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/**
* @file sound.cpp
*
* Implementation of functions setting up the audio pipeline.
*/
#include "all.h"
#include "options.h"
#include "../3rdParty/Storm/Source/storm.h"
#include "../SourceX/stubs.h"
#include "../SourceX/storm_sdl_rw.h"
#include <SDL.h>
#include <SDL_mixer.h>
namespace devilution {
bool gbSndInited;
/** Specifies whether background music is enabled. */
HANDLE sghMusic;
namespace {
Mix_Music *music;
#ifdef DISABLE_STREAMING_MUSIC
char *musicBuffer;
void FreeMusicBuffer()
{
if (musicBuffer != nullptr) {
mem_free_dbg(musicBuffer);
musicBuffer = nullptr;
}
}
#endif // DISABLE_STREAMING_MUSIC
} // namespace
/* data */
bool gbMusicOn = true;
/** Specifies whether sound effects are enabled. */
bool gbSoundOn = true;
/** Specifies the active background music track id. */
_music_id sgnMusicTrack = NUM_MUSIC;
/** Maps from track ID to track name in spawn. */
const char *const sgszSpawnMusicTracks[NUM_MUSIC] = {
"Music\\sTowne.wav",
"Music\\sLvlA.wav",
"Music\\sLvlA.wav",
"Music\\sLvlA.wav",
"Music\\sLvlA.wav",
"Music\\DLvlE.wav",
"Music\\DLvlF.wav",
"Music\\sintro.wav",
};
/** Maps from track ID to track name. */
const char *const sgszMusicTracks[NUM_MUSIC] = {
"Music\\DTowne.wav",
"Music\\DLvlA.wav",
"Music\\DLvlB.wav",
"Music\\DLvlC.wav",
"Music\\DLvlD.wav",
"Music\\DLvlE.wav",
"Music\\DLvlF.wav",
"Music\\Dintro.wav",
};
static int CapVolume(int volume)
{
if (volume < VOLUME_MIN) {
volume = VOLUME_MIN;
} else if (volume > VOLUME_MAX) {
volume = VOLUME_MAX;
}
return volume - volume % 100;
}
bool snd_playing(TSnd *pSnd)
{
if (pSnd == NULL || pSnd->DSB == NULL)
return false;
return pSnd->DSB->IsPlaying();
}
void snd_play_snd(TSnd *pSnd, int lVolume, int lPan)
{
SoundSample *DSB;
DWORD tc;
if (!pSnd || !gbSoundOn) {
return;
}
DSB = pSnd->DSB;
if (DSB == NULL) {
return;
}
tc = SDL_GetTicks();
if (tc - pSnd->start_tc < 80) {
return;
}
lVolume = CapVolume(lVolume + sgOptions.Audio.nSoundVolume);
DSB->Play(lVolume, lPan);
pSnd->start_tc = tc;
}
TSnd *sound_file_load(const char *path, bool stream)
{
HANDLE file;
TSnd *pSnd;
int error = 0;
if (!SFileOpenFile(path, &file)) {
ErrDlg("SFileOpenFile failed", path, __FILE__, __LINE__);
}
pSnd = (TSnd *)DiabloAllocPtr(sizeof(TSnd));
memset(pSnd, 0, sizeof(TSnd));
pSnd->sound_path = path;
pSnd->start_tc = SDL_GetTicks() - 80 - 1;
pSnd->DSB = new SoundSample();
if (stream) {
pSnd->file_handle = file;
error = pSnd->DSB->SetChunkStream(file);
if (error != 0) {
SFileCloseFile(file);
ErrSdl();
}
} else {
DWORD dwBytes = SFileGetFileSize(file, NULL);
BYTE *wave_file = DiabloAllocPtr(dwBytes);
SFileReadFile(file, wave_file, dwBytes, NULL, NULL);
error = pSnd->DSB->SetChunk(wave_file, dwBytes);
SFileCloseFile(file);
mem_free_dbg(wave_file);
}
if (error != 0) {
ErrSdl();
}
return pSnd;
}
void sound_file_cleanup(TSnd *sound_file)
{
if (sound_file) {
if (sound_file->DSB) {
sound_file->DSB->Stop();
sound_file->DSB->Release();
delete sound_file->DSB;
sound_file->DSB = NULL;
}
if (sound_file->file_handle != NULL)
SFileCloseFile(sound_file->file_handle);
mem_free_dbg(sound_file);
}
}
void snd_init()
{
sgOptions.Audio.nSoundVolume = CapVolume(sgOptions.Audio.nSoundVolume);
gbSoundOn = sgOptions.Audio.nSoundVolume > VOLUME_MIN;
sgbSaveSoundOn = gbSoundOn;
sgOptions.Audio.nMusicVolume = CapVolume(sgOptions.Audio.nMusicVolume);
gbMusicOn = sgOptions.Audio.nMusicVolume > VOLUME_MIN;
int result = Mix_OpenAudio(22050, AUDIO_S16LSB, 2, 1024);
if (result < 0) {
SDL_Log(Mix_GetError());
}
Mix_AllocateChannels(25);
Mix_ReserveChannels(1); // reserve one channel for naration (SFileDda*)
gbSndInited = true;
}
void music_stop()
{
if (music != nullptr) {
Mix_HaltMusic();
Mix_FreeMusic(music);
music = NULL;
#ifndef DISABLE_STREAMING_MUSIC
SFileCloseFile(sghMusic);
sghMusic = NULL;
#endif
sgnMusicTrack = NUM_MUSIC;
#ifdef DISABLE_STREAMING_MUSIC
FreeMusicBuffer();
#endif
}
}
void music_start(uint8_t nTrack)
{
bool success;
const char *trackPath;
assert((DWORD)nTrack < NUM_MUSIC);
music_stop();
if (gbMusicOn) {
if (spawn_mpq)
trackPath = sgszSpawnMusicTracks[nTrack];
else
trackPath = sgszMusicTracks[nTrack];
success = SFileOpenFile(trackPath, &sghMusic);
if (!success) {
sghMusic = NULL;
} else {
#ifndef DISABLE_STREAMING_MUSIC
SDL_RWops *musicRw = SFileRw_FromStormHandle(sghMusic);
#else
int bytestoread = SFileGetFileSize(sghMusic, 0);
musicBuffer = (char *)DiabloAllocPtr(bytestoread);
SFileReadFile(sghMusic, musicBuffer, bytestoread, NULL, 0);
SFileCloseFile(sghMusic);
sghMusic = NULL;
SDL_RWops *musicRw = SDL_RWFromConstMem(musicBuffer, bytestoread);
if (musicRw == nullptr)
ErrSdl();
#endif
music = Mix_LoadMUSType_RW(musicRw, MUS_NONE, /*freesrc=*/1);
if (music == NULL) {
SDL_Log("Mix_LoadMUSType_RW: %s", Mix_GetError());
#ifndef DISABLE_STREAMING_MUSIC
SFileCloseFile(sghMusic);
sghMusic = NULL;
#endif
sgnMusicTrack = NUM_MUSIC;
#ifdef DISABLE_STREAMING_MUSIC
FreeMusicBuffer();
#endif
return;
}
Mix_VolumeMusic(MIX_MAX_VOLUME - MIX_MAX_VOLUME * sgOptions.Audio.nMusicVolume / VOLUME_MIN);
if (Mix_PlayMusic(music, -1) < 0) {
SDL_Log("Mix_PlayMusic: %s", Mix_GetError());
Mix_FreeMusic(music);
music = NULL;
#ifndef DISABLE_STREAMING_MUSIC
SFileCloseFile(sghMusic);
sghMusic = NULL;
#endif
sgnMusicTrack = NUM_MUSIC;
#ifdef DISABLE_STREAMING_MUSIC
FreeMusicBuffer();
#endif
return;
}
sgnMusicTrack = (_music_id)nTrack;
}
}
}
void sound_disable_music(bool disable)
{
if (disable) {
music_stop();
} else if (sgnMusicTrack != NUM_MUSIC) {
music_start(sgnMusicTrack);
}
}
int sound_get_or_set_music_volume(int volume)
{
if (volume == 1)
return sgOptions.Audio.nMusicVolume;
sgOptions.Audio.nMusicVolume = volume;
if (music != nullptr)
Mix_VolumeMusic(MIX_MAX_VOLUME - MIX_MAX_VOLUME * volume / VOLUME_MIN);
return sgOptions.Audio.nMusicVolume;
}
int sound_get_or_set_sound_volume(int volume)
{
if (volume == 1)
return sgOptions.Audio.nSoundVolume;
sgOptions.Audio.nSoundVolume = volume;
return sgOptions.Audio.nSoundVolume;
}
} // namespace devilution