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1214 lines
25 KiB
1214 lines
25 KiB
#include "diablo.h" |
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#include "../3rdParty/Storm/Source/storm.h" |
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|
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DEVILUTION_BEGIN_NAMESPACE |
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|
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char gbPixelCol; // automap pixel color 8-bit (palette entry) |
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BOOL gbRotateMap; // flip - if y < x |
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int orgseed; |
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int sgnWidth; |
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int sglGameSeed; |
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static CCritSect sgMemCrit; |
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int SeedCount; |
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BOOL gbNotInView; // valid - if x/y are in bounds |
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|
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const int RndInc = 1; |
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const int RndMult = 0x015A4E35; |
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|
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void CelDraw(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth) |
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{ |
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CelBlitFrame(&gpBuffer[sx + BUFFER_WIDTH * sy], pCelBuff, nCel, nWidth); |
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} |
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|
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void CelBlitFrame(BYTE *pBuff, BYTE *pCelBuff, int nCel, int nWidth) |
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{ |
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int nDataSize; |
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BYTE *pRLEBytes; |
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|
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assert(pCelBuff != NULL); |
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assert(pBuff != NULL); |
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|
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pRLEBytes = CelGetFrame(pCelBuff, nCel, &nDataSize); |
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CelBlitSafe(pBuff, pRLEBytes, nDataSize, nWidth); |
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} |
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|
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void CelClippedDraw(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth) |
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{ |
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BYTE *pRLEBytes; |
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int nDataSize; |
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|
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assert(gpBuffer); |
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assert(pCelBuff != NULL); |
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|
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pRLEBytes = CelGetFrameClipped(pCelBuff, nCel, &nDataSize); |
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|
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CelBlitSafe( |
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&gpBuffer[sx + BUFFER_WIDTH * sy], |
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pRLEBytes, |
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nDataSize, |
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nWidth); |
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} |
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|
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void CelDrawLight(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, BYTE *tbl) |
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{ |
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int nDataSize; |
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BYTE *pDecodeTo, *pRLEBytes; |
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|
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assert(gpBuffer); |
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assert(pCelBuff != NULL); |
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|
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pRLEBytes = CelGetFrame(pCelBuff, nCel, &nDataSize); |
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pDecodeTo = &gpBuffer[sx + BUFFER_WIDTH * sy]; |
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|
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if (light_table_index || tbl) |
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CelBlitLightSafe(pDecodeTo, pRLEBytes, nDataSize, nWidth, tbl); |
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else |
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CelBlitSafe(pDecodeTo, pRLEBytes, nDataSize, nWidth); |
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} |
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|
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void CelClippedDrawLight(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth) |
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{ |
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int nDataSize; |
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BYTE *pRLEBytes, *pDecodeTo; |
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|
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assert(gpBuffer); |
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assert(pCelBuff != NULL); |
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|
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pRLEBytes = CelGetFrameClipped(pCelBuff, nCel, &nDataSize); |
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pDecodeTo = &gpBuffer[sx + BUFFER_WIDTH * sy]; |
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|
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if (light_table_index) |
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CelBlitLightSafe(pDecodeTo, pRLEBytes, nDataSize, nWidth); |
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else |
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CelBlitSafe(pDecodeTo, pRLEBytes, nDataSize, nWidth); |
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} |
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|
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void CelDrawLightRed(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, char light) |
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{ |
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int nDataSize, w, idx; |
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BYTE *pRLEBytes, *dst, *tbl; |
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|
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assert(gpBuffer); |
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assert(pCelBuff != NULL); |
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|
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pRLEBytes = CelGetFrameClipped(pCelBuff, nCel, &nDataSize); |
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dst = &gpBuffer[sx + BUFFER_WIDTH * sy]; |
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|
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idx = light4flag ? 1024 : 4096; |
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if (light == 2) |
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idx += 256; |
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if (light >= 4) |
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idx += (light - 1) << 8; |
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|
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BYTE width; |
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BYTE *end; |
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|
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tbl = &pLightTbl[idx]; |
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end = &pRLEBytes[nDataSize]; |
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|
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for (; pRLEBytes != end; dst -= BUFFER_WIDTH + nWidth) { |
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for (w = nWidth; w;) { |
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width = *pRLEBytes++; |
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if (!(width & 0x80)) { |
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w -= width; |
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while (width) { |
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*dst = tbl[*pRLEBytes]; |
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pRLEBytes++; |
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dst++; |
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width--; |
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} |
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} else { |
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width = -(char)width; |
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dst += width; |
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w -= width; |
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} |
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} |
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} |
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} |
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|
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/** |
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* @brief Same as CelBlit but checks for drawing outside the buffer |
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*/ |
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void CelBlitSafe(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth) |
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{ |
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int i, w; |
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BYTE width; |
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BYTE *src, *dst; |
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|
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assert(pDecodeTo != NULL); |
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assert(pRLEBytes != NULL); |
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assert(gpBuffer); |
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src = pRLEBytes; |
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dst = pDecodeTo; |
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w = nWidth; |
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|
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for (; src != &pRLEBytes[nDataSize]; dst -= BUFFER_WIDTH + w) { |
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for (i = w; i;) { |
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width = *src++; |
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if (!(width & 0x80)) { |
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i -= width; |
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if (dst < gpBufEnd && dst > gpBufStart) { |
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memcpy(dst, src, width); |
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} |
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src += width; |
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dst += width; |
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} else { |
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width = -(char)width; |
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dst += width; |
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i -= width; |
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} |
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} |
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} |
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} |
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|
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void CelClippedDrawSafe(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth) |
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{ |
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BYTE *pRLEBytes; |
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int nDataSize; |
|
|
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assert(gpBuffer); |
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assert(pCelBuff != NULL); |
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|
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pRLEBytes = CelGetFrameClipped(pCelBuff, nCel, &nDataSize); |
|
|
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CelBlitSafe( |
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&gpBuffer[sx + BUFFER_WIDTH * sy], |
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pRLEBytes, |
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nDataSize, |
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nWidth); |
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} |
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|
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/** |
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* @brief Same as CelBlitLight but checks for drawing outside the buffer |
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*/ |
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void CelBlitLightSafe(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth, BYTE *tbl) |
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{ |
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int i, w; |
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BYTE width; |
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BYTE *src, *dst; |
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|
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assert(pDecodeTo != NULL); |
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assert(pRLEBytes != NULL); |
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assert(gpBuffer); |
|
|
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src = pRLEBytes; |
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dst = pDecodeTo; |
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if (tbl == NULL) |
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tbl = &pLightTbl[light_table_index * 256]; |
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w = nWidth; |
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|
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for (; src != &pRLEBytes[nDataSize]; dst -= BUFFER_WIDTH + w) { |
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for (i = w; i;) { |
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width = *src++; |
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if (!(width & 0x80)) { |
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i -= width; |
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if (dst < gpBufEnd && dst > gpBufStart) { |
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if (width & 1) { |
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dst[0] = tbl[src[0]]; |
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src++; |
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dst++; |
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} |
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width >>= 1; |
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if (width & 1) { |
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dst[0] = tbl[src[0]]; |
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dst[1] = tbl[src[1]]; |
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src += 2; |
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dst += 2; |
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} |
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width >>= 1; |
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for (; width; width--) { |
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dst[0] = tbl[src[0]]; |
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dst[1] = tbl[src[1]]; |
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dst[2] = tbl[src[2]]; |
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dst[3] = tbl[src[3]]; |
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src += 4; |
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dst += 4; |
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} |
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} else { |
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src += width; |
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dst += width; |
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} |
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} else { |
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width = -(char)width; |
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dst += width; |
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i -= width; |
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} |
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} |
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} |
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} |
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/** |
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* @brief Same as CelBlitLightTrans but checks for drawing outside the buffer |
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*/ |
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void CelBlitLightTransSafe(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth) |
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{ |
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int w; |
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BOOL shift; |
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BYTE *tbl; |
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|
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assert(pDecodeTo != NULL); |
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assert(pRLEBytes != NULL); |
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assert(gpBuffer); |
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|
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int i; |
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BYTE width; |
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BYTE *src, *dst; |
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src = pRLEBytes; |
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dst = pDecodeTo; |
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tbl = &pLightTbl[light_table_index * 256]; |
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w = nWidth; |
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shift = (BYTE)(size_t)dst & 1; |
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|
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for (; src != &pRLEBytes[nDataSize]; dst -= BUFFER_WIDTH + w, shift = (shift + 1) & 1) { |
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for (i = w; i;) { |
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width = *src++; |
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if (!(width & 0x80)) { |
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i -= width; |
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if (dst < gpBufEnd && dst > gpBufStart) { |
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if (((BYTE)(size_t)dst & 1) == shift) { |
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if (!(width & 1)) { |
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goto L_ODD; |
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} else { |
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src++; |
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dst++; |
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L_EVEN: |
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width >>= 1; |
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if (width & 1) { |
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dst[0] = tbl[src[0]]; |
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src += 2; |
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dst += 2; |
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} |
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width >>= 1; |
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for (; width; width--) { |
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dst[0] = tbl[src[0]]; |
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dst[2] = tbl[src[2]]; |
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src += 4; |
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dst += 4; |
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} |
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} |
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} else { |
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if (!(width & 1)) { |
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goto L_EVEN; |
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} else { |
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dst[0] = tbl[src[0]]; |
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src++; |
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dst++; |
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L_ODD: |
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width >>= 1; |
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if (width & 1) { |
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dst[1] = tbl[src[1]]; |
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src += 2; |
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dst += 2; |
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} |
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width >>= 1; |
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for (; width; width--) { |
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dst[1] = tbl[src[1]]; |
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dst[3] = tbl[src[3]]; |
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src += 4; |
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dst += 4; |
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} |
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} |
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} |
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} else { |
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src += width; |
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dst += width; |
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} |
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} else { |
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width = -(char)width; |
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dst += width; |
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i -= width; |
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} |
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} |
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} |
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} |
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|
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void CelClippedBlitLightTrans(BYTE *pBuff, BYTE *pCelBuff, int nCel, int nWidth) |
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{ |
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int nDataSize; |
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BYTE *pRLEBytes; |
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assert(pCelBuff != NULL); |
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pRLEBytes = CelGetFrameClipped(pCelBuff, nCel, &nDataSize); |
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if (cel_transparency_active) |
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CelBlitLightTransSafe(pBuff, pRLEBytes, nDataSize, nWidth); |
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else if (light_table_index) |
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CelBlitLightSafe(pBuff, pRLEBytes, nDataSize, nWidth); |
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else |
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CelBlitSafe(pBuff, pRLEBytes, nDataSize, nWidth); |
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} |
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void CelDrawLightRedSafe(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, char light) |
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{ |
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int nDataSize, w, idx; |
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BYTE *pRLEBytes, *dst, *tbl; |
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|
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assert(gpBuffer); |
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assert(pCelBuff != NULL); |
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pRLEBytes = CelGetFrameClipped(pCelBuff, nCel, &nDataSize); |
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dst = &gpBuffer[sx + BUFFER_WIDTH * sy]; |
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idx = light4flag ? 1024 : 4096; |
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if (light == 2) |
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idx += 256; |
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if (light >= 4) |
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idx += (light - 1) << 8; |
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tbl = &pLightTbl[idx]; |
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BYTE width; |
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BYTE *end; |
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end = &pRLEBytes[nDataSize]; |
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for (; pRLEBytes != end; dst -= BUFFER_WIDTH + nWidth) { |
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for (w = nWidth; w;) { |
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width = *pRLEBytes++; |
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if (!(width & 0x80)) { |
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w -= width; |
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if (dst < gpBufEnd && dst > gpBufStart) { |
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while (width) { |
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*dst = tbl[*pRLEBytes]; |
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pRLEBytes++; |
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dst++; |
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width--; |
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} |
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} else { |
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pRLEBytes += width; |
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dst += width; |
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} |
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} else { |
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width = -(char)width; |
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dst += width; |
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w -= width; |
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} |
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} |
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} |
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} |
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|
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/** |
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* @brief Same as CelBlit but cropped to given width |
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*/ |
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void CelBlitWidth(BYTE *pBuff, int x, int y, int wdt, BYTE *pCelBuff, int nCel, int nWidth) |
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{ |
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BYTE *pRLEBytes, *dst, *end; |
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|
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assert(pCelBuff != NULL); |
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assert(pBuff != NULL); |
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|
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int i, nDataSize; |
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BYTE width; |
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|
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pRLEBytes = CelGetFrame(pCelBuff, nCel, &nDataSize); |
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end = &pRLEBytes[nDataSize]; |
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dst = &pBuff[y * wdt + x]; |
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|
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for (; pRLEBytes != end; dst -= wdt + nWidth) { |
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for (i = nWidth; i;) { |
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width = *pRLEBytes++; |
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if (!(width & 0x80)) { |
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i -= width; |
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memcpy(dst, pRLEBytes, width); |
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dst += width; |
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pRLEBytes += width; |
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} else { |
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width = -(char)width; |
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dst += width; |
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i -= width; |
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} |
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} |
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} |
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} |
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|
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void CelBlitOutline(char col, int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth) |
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{ |
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int nDataSize, w; |
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BYTE *src, *dst, *end; |
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BYTE width; |
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|
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assert(pCelBuff != NULL); |
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assert(gpBuffer); |
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|
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src = CelGetFrameClipped(pCelBuff, nCel, &nDataSize); |
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end = &src[nDataSize]; |
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dst = &gpBuffer[sx + BUFFER_WIDTH * sy]; |
|
|
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for (; src != end; dst -= BUFFER_WIDTH + nWidth) { |
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for (w = nWidth; w;) { |
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width = *src++; |
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if (!(width & 0x80)) { |
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w -= width; |
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if (dst < gpBufEnd && dst > gpBufStart) { |
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if (dst >= gpBufEnd - BUFFER_WIDTH) { |
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while (width) { |
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if (*src++) { |
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dst[-BUFFER_WIDTH] = col; |
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dst[-1] = col; |
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dst[1] = col; |
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} |
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dst++; |
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width--; |
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} |
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} else { |
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while (width) { |
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if (*src++) { |
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dst[-BUFFER_WIDTH] = col; |
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dst[-1] = col; |
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dst[1] = col; |
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dst[BUFFER_WIDTH] = col; |
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} |
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dst++; |
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width--; |
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} |
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} |
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} else { |
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src += width; |
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dst += width; |
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} |
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} else { |
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width = -(char)width; |
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dst += width; |
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w -= width; |
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} |
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} |
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} |
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} |
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|
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void ENG_set_pixel(int sx, int sy, BYTE col) |
|
{ |
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BYTE *dst; |
|
|
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assert(gpBuffer); |
|
|
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if (sy < 0 || sy >= SCREEN_HEIGHT + SCREEN_Y || sx < SCREEN_X || sx >= SCREEN_WIDTH + SCREEN_X) |
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return; |
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|
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dst = &gpBuffer[sx + BUFFER_WIDTH * sy]; |
|
|
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if (dst < gpBufEnd && dst > gpBufStart) |
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*dst = col; |
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} |
|
|
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void engine_draw_pixel(int sx, int sy) |
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{ |
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BYTE *dst; |
|
|
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assert(gpBuffer); |
|
|
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if (gbRotateMap) { |
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if (gbNotInView && (sx < 0 || sx >= SCREEN_HEIGHT + SCREEN_Y || sy < SCREEN_X || sy >= SCREEN_WIDTH + SCREEN_X)) |
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return; |
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dst = &gpBuffer[sy + BUFFER_WIDTH * sx]; |
|
} else { |
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if (gbNotInView && (sy < 0 || sy >= SCREEN_HEIGHT + SCREEN_Y || sx < SCREEN_X || sx >= SCREEN_WIDTH + SCREEN_X)) |
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return; |
|
dst = &gpBuffer[sx + BUFFER_WIDTH * sy]; |
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} |
|
|
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if (dst < gpBufEnd && dst > gpBufStart) |
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*dst = gbPixelCol; |
|
} |
|
|
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// Exact copy from https://github.com/erich666/GraphicsGems/blob/dad26f941e12c8bf1f96ea21c1c04cd2206ae7c9/gems/DoubleLine.c |
|
// Except: |
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// * not in view checks |
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// * global variable instead of reverse flag |
|
// * condition for pixels_left < 0 removed |
|
|
|
/* |
|
Symmetric Double Step Line Algorithm |
|
by Brian Wyvill |
|
from "Graphics Gems", Academic Press, 1990 |
|
*/ |
|
|
|
#define GG_SWAP(A, B) \ |
|
{ \ |
|
(A) ^= (B); \ |
|
(B) ^= (A); \ |
|
(A) ^= (B); \ |
|
} |
|
#define GG_ABSOLUTE(I, J, K) (((I) - (J)) * ((K) = (((I) - (J)) < 0 ? -1 : 1))) |
|
|
|
void DrawLine(int x0, int y0, int x1, int y1, BYTE col) |
|
{ |
|
int dx, dy, incr1, incr2, D, x, y, xend, c, pixels_left; |
|
int sign_x, sign_y, step, i; |
|
int x1_, y1_; |
|
|
|
gbPixelCol = col; |
|
|
|
gbNotInView = FALSE; |
|
if (x0 < 0 + SCREEN_X || x0 >= SCREEN_WIDTH + SCREEN_X) { |
|
gbNotInView = TRUE; |
|
} |
|
if (x1 < 0 + SCREEN_X || x1 >= SCREEN_WIDTH + SCREEN_X) { |
|
gbNotInView = TRUE; |
|
} |
|
if (y0 < 0 + SCREEN_Y || y0 >= PANEL_Y) { |
|
gbNotInView = TRUE; |
|
} |
|
if (y1 < 0 + SCREEN_Y || y1 >= PANEL_Y) { |
|
gbNotInView = TRUE; |
|
} |
|
|
|
dx = GG_ABSOLUTE(x1, x0, sign_x); |
|
dy = GG_ABSOLUTE(y1, y0, sign_y); |
|
/* decide increment sign by the slope sign */ |
|
if (sign_x == sign_y) |
|
step = 1; |
|
else |
|
step = -1; |
|
|
|
if (dy > dx) { /* chooses axis of greatest movement (make |
|
* dx) */ |
|
GG_SWAP(x0, y0); |
|
GG_SWAP(x1, y1); |
|
GG_SWAP(dx, dy); |
|
gbRotateMap = TRUE; |
|
} else |
|
gbRotateMap = FALSE; |
|
/* note error check for dx==0 should be included here */ |
|
if (x0 > x1) { /* start from the smaller coordinate */ |
|
x = x1; |
|
y = y1; |
|
x1_ = x0; |
|
y1_ = y0; |
|
} else { |
|
x = x0; |
|
y = y0; |
|
x1_ = x1; |
|
y1_ = y1; |
|
} |
|
|
|
/* Note dx=n implies 0 - n or (dx+1) pixels to be set */ |
|
/* Go round loop dx/4 times then plot last 0,1,2 or 3 pixels */ |
|
/* In fact (dx-1)/4 as 2 pixels are already plotted */ |
|
xend = (dx - 1) / 4; |
|
pixels_left = (dx - 1) % 4; /* number of pixels left over at the end */ |
|
engine_draw_pixel(x, y); |
|
engine_draw_pixel(x1_, y1_); /* plot first two points */ |
|
incr2 = 4 * dy - 2 * dx; |
|
if (incr2 < 0) { /* slope less than 1/2 */ |
|
c = 2 * dy; |
|
incr1 = 2 * c; |
|
D = incr1 - dx; |
|
|
|
for (i = 0; i < xend; i++) { /* plotting loop */ |
|
++x; |
|
--x1_; |
|
if (D < 0) { |
|
/* pattern 1 forwards */ |
|
engine_draw_pixel(x, y); |
|
engine_draw_pixel(++x, y); |
|
/* pattern 1 backwards */ |
|
engine_draw_pixel(x1_, y1_); |
|
engine_draw_pixel(--x1_, y1_); |
|
D += incr1; |
|
} else { |
|
if (D < c) { |
|
/* pattern 2 forwards */ |
|
engine_draw_pixel(x, y); |
|
engine_draw_pixel(++x, y += step); |
|
/* pattern 2 backwards */ |
|
engine_draw_pixel(x1_, y1_); |
|
engine_draw_pixel(--x1_, y1_ -= step); |
|
} else { |
|
/* pattern 3 forwards */ |
|
engine_draw_pixel(x, y += step); |
|
engine_draw_pixel(++x, y); |
|
/* pattern 3 backwards */ |
|
engine_draw_pixel(x1_, y1_ -= step); |
|
engine_draw_pixel(--x1_, y1_); |
|
} |
|
D += incr2; |
|
} |
|
} /* end for */ |
|
|
|
/* plot last pattern */ |
|
if (pixels_left) { |
|
if (D < 0) { |
|
engine_draw_pixel(++x, y); /* pattern 1 */ |
|
if (pixels_left > 1) |
|
engine_draw_pixel(++x, y); |
|
if (pixels_left > 2) |
|
engine_draw_pixel(--x1_, y1_); |
|
} else { |
|
if (D < c) { |
|
engine_draw_pixel(++x, y); /* pattern 2 */ |
|
if (pixels_left > 1) |
|
engine_draw_pixel(++x, y += step); |
|
if (pixels_left > 2) |
|
engine_draw_pixel(--x1_, y1_); |
|
} else { |
|
/* pattern 3 */ |
|
engine_draw_pixel(++x, y += step); |
|
if (pixels_left > 1) |
|
engine_draw_pixel(++x, y); |
|
if (pixels_left > 2) |
|
engine_draw_pixel(--x1_, y1_ -= step); |
|
} |
|
} |
|
} /* end if pixels_left */ |
|
} |
|
/* end slope < 1/2 */ |
|
else { /* slope greater than 1/2 */ |
|
c = 2 * (dy - dx); |
|
incr1 = 2 * c; |
|
D = incr1 + dx; |
|
for (i = 0; i < xend; i++) { |
|
++x; |
|
--x1_; |
|
if (D > 0) { |
|
/* pattern 4 forwards */ |
|
engine_draw_pixel(x, y += step); |
|
engine_draw_pixel(++x, y += step); |
|
/* pattern 4 backwards */ |
|
engine_draw_pixel(x1_, y1_ -= step); |
|
engine_draw_pixel(--x1_, y1_ -= step); |
|
D += incr1; |
|
} else { |
|
if (D < c) { |
|
/* pattern 2 forwards */ |
|
engine_draw_pixel(x, y); |
|
engine_draw_pixel(++x, y += step); |
|
|
|
/* pattern 2 backwards */ |
|
engine_draw_pixel(x1_, y1_); |
|
engine_draw_pixel(--x1_, y1_ -= step); |
|
} else { |
|
/* pattern 3 forwards */ |
|
engine_draw_pixel(x, y += step); |
|
engine_draw_pixel(++x, y); |
|
/* pattern 3 backwards */ |
|
engine_draw_pixel(x1_, y1_ -= step); |
|
engine_draw_pixel(--x1_, y1_); |
|
} |
|
D += incr2; |
|
} |
|
} /* end for */ |
|
/* plot last pattern */ |
|
if (pixels_left) { |
|
if (D > 0) { |
|
engine_draw_pixel(++x, y += step); /* pattern 4 */ |
|
if (pixels_left > 1) |
|
engine_draw_pixel(++x, y += step); |
|
if (pixels_left > 2) |
|
engine_draw_pixel(--x1_, y1_ -= step); |
|
} else { |
|
if (D < c) { |
|
engine_draw_pixel(++x, y); /* pattern 2 */ |
|
if (pixels_left > 1) |
|
engine_draw_pixel(++x, y += step); |
|
if (pixels_left > 2) |
|
engine_draw_pixel(--x1_, y1_); |
|
} else { |
|
/* pattern 3 */ |
|
engine_draw_pixel(++x, y += step); |
|
if (pixels_left > 1) |
|
engine_draw_pixel(++x, y); |
|
if (pixels_left > 2) { |
|
if (D > c) /* step 3 */ |
|
engine_draw_pixel(--x1_, y1_ -= step); |
|
else /* step 2 */ |
|
engine_draw_pixel(--x1_, y1_); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
} |
|
|
|
int GetDirection(int x1, int y1, int x2, int y2) |
|
{ |
|
int mx, my; |
|
int md, ny; |
|
|
|
mx = x2 - x1; |
|
my = y2 - y1; |
|
|
|
if (mx >= 0) { |
|
if (my >= 0) { |
|
md = DIR_S; |
|
if (2 * mx < my) |
|
md = DIR_SW; |
|
} else { |
|
my = -my; |
|
md = DIR_E; |
|
if (2 * mx < my) |
|
md = DIR_NE; |
|
} |
|
if (2 * my < mx) |
|
return DIR_SE; |
|
} else { |
|
if (my >= 0) { |
|
ny = -mx; |
|
md = DIR_W; |
|
if (2 * ny < my) |
|
md = DIR_SW; |
|
} else { |
|
ny = -mx; |
|
my = -my; |
|
md = DIR_N; |
|
if (2 * ny < my) |
|
md = DIR_NE; |
|
} |
|
if (2 * my < ny) |
|
return DIR_NW; |
|
} |
|
|
|
return md; |
|
} |
|
|
|
void SetRndSeed(int s) |
|
{ |
|
SeedCount = 0; |
|
sglGameSeed = s; |
|
orgseed = s; |
|
} |
|
|
|
int GetRndSeed() |
|
{ |
|
SeedCount++; |
|
sglGameSeed = static_cast<unsigned int>(RndMult) * sglGameSeed + RndInc; |
|
return abs(sglGameSeed); |
|
} |
|
|
|
int random_(BYTE idx, int v) |
|
{ |
|
if (v <= 0) |
|
return 0; |
|
if (v < 0xFFFF) |
|
return (GetRndSeed() >> 16) % v; |
|
return GetRndSeed() % v; |
|
} |
|
|
|
BYTE *DiabloAllocPtr(DWORD dwBytes) |
|
{ |
|
BYTE *buf; |
|
|
|
sgMemCrit.Enter(); |
|
buf = (BYTE *)SMemAlloc(dwBytes, __FILE__, __LINE__, 0); |
|
sgMemCrit.Leave(); |
|
|
|
if (buf == NULL) { |
|
char *text = "System memory exhausted.\n" |
|
"Make sure you have at least 64MB of free system memory before running the game"; |
|
ERR_DLG("Out of Memory Error", text); |
|
} |
|
|
|
return buf; |
|
} |
|
|
|
void mem_free_dbg(void *p) |
|
{ |
|
if (p) { |
|
sgMemCrit.Enter(); |
|
SMemFree(p, __FILE__, __LINE__, 0); |
|
sgMemCrit.Leave(); |
|
} |
|
} |
|
|
|
BYTE *LoadFileInMem(char *pszName, DWORD *pdwFileLen) |
|
{ |
|
HANDLE file; |
|
BYTE *buf; |
|
int fileLen; |
|
|
|
WOpenFile(pszName, &file, FALSE); |
|
fileLen = WGetFileSize(file, NULL, pszName); |
|
|
|
if (pdwFileLen) |
|
*pdwFileLen = fileLen; |
|
|
|
if (!fileLen) |
|
app_fatal("Zero length SFILE:\n%s", pszName); |
|
|
|
buf = (BYTE *)DiabloAllocPtr(fileLen); |
|
|
|
WReadFile(file, buf, fileLen, pszName); |
|
WCloseFile(file); |
|
|
|
return buf; |
|
} |
|
|
|
DWORD LoadFileWithMem(const char *pszName, void *p) |
|
{ |
|
DWORD dwFileLen; |
|
HANDLE hsFile; |
|
|
|
assert(pszName); |
|
if (p == NULL) { |
|
app_fatal("LoadFileWithMem(NULL):\n%s", pszName); |
|
} |
|
|
|
WOpenFile(pszName, &hsFile, FALSE); |
|
|
|
dwFileLen = WGetFileSize(hsFile, NULL, pszName); |
|
if (dwFileLen == 0) { |
|
app_fatal("Zero length SFILE:\n%s", pszName); |
|
} |
|
|
|
WReadFile(hsFile, p, dwFileLen, pszName); |
|
WCloseFile(hsFile); |
|
|
|
return dwFileLen; |
|
} |
|
|
|
/** |
|
* @brief Apply the color swaps to a CL2 sprite |
|
*/ |
|
void Cl2ApplyTrans(BYTE *p, BYTE *ttbl, int nCel) |
|
{ |
|
int i, nDataSize; |
|
char width; |
|
BYTE *dst; |
|
|
|
assert(p != NULL); |
|
assert(ttbl != NULL); |
|
|
|
for (i = 1; i <= nCel; i++) { |
|
dst = CelGetFrame(p, i, &nDataSize) + 10; |
|
nDataSize -= 10; |
|
while (nDataSize) { |
|
width = *dst++; |
|
nDataSize--; |
|
assert(nDataSize >= 0); |
|
if (width < 0) { |
|
width = -width; |
|
if (width > 65) { |
|
nDataSize--; |
|
assert(nDataSize >= 0); |
|
*dst = ttbl[*dst]; |
|
dst++; |
|
} else { |
|
nDataSize -= width; |
|
assert(nDataSize >= 0); |
|
while (width) { |
|
*dst = ttbl[*dst]; |
|
dst++; |
|
width--; |
|
} |
|
} |
|
} |
|
} |
|
} |
|
} |
|
|
|
void Cl2Draw(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth) |
|
{ |
|
BYTE *pRLEBytes; |
|
int nDataSize; |
|
|
|
assert(gpBuffer != NULL); |
|
assert(pCelBuff != NULL); |
|
assert(nCel > 0); |
|
|
|
pRLEBytes = CelGetFrameClipped(pCelBuff, nCel, &nDataSize); |
|
|
|
Cl2BlitSafe( |
|
&gpBuffer[sx + BUFFER_WIDTH * sy], |
|
pRLEBytes, |
|
nDataSize, |
|
nWidth); |
|
} |
|
|
|
void Cl2BlitSafe(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth) |
|
{ |
|
int w; |
|
char width; |
|
BYTE fill; |
|
BYTE *src, *dst; |
|
|
|
src = pRLEBytes; |
|
dst = pDecodeTo; |
|
w = nWidth; |
|
|
|
while (nDataSize) { |
|
width = *src++; |
|
nDataSize--; |
|
if (width < 0) { |
|
width = -width; |
|
if (width > 65) { |
|
width -= 65; |
|
nDataSize--; |
|
fill = *src++; |
|
if (dst < gpBufEnd && dst > gpBufStart) { |
|
w -= width; |
|
while (width) { |
|
*dst = fill; |
|
dst++; |
|
width--; |
|
} |
|
if (!w) { |
|
w = nWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
continue; |
|
} |
|
} else { |
|
nDataSize -= width; |
|
if (dst < gpBufEnd && dst > gpBufStart) { |
|
w -= width; |
|
while (width) { |
|
*dst = *src; |
|
src++; |
|
dst++; |
|
width--; |
|
} |
|
if (!w) { |
|
w = nWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
continue; |
|
} else { |
|
src += width; |
|
} |
|
} |
|
} |
|
while (width) { |
|
if (width > w) { |
|
dst += w; |
|
width -= w; |
|
w = 0; |
|
} else { |
|
dst += width; |
|
w -= width; |
|
width = 0; |
|
} |
|
if (!w) { |
|
w = nWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
} |
|
} |
|
} |
|
|
|
void Cl2DrawOutline(char col, int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth) |
|
{ |
|
int nDataSize; |
|
BYTE *pRLEBytes; |
|
|
|
assert(gpBuffer != NULL); |
|
assert(pCelBuff != NULL); |
|
assert(nCel > 0); |
|
|
|
pRLEBytes = CelGetFrameClipped(pCelBuff, nCel, &nDataSize); |
|
|
|
gpBufEnd -= BUFFER_WIDTH; |
|
Cl2BlitOutlineSafe( |
|
&gpBuffer[sx + BUFFER_WIDTH * sy], |
|
pRLEBytes, |
|
nDataSize, |
|
nWidth, |
|
col); |
|
gpBufEnd += BUFFER_WIDTH; |
|
} |
|
|
|
void Cl2BlitOutlineSafe(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth, char col) |
|
{ |
|
int w; |
|
char width; |
|
BYTE *src, *dst; |
|
|
|
src = pRLEBytes; |
|
dst = pDecodeTo; |
|
w = nWidth; |
|
|
|
while (nDataSize) { |
|
width = *src++; |
|
nDataSize--; |
|
if (width < 0) { |
|
width = -width; |
|
if (width > 65) { |
|
width -= 65; |
|
nDataSize--; |
|
if (*src++ && dst < gpBufEnd && dst > gpBufStart) { |
|
w -= width; |
|
dst[-1] = col; |
|
dst[width] = col; |
|
while (width) { |
|
dst[-BUFFER_WIDTH] = col; |
|
dst[BUFFER_WIDTH] = col; |
|
dst++; |
|
width--; |
|
} |
|
if (!w) { |
|
w = nWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
continue; |
|
} |
|
} else { |
|
nDataSize -= width; |
|
if (dst < gpBufEnd && dst > gpBufStart) { |
|
w -= width; |
|
while (width) { |
|
if (*src++) { |
|
dst[-1] = col; |
|
dst[1] = col; |
|
dst[-BUFFER_WIDTH] = col; |
|
dst[BUFFER_WIDTH] = col; |
|
} |
|
dst++; |
|
width--; |
|
} |
|
if (!w) { |
|
w = nWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
continue; |
|
} else { |
|
src += width; |
|
} |
|
} |
|
} |
|
while (width) { |
|
if (width > w) { |
|
dst += w; |
|
width -= w; |
|
w = 0; |
|
} else { |
|
dst += width; |
|
w -= width; |
|
width = 0; |
|
} |
|
if (!w) { |
|
w = nWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
} |
|
} |
|
} |
|
|
|
void Cl2DrawLightTbl(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, char light) |
|
{ |
|
int nDataSize, idx; |
|
BYTE *pRLEBytes, *pDecodeTo; |
|
|
|
assert(gpBuffer != NULL); |
|
assert(pCelBuff != NULL); |
|
assert(nCel > 0); |
|
|
|
pRLEBytes = CelGetFrameClipped(pCelBuff, nCel, &nDataSize); |
|
pDecodeTo = &gpBuffer[sx + BUFFER_WIDTH * sy]; |
|
|
|
idx = light4flag ? 1024 : 4096; |
|
if (light == 2) |
|
idx += 256; |
|
if (light >= 4) |
|
idx += (light - 1) << 8; |
|
|
|
Cl2BlitLightSafe( |
|
pDecodeTo, |
|
pRLEBytes, |
|
nDataSize, |
|
nWidth, |
|
&pLightTbl[idx]); |
|
} |
|
|
|
void Cl2BlitLightSafe(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth, BYTE *pTable) |
|
{ |
|
int w; |
|
char width; |
|
BYTE fill; |
|
BYTE *src, *dst; |
|
|
|
src = pRLEBytes; |
|
dst = pDecodeTo; |
|
w = nWidth; |
|
sgnWidth = nWidth; |
|
|
|
while (nDataSize) { |
|
width = *src++; |
|
nDataSize--; |
|
if (width < 0) { |
|
width = -width; |
|
if (width > 65) { |
|
width -= 65; |
|
nDataSize--; |
|
fill = pTable[*src++]; |
|
if (dst < gpBufEnd && dst > gpBufStart) { |
|
w -= width; |
|
while (width) { |
|
*dst = fill; |
|
dst++; |
|
width--; |
|
} |
|
if (!w) { |
|
w = sgnWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
continue; |
|
} |
|
} else { |
|
nDataSize -= width; |
|
if (dst < gpBufEnd && dst > gpBufStart) { |
|
w -= width; |
|
while (width) { |
|
*dst = pTable[*src]; |
|
src++; |
|
dst++; |
|
width--; |
|
} |
|
if (!w) { |
|
w = sgnWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
continue; |
|
} else { |
|
src += width; |
|
} |
|
} |
|
} |
|
while (width) { |
|
if (width > w) { |
|
dst += w; |
|
width -= w; |
|
w = 0; |
|
} else { |
|
dst += width; |
|
w -= width; |
|
width = 0; |
|
} |
|
if (!w) { |
|
w = sgnWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
} |
|
} |
|
} |
|
|
|
void Cl2DrawLight(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth) |
|
{ |
|
int nDataSize; |
|
BYTE *pRLEBytes, *pDecodeTo; |
|
|
|
assert(gpBuffer != NULL); |
|
assert(pCelBuff != NULL); |
|
assert(nCel > 0); |
|
|
|
pRLEBytes = CelGetFrameClipped(pCelBuff, nCel, &nDataSize); |
|
pDecodeTo = &gpBuffer[sx + BUFFER_WIDTH * sy]; |
|
|
|
if (light_table_index) |
|
Cl2BlitLightSafe(pDecodeTo, pRLEBytes, nDataSize, nWidth, &pLightTbl[light_table_index * 256]); |
|
else |
|
Cl2BlitSafe(pDecodeTo, pRLEBytes, nDataSize, nWidth); |
|
} |
|
|
|
void PlayInGameMovie(char *pszMovie) |
|
{ |
|
PaletteFadeOut(8); |
|
play_movie(pszMovie, 0); |
|
ClearScreenBuffer(); |
|
drawpanflag = 255; |
|
scrollrt_draw_game_screen(1); |
|
PaletteFadeIn(8); |
|
drawpanflag = 255; |
|
} |
|
|
|
DEVILUTION_END_NAMESPACE
|
|
|