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obligaron 2b15eb8d03 Fix MSVC warnings from headers 2 years ago
..
algorithm Use utils/algorithm/container.hpp in more places 3 years ago
stdcompat Update NDK to v26 3 years ago
attributes.h dun_render: Overhaul mask handling 3 years ago
aulib.hpp `CreateAulibResampler`: Check the real sample rate 3 years ago
bitset2d.hpp use correct attribute -_- (#5084) 4 years ago
cel_to_clx.cpp Re-encode CL2 on load 3 years ago
cel_to_clx.hpp CLX: A new graphics format 4 years ago
cl2_to_clx.cpp Re-encode CL2 on load 3 years ago
cl2_to_clx.hpp Re-encode CL2 on load 3 years ago
clx_decode.hpp Re-encode CL2 on load 3 years ago
clx_encode.hpp Fix MSVC warnings from headers 2 years ago
console.cpp Generalize support for Windows without wchar APIs 3 years ago
console.h Remove utils/stdcompat/string_view.hpp 3 years ago
display.cpp Add DEVILUTIONX_DISPLAY_TEXTURE_FORMAT 3 years ago
display.h Demo mode: Force resolution to that of the demo 3 years ago
endian.hpp Big-endian support for multiplayer 3 years ago
endian_stream.hpp LoggedFread: Do not log EOF as an error 3 years ago
enum_traits.h Make `IsWall` easier for the compiler to inline 3 years ago
file_name_generator.hpp Remove utils/stdcompat/string_view.hpp 3 years ago
file_util.cpp `LoggedFstream`: Fix `OpenFile` error check 3 years ago
file_util.h Generalize support for Windows without wchar APIs 3 years ago
format_int.cpp Remove utils/stdcompat/string_view.hpp 3 years ago
format_int.hpp Optimize `FormatInteger` 4 years ago
intrusive_optional.hpp Remove utils/stdcompat/optional.hpp 3 years ago
language.cpp Remove utils/stdcompat/string_view.hpp 3 years ago
language.h Remove utils/stdcompat/string_view.hpp 3 years ago
log.hpp Split up lua bindings a bit 2 years ago
logged_fstream.cpp Use C FILE instead of C++ streams throughout 3 years ago
logged_fstream.hpp `LoggedFstream`: Fix `OpenFile` error check 3 years ago
math.h clang-format all files in {Source,test}/ 4 years ago
parse_int.cpp move definition of non-templated function to cpp file (#6620) 3 years ago
parse_int.hpp move definition of non-templated function to cpp file (#6620) 3 years ago
paths.cpp Use an empty path for ini-based path detection 3 years ago
paths.h Remove utils/stdcompat/optional.hpp 3 years ago
pcx.hpp Assets: Load files directly for UNPACKED_MPQS 3 years ago
pcx_to_clx.cpp Remove utils/stdcompat/cstddef.hpp 3 years ago
pcx_to_clx.hpp Remove utils/stdcompat/optional.hpp 3 years ago
png.h Assets: Load files directly for UNPACKED_MPQS 3 years ago
pointer_value_union.hpp Address c4244 warning in PointerOrValue 4 years ago
push_aulib_decoder.cpp PushAulibDecoder: Support 8-bit samples directly 3 years ago
push_aulib_decoder.h PushAulibDecoder: Support 8-bit samples directly 3 years ago
screen_reader.cpp Add screen reader support 3 years ago
screen_reader.hpp Add screen reader support 3 years ago
sdl2_backports.h Validate gamepad button count 4 years ago
sdl2_to_1_2_backports.cpp Windows 9x: Return "" from `SDL_GetPrefPath` 3 years ago
sdl2_to_1_2_backports.h Add a basic Quake-style console 2 years ago
sdl_bilinear_scale.cpp Use a C array for transparency LUT for debug perf 3 years ago
sdl_bilinear_scale.hpp Use a C array for transparency LUT for debug perf 3 years ago
sdl_compat.h Revert "An option to RLE-compress masked art" 4 years ago
sdl_geometry.h Add helpers for creating/using Rectangles in UI contexts (#4734) 4 years ago
sdl_mutex.h
sdl_ptrs.h Introduce SDLWrap::AllocPalette 5 years ago
sdl_thread.cpp clang-format all files in {Source,test}/ 4 years ago
sdl_thread.h clang-format all files in {Source,test}/ 4 years ago
sdl_wrap.h Show failing line in error messages 4 years ago
soundsample.cpp Fix a few MSVC warnings (#6782) 2 years ago
soundsample.h Reduce to just `STREAM_ALL_AUDIO_MIN_FILE_SIZE` 3 years ago
static_vector.hpp Remove utils/stdcompat/cstddef.hpp 3 years ago
str_case.cpp Remove uses of `std::tolower` 3 years ago
str_case.hpp Remove utils/stdcompat/string_view.hpp 3 years ago
str_cat.cpp Fix MSVC warnings from headers 2 years ago
str_cat.hpp Fix MSVC warnings from headers 2 years ago
str_split.hpp Add a basic Quake-style console 2 years ago
string_or_view.hpp Use `std::variant` in `StringOrView` 3 years ago
stubs.h
surface_to_clx.cpp Re-encode CL2 on load 3 years ago
surface_to_clx.hpp Remove utils/stdcompat/optional.hpp 3 years ago
timer.cpp Deterministic timer simulation for shrine messages in demo mode (#6516) 3 years ago
timer.hpp Deterministic timer simulation for shrine messages in demo mode (#6516) 3 years ago
ui_fwd.h Remove utils/stdcompat/string_view.hpp 3 years ago
utf8.cpp Add cursor support to DiabloUI and chat 2 years ago
utf8.hpp Add cursor support to DiabloUI and chat 2 years ago