v7++, 1, 1, 1);
if (v7 > 9)
goto LABEL_22;
}
} else {
LABEL_22:
if (v0 == 2) {
v8 = 29;
do {
if (v1)
break;
v1 = AutoPlace(myplr, v8--, 1, 2, 1);
} while (v8 >= 20);
v9 = 9;
do {
if (v1)
break;
v1 = AutoPlace(myplr, v9--, 1, 2, 1);
} while (v9 >= 0);
v10 = 19;
while (!v1) {
v1 = AutoPlace(myplr, v10--, 1, 2, 1);
if (v10 < 10)
goto LABEL_32;
}
} else {
LABEL_32:
if (v0 == 3) {
v11 = 0;
while (!v1) {
v1 = AutoPlace(myplr, v11++, 1, 3, 1);
if (v11 >= 20)
goto LABEL_36;
}
}
}
}
} else {
LABEL_36:
if (v21 == 2) {
if (v0 == 2) {
v12 = AP2x2Tbl;
do {
if (v1)
break;
v1 = AutoPlace(myplr, *v12, 2, 2, 1);
++v12;
} while ((signed int)v12 < (signed int)&AP2x2Tbl[10]);
v13 = 21;
do {
if (v1)
break;
v1 = AutoPlace(myplr, v13, 2, 2, 1);
v13 += 2;
} while (v13 < 29);
v14 = 1;
do {
if (v1)
break;
v1 = AutoPlace(myplr, v14, 2, 2, 1);
v14 += 2;
} while (v14 < 9);
v15 = 10;
while (!v1) {
v1 = AutoPlace(myplr, v15++, 2, 2, 1);
if (v15 >= 19)
goto LABEL_50;
}
} else {
LABEL_50:
if (v0 == 3) {
v16 = 0;
do {
if (v1)
break;
v1 = AutoPlace(myplr, v16++, 2, 3, 1);
} while (v16 < 9);
v17 = 10;
do {
if (v1)
break;
v1 = AutoPlace(myplr, v17++, 2, 3, 1);
} while (v17 < 19);
}
}
}
}
}
// 48E9A8: using guessed type int AP2x2Tbl[10];
void S_StartSmith()
{
stextsize = 0;
stextscrl = 0;
AddSText(0, 1, 1u, "Welcome to the", COL_GOLD, 0);
AddSText(0, 3, 1u, "Blacksmith's shop", COL_GOLD, 0);
AddSText(0, 7, 1u, "Would you like to:", COL_GOLD, 0);
AddSText(0, 10, 1u, "Talk to Griswold", COL_BLUE, 1);
AddSText(0, 12, 1u, "Buy basic items", COL_WHITE, 1);
AddSText(0, 14, 1u, "Buy premium items", COL_WHITE, 1);
AddSText(0, 16, 1u, "Sell items", COL_WHITE, 1);
AddSText(0, 18, 1u, "Repair items", COL_WHITE, 1);
AddSText(0, 20, 1u, "Leave the shop", COL_WHITE, 1);
AddSLine(5);
storenumh = 20;
}
// 69F10C: using guessed type int storenumh;
// 6A09E0: using guessed type char stextsize;
// 6A6BB8: using guessed type int stextscrl;
void S_ScrollSBuy(int idx)
{
int y;
char clr;
ClearSText(5, 21);
stextup = 5;
for (y = 5; y < 20; y += 4) {
if (smithitem[idx]._itype != -1) {
clr = COL_WHITE;
if (smithitem[idx]._iMagical) {
clr = COL_BLUE;
}
if (!smithitem[idx]._iStatFlag) {
clr = COL_RED;
}
if (smithitem[idx]._iMagical) {
AddSText(20, y, 0, smithitem[idx]._iIName, clr, 1);
} else {
AddSText(20, y, 0, smithitem[idx]._iName, clr, 1);
}
AddSTextVal(y, smithitem[idx]._iIvalue);
PrintStoreItem(&smithitem[idx], y + 1, clr);
stextdown = y;
idx++;
}
}
if (!stext[stextsel]._ssel && stextsel != 22)
stextsel = stextdown;
}
// 69F108: using guessed type int stextup;
// 6A8A28: using guessed type int stextsel;
// 6AA700: using guessed type int stextdown;
void PrintStoreItem(ItemStruct *x, int l, char iclr)
{
ItemStruct *v3; // esi
char v5; // cl
char v6; // cl
int v7; // eax
char v8; // al
unsigned char v9; // al
char v10; // al
int v11; // edi
char sstr[128]; // [esp+Ch] [ebp-84h]
int y; // [esp+8Ch] [ebp-4h]
sstr[0] = 0;
v3 = x;
y = l;
if (x->_iIdentified) {
if (x->_iMagical != ITEM_QUALITY_UNIQUE) {
v5 = x->_iPrePower;
if (v5 != -1) {
PrintItemPower(v5, v3);
strcat(sstr, tempstr);
}
}
v6 = v3->_iSufPower;
if (v6 != -1) {
PrintItemPower(v6, v3);
if (sstr[0])
strcat(sstr, ", ");
strcat(sstr, tempstr);
}
}
if (v3->_iMiscId == IMISC_STAFF && v3->_iMaxCharges) {
sprintf(tempstr, "Charges: %i/%i", v3->_iCharges, v3->_iMaxCharges);
if (sstr[0])
strcat(sstr, ", ");
strcat(sstr, tempstr);
}
if (sstr[0])
AddSText(40, y++, 0, sstr, iclr, 0);
sstr[0] = 0;
if (v3->_iClass == 1)
sprintf(sstr, "Damage: %i-%i ", v3->_iMinDam, v3->_iMaxDam);
if (v3->_iClass == 2)
sprintf(sstr, "Armor: %i ", v3->_iAC);
v7 = v3->_iMaxDur;
if (v7 != 255 && v7) {
sprintf(tempstr, "Dur: %i/%i, ", v3->_iDurability, v3->_iMaxDur);
strcat(sstr, tempstr);
} else {
strcat(sstr, "Indestructible, ");
}
if (!v3->_itype)
sstr[0] = 0;
if (v3->_iMinStr + (unsigned char)v3->_iMinMag + v3->_iMinDex) {
strcpy(tempstr, "Required:");
v8 = v3->_iMinStr;
if (v8)
sprintf(tempstr, "%s %i Str", tempstr, v8);
v9 = v3->_iMinMag;
if (v9)
sprintf(tempstr, "%s %i Mag", tempstr, v9);
v10 = v3->_iMinDex;
if (v10)
sprintf(tempstr, "%s %i Dex", tempstr, v10);
strcat(sstr, tempstr);
} else {
strcat(sstr, "No required attributes");
}
v11 = y;
AddSText(40, y, 0, sstr, iclr, 0);
if (v3->_iMagical == ITEM_QUALITY_UNIQUE) {
if (v3->_iIdentified)
AddSText(40, v11 + 1, 0, "Unique Item", iclr, 0);
}
}
void S_StartSBuy()
{
int i;
stextsize = 1;
stextscrl = 1;
stextsval = 0;
sprintf(tempstr, "I have these items for sale : Your gold : %i", plr[myplr]._pGold);
AddSText(0, 1, 1, tempstr, COL_GOLD, 0);
AddSLine(3);
AddSLine(21);
S_ScrollSBuy(stextsval);
AddSText(0, 22, 1, "Back", COL_WHITE, 0);
OffsetSTextY(22, 6);
storenumh = 0;
for (i = 0; smithitem[i]._itype != -1; i++)
storenumh++;
stextsmax = storenumh - 4;
if (stextsmax < 0)
stextsmax = 0;
}
// 69F10C: using guessed type int storenumh;
// 6A09E0: using guessed type char stextsize;
// 6A09E4: using guessed type int stextsmax;
// 6A6BB8: using guessed type int stextscrl;
void S_ScrollSPBuy(int idx)
{
int v1; // esi
int v2; // edi
int v3; // eax
int v4; // esi
int *v5; // ecx
char *v6; // esi
int iclr; // [esp+Ch] [ebp-4h]
v1 = idx;
v2 = 5;
ClearSText(5, 21);
v3 = v1;
v4 = 0;
stextup = 5;
if (v3) {
v5 = &premiumitem[0]._itype;
do {
if (*v5 != -1)
--v3;
++v4;
v5 += 92;
} while (v3);
}
v6 = &premiumitem[v4]._iMagical;
do {
if ((signed int)v6 >= (signed int)&premiumitem[6]._iMagical)
break;
if (*((_DWORD *)v6 - 13) == -1) {
v2 -= 4;
} else {
_LOBYTE(iclr) = COL_WHITE;
if (*v6)
_LOBYTE(iclr) = COL_BLUE;
if (!*((_DWORD *)v6 + 74))
_LOBYTE(iclr) = COL_RED;
AddSText(20, v2, 0, v6 + 65, iclr, 1);
AddSTextVal(v2, *((_DWORD *)v6 + 35));
PrintStoreItem((ItemStruct *)(v6 - 60), v2 + 1, iclr);
stextdown = v2;
}
v2 += 4;
v6 += 368;
} while (v2 < 20);
if (!stext[stextsel]._ssel && stextsel != 22)
stextsel = stextdown;
}
// 69F108: using guessed type int stextup;
// 6A8A28: using guessed type int stextsel;
// 6AA700: using guessed type int stextdown;
BOOL S_StartSPBuy()
{
int i;
storenumh = 0;
for (i = 0; i < 6; i++) {
if (premiumitem[i]._itype != -1)
storenumh++;
}
if (!storenumh) {
StartStore(STORE_SMITH);
stextsel = 14;
return FALSE;
}
stextsize = 1;
stextscrl = 1;
stextsval = 0;
sprintf(tempstr, "I have these premium items for sale : Your gold : %i", plr[myplr]._pGold);
AddSText(0, 1, 1, tempstr, COL_GOLD, 0);
AddSLine(3);
AddSLine(21);
AddSText(0, 22, 1, "Back", COL_WHITE, 0);
OffsetSTextY(22, 6);
stextsmax = storenumh - 4;
if (stextsmax < 0)
stextsmax = 0;
S_ScrollSPBuy(stextsval);
return TRUE;
}
// 69F10C: using guessed type int storenumh;
// 69FB38: using guessed type int talker;
// 6A09E0: using guessed type char stextsize;
// 6A09E4: using guessed type int stextsmax;
// 6A6BB8: using guessed type int stextscrl;
// 6A8A28: using guessed type int stextsel;
BOOL SmithSellOk(int i)
{
if (plr[myplr].InvList[i]._itype == ITYPE_NONE)
return FALSE;
if (plr[myplr].InvList[i]._itype == ITYPE_MISC)
return FALSE;
if (plr[myplr].InvList[i]._itype == ITYPE_GOLD)
return FALSE;
if (plr[myplr].InvList[i]._itype == ITYPE_0E)
return FALSE;
if (plr[myplr].InvList[i]._itype == ITYPE_STAFF)
return FALSE;
if (plr[myplr].InvList[i].IDidx == IDI_LAZSTAFF)
return FALSE;
return TRUE;
}
void S_ScrollSSell(int idx)
{
char clr;
int y;
ClearSText(5, 21);
stextup = 5;
for (y = 5; y < 20; y += 4) {
if (idx >= storenumh)
break;
if (storehold[idx]._itype != -1) {
clr = 0;
if (storehold[idx]._iMagical)
clr = 1;
if (!storehold[idx]._iStatFlag)
clr = 2;
if (storehold[idx]._iMagical && storehold[idx]._iIdentified) {
AddSText(20, y, 0, storehold[idx]._iIName, clr, 1);
AddSTextVal(y, storehold[idx]._iIvalue);
} else {
AddSText(20, y, 0, storehold[idx]._iName, clr, 1);
AddSTextVal(y, storehold[idx]._ivalue);
}
PrintStoreItem(&storehold[idx], y + 1, clr);
stextdown = y;
}
idx++;
}
stextsmax = storenumh - 4;
if (stextsmax < 0)
stextsmax = 0;
}
// 69F108: using guessed type int stextup;
// 69F10C: using guessed type int storenumh;
// 6A09E4: using guessed type int stextsmax;
// 6AA700: using guessed type int stextdown;
void S_StartSSell()
{
int i;
BOOL sellok;
stextsize = 1;
sellok = FALSE;
storenumh = 0;
for (i = 0; i < 48; i++)
storehold[i]._itype = -1;
for (i = 0; i < plr[myplr]._pNumInv; i++) {
if (SmithSellOk(i)) {
sellok = TRUE;
storehold[storenumh] = plr[myplr].InvList[i];
if (storehold[storenumh]._iMagical != ITEM_QUALITY_NORMAL && storehold[storenumh]._iIdentified)
storehold[storenumh]._ivalue = storehold[storenumh]._iIvalue;
if (!(storehold[storenumh]._ivalue >>= 2))
storehold[storenumh]._ivalue = 1;
storehold[storenumh]._iIvalue = storehold[storenumh]._ivalue;
storehidx[storenumh++] = i;
}
}
if (!sellok) {
stextscrl = 0;
sprintf(tempstr, "You have nothing I want. Your gold : %i", plr[myplr]._pGold);
AddSText(0, 1, 1, tempstr, COL_GOLD, 0);
AddSLine(3);
AddSLine(21);
AddSText(0, 22, 1, "Back", COL_WHITE, 1);
OffsetSTextY(22, 6);
} else {
stextscrl = 1;
stextsval = 0;
stextsmax = plr[myplr]._pNumInv;
sprintf(tempstr, "Which item is for sale? Your gold : %i", plr[myplr]._pGold);
AddSText(0, 1, 1, tempstr, COL_GOLD, 0);
AddSLine(3);
AddSLine(21);
S_ScrollSSell(stextsval);
AddSText(0, 22, 1, "Back", COL_WHITE, 1);
OffsetSTextY(22, 6);
}
}
// 69F10C: using guessed type int storenumh;
// 6A09E0: using guessed type char stextsize;
// 6A09E4: using guessed type int stextsmax;
// 6A6BB8: using guessed type int stextscrl;
BOOL SmithRepairOk(int i)
{
if (plr[myplr].InvList[i]._itype == ITYPE_NONE)
return FALSE;
if (plr[myplr].InvList[i]._itype == ITYPE_MISC)
return FALSE;
if (plr[myplr].InvList[i]._itype == ITYPE_GOLD)
return FALSE;
if (plr[myplr].InvList[i]._itype == ITYPE_0E)
return FALSE;
if (plr[myplr].InvList[i]._iDurability == plr[myplr].InvList[i]._iMaxDur)
return FALSE;
return TRUE;
}
void S_StartSRepair()
{
int v0; // ebp
int *v1; // eax
int v2; // esi
int v3; // eax
int v4; // eax
int v5; // eax
int v6; // eax
int v7; // edi
//int v8; // eax
int v9; // esi
int v10; // eax
int v11; // [esp-4h] [ebp-1Ch]
signed int v12; // [esp+10h] [ebp-8h]
int v13; // [esp+14h] [ebp-4h]
v0 = 0;
stextsize = 1;
v12 = 0;
storenumh = 0;
v1 = &storehold[0]._itype;
do {
*v1 = -1;
v1 += 92;
} while ((signed int)v1 < (signed int)&storehold[48]._itype);
v2 = myplr;
v3 = myplr;
if (plr[myplr].InvBody[INVLOC_HEAD]._itype != -1 && plr[v3].InvBody[INVLOC_HEAD]._iDurability != plr[v3].InvBody[INVLOC_HEAD]._iMaxDur) {
v12 = 1;
AddStoreHoldRepair(plr[v3].InvBody, -1);
v2 = myplr;
}
v4 = v2;
if (plr[v2].InvBody[INVLOC_CHEST]._itype != -1 && plr[v4].InvBody[INVLOC_CHEST]._iDurability != plr[v4].InvBody[INVLOC_CHEST]._iMaxDur) {
v12 = 1;
AddStoreHoldRepair(&plr[v4].InvBody[INVLOC_CHEST], -2);
v2 = myplr;
}
v5 = v2;
if (plr[v2].InvBody[INVLOC_HAND_LEFT]._itype != -1 && plr[v5].InvBody[INVLOC_HAND_LEFT]._iDurability != plr[v5].InvBody[INVLOC_HAND_LEFT]._iMaxDur) {
v12 = 1;
AddStoreHoldRepair(&plr[v5].InvBody[INVLOC_HAND_LEFT], -3);
v2 = myplr;
}
v6 = v2;
if (plr[v2].InvBody[INVLOC_HAND_RIGHT]._itype != -1 && plr[v6].InvBody[INVLOC_HAND_RIGHT]._iDurability != plr[v6].InvBody[INVLOC_HAND_RIGHT]._iMaxDur) {
v12 = 1;
AddStoreHoldRepair(&plr[v6].InvBody[INVLOC_HAND_RIGHT], -4);
v2 = myplr;
}
v7 = 21720 * v2;
if (plr[v2]._pNumInv > 0) {
v13 = 0;
do {
//_LOBYTE(v8) = SmithRepairOk(v0);
if (SmithRepairOk(v0)) {
v12 = 1;
AddStoreHoldRepair((ItemStruct *)((char *)&plr[0].InvList[v13] + v7), v0);
v2 = myplr;
}
++v13;
v7 = 21720 * v2;
++v0;
} while (v0 < plr[v2]._pNumInv);
}
v9 = v2;
v11 = plr[v9]._pGold;
if (v12) {
stextsval = 0;
v10 = plr[v9]._pNumInv;
stextscrl = 1;
stextsmax = v10;
sprintf(tempstr, "Repair which item? Your gold : %i", v11);
AddSText(0, 1, 1u, tempstr, COL_GOLD, 0);
AddSLine(3);
AddSLine(21);
S_ScrollSSell(stextsval);
} else {
stextscrl = 0;
sprintf(tempstr, "You have nothing to repair. Your gold : %i", v11);
AddSText(0, 1, 1u, tempstr, COL_GOLD, 0);
AddSLine(3);
AddSLine(21);
}
AddSText(0, 22, 1u, "Back", COL_WHITE, 1);
OffsetSTextY(22, 6);
}
// 69F10C: using guessed type int storenumh;
// 6A09E0: using guessed type char stextsize;
// 6A09E4: using guessed type int stextsmax;
// 6A6BB8: using guessed type int stextscrl;
void AddStoreHoldRepair(ItemStruct *itm, int i)
{
ItemStruct *item;
int v;
item = &storehold[storenumh];
storehold[storenumh] = *itm;
if (item->_iMagical != ITEM_QUALITY_NORMAL && item->_iIdentified)
item->_ivalue = 30 * item->_iIvalue / 100;
v = item->_ivalue * (100 * (item->_iMaxDur - item->_iDurability) / item->_iMaxDur) / 100;
if (!v) {
if (item->_iMagical != ITEM_QUALITY_NORMAL && item->_iIdentified)
return;
v = 1;
}
if (v > 1)
v >>= 1;
item->_iIvalue = v;
item->_ivalue = v;
storehidx[storenumh] = i;
storenumh++;
}
// 69F10C: using guessed type int storenumh;
void S_StartWitch()
{
stextsize = 0;
stextscrl = 0;
AddSText(0, 2, 1u, "Witch's shack", COL_GOLD, 0);
AddSText(0, 9, 1u, "Would you like to:", COL_GOLD, 0);
AddSText(0, 12, 1u, "Talk to Adria", COL_BLUE, 1);
AddSText(0, 14, 1u, "Buy items", COL_WHITE, 1);
AddSText(0, 16, 1u, "Sell items", COL_WHITE, 1);
AddSText(0, 18, 1u, "Recharge staves", COL_WHITE, 1);
AddSText(0, 20, 1u, "Leave the shack", COL_WHITE, 1);
AddSLine(5);
storenumh = 20;
}
// 69F10C: using guessed type int storenumh;
// 6A09E0: using guessed type char stextsize;
// 6A6BB8: using guessed type int stextscrl;
void S_ScrollWBuy(int idx)
{
int v1; // esi
int v2; // edi
char *v3; // esi
char *v4; // eax
int iclr; // [esp+Ch] [ebp-4h]
v1 = idx;
v2 = 5;
ClearSText(5, 21);
v3 = &witchitem[v1]._iMagical;
stextup = 5;
do {
if (*((_DWORD *)v3 - 13) != -1) {
_LOBYTE(iclr) = 0;
if (*v3)
_LOBYTE(iclr) = 1;
if (!*((_DWORD *)v3 + 74))
_LOBYTE(iclr) = 2;
v4 = v3 + 65;
if (!*v3)
v4 = v3 + 1;
AddSText(20, v2, 0, v4, iclr, 1);
AddSTextVal(v2, *((_DWORD *)v3 + 35));
PrintStoreItem((ItemStruct *)(v3 - 60), v2 + 1, iclr);
stextdown = v2;
v3 += 368;
}
v2 += 4;
} while (v2 < 20);
if (!stext[stextsel]._ssel && stextsel != 22)
stextsel = stextdown;
}
// 69F108: using guessed type int stextup;
// 6A8A28: using guessed type int stextsel;
// 6AA700: using guessed type int stextdown;
void S_StartWBuy()
{
int v0; // ST10_4
int v1; // eax
int *v2; // ecx
v0 = plr[myplr]._pGold;
stextsize = 1;
stextscrl = 1;
stextsval = 0;
stextsmax = 20;
sprintf(tempstr, "I have these items for sale : Your gold : %i", v0);
AddSText(0, 1, 1u, tempstr, COL_GOLD, 0);
AddSLine(3);
AddSLine(21);
S_ScrollWBuy(stextsval);
AddSText(0, 22, 1u, "Back", COL_WHITE, 0);
OffsetSTextY(22, 6);
v1 = 0;
storenumh = 0;
if (witchitem[0]._itype != -1) {
v2 = &witchitem[0]._itype;
do {
v2 += 92;
++v1;
} while (*v2 != -1);
storenumh = v1;
}
stextsmax = v1 - 4;
if (v1 - 4 < 0)
stextsmax = 0;
}
// 69F10C: using guessed type int storenumh;
// 6A09E0: using guessed type char stextsize;
// 6A09E4: using guessed type int stextsmax;
// 6A6BB8: using guessed type int stextscrl;
BOOL WitchSellOk(int i)
{
BOOL rv;
ItemStruct *pI;
rv = FALSE;
if (i >= 0)
pI = &plr[myplr].InvList[i];
else
pI = &plr[myplr].SpdList[-(i + 1)];
if (pI->_itype == ITYPE_MISC)
rv = TRUE;
if (pI->_itype == ITYPE_STAFF)
rv = TRUE;
if (pI->IDidx >= IDI_FIRSTQUEST && pI->IDidx <= IDI_LASTQUEST)
rv = FALSE;
if (pI->IDidx == IDI_LAZSTAFF)
rv = FALSE;
return rv;
}
void S_StartWSell()
{
int i;
BOOL sellok;
stextsize = 1;
sellok = FALSE;
storenumh = 0;
for (i = 0; i < 48; i++)
storehold[i]._itype = -1;
for (i = 0; i < plr[myplr]._pNumInv; i++) {
if (WitchSellOk(i)) {
sellok = TRUE;
storehold[storenumh] = plr[myplr].InvList[i];
if (storehold[storenumh]._iMagical != ITEM_QUALITY_NORMAL && storehold[storenumh]._iIdentified)
storehold[storenumh]._ivalue = storehold[storenumh]._iIvalue;
if (!(storehold[storenumh]._ivalue >>= 2))
storehold[storenumh]._ivalue = 1;
storehold[storenumh]._iIvalue = storehold[storenumh]._ivalue;
storehidx[storenumh++] = i;
}
}
for (i = 0; i < MAXBELTITEMS; i++) {
if (plr[myplr].SpdList[i]._itype != -1 && WitchSellOk(-(i + 1))) {
sellok = TRUE;
storehold[storenumh] = plr[myplr].SpdList[i];
if (storehold[storenumh]._iMagical != ITEM_QUALITY_NORMAL && storehold[storenumh]._iIdentified)
storehold[storenumh]._ivalue = storehold[storenumh]._iIvalue;
if (!(storehold[storenumh]._ivalue >>= 2))
storehold[storenumh]._ivalue = 1;
storehold[storenumh]._iIvalue = storehold[storenumh]._ivalue;
storehidx[storenumh++] = -(i + 1);
}
}
if (!sellok) {
stextscrl = 0;
sprintf(tempstr, "You have nothing I want. Your gold : %i", plr[myplr]._pGold);
AddSText(0, 1, 1, tempstr, COL_GOLD, 0);
AddSLine(3);
AddSLine(21);
AddSText(0, 22, 1, "Back", COL_WHITE, 1);
OffsetSTextY(22, 6);
} else {
stextscrl = 1;
stextsval = 0;
stextsmax = plr[myplr]._pNumInv;
sprintf(tempstr, "Which item is for sale? Your gold : %i", plr[myplr]._pGold);
AddSText(0, 1, 1, tempstr, COL_GOLD, 0);
AddSLine(3);
AddSLine(21);
S_ScrollSSell(stextsval);
AddSText(0, 22, 1, "Back", COL_WHITE, 1);
OffsetSTextY(22, 6);
}
}
// 69F10C: using guessed type int storenumh;
// 6A09E0: using guessed type char stextsize;
// 6A09E4: using guessed type int stextsmax;
// 6A6BB8: using guessed type int stextscrl;
BOOL WitchRechargeOk(int i)
{
BOOL rv;
rv = FALSE;
if (plr[myplr].InvList[i]._itype == ITYPE_STAFF
&& plr[myplr].InvList[i]._iCharges != plr[myplr].InvList[i]._iMaxCharges) {
rv = TRUE;
}
return rv;
}
void AddStoreHoldRecharge(ItemStruct itm, int i)
{
storehold[storenumh] = itm;
storehold[storenumh]._ivalue += spelldata[itm._iSpell].sStaffCost;
storehold[storenumh]._ivalue = storehold[storenumh]._ivalue * (100 * (storehold[storenumh]._iMaxCharges - storehold[storenumh]._iCharges) / storehold[storenumh]._iMaxCharges) / 100 >> 1;
storehold[storenumh]._iIvalue = storehold[storenumh]._ivalue;
storehidx[storenumh] = i;
storenumh++;
}
// 69F108: using guessed type int stextup;
// 69F10C: using guessed type int storenumh;
void S_StartWRecharge()
{
int i;
BOOL rechargeok;
stextsize = 1;
rechargeok = FALSE;
storenumh = 0;
for (i = 0; i < 48; i++) {
storehold[i]._itype = ITYPE_NONE;
}
if (plr[myplr].InvBody[INVLOC_HAND_LEFT]._itype == ITYPE_STAFF
&& plr[myplr].InvBody[INVLOC_HAND_LEFT]._iCharges != plr[myplr].InvBody[INVLOC_HAND_LEFT]._iMaxCharges) {
rechargeok = TRUE;
AddStoreHoldRecharge(plr[myplr].InvBody[INVLOC_HAND_LEFT], -1);
}
for (i = 0; i < plr[myplr]._pNumInv; i++) {
if (WitchRechargeOk(i)) {
rechargeok = TRUE;
AddStoreHoldRecharge(plr[myplr].InvList[i], i);
}
}
if (!rechargeok) {
stextscrl = 0;
sprintf(tempstr, "You have nothing to recharge. Your gold : %i", plr[myplr]._pGold);
AddSText(0, 1, 1, tempstr, COL_GOLD, 0);
AddSLine(3);
AddSLine(21);
AddSText(0, 22, 1, "Back", COL_WHITE, 1);
OffsetSTextY(22, 6);
} else {
stextscrl = 1;
stextsval = 0;
stextsmax = plr[myplr]._pNumInv;
sprintf(tempstr, "Recharge which item? Your gold : %i", plr[myplr]._pGold);
AddSText(0, 1, 1, tempstr, COL_GOLD, 0);
AddSLine(3);
AddSLine(21);
S_ScrollSSell(stextsval);
AddSText(0, 22, 1, "Back", COL_WHITE, 1);
OffsetSTextY(22, 6);
}
}
void S_StartNoMoney()
{
StartStore((unsigned char)stextshold);
stextscrl = 0;
stextsize = 1;
ClearSText(5, 23);
AddSText(0, 14, 1u, "You do not have enough gold", COL_WHITE, 1);
}
// 6A09E0: using guessed type char stextsize;
// 6A6BB8: using guessed type int stextscrl;
void S_StartNoRoom()
{
StartStore((unsigned char)stextshold);
stextscrl = 0;
ClearSText(5, 23);
AddSText(0, 14, 1u, "You do not have enough room in inventory", COL_WHITE, 1);
}
// 6A6BB8: using guessed type int stextscrl;
void S_StartConfirm()
{
BOOL idprint; // esi
char iclr; // [esp+Ch] [ebp-4h]
StartStore(stextshold);
stextscrl = 0;
ClearSText(5, 23);
iclr = COL_WHITE;
if (plr[myplr].HoldItem._iMagical != ITEM_QUALITY_NORMAL)
iclr = COL_BLUE;
if (!plr[myplr].HoldItem._iStatFlag)
iclr = COL_RED;
idprint = plr[myplr].HoldItem._iMagical != ITEM_QUALITY_NORMAL;
if (stextshold == STORE_SIDENTIFY)
idprint = FALSE;
if (plr[myplr].HoldItem._iMagical != ITEM_QUALITY_NORMAL && !plr[myplr].HoldItem._iIdentified) {
if (stextshold == STORE_SSELL)
idprint = FALSE;
if (stextshold == STORE_WSELL)
idprint = FALSE;
if (stextshold == STORE_SREPAIR)
idprint = FALSE;
if (stextshold == STORE_WRECHARGE)
idprint = FALSE;
}
if (idprint)
AddSText(20, 8, 0, plr[myplr].HoldItem._iIName, iclr, 0);
else
AddSText(20, 8, 0, plr[myplr].HoldItem._iName, iclr, 0);
AddSTextVal(8, plr[myplr].HoldItem._iIvalue);
PrintStoreItem(&plr[myplr].HoldItem, 9, iclr);
if (stextshold > STORE_WRECHARGE) {
if (stextshold == STORE_BBOY) {
strcpy(tempstr, "Do we have a deal?");
goto LABEL_37;
}
if (stextshold != STORE_HBUY) {
if (stextshold == STORE_SIDENTIFY) {
strcpy(tempstr, "Are you sure you want to identify this item?");
goto LABEL_37;
}
if (stextshold != STORE_SPBUY)
goto LABEL_37;
}
LABEL_34:
strcpy(tempstr, "Are you sure you want to buy this item?");
goto LABEL_37;
}
switch (stextshold) {
case STORE_WRECHARGE:
strcpy(tempstr, "Are you sure you want to recharge this item?");
break;
case STORE_SBUY:
goto LABEL_34;
case STORE_SSELL:
LABEL_27:
strcpy(tempstr, "Are you sure you want to sell this item?");
break;
case STORE_SREPAIR:
strcpy(tempstr, "Are you sure you want to repair this item?");
break;
case STORE_WBUY:
goto LABEL_34;
case STORE_WSELL:
goto LABEL_27;
}
LABEL_37:
AddSText(0, 15, 1u, tempstr, COL_WHITE, 0);
AddSText(0, 18, 1u, "Yes", COL_WHITE, 1);
AddSText(0, 20, 1u, "No", COL_WHITE, 1);
}
// 6A6BB8: using guessed type int stextscrl;
void S_StartBoy()
{
stextsize = 0;
stextscrl = 0;
AddSText(0, 2, 1u, "Wirt the Peg-legged boy", COL_GOLD, 0);
AddSLine(5);
if (boyitem._itype != -1) {
AddSText(0, 8, 1u, "Talk to Wirt", COL_BLUE, 1);
AddSText(0, 12, 1u, "I have something for sale,", COL_GOLD, 0);
AddSText(0, 14, 1u, "but it will cost 50 gold", COL_GOLD, 0);
AddSText(0, 16, 1u, "just to take a look. ", COL_GOLD, 0);
AddSText(0, 18, 1u, "What have you got?", COL_WHITE, 1);
AddSText(0, 20, 1u, "Say goodbye", COL_WHITE, 1);
} else {
AddSText(0, 12, 1u, "Talk to Wirt", COL_BLUE, 1);
AddSText(0, 18, 1u, "Say goodbye", COL_WHITE, 1);
}
}
// 6A09E0: using guessed type char stextsize;
// 6A6BB8: using guessed type int stextscrl;
void S_StartBBoy()
{
int iclr; // esi
stextsize = 1;
stextscrl = 0;
sprintf(tempstr, "I have this item for sale : Your gold : %i", plr[myplr]._pGold);
AddSText(0, 1, 1u, tempstr, COL_GOLD, 0);
AddSLine(3);
AddSLine(21);
iclr = COL_WHITE;
if (boyitem._iMagical != ITEM_QUALITY_NORMAL)
iclr = COL_BLUE;
if (!boyitem._iStatFlag)
iclr = COL_RED;
if (boyitem._iMagical != ITEM_QUALITY_NORMAL)
AddSText(20, 10, 0, boyitem._iIName, iclr, 1);
else
AddSText(20, 10, 0, boyitem._iName, iclr, 1);
AddSTextVal(10, boyitem._iIvalue + (boyitem._iIvalue >> 1));
PrintStoreItem(&boyitem, 11, iclr);
AddSText(0, 22, 1u, "Leave", COL_WHITE, 1);
OffsetSTextY(22, 6);
}
// 6A09E0: using guessed type char stextsize;
// 6A6BB8: using guessed type int stextscrl;
void S_StartHealer()
{
stextsize = 0;
stextscrl = 0;
AddSText(0, 1, 1u, "Welcome to the", COL_GOLD, 0);
AddSText(0, 3, 1u, "Healer's home", COL_GOLD, 0);
AddSText(0, 9, 1u, "Would you like to:", COL_GOLD, 0);
AddSText(0, 12, 1u, "Talk to Pepin", COL_BLUE, 1);
AddSText(0, 14, 1u, "Receive healing", COL_WHITE, 1);
AddSText(0, 16, 1u, "Buy items", COL_WHITE, 1);
AddSText(0, 18, 1u, "Leave Healer's home", COL_WHITE, 1);
AddSLine(5);
storenumh = 20;
}
// 69F10C: using guessed type int storenumh;
// 6A09E0: using guessed type char stextsize;
// 6A6BB8: using guessed type int stextscrl;
void S_ScrollHBuy(int idx)
{
int i;
char iclr;
ClearSText(5, 21);
stextup = 5;
for (i = 5; i < 20; i += 4) {
if (healitem[idx]._itype != -1) {
iclr = COL_WHITE;
if (!healitem[idx]._iStatFlag)
iclr = COL_RED;
AddSText(20, i, 0, healitem[idx]._iName, iclr, 1);
AddSTextVal(i, healitem[idx]._iIvalue);
PrintStoreItem(&healitem[idx], i + 1, iclr);
stextdown = i;
idx++;
}
}
if (!stext[stextsel]._ssel && stextsel != 22)
stextsel = stextdown;
}
// 69F108: using guessed type int stextup;
// 6A8A28: using guessed type int stextsel;
// 6AA700: using guessed type int stextdown;
void S_StartHBuy()
{
int v0; // ST10_4
int v1; // eax
int *v2; // ecx
v0 = plr[myplr]._pGold;
stextsize = 1;
stextscrl = 1;
stextsval = 0;
sprintf(tempstr, "I have these items for sale : Your gold : %i", v0);
AddSText(0, 1, 1u, tempstr, COL_GOLD, 0);
AddSLine(3);
AddSLine(21);
S_ScrollHBuy(stextsval);
AddSText(0, 22, 1u, "Back", COL_WHITE, 0);
OffsetSTextY(22, 6);
v1 = 0;
storenumh = 0;
if (healitem[0]._itype != -1) {
v2 = &healitem[0]._itype;
do {
v2 += 92;
++v1;
} while (*v2 != -1);
storenumh = v1;
}
stextsmax = v1 - 4;
if (v1 - 4 < 0)
stextsmax = 0;
}
// 69F10C: using guessed type int storenumh;
// 6A09E0: using guessed type char stextsize;
// 6A09E4: using guessed type int stextsmax;
// 6A6BB8: using guessed type int stextscrl;
void S_StartStory()
{
stextsize = 0;
stextscrl = 0;
AddSText(0, 2, 1u, "The Town Elder", COL_GOLD, 0);
AddSText(0, 9, 1u, "Would you like to:", COL_GOLD, 0);
AddSText(0, 12, 1u, "Talk to Cain", COL_BLUE, 1);
AddSText(0, 14, 1u, "Identify an item", COL_WHITE, 1);
AddSText(0, 18, 1u, "Say goodbye", COL_WHITE, 1);
AddSLine(5);
}
// 6A09E0: using guessed type char stextsize;
// 6A6BB8: using guessed type int stextscrl;
BOOL IdItemOk(ItemStruct *i)
{
if (i->_itype == -1) {
return FALSE;
}
if (i->_iMagical == ITEM_QUALITY_NORMAL) {
return FALSE;
}
return !i->_iIdentified;
}
void AddStoreHoldId(ItemStruct itm, int i)
{
storehold[storenumh] = itm;
storehold[storenumh]._ivalue = 100;
storehold[storenumh]._iIvalue = 100;
storehidx[storenumh] = i;
storenumh++;
}
// 69F108: using guessed type int stextup;
// 69F10C: using guessed type int storenumh;
void S_StartSIdentify()
{
BOOL idok;
int i;
idok = FALSE;
stextsize = 1;
storenumh = 0;
for (i = 0; i < 48; i++)
storehold[i]._itype = -1;
if (IdItemOk(&plr[myplr].InvBody[INVLOC_HEAD])) {
idok = TRUE;
AddStoreHoldId(plr[myplr].InvBody[INVLOC_HEAD], -1);
}
if (IdItemOk(&plr[myplr].InvBody[INVLOC_CHEST])) {
idok = TRUE;
AddStoreHoldId(plr[myplr].InvBody[INVLOC_CHEST], -2);
}
if (IdItemOk(&plr[myplr].InvBody[INVLOC_HAND_LEFT])) {
idok = TRUE;
AddStoreHoldId(plr[myplr].InvBody[INVLOC_HAND_LEFT], -3);
}
if (IdItemOk(&plr[myplr].InvBody[INVLOC_HAND_RIGHT])) {
idok = TRUE;
AddStoreHoldId(plr[myplr].InvBody[INVLOC_HAND_RIGHT], -4);
}
if (IdItemOk(&plr[myplr].InvBody[INVLOC_RING_LEFT])) {
idok = TRUE;
AddStoreHoldId(plr[myplr].InvBody[INVLOC_RING_LEFT], -5);
}
if (IdItemOk(&plr[myplr].InvBody[INVLOC_RING_RIGHT])) {
idok = TRUE;
AddStoreHoldId(plr[myplr].InvBody[INVLOC_RING_RIGHT], -6);
}
if (IdItemOk(&plr[myplr].InvBody[INVLOC_AMULET])) {
idok = TRUE;
AddStoreHoldId(plr[myplr].InvBody[INVLOC_AMULET], -7);
}
for (i = 0; i < plr[myplr]._pNumInv; i++) {
if (IdItemOk(&plr[myplr].InvList[i])) {
idok = TRUE;
AddStoreHoldId(plr[myplr].InvList[i], i);
}
}
if (!idok) {
stextscrl = 0;
sprintf(tempstr, "You have nothing to identify. Your gold : %i", plr[myplr]._pGold);
AddSText(0, 1, 1, tempstr, COL_GOLD, 0);
AddSLine(3);
AddSLine(21);
AddSText(0, 22, 1, "Back", COL_WHITE, 1);
OffsetSTextY(22, 6);
} else {
stextscrl = 1;
stextsval = 0;
stextsmax = plr[myplr]._pNumInv;
sprintf(tempstr, "Identify which item? Your gold : %i", plr[myplr]._pGold);
AddSText(0, 1, 1, tempstr, COL_GOLD, 0);
AddSLine(3);
AddSLine(21);
S_ScrollSSell(stextsval);
AddSText(0, 22, 1, "Back", COL_WHITE, 1);
OffsetSTextY(22, 6);
}
}
// 69F10C: using guessed type int storenumh;
// 6A09E0: using guessed type char stextsize;
// 6A09E4: using guessed type int stextsmax;
// 6A6BB8: using guessed type int stextscrl;
void S_StartIdShow()
{
char iclr; // [esp+4h] [ebp-4h]
StartStore(stextshold);
stextscrl = 0;
ClearSText(5, 23);
iclr = COL_WHITE;
if (plr[myplr].HoldItem._iMagical != ITEM_QUALITY_NORMAL)
iclr = COL_BLUE;
if (!plr[myplr].HoldItem._iStatFlag)
iclr = COL_RED;
AddSText(0, 7, 1u, "This item is:", COL_WHITE, 0);
AddSText(20, 11, 0, plr[myplr].HoldItem._iIName, iclr, 0);
PrintStoreItem(&plr[myplr].HoldItem, 12, iclr);
AddSText(0, 18, 1u, "Done", COL_WHITE, 1);
}
// 6A6BB8: using guessed type int stextscrl;
void S_StartTalk()
{
int *v0; // edi
signed int v1; // eax
int v2; // edx
int *v3; // ecx
char **v4; // ebp
int v5; // esi
int v6; // ebx
signed int v7; // [esp-4h] [ebp-1Ch]
signed int v8; // [esp+10h] [ebp-8h]
int y; // [esp+14h] [ebp-4h]
stextsize = 0;
stextscrl = 0;
sprintf(tempstr, "Talk to %s", talkname[talker]);
AddSText(0, 2, 1u, tempstr, COL_GOLD, 0);
AddSLine(5);
v0 = &quests[0]._qlog;
v1 = 0;
v2 = 0;
v3 = &quests[0]._qlog;
do {
if (*((_BYTE *)v3 - 18) == 2 && *((_DWORD *)&Qtalklist[0]._qinfra + v2 + 16 * talker) != -1 && *v3)
++v1;
v3 += 6;
++v2;
} while ((signed int)v3 < (signed int)&quests[16]._qlog);
if (v1 <= 6) {
v7 = 15;
v8 = 2;
} else {
v1 >>= 1;
v7 = 14;
v8 = 1;
}
v4 = &questlist[0]._qlstr;
v5 = v7 - v1;
v6 = 0;
y = v7 - v1 - 2;
do {
if (*((_BYTE *)v0 - 18) == 2 && *((_DWORD *)&Qtalklist[0]._qinfra + v6 + 16 * talker) != -1 && *v0) {
AddSText(0, v5, 1u, *v4, COL_WHITE, 1);
v5 += v8;
}
v0 += 6;
++v6;
v4 += 5;
} while ((signed int)v0 < (signed int)&quests[16]._qlog);
AddSText(0, y, 1u, "Gossip", COL_BLUE, 1);
AddSText(0, 22, 1u, "Back", COL_WHITE, 1);
}
// 69FB38: using guessed type int talker;
// 6A09E0: using guessed type char stextsize;
// 6A6BB8: using guessed type int stextscrl;
void S_StartTavern()
{
stextsize = 0;
stextscrl = 0;
AddSText(0, 1, 1u, "Welcome to the", COL_GOLD, 0);
AddSText(0, 3, 1u, "Rising Sun", COL_GOLD, 0);
AddSText(0, 9, 1u, "Would you like to:", COL_GOLD, 0);
AddSText(0, 12, 1u, "Talk to Ogden", COL_BLUE, 1);
AddSText(0, 18, 1u, "Leave the tavern", COL_WHITE, 1);
AddSLine(5);
storenumh = 20;
}
// 69F10C: using guessed type int storenumh;
// 6A09E0: using guessed type char stextsize;
// 6A6BB8: using guessed type int stextscrl;
void S_StartBarMaid()
{
stextsize = 0;
stextscrl = 0;
AddSText(0, 2, 1u, "Gillian", COL_GOLD, 0);
AddSText(0, 9, 1u, "Would you like to:", COL_GOLD, 0);
AddSText(0, 12, 1u, "Talk to Gillian", COL_BLUE, 1);
AddSText(0, 18, 1u, "Say goodbye", COL_WHITE, 1);
AddSLine(5);
storenumh = 20;
}
// 69F10C: using guessed type int storenumh;
// 6A09E0: using guessed type char stextsize;
// 6A6BB8: using guessed type int stextscrl;
void S_StartDrunk()
{
stextsize = 0;
stextscrl = 0;
AddSText(0, 2, 1u, "Farnham the Drunk", COL_GOLD, 0);
AddSText(0, 9, 1u, "Would you like to:", COL_GOLD, 0);
AddSText(0, 12, 1u, "Talk to Farnham", COL_BLUE, 1);
AddSText(0, 18, 1u, "Say Goodbye", COL_WHITE, 1);
AddSLine(5);
storenumh = 20;
}
// 69F10C: using guessed type int storenumh;
// 6A09E0: using guessed type char stextsize;
// 6A6BB8: using guessed type int stextscrl;
void StartStore(char s)
{
char t; // bl
int i; // ecx
for (t = s;; t = STORE_SMITH) {
sbookflag = 0;
invflag = 0;
chrflag = 0;
questlog = 0;
dropGoldFlag = FALSE;
ClearSText(0, 24);
ReleaseStoreBtn();
switch (t) {
case STORE_SMITH:
S_StartSmith();
break;
case STORE_SBUY:
if (storenumh > 0)
S_StartSBuy();
break;
case STORE_SSELL:
S_StartSSell();
break;
case STORE_SREPAIR:
S_StartSRepair();
break;
case STORE_WITCH:
S_StartWitch();
break;
case STORE_WBUY:
if (storenumh > 0)
S_StartWBuy();
break;
case STORE_WSELL:
S_StartWSell();
break;
case STORE_WRECHARGE:
S_StartWRecharge();
break;
case STORE_NOMONEY:
S_StartNoMoney();
break;
case STORE_NOROOM:
S_StartNoRoom();
break;
case STORE_CONFIRM:
S_StartConfirm();
break;
case STORE_BOY:
S_StartBoy();
break;
case STORE_BBOY:
S_StartBBoy();
break;
case STORE_HEALER:
S_StartHealer();
break;
case STORE_STORY:
S_StartStory();
break;
case STORE_HBUY:
if (storenumh > 0)
S_StartHBuy();
break;
case STORE_SIDENTIFY:
S_StartSIdentify();
break;
case STORE_SPBUY:
if (!S_StartSPBuy())
return;
break;
case STORE_GOSSIP:
S_StartTalk();
break;
case STORE_IDSHOW:
S_StartIdShow();
break;
case STORE_TAVERN:
S_StartTavern();
break;
case STORE_DRUNK:
S_StartDrunk();
break;
case STORE_BARMAID:
S_StartBarMaid();
break;
}
for (i = 0; i < 24; i++) {
if (stext[i]._ssel)
break;
}
stextsel = i == 24 ? -1 : i;
stextflag = t;
if (t != STORE_SBUY || storenumh)
break;
}
}
// 4B8968: using guessed type int sbookflag;
// 69BD04: using guessed type int questlog;
// 69F10C: using guessed type int storenumh;
// 6A8A28: using guessed type int stextsel;
// 6AA705: using guessed type char stextflag;
void DrawSText()
{
int i; // edi
if (stextsize)
DrawQTextBack();
else
DrawSTextBack();
if (!stextscrl)
goto LABEL_19;
if (stextflag > (signed int)STORE_WRECHARGE) {
switch (stextflag) {
case STORE_HBUY:
S_ScrollHBuy(stextsval);
break;
case STORE_SIDENTIFY:
goto LABEL_17;
case STORE_SPBUY:
S_ScrollSPBuy(stextsval);
break;
}
} else {
if (stextflag >= (signed int)STORE_WSELL)
goto LABEL_17;
if (stextflag == STORE_SBUY) {
S_ScrollSBuy(stextsval);
goto LABEL_19;
}
if (stextflag > (signed int)STORE_SBUY) {
if (stextflag > (signed int)STORE_SREPAIR) {
if (stextflag == STORE_WBUY)
S_ScrollWBuy(stextsval);
goto LABEL_19;
}
LABEL_17:
S_ScrollSSell(stextsval);
goto LABEL_19;
}
}
LABEL_19:
for (i = 0; i < 24; i++) {
if (stext[i]._sline)
DrawSLine(i);
if (stext[i]._sstr)
PrintSString(stext[i]._sx, i, stext[i]._sjust, stext[i]._sstr, stext[i]._sclr, stext[i]._sval);
}
if (stextscrl)
DrawSArrows(4, 20);
InStoreFlag = (InStoreFlag & 7) + 1;
}
// 6A09E0: using guessed type char stextsize;
// 6A6BB8: using guessed type int stextscrl;
// 6AA705: using guessed type char stextflag;
void STextESC()
{
char v0; // cl
char v1; // cl
char v2; // cl
if (qtextflag) {
qtextflag = FALSE;
if (leveltype == DTYPE_TOWN)
sfx_stop();
} else {
switch (stextflag) {
case STORE_SMITH:
case STORE_WITCH:
case STORE_BOY:
case STORE_BBOY:
case STORE_HEALER:
case STORE_STORY:
case STORE_TAVERN:
case STORE_DRUNK:
case STORE_BARMAID:
stextflag = STORE_NONE;
return;
case STORE_SBUY:
StartStore(STORE_SMITH);
stextsel = 12;
return;
case STORE_SSELL:
v1 = STORE_SMITH;
goto LABEL_16;
case STORE_SREPAIR:
v2 = STORE_SMITH;
goto LABEL_14;
case STORE_WBUY:
v0 = STORE_WITCH;
goto LABEL_18;
case STORE_WSELL:
v1 = STORE_WITCH;
goto LABEL_16;
case STORE_WRECHARGE:
v2 = STORE_WITCH;
LABEL_14:
StartStore(v2);
stextsel = 18;
return;
case STORE_NOMONEY:
case STORE_NOROOM:
case STORE_CONFIRM:
StartStore((unsigned char)stextshold);
stextsel = stextlhold;
stextsval = stextvhold;
return;
case STORE_HBUY:
v1 = STORE_HEALER;
LABEL_16:
StartStore(v1);
stextsel = 16;
return;
case STORE_SIDENTIFY:
v0 = STORE_STORY;
goto LABEL_18;
case STORE_SPBUY:
v0 = STORE_SMITH;
LABEL_18:
StartStore(v0);
stextsel = 14;
break;
case STORE_GOSSIP:
StartStore((unsigned char)stextshold);
stextsel = stextlhold;
break;
case STORE_IDSHOW:
StartStore(STORE_SIDENTIFY);
break;
}
}
}
// 646D00: using guessed type char qtextflag;
// 69F110: using guessed type int stextlhold;
// 6A8A24: using guessed type int stextvhold;
// 6A8A28: using guessed type int stextsel;
// 6AA705: using guessed type char stextflag;
void STextUp()
{
int v0; // eax
PlaySFX(IS_TITLEMOV);
if (stextsel != -1) {
if (stextscrl) {
if (stextsel == stextup) {
if (stextsval)
--stextsval;
return;
}
v0 = stextsel - 1;
stextsel = v0;
if (stext[v0]._ssel)
return;
do {
if (v0)
--v0;
else
v0 = 23;
} while (!stext[v0]._ssel);
LABEL_20:
stextsel = v0;
return;
}
if (stextsel)
v0 = stextsel - 1;
else
v0 = 23;
stextsel = v0;
if (!stext[v0]._ssel) {
do {
if (v0)
--v0;
else
v0 = 23;
} while (!stext[v0]._ssel);
goto LABEL_20;
}
}
}
// 69F108: using guessed type int stextup;
// 6A6BB8: using guessed type int stextscrl;
// 6A8A28: using guessed type int stextsel;
void STextDown()
{
int v0; // eax
PlaySFX(IS_TITLEMOV);
if (stextsel != -1) {
if (stextscrl) {
if (stextsel == stextdown) {
if (stextsval < stextsmax)
++stextsval;
return;
}
v0 = stextsel + 1;
stextsel = v0;
if (stext[v0]._ssel)
return;
do {
if (v0 == 23)
v0 = 0;
else
++v0;
} while (!stext[v0]._ssel);
LABEL_20:
stextsel = v0;
return;
}
if (stextsel == 23)
v0 = 0;
else
v0 = stextsel + 1;
stextsel = v0;
if (!stext[v0]._ssel) {
do {
if (v0 == 23)
v0 = 0;
else
++v0;
} while (!stext[v0]._ssel);
goto LABEL_20;
}
}
}
// 6A09E4: using guessed type int stextsmax;
// 6A6BB8: using guessed type int stextscrl;
// 6A8A28: using guessed type int stextsel;
// 6AA700: using guessed type int stextdown;
void STextPrior()
{
PlaySFX(IS_TITLEMOV);
if (stextsel != -1 && stextscrl) {
if (stextsel == stextup) {
if (stextsval) {
stextsval -= 4;
if (stextsval < 0)
stextsval = 0;
}
} else {
stextsel = stextup;
}
}
}
// 69F108: using guessed type int stextup;
// 6A6BB8: using guessed type int stextscrl;
// 6A8A28: using guessed type int stextsel;
void STextNext()
{
PlaySFX(IS_TITLEMOV);
if (stextsel != -1 && stextscrl) {
if (stextsel == stextdown) {
if (stextsval < stextsmax)
stextsval += 4;
if (stextsval > stextsmax)
stextsval = stextsmax;
} else {
stextsel = stextdown;
}
}
}
// 6A09E4: using guessed type int stextsmax;
// 6A6BB8: using guessed type int stextscrl;
// 6A8A28: using guessed type int stextsel;
// 6AA700: using guessed type int stextdown;
void S_SmithEnter()
{
int v0; // ecx
v0 = 10;
if (stextsel == 10) {
talker = 0;
stextlhold = 10;
stextshold = 1;
gossipstart = QUEST_GRISWOLD2;
gossipend = QUEST_GRISWOLD13;
_LOBYTE(v0) = STORE_GOSSIP;
goto LABEL_13;
}
v0 = STORE_SBUY;
switch (stextsel) {
case 12:
LABEL_13:
StartStore(v0);
return;
case 14:
_LOBYTE(v0) = STORE_SPBUY;
goto LABEL_13;
case 16:
_LOBYTE(v0) = STORE_SSELL;
goto LABEL_13;
case 18:
_LOBYTE(v0) = STORE_SREPAIR;
goto LABEL_13;
case 20:
stextflag = STORE_NONE;
break;
}
}
// 69F110: using guessed type int stextlhold;
// 69FB38: using guessed type int talker;
// 6A4EF0: using guessed type int gossipstart;
// 6A8A28: using guessed type int stextsel;
// 6A8A30: using guessed type int gossipend;
// 6AA705: using guessed type char stextflag;
void SetGoldCurs(int pnum, int i)
{
if (plr[pnum].InvList[i]._ivalue >= 2500)
plr[pnum].InvList[i]._iCurs = ICURS_GOLD_LARGE;
else if (plr[pnum].InvList[i]._ivalue <= 1000)
plr[pnum].InvList[i]._iCurs = ICURS_GOLD_SMALL;
else
plr[pnum].InvList[i]._iCurs = ICURS_GOLD_MEDIUM;
}
void SetSpdbarGoldCurs(int pnum, int i)
{
if (plr[pnum].SpdList[i]._ivalue >= 2500)
plr[pnum].SpdList[i]._iCurs = ICURS_GOLD_LARGE;
else if (plr[pnum].SpdList[i]._ivalue <= 1000)
plr[pnum].SpdList[i]._iCurs = ICURS_GOLD_SMALL;
else
plr[pnum].SpdList[i]._iCurs = ICURS_GOLD_MEDIUM;
}
void TakePlrsMoney(int cost)
{
int v1; // edi
int v2; // eax
int v3; // esi
int v4; // ebx
int v5; // eax
_DWORD *v6; // ecx
int v7; // eax
int v8; // ebx
int v9; // eax
_DWORD *v10; // ecx
int v11; // eax
signed int v12; // ebx
int v13; // eax
int v14; // eax
_DWORD *v15; // ecx
int v16; // eax
signed int v17; // ebx
int v18; // eax
int v19; // eax
_DWORD *v20; // ecx
int v21; // eax
v1 = cost;
v2 = CalculateGold(myplr);
v3 = myplr;
v4 = 0;
plr[myplr]._pGold = v2 - v1;
while (v1 > 0) {
v5 = 368 * v4 + 21720 * v3;
if (*(int *)((char *)&plr[0].SpdList[0]._itype + v5) == ITYPE_GOLD) {
v6 = (unsigned int *)((char *)&plr[0].SpdList[0]._ivalue + v5);
v7 = *(int *)((char *)&plr[0].SpdList[0]._ivalue + v5);
if (v7 != 5000) {
if (v1 >= v7) {
v1 -= v7;
RemoveSpdBarItem(v3, v4);
v3 = myplr;
v4 = -1;
} else {
*v6 = v7 - v1;
SetSpdbarGoldCurs(v3, v4);
v1 = 0;
}
}
}
if (++v4 >= MAXBELTITEMS) {
if (v1 > 0) {
v8 = 0;
do {
if (v1 <= 0)
break;
v9 = 368 * v8 + 21720 * v3;
if (*(int *)((char *)&plr[0].SpdList[0]._itype + v9) == ITYPE_GOLD) {
v10 = (unsigned int *)((char *)&plr[0].SpdList[0]._ivalue + v9);
v11 = *(int *)((char *)&plr[0].SpdList[0]._ivalue + v9);
if (v1 >= v11) {
v1 -= v11;
RemoveSpdBarItem(v3, v8);
v3 = myplr;
v8 = -1;
} else {
*v10 = v11 - v1;
SetSpdbarGoldCurs(v3, v8);
v1 = 0;
}
}
++v8;
} while (v8 < MAXBELTITEMS);
}
break;
}
}
v12 = 0;
drawpanflag = 255;
if (v1 > 0) {
v13 = 21720 * v3;
if (plr[v3]._pNumInv <= 0) {
LABEL_26:
v17 = 0;
if (v1 > 0) {
v18 = 21720 * v3;
if (plr[v3]._pNumInv > 0) {
do {
if (v1 <= 0)
break;
v19 = 368 * v17 + v18;
if (*(int *)((char *)&plr[0].InvList[0]._itype + v19) == ITYPE_GOLD) {
v20 = (unsigned int *)((char *)&plr[0].InvList[0]._ivalue + v19);
v21 = *(int *)((char *)&plr[0].InvList[0]._ivalue + v19);
if (v1 >= v21) {
v1 -= v21;
RemoveInvItem(v3, v17);
v3 = myplr;
v17 = -1;
} else {
*v20 = v21 - v1;
SetGoldCurs(v3, v17);
v1 = 0;
}
}
++v17;
v18 = 21720 * v3;
} while (v17 < plr[v3]._pNumInv);
}
}
} else {
while (v1 > 0) {
v14 = 368 * v12 + v13;
if (*(int *)((char *)&plr[0].InvList[0]._itype + v14) == ITYPE_GOLD) {
v15 = (unsigned int *)((char *)&plr[0].InvList[0]._ivalue + v14);
v16 = *(int *)((char *)&plr[0].InvList[0]._ivalue + v14);
if (v16 != 5000) {
if (v1 >= v16) {
v1 -= v16;
RemoveInvItem(v3, v12);
v3 = myplr;
v12 = -1;
} else {
*v15 = v16 - v1;
SetGoldCurs(v3, v12);
v1 = 0;
}
}
}
++v12;
v13 = 21720 * v3;
if (v12 >= plr[v3]._pNumInv)
goto LABEL_26;
}
}
}
}
// 52571C: using guessed type int drawpanflag;
void SmithBuyItem()
{
int idx;
TakePlrsMoney(plr[myplr].HoldItem._iIvalue);
if (plr[myplr].HoldItem._iMagical == ITEM_QUALITY_NORMAL)
plr[myplr].HoldItem._iIdentified = FALSE;
StoreAutoPlace();
idx = stextvhold + ((stextlhold - stextup) >> 2);
if (idx == 19) {
smithitem[19]._itype = -1;
} else {
for (; smithitem[idx + 1]._itype != -1; idx++) {
smithitem[idx] = smithitem[idx + 1];
}
smithitem[idx]._itype = -1;
}
CalcPlrInv(myplr, 1);
}
void S_SBuyEnter()
{
int idx, i;
BOOL done;
if (stextsel == 22) {
StartStore(STORE_SMITH);
stextsel = 12;
} else {
stextlhold = stextsel;
stextvhold = stextsval;
stextshold = 2;
idx = stextsval + ((stextsel - stextup) >> 2);
if (plr[myplr]._pGold < smithitem[idx]._iIvalue) {
StartStore(STORE_NOMONEY);
} else {
plr[myplr].HoldItem = smithitem[idx];
SetCursor_(plr[myplr].HoldItem._iCurs + CURSOR_FIRSTITEM);
done = FALSE;
for (i = 0; i < 40 && !done; i++) {
done = AutoPlace(myplr, i, cursW / 28, cursH / 28, 0);
}
if (done)
StartStore(STORE_CONFIRM);
else
StartStore(STORE_NOROOM);
SetCursor_(CURSOR_HAND);
}
}
}
void SmithBuyPItem()
{
int xx; // ecx
int idx; // eax
BOOLEAN v2; // sf
int v3; // eax
int i; // edx
TakePlrsMoney(plr[myplr].HoldItem._iIvalue);
if (plr[myplr].HoldItem._iMagical == ITEM_QUALITY_NORMAL)
plr[myplr].HoldItem._iIdentified = FALSE;
StoreAutoPlace();
xx = 0;
idx = (stextlhold - stextup) >> 2;
v2 = stextvhold + idx < 0;
v3 = stextvhold + idx;
i = 0;
if (!v2) {
do {
if (premiumitem[i]._itype != -1) {
--v3;
xx = i;
}
++i;
} while (v3 >= 0);
}
premiumitem[xx]._itype = -1;
--numpremium;
SpawnPremium(plr[myplr]._pLevel);
}
// 69F108: using guessed type int stextup;
// 69F110: using guessed type int stextlhold;
// 6A8A24: using guessed type int stextvhold;
void S_SPBuyEnter()
{
int i, idx, xx;
BOOL done;
if (stextsel == 22) {
StartStore(STORE_SMITH);
stextsel = 14;
} else {
stextshold = 18;
stextlhold = stextsel;
stextvhold = stextsval;
xx = stextsval + ((stextsel - stextup) >> 2);
idx = 0;
for (i = 0; xx >= 0; i++) {
if (premiumitem[i]._itype != -1) {
xx--;
idx = i;
}
}
if (plr[myplr]._pGold < premiumitem[idx]._iIvalue) {
StartStore(STORE_NOMONEY);
} else {
plr[myplr].HoldItem = premiumitem[idx];
SetCursor_(plr[myplr].HoldItem._iCurs + CURSOR_FIRSTITEM);
done = FALSE;
for (i = 0; i < 40 && !done; i++) {
done = AutoPlace(myplr, i, cursW / 28, cursH / 28, 0);
}
if (done)
StartStore(STORE_CONFIRM);
else
StartStore(STORE_NOROOM);
SetCursor_(CURSOR_HAND);
}
}
}
BOOL StoreGoldFit(int idx)
{
int cost; // edi
int i; // ecx
int sz; // eax
int numsqrs; // [esp+Ch] [ebp-4h]
cost = storehold[idx]._iIvalue;
sz = cost / 5000;
if (cost % 5000)
sz++;
SetCursor_(storehold[idx]._iCurs + CURSOR_FIRSTITEM);
numsqrs = cursW / 28 * (cursH / 28);
SetCursor_(CURSOR_HAND);
if (numsqrs >= sz)
return 1;
for (i = 0; i < 40; i++) {
if (!plr[myplr].InvGrid[i])
numsqrs++;
}
for (i = 0; i < plr[myplr]._pNumInv; i++) {
if (plr[myplr].InvList[i]._itype == ITYPE_GOLD && plr[myplr].InvList[i]._ivalue != 5000) {
cost += plr[myplr].InvList[i]._ivalue;
if (cost > 5000)
cost -= 5000;
else
cost = 0;
}
}
sz = cost / 5000;
if (cost % 5000)
sz++;
return numsqrs >= sz;
}
// 4B8C9C: using guessed type int cursH;
void PlaceStoreGold(int v)
{
BOOL done;
int ii, xx, yy, i;
done = FALSE;
for (i = 0; i < 40 && !done; i++) {
xx = 10 * (i / 10);
yy = i % 10;
if (!plr[myplr].InvGrid[xx + yy]) {
ii = plr[myplr]._pNumInv;
GetGoldSeed(myplr, &golditem);
plr[myplr].InvList[ii] = golditem;
plr[myplr]._pNumInv++;
plr[myplr].InvGrid[xx + yy] = plr[myplr]._pNumInv;
plr[myplr].InvList[ii]._ivalue = v;
SetGoldCurs(myplr, ii);
done = TRUE;
}
}
}
void StoreSellItem()
{
int idx; // ebx
char v1; // al
int v2; // eax
int cost; // ebp
BOOLEAN v4; // sf
//unsigned char v5; // of
unsigned int v6; // eax
int v8; // edx
int *v10; // edi
int v11; // eax
unsigned int v12; // esi
int v13; // [esp+10h] [ebp-4h]
idx = stextvhold + ((stextlhold - stextup) >> 2);
v1 = storehidx[idx];
if (v1 < 0)
RemoveSpdBarItem(myplr, -1 - v1);
else
RemoveInvItem(myplr, v1);
v2 = storenumh - 1;
cost = storehold[idx]._iIvalue;
//v5 = __OFSUB__(idx, storenumh - 1);
v4 = idx - (storenumh-- - 1) < 0;
if (v4) { //if (v4 ^ v5) {
v6 = v2 - idx;
qmemcpy(&storehidx[idx], &storehidx[idx + 1], v6);
qmemcpy(&storehold[idx], &storehold[idx + 1], 4 * (368 * v6 >> 2));
}
v8 = 0;
v13 = 0;
plr[myplr]._pGold += cost;
if (plr[myplr]._pNumInv <= 0) {
LABEL_15:
if (cost > 0) {
if (cost > 5000) {
v12 = (cost - 5001) / 5000 + 1;
cost += -5000 * v12;
do {
PlaceStoreGold(5000);
--v12;
} while (v12);
}
PlaceStoreGold(cost);
}
} else {
v10 = &plr[myplr].InvList[0]._ivalue;
while (cost > 0) {
if (*(v10 - 47) == ITYPE_GOLD && *v10 != 5000) {
v11 = cost + *v10;
if (v11 > 5000) {
*v10 = 5000;
cost = v11 - 5000;
SetGoldCurs(myplr, v8);
} else {
*v10 = v11;
SetGoldCurs(myplr, v8);
cost = 0;
}
}
v10 += 92;
v8 = v13++ + 1;
if (v13 >= plr[myplr]._pNumInv)
goto LABEL_15;
}
}
}
// 69F108: using guessed type int stextup;
// 69F10C: using guessed type int storenumh;
// 69F110: using guessed type int stextlhold;
// 6A8A24: using guessed type int stextvhold;
void S_SSellEnter()
{
int idx;
if (stextsel == 22) {
StartStore(STORE_SMITH);
stextsel = 16;
} else {
stextlhold = stextsel;
idx = stextsval + ((stextsel - stextup) >> 2);
stextshold = 3;
stextvhold = stextsval;
plr[myplr].HoldItem = storehold[idx];
if (StoreGoldFit(idx))
StartStore(STORE_CONFIRM);
else
StartStore(STORE_NOROOM);
}
}
// 69F108: using guessed type int stextup;
// 69F110: using guessed type int stextlhold;
// 6A8A24: using guessed type int stextvhold;
// 6A8A28: using guessed type int stextsel;
void SmithRepairItem()
{
int i; // edx
int idx; // eax
TakePlrsMoney(plr[myplr].HoldItem._iIvalue);
idx = stextvhold + ((stextlhold - stextup) >> 2);
i = storehidx[idx];
storehold[idx]._iDurability = storehold[idx]._iMaxDur;
if (i >= 0) {
plr[myplr].InvList[i]._iDurability = plr[myplr].InvList[i]._iMaxDur;
} else {
if (i == -1)
plr[myplr].InvBody[INVLOC_HEAD]._iDurability = plr[myplr].InvBody[INVLOC_HEAD]._iMaxDur;
if (i == -2)
plr[myplr].InvBody[INVLOC_CHEST]._iDurability = plr[myplr].InvBody[INVLOC_CHEST]._iMaxDur;
if (i == -3)
plr[myplr].InvBody[INVLOC_HAND_LEFT]._iDurability = plr[myplr].InvBody[INVLOC_HAND_LEFT]._iMaxDur;
if (i == -4)
plr[myplr].InvBody[INVLOC_HAND_RIGHT]._iDurability = plr[myplr].InvBody[INVLOC_HAND_RIGHT]._iMaxDur;
}
}
// 69F108: using guessed type int stextup;
// 69F110: using guessed type int stextlhold;
// 6A8A24: using guessed type int stextvhold;
void S_SRepairEnter()
{
int idx;
if (stextsel == 22) {
StartStore(STORE_SMITH);
stextsel = 18;
} else {
stextshold = 4;
stextlhold = stextsel;
stextvhold = stextsval;
idx = stextsval + ((stextsel - stextup) >> 2);
plr[myplr].HoldItem = storehold[idx];
if (plr[myplr]._pGold < storehold[idx]._iIvalue)
StartStore(STORE_NOMONEY);
else
StartStore(STORE_CONFIRM);
}
}
void S_WitchEnter()
{
switch (stextsel) {
case 12:
stextlhold = 12;
talker = 6;
stextshold = 5;
gossipstart = QUEST_ADRIA2;
gossipend = QUEST_ADRIA13;
StartStore(STORE_GOSSIP);
return;
case 14:
StartStore(STORE_WBUY);
return;
case 16:
StartStore(STORE_WSELL);
return;
case 18:
StartStore(STORE_WRECHARGE);
return;
case 20:
stextflag = STORE_NONE;
break;
}
}
void WitchBuyItem()
{
int idx;
idx = stextvhold + ((stextlhold - stextup) >> 2);
if (idx < 3)
plr[myplr].HoldItem._iSeed = GetRndSeed();
TakePlrsMoney(plr[myplr].HoldItem._iIvalue);
StoreAutoPlace();
if (idx >= 3) {
if (idx == 19) {
witchitem[19]._itype = -1;
} else {
for (; witchitem[idx + 1]._itype != -1; idx++) {
witchitem[idx] = witchitem[idx + 1];
}
witchitem[idx]._itype = -1;
}
}
CalcPlrInv(myplr, TRUE);
}
void S_WBuyEnter()
{
int i, idx;
BOOL done;
if (stextsel == 22) {
StartStore(STORE_WITCH);
stextsel = 14;
} else {
stextlhold = stextsel;
stextvhold = stextsval;
stextshold = 6;
idx = stextsval + ((stextsel - stextup) >> 2);
if (plr[myplr]._pGold < witchitem[idx]._iIvalue) {
StartStore(STORE_NOMONEY);
} else {
plr[myplr].HoldItem = witchitem[idx];
SetCursor_(plr[myplr].HoldItem._iCurs + CURSOR_FIRSTITEM);
done = FALSE;
for (i = 0; i < 40 && !done; i++) {
done = SpecialAutoPlace(myplr, i, cursW / 28, cursH / 28, 0);
}
if (done)
StartStore(STORE_CONFIRM);
else
StartStore(STORE_NOROOM);
SetCursor_(CURSOR_HAND);
}
}
}
// 4B8C9C: using guessed type int cursH;
// 69F108: using guessed type int stextup;
// 69F110: using guessed type int stextlhold;
// 6A8A24: using guessed type int stextvhold;
// 6A8A28: using guessed type int stextsel;
void S_WSellEnter()
{
int idx;
if (stextsel == 22) {
StartStore(STORE_WITCH);
stextsel = 16;
} else {
stextlhold = stextsel;
idx = stextsval + ((stextsel - stextup) >> 2);
stextshold = 7;
stextvhold = stextsval;
plr[myplr].HoldItem = storehold[idx];
if (StoreGoldFit(idx))
StartStore(STORE_CONFIRM);
else
StartStore(STORE_NOROOM);
}
}
// 69F108: using guessed type int stextup;
// 69F110: using guessed type int stextlhold;
// 6A8A24: using guessed type int stextvhold;
// 6A8A28: using guessed type int stextsel;
void WitchRechargeItem()
{
int i, idx;
TakePlrsMoney(plr[myplr].HoldItem._iIvalue);
idx = stextvhold + ((stextlhold - stextup) >> 2);
storehold[idx]._iCharges = storehold[idx]._iMaxCharges;
i = storehidx[idx];
if (i < 0)
plr[myplr].InvBody[INVLOC_HAND_LEFT]._iCharges = plr[myplr].InvBody[INVLOC_HAND_LEFT]._iMaxCharges;
else
plr[myplr].InvList[i]._iCharges = plr[myplr].InvList[i]._iMaxCharges;
CalcPlrInv(myplr, 1u);
}
// 69F108: using guessed type int stextup;
// 69F110: using guessed type int stextlhold;
// 6A8A24: using guessed type int stextvhold;
void S_WRechargeEnter()
{
int idx;
if (stextsel == 22) {
StartStore(STORE_WITCH);
stextsel = 18;
} else {
stextshold = 8;
stextlhold = stextsel;
stextvhold = stextsval;
idx = stextsval + ((stextsel - stextup) >> 2);
plr[myplr].HoldItem = storehold[idx];
if (plr[myplr]._pGold < storehold[idx]._iIvalue)
StartStore(STORE_NOMONEY);
else
StartStore(STORE_CONFIRM);
}
}
void S_BoyEnter()
{
if (boyitem._itype != ITYPE_NONE && stextsel == 18) {
if (plr[myplr]._pGold < 50) {
stextshold = 12;
stextlhold = 18;
stextvhold = stextsval;
StartStore(STORE_NOMONEY);
} else {
TakePlrsMoney(50);
StartStore(STORE_BBOY);
}
} else if (stextsel == 8 && boyitem._itype != ITYPE_NONE || stextsel == 12 && boyitem._itype == ITYPE_NONE) {
talker = 8;
stextshold = 12;
stextlhold = stextsel;
gossipstart = QUEST_WIRT2;
gossipend = QUEST_WIRT12;
StartStore(STORE_GOSSIP);
} else {
stextflag = STORE_NONE;
}
}
void BoyBuyItem()
{
TakePlrsMoney(plr[myplr].HoldItem._iIvalue);
StoreAutoPlace();
boyitem._itype = -1;
stextshold = 12;
CalcPlrInv(myplr, 1u);
}
void HealerBuyItem()
{
int idx;
BOOL ok;
idx = stextvhold + ((stextlhold - stextup) >> 2);
ok = FALSE;
if (gbMaxPlayers == 1) {
if (idx < 2)
ok = TRUE;
} else {
if (idx < 3)
ok = TRUE;
}
if (ok) {
plr[myplr].HoldItem._iSeed = GetRndSeed();
}
TakePlrsMoney(plr[myplr].HoldItem._iIvalue);
if (plr[myplr].HoldItem._iMagical == ITEM_QUALITY_NORMAL)
plr[myplr].HoldItem._iIdentified = FALSE;
StoreAutoPlace();
ok = FALSE;
if (gbMaxPlayers == 1) {
if (idx >= 2)
ok = TRUE;
} else {
if (idx >= 3)
ok = TRUE;
}
if (ok) {
idx = stextvhold + ((stextlhold - stextup) >> 2);
if (idx == 19) {
healitem[19]._itype = -1;
} else {
for (; healitem[idx + 1]._itype != -1; idx++) {
healitem[idx] = healitem[idx + 1];
}
healitem[idx]._itype = -1;
}
CalcPlrInv(myplr, TRUE);
}
}
void S_BBuyEnter()
{
BOOL done;
int i;
if (stextsel == 10) {
stextlhold = 10;
stextvhold = stextsval;
stextshold = 13;
if (plr[myplr]._pGold >= boyitem._iIvalue + (boyitem._iIvalue >> 1)) {
StartStore(STORE_NOMONEY);
} else {
plr[myplr].HoldItem = boyitem;
plr[myplr].HoldItem._iIvalue += plr[myplr].HoldItem._iIvalue >> 1;
SetCursor_(plr[myplr].HoldItem._iCurs + CURSOR_FIRSTITEM);
done = FALSE;
for (i = 0; i < 40 && !done; i++) {
done = AutoPlace(myplr, i, cursW / 28, cursH / 28, 0);
}
if (done)
StartStore(STORE_CONFIRM);
else
StartStore(STORE_NOROOM);
SetCursor_(CURSOR_HAND);
}
} else {
stextflag = STORE_NONE;
}
}
void StoryIdItem()
{
int idx;
idx = storehidx[((stextlhold - stextup) >> 2) + stextvhold];
if (idx < 0) {
if (idx == -1)
plr[myplr].InvBody[INVLOC_HEAD]._iIdentified = TRUE;
if (idx == -2)
plr[myplr].InvBody[INVLOC_CHEST]._iIdentified = TRUE;
if (idx == -3)
plr[myplr].InvBody[INVLOC_HAND_LEFT]._iIdentified = TRUE;
if (idx == -4)
plr[myplr].InvBody[INVLOC_HAND_RIGHT]._iIdentified = TRUE;
if (idx == -5)
plr[myplr].InvBody[INVLOC_RING_LEFT]._iIdentified = TRUE;
if (idx == -6)
plr[myplr].InvBody[INVLOC_RING_RIGHT]._iIdentified = TRUE;
if (idx == -7)
plr[myplr].InvBody[INVLOC_AMULET]._iIdentified = TRUE;
} else {
plr[myplr].InvList[idx]._iIdentified = TRUE;
}
plr[myplr].HoldItem._iIdentified = TRUE;
TakePlrsMoney(plr[myplr].HoldItem._iIvalue);
CalcPlrInv(myplr, TRUE);
}
void S_ConfirmEnter()
{
if (stextsel == 18) {
switch (stextshold) {
case STORE_SBUY:
SmithBuyItem();
break;
case STORE_SSELL:
case STORE_WSELL:
StoreSellItem();
break;
case STORE_SREPAIR:
SmithRepairItem();
break;
case STORE_WBUY:
WitchBuyItem();
break;
case STORE_WRECHARGE:
WitchRechargeItem();
break;
case STORE_BBOY:
BoyBuyItem();
break;
case STORE_HBUY:
HealerBuyItem();
break;
case STORE_SIDENTIFY:
StoryIdItem();
StartStore(STORE_IDSHOW);
return;
case STORE_SPBUY:
SmithBuyPItem();
break;
}
StartStore(stextshold);
} else {
StartStore(stextshold);
stextsel = stextlhold;
stextsval = stextvhold;
}
}
void S_HealerEnter()
{
switch (stextsel) {
case 12:
stextlhold = 12;
talker = 1;
stextshold = 14;
gossipstart = QUEST_PEPIN2;
gossipend = QUEST_PEPIN11;
StartStore(STORE_GOSSIP);
return;
case 14:
if (plr[myplr]._pHitPoints != plr[myplr]._pMaxHP)
PlaySFX(IS_CAST8);
drawhpflag = TRUE;
plr[myplr]._pHitPoints = plr[myplr]._pMaxHP;
plr[myplr]._pHPBase = plr[myplr]._pMaxHPBase;
return;
case 16:
StartStore(STORE_HBUY);
return;
case 18:
stextflag = STORE_NONE;
return;
}
}
// 69F110: using guessed type int stextlhold;
// 69FB38: using guessed type int talker;
// 6A4EF0: using guessed type int gossipstart;
// 6A8A28: using guessed type int stextsel;
// 6A8A30: using guessed type int gossipend;
// 6AA705: using guessed type char stextflag;
void S_HBuyEnter()
{
int i, idx;
BOOL done;
if (stextsel == 22) {
StartStore(STORE_HEALER);
stextsel = 16;
} else {
stextlhold = stextsel;
stextvhold = stextsval;
stextshold = 16;
idx = stextsval + ((stextsel - stextup) >> 2);
if (plr[myplr]._pGold < healitem[idx]._iIvalue) {
StartStore(STORE_NOMONEY);
} else {
plr[myplr].HoldItem = healitem[idx];
SetCursor_(plr[myplr].HoldItem._iCurs + CURSOR_FIRSTITEM);
done = FALSE;
i = 0;
for (i = 0; i < 40 && !done; i++) {
done = SpecialAutoPlace(myplr, i, cursW / 28, cursH / 28, 0);
}
if (done)
StartStore(STORE_CONFIRM);
else
StartStore(STORE_NOROOM);
SetCursor_(CURSOR_HAND);
}
}
}
void S_StoryEnter()
{
switch (stextsel) {
case 12:
stextlhold = 12;
talker = 4;
stextshold = 15;
gossipstart = QUEST_STORY2;
gossipend = QUEST_STORY11;
StartStore(STORE_GOSSIP);
break;
case 14:
StartStore(STORE_SIDENTIFY);
break;
case 18:
stextflag = STORE_NONE;
break;
}
}
void S_SIDEnter()
{
int idx;
if (stextsel == 22) {
StartStore(STORE_STORY);
stextsel = 14;
} else {
stextshold = 17;
stextlhold = stextsel;
stextvhold = stextsval;
idx = stextsval + ((stextsel - stextup) >> 2);
plr[myplr].HoldItem = storehold[idx];
if (plr[myplr]._pGold < storehold[idx]._iIvalue)
StartStore(STORE_NOMONEY);
else
StartStore(STORE_CONFIRM);
}
}
void S_TalkEnter()
{
int v0; // edx
int *v1; // edi
signed int v2; // eax
int v3; // esi
int *v4; // ecx
int v5; // esi
signed int v6; // ebp
int v8; // eax
int v9; // ebx
int v10; // ecx
if (stextsel == 22) {
StartStore((unsigned char)stextshold);
stextsel = stextlhold;
} else {
v0 = talker;
v1 = &quests[0]._qlog;
v2 = 0;
v3 = 0;
v4 = &quests[0]._qlog;
do {
if (*((_BYTE *)v4 - 18) == 2 && *((_DWORD *)&Qtalklist[0]._qinfra + v3 + 16 * talker) != -1 && *v4)
++v2;
v4 += 6;
++v3;
} while ((signed int)v4 < (signed int)&quests[16]._qlog);
if (v2 <= 6) {
v5 = 15 - v2;
v6 = 2;
} else {
v5 = 14 - (v2 >> 1);
v6 = 1;
}
if (stextsel == v5 - 2) {
SetRndSeed(towner[talker]._tSeed);
v8 = random(0, gossipend - gossipstart + 1);
InitQTextMsg(gossipstart + v8);
} else {
v9 = 0;
do {
if (*((_BYTE *)v1 - 18) == 2) {
v10 = *((_DWORD *)&Qtalklist[0]._qinfra + v9 + 16 * v0);
if (v10 != -1) {
if (*v1) {
if (v5 == stextsel) {
InitQTextMsg(v10);
v0 = talker;
}
v5 += v6;
}
}
}
v1 += 6;
++v9;
} while ((signed int)v1 < (signed int)&quests[16]._qlog);
}
}
}
// 69F110: using guessed type int stextlhold;
// 69FB38: using guessed type int talker;
// 6A4EF0: using guessed type int gossipstart;
// 6A8A28: using guessed type int stextsel;
// 6A8A30: using guessed type int gossipend;
void S_TavernEnter()
{
switch (stextsel) {
case 12:
stextlhold = 12;
talker = 3;
stextshold = 21;
gossipstart = QUEST_OGDEN2;
gossipend = QUEST_OGDEN10;
StartStore(STORE_GOSSIP);
break;
case 18:
stextflag = STORE_NONE;
break;
}
}
void S_BarmaidEnter()
{
switch (stextsel) {
case 12:
stextlhold = 12;
talker = 7;
stextshold = 23;
gossipstart = QUEST_GILLIAN2;
gossipend = QUEST_GILLIAN10;
StartStore(STORE_GOSSIP);
break;
case 18:
stextflag = STORE_NONE;
break;
}
}
void S_DrunkEnter()
{
switch (stextsel) {
case 12:
stextlhold = 12;
talker = 5;
stextshold = 22;
gossipstart = QUEST_FARNHAM2;
gossipend = QUEST_FARNHAM13;
StartStore(STORE_GOSSIP);
break;
case 18:
stextflag = STORE_NONE;
break;
}
}
void STextEnter()
{
if (qtextflag) {
qtextflag = FALSE;
if (leveltype == DTYPE_TOWN)
sfx_stop();
} else {
PlaySFX(IS_TITLSLCT);
switch (stextflag) {
case STORE_SMITH:
S_SmithEnter();
break;
case STORE_SBUY:
S_SBuyEnter();
break;
case STORE_SSELL:
S_SSellEnter();
break;
case STORE_SREPAIR:
S_SRepairEnter();
break;
case STORE_WITCH:
S_WitchEnter();
break;
case STORE_WBUY:
S_WBuyEnter();
break;
case STORE_WSELL:
S_WSellEnter();
break;
case STORE_WRECHARGE:
S_WRechargeEnter();
break;
case STORE_NOMONEY:
case STORE_NOROOM:
StartStore(stextshold);
stextsel = stextlhold;
stextsval = stextvhold;
break;
case STORE_CONFIRM:
S_ConfirmEnter();
break;
case STORE_BOY:
S_BoyEnter();
break;
case STORE_BBOY:
S_BBuyEnter();
break;
case STORE_HEALER:
S_HealerEnter();
break;
case STORE_STORY:
S_StoryEnter();
break;
case STORE_HBUY:
S_HBuyEnter();
break;
case STORE_SIDENTIFY:
S_SIDEnter();
break;
case STORE_SPBUY:
S_SPBuyEnter();
break;
case STORE_GOSSIP:
S_TalkEnter();
break;
case STORE_IDSHOW:
StartStore(STORE_SIDENTIFY);
break;
case STORE_TAVERN:
S_TavernEnter();
break;
case STORE_DRUNK:
S_DrunkEnter();
break;
case STORE_BARMAID:
S_BarmaidEnter();
break;
}
}
}
// 646D00: using guessed type char qtextflag;
// 69F110: using guessed type int stextlhold;
// 6A8A24: using guessed type int stextvhold;
// 6A8A28: using guessed type int stextsel;
// 6AA705: using guessed type char stextflag;
void CheckStoreBtn()
{
BOOLEAN v0; // sf
//unsigned char v1; // of
int v2; // eax
int *v3; // ecx
if (qtextflag) {
qtextflag = FALSE;
if (leveltype == DTYPE_TOWN)
sfx_stop();
} else if (stextsel != -1 && MouseY >= 32 && MouseY <= 320) {
if (stextsize) {
//v1 = __OFSUB__(MouseX, 24);
v0 = MouseX - 24 < 0;
} else {
//v1 = __OFSUB__(MouseX, 344);
v0 = MouseX - 344 < 0;
}
if (!v0 && MouseX <= 616) { //if (!(v0 ^ v1) && MouseX <= 616) {
v2 = (MouseY - 32) / 12;
if (stextscrl && MouseX > 600) {
if (v2 == 4) {
if (stextscrlubtn <= 0) {
STextUp();
stextscrlubtn = 10;
return;
}
--stextscrlubtn;
}
if (v2 == 20) {
if (stextscrldbtn > 0) {
--stextscrldbtn;
} else {
STextDown();
stextscrldbtn = 10;
}
}
} else if (v2 >= 5) {
if (v2 >= 23)
v2 = 22;
if (stextscrl) {
if (v2 < 21) {
v3 = &stext[v2]._ssel;
if (!*v3) {
if (stext[v2 - 2]._ssel) {
v2 -= 2;
} else if (*(v3 - 39)) {
--v2;
}
}
}
}
if (stext[v2]._ssel || stextscrl && v2 == 22) {
stextsel = v2;
STextEnter();
}
}
}
}
}
// 646D00: using guessed type char qtextflag;
// 6A09E0: using guessed type char stextsize;
// 6A6BB8: using guessed type int stextscrl;
// 6A8A28: using guessed type int stextsel;
// 6A8A2C: using guessed type char stextscrldbtn;
// 6AA704: using guessed type char stextscrlubtn;
void ReleaseStoreBtn()
{
stextscrlubtn = -1;
stextscrldbtn = -1;
}
// 6A8A2C: using guessed type char stextscrldbtn;
// 6AA704: using guessed type char stextscrlubtn;