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2826 lines
65 KiB

#include "diablo.h"
char sgbNextTalkSave; // weak
BYTE sgbTalkSavePos;
BYTE *pDurIcons;
BYTE *pChrButtons;
BOOL drawhpflag; // idb
BOOL dropGoldFlag;
int panbtn[8];
int chrbtn[4];
BYTE *pMultiBtns;
BYTE *pPanelButtons;
BYTE *pChrPanel;
int lvlbtndown; // weak
char sgszTalkSave[8][80];
int dropGoldValue; // idb
BOOL drawmanaflag; // idb
BOOL chrbtnactive;
char sgszTalkMsg[MAX_SEND_STR_LEN];
BYTE *pPanelText;
int nGoldFrame;
BYTE *pLifeBuff;
BYTE *pBtmBuff;
BYTE *pTalkBtns;
int pstrjust[4];
int pnumlines; // idb
BOOL pinfoflag;
BOOL talkbtndown[3];
int pSpell; // weak
BYTE *pManaBuff;
char infoclr; // weak
int sgbPlrTalkTbl; // weak // should be char [4]
BYTE *pGBoxBuff;
BYTE *pSBkBtnCel;
char tempstr[256];
BOOLEAN whisper[MAX_PLRS];
int sbooktab; // weak
int pSplType; // weak
int frame; // idb
int initialDropGoldIndex; // idb
int talkflag; // weak
BYTE *pSBkIconCels;
int sbookflag; // weak
int chrflag;
BOOL drawbtnflag;
BYTE *pSpellBkCel;
char infostr[MAX_PATH];
int numpanbtns; // weak
BYTE *pStatusPanel;
char panelstr[256];
int panelflag; // weak
unsigned char SplTransTbl[256];
int initialDropGoldValue; // idb
BYTE *pSpellCels;
BOOL panbtndown;
BYTE *pTalkPanel;
int spselflag; // weak
const unsigned char fontframe[128] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 54, 44, 57, 58, 56, 55, 47, 40, 41, 59, 39, 50, 37, 51, 52,
36, 27, 28, 29, 30, 31, 32, 33, 34, 35, 48, 49, 60, 38, 61, 53,
62, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 42, 63, 43, 64, 65,
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 40, 66, 41, 67, 0
};
const unsigned char fontkern[68] = {
8, 10, 7, 9, 8, 7, 6, 8, 8, 3,
3, 8, 6, 11, 9, 10, 6, 9, 9, 6,
9, 11, 10, 13, 10, 11, 7, 5, 7, 7,
8, 7, 7, 7, 7, 7, 10, 4, 5, 6,
3, 3, 4, 3, 6, 6, 3, 3, 3, 3,
3, 2, 7, 6, 3, 10, 10, 6, 6, 7,
4, 4, 9, 6, 6, 12, 3, 7
};
const int lineoffset[25] = {
768 * 594 + 241,
768 * 32,
768 * 32,
768 * 32,
768 * 32 + 180,
768 * 582 + 241,
768 * 606 + 241,
768 * 32,
768 * 32,
768 * 32,
768 * 576 + 241,
768 * 594 + 241,
768 * 612 + 241,
768 * 32,
768 * 32,
768 * 572 + 241,
768 * 587 + 241,
768 * 601 + 241,
768 * 616 + 241,
768 * 32,
768 * 570 + 241,
768 * 582 + 241,
768 * 594 + 241,
768 * 606 + 241,
768 * 617 + 241
};
const unsigned char gbFontTransTbl[256] = {
// clang-format off
'\0', 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
' ', '!', '\"', '#', '$', '%', '&', '\'', '(', ')', '*', '+', ',', '-', '.', '/',
'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', ':', ';', '<', '=', '>', '?',
'@', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', '[', '\\', ']', '^', '_',
'`', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '{', '|', '}', '~', 0x01,
'C', 'u', 'e', 'a', 'a', 'a', 'a', 'c', 'e', 'e', 'e', 'i', 'i', 'i', 'A', 'A',
'E', 'a', 'A', 'o', 'o', 'o', 'u', 'u', 'y', 'O', 'U', 'c', 'L', 'Y', 'P', 'f',
'a', 'i', 'o', 'u', 'n', 'N', 'a', 'o', '?', 0x01, 0x01, 0x01, 0x01, '!', '<', '>',
'o', '+', '2', '3', '\'', 'u', 'P', '.', ',', '1', '0', '>', 0x01, 0x01, 0x01, '?',
'A', 'A', 'A', 'A', 'A', 'A', 'A', 'C', 'E', 'E', 'E', 'E', 'I', 'I', 'I', 'I',
'D', 'N', 'O', 'O', 'O', 'O', 'O', 'X', '0', 'U', 'U', 'U', 'U', 'Y', 'b', 'B',
'a', 'a', 'a', 'a', 'a', 'a', 'a', 'c', 'e', 'e', 'e', 'e', 'i', 'i', 'i', 'i',
'o', 'n', 'o', 'o', 'o', 'o', 'o', '/', '0', 'u', 'u', 'u', 'u', 'y', 'b', 'y'
// clang-format on
};
/* data */
char SpellITbl[MAX_SPELLS] = {
1, 1, 2, 3, 4, 5, 6, 7, 8, 9,
28, 13, 12, 18, 16, 14, 18, 19, 11, 20,
15, 21, 23, 24, 25, 22, 26, 29, 37, 38,
39, 42, 41, 40, 10, 36, 30
};
int PanBtnPos[8][5] = {
{ 9, 361, 71, 19, 1 },
{ 9, 387, 71, 19, 0 },
{ 9, 427, 71, 19, 1 },
{ 9, 453, 71, 19, 0 },
{ 560, 361, 71, 19, 1 },
{ 560, 387, 71, 19, 0 },
{ 87, 443, 33, 32, 1 },
{ 527, 443, 33, 32, 1 }
};
char *PanBtnHotKey[8] = { "'c'", "'q'", "Tab", "Esc", "'i'", "'b'", "Enter", NULL };
char *PanBtnStr[8] = {
"Character Information",
"Quests log",
"Automap",
"Main Menu",
"Inventory",
"Spell book",
"Send Message",
"Player Attack"
};
RECT32 attribute_inc_rects[4] = {
{ 137, 138, 41, 22 },
{ 137, 166, 41, 22 },
{ 137, 195, 41, 22 },
{ 137, 223, 41, 22 }
};
int SpellPages[6][7] = {
{ SPL_NULL, SPL_FIREBOLT, SPL_CBOLT, SPL_HBOLT, SPL_HEAL, SPL_HEALOTHER, SPL_FLAME },
{ SPL_RESURRECT, SPL_FIREWALL, SPL_TELEKINESIS, SPL_LIGHTNING, SPL_TOWN, SPL_FLASH, SPL_STONE },
{ SPL_RNDTELEPORT, SPL_MANASHIELD, SPL_ELEMENT, SPL_FIREBALL, SPL_WAVE, SPL_CHAIN, SPL_GUARDIAN },
{ SPL_NOVA, SPL_GOLEM, SPL_TELEPORT, SPL_APOCA, SPL_BONESPIRIT, SPL_FLARE, SPL_ETHEREALIZE },
{ -1, -1, -1, -1, -1, -1, -1 },
{ -1, -1, -1, -1, -1, -1, -1 }
};
void DrawSpellCel(int xp, int yp, BYTE *Trans, int nCel, int w)
{
BYTE *dst, *tbl, *end;
/// ASSERT: assert(gpBuffer);
dst = &gpBuffer[xp + PitchTbl[yp]];
tbl = SplTransTbl;
#ifdef USE_ASM
__asm {
mov ebx, Trans
mov eax, nCel
shl eax, 2
add ebx, eax
mov eax, [ebx+4]
sub eax, [ebx]
mov end, eax
mov esi, Trans
add esi, [ebx]
mov edi, dst
mov eax, end
add eax, esi
mov end, eax
mov ebx, tbl
label1:
mov edx, w
label2:
xor eax, eax
lodsb
or al, al
js label6
sub edx, eax
mov ecx, eax
shr ecx, 1
jnb label3
lodsb
xlat
stosb
jecxz label5
label3:
shr ecx, 1
jnb label4
lodsw
xlat
ror ax, 8
xlat
ror ax, 8
stosw
jecxz label5
label4:
lodsd
xlat
ror eax, 8
xlat
ror eax, 8
xlat
ror eax, 8
xlat
ror eax, 8
stosd
loop label4
label5:
or edx, edx
jz label7
jmp label2
label6:
neg al
add edi, eax
sub edx, eax
jnz label2
label7:
sub edi, 768
sub edi, w
cmp esi, end
jnz label1
}
#else
int i;
BYTE width;
BYTE *src;
DWORD *pFrameTable;
pFrameTable = (DWORD *)&Trans[4 * nCel];
src = &Trans[pFrameTable[0]];
end = &src[pFrameTable[1] - pFrameTable[0]];
for (; src != end; dst -= 768 + w) {
for (i = w; i;) {
width = *src++;
if (!(width & 0x80)) {
i -= width;
// asm_cel_light_edge(width, tbl, dst, src);
if (width & 1) {
dst[0] = tbl[src[0]];
src++;
dst++;
}
width >>= 1;
if (width & 1) {
dst[0] = tbl[src[0]];
dst[1] = tbl[src[1]];
src += 2;
dst += 2;
}
width >>= 1;
for (; width; width--) {
dst[0] = tbl[src[0]];
dst[1] = tbl[src[1]];
dst[2] = tbl[src[2]];
dst[3] = tbl[src[3]];
src += 4;
dst += 4;
}
} else {
width = -(char)width;
dst += width;
i -= width;
}
}
}
#endif
}
void SetSpellTrans(char t)
{
int i;
if (t == RSPLTYPE_SKILL) {
for (i = 0; i < 128; i++)
SplTransTbl[i] = i;
}
for (i = 128; i < 256; i++)
SplTransTbl[i] = i;
SplTransTbl[255] = 0;
switch (t) {
case RSPLTYPE_SPELL:
SplTransTbl[PAL8_YELLOW] = PAL16_BLUE + 1;
SplTransTbl[PAL8_YELLOW + 1] = PAL16_BLUE + 3;
SplTransTbl[PAL8_YELLOW + 2] = PAL16_BLUE + 5;
for (i = PAL16_BLUE; i < PAL16_BLUE + 16; i++) {
SplTransTbl[PAL16_BEIGE - PAL16_BLUE + i] = i;
SplTransTbl[PAL16_YELLOW - PAL16_BLUE + i] = i;
SplTransTbl[PAL16_ORANGE - PAL16_BLUE + i] = i;
}
break;
case RSPLTYPE_SCROLL:
SplTransTbl[PAL8_YELLOW] = PAL16_BEIGE + 1;
SplTransTbl[PAL8_YELLOW + 1] = PAL16_BEIGE + 3;
SplTransTbl[PAL8_YELLOW + 2] = PAL16_BEIGE + 5;
for (i = PAL16_BEIGE; i < PAL16_BEIGE + 16; i++) {
SplTransTbl[PAL16_YELLOW - PAL16_BEIGE + i] = i;
SplTransTbl[PAL16_ORANGE - PAL16_BEIGE + i] = i;
}
break;
case RSPLTYPE_CHARGES:
SplTransTbl[PAL8_YELLOW] = PAL16_ORANGE + 1;
SplTransTbl[PAL8_YELLOW + 1] = PAL16_ORANGE + 3;
SplTransTbl[PAL8_YELLOW + 2] = PAL16_ORANGE + 5;
for (i = PAL16_ORANGE; i < PAL16_ORANGE + 16; i++) {
SplTransTbl[PAL16_BEIGE - PAL16_ORANGE + i] = i;
SplTransTbl[PAL16_YELLOW - PAL16_ORANGE + i] = i;
}
break;
case RSPLTYPE_INVALID:
SplTransTbl[PAL8_YELLOW] = PAL16_GRAY + 1;
SplTransTbl[PAL8_YELLOW + 1] = PAL16_GRAY + 3;
SplTransTbl[PAL8_YELLOW + 2] = PAL16_GRAY + 5;
for (i = PAL16_GRAY; i < PAL16_GRAY + 15; i++) {
SplTransTbl[PAL16_BEIGE - PAL16_GRAY + i] = i;
SplTransTbl[PAL16_YELLOW - PAL16_GRAY + i] = i;
SplTransTbl[PAL16_ORANGE - PAL16_GRAY + i] = i;
}
SplTransTbl[PAL16_BEIGE + 15] = 0;
SplTransTbl[PAL16_YELLOW + 15] = 0;
SplTransTbl[PAL16_ORANGE + 15] = 0;
break;
}
}
void DrawSpell()
{
char spl, st;
int tlvl;
spl = plr[myplr]._pRSpell;
st = plr[myplr]._pRSplType;
tlvl = plr[myplr]._pISplLvlAdd + plr[myplr]._pSplLvl[spl];
if (st == RSPLTYPE_SPELL && spl != SPL_INVALID) {
if (!CheckSpell(myplr, spl, RSPLTYPE_SPELL, TRUE))
st = RSPLTYPE_INVALID;
if (tlvl <= 0)
st = RSPLTYPE_INVALID;
}
if (!currlevel && st != RSPLTYPE_INVALID && !spelldata[spl].sTownSpell)
st = RSPLTYPE_INVALID;
if (plr[myplr]._pRSpell < 0)
st = RSPLTYPE_INVALID;
SetSpellTrans(st);
if (spl != SPL_INVALID)
DrawSpellCel(629, 631, pSpellCels, SpellITbl[spl], 56);
else
DrawSpellCel(629, 631, pSpellCels, 27, 56);
}
void DrawSpellList()
{
int v0; // esi
signed int v1; // edi
signed int v4; // ebp
int v5; // eax
int v6; // esi
int v7; // eax
BOOLEAN v8; // sf
int v9; // esi
int v10; // eax
int v11; // ebp
int v12; // edx
int *v13; // ecx
int *v14; // eax
signed int v15; // edx
signed int v16; // edi
int v17; // [esp+Ch] [ebp-34h]
__int32 xp; // [esp+10h] [ebp-30h]
__int32 yp; // [esp+14h] [ebp-2Ch]
BOOL *v20; // [esp+18h] [ebp-28h]
__int32 nCel; // [esp+1Ch] [ebp-24h]
int v22; // [esp+20h] [ebp-20h]
__int32 v23; // [esp+24h] [ebp-1Ch]
signed int v24; // [esp+28h] [ebp-18h]
unsigned __int64 v25; // [esp+2Ch] [ebp-14h]
signed __int64 v26; // [esp+34h] [ebp-Ch]
pSpell = -1;
infostr[0] = 0;
v17 = 636;
xp = 495;
ClearPanel();
v0 = myplr;
v1 = RSPLTYPE_SKILL;
v24 = 0;
do {
switch (v1) {
case RSPLTYPE_SKILL:
SetSpellTrans(RSPLTYPE_SKILL);
yp = 46;
v25 = plr[v0]._pAblSpells;
break;
case RSPLTYPE_SPELL:
yp = 47;
v25 = plr[v0]._pMemSpells;
break;
case RSPLTYPE_SCROLL:
SetSpellTrans(RSPLTYPE_SCROLL);
yp = 44;
v25 = plr[v0]._pScrlSpells;
break;
case RSPLTYPE_CHARGES:
SetSpellTrans(RSPLTYPE_CHARGES);
yp = 45;
v25 = plr[v0]._pISpells;
break;
}
v20 = &spelldata[1].sTownSpell;
v4 = 1;
v26 = (__int64)1;
v23 = 1;
v22 = xp - 216;
do {
if (!(v25 & v26))
goto LABEL_68;
if (v1 == RSPLTYPE_SPELL) {
v5 = v0;
v6 = plr[v0]._pSplLvl[v4];
v7 = plr[v5]._pISplLvlAdd;
v8 = v7 + v6 < 0;
v9 = v7 + v6;
nCel = v9;
if (v8) {
nCel = 0;
v9 = 0;
}
SetSpellTrans(v9 <= 0 ? RSPLTYPE_INVALID : RSPLTYPE_SPELL);
} else {
v9 = nCel;
}
if (!currlevel && !*v20)
SetSpellTrans(RSPLTYPE_INVALID);
DrawSpellCel(v17, xp, pSpellCels, SpellITbl[v4], 56);
if (MouseX >= v17 - 64 && MouseX < v17 - 64 + 56 && MouseY >= v22 && MouseY < v22 + 56) {
pSpell = v4;
pSplType = v1;
DrawSpellCel(v17, xp, pSpellCels, yp, 56);
if (v1) {
switch (v1) {
case RSPLTYPE_SPELL:
sprintf(infostr, "%s Spell", spelldata[pSpell].sNameText);
if (pSpell == 31) {
sprintf(tempstr, "Damages undead only");
AddPanelString(tempstr, 1);
}
if (v9)
sprintf(tempstr, "Spell Level %i", v9);
else
sprintf(tempstr, "Spell Level 0 - Unusable");
LABEL_32:
AddPanelString(tempstr, 1);
break;
case RSPLTYPE_SCROLL:
sprintf(infostr, "Scroll of %s", spelldata[pSpell].sNameText);
v10 = myplr;
v11 = 0;
v12 = plr[myplr]._pNumInv;
if (v12 > 0) {
v13 = &plr[v10].InvList[0]._iMiscId;
do {
if (*(v13 - 53) != -1
&& (*v13 == IMISC_SCROLL || *v13 == IMISC_SCROLLT)
&& v13[1] == pSpell) {
++v11;
}
v13 += 92;
--v12;
} while (v12);
}
v14 = &plr[v10].SpdList[0]._iMiscId;
v15 = MAXBELTITEMS;
do {
if (*(v14 - 53) != -1
&& (*v14 == IMISC_SCROLL || *v14 == IMISC_SCROLLT)
&& v14[1] == pSpell) {
++v11;
}
v14 += 92;
--v15;
} while (v15);
if (v11 == 1)
strcpy(tempstr, "1 Scroll");
else
sprintf(tempstr, "%i Scrolls", v11);
AddPanelString(tempstr, 1);
v4 = v23;
break;
case RSPLTYPE_CHARGES:
sprintf(infostr, "Staff of %s", spelldata[pSpell].sNameText);
if (plr[myplr].InvBody[INVLOC_HAND_LEFT]._iCharges == 1)
strcpy(tempstr, "1 Charge");
else
sprintf(tempstr, "%i Charges", plr[myplr].InvBody[INVLOC_HAND_LEFT]._iCharges);
goto LABEL_32;
}
} else {
sprintf(infostr, "%s Skill", spelldata[pSpell].sSkillText);
}
v0 = myplr;
v16 = 0;
do {
if (plr[v0]._pSplHotKey[v16] == pSpell && plr[v0]._pSplTHotKey[v16] == pSplType) {
DrawSpellCel(v17, xp, pSpellCels, v16 + 48, 56);
sprintf(tempstr, "Spell Hot Key #F%i", v16 + 5);
AddPanelString(tempstr, 1);
v0 = myplr;
}
++v16;
} while (v16 < 4);
v1 = v24;
goto LABEL_66;
}
v0 = myplr;
LABEL_66:
v17 -= 56;
if (v17 == 20) {
xp -= 56;
v22 -= 56;
v17 = 636;
}
LABEL_68:
v20 += 14;
++v4;
v26 *= (__int64)2;
v23 = v4;
} while ((signed int)v20 < (signed int)&spelldata[MAX_SPELLS].sTownSpell);
if (v25 && v17 != 636)
v17 -= 56;
if (v17 == 20) {
xp -= 56;
v17 = 636;
}
v24 = ++v1;
} while (v1 < 4);
}
// 4B8834: using guessed type int pSpell;
// 4B8954: using guessed type int pSplType;
void SetSpell()
{
spselflag = 0;
if (pSpell != -1) {
ClearPanel();
drawpanflag = 255;
plr[myplr]._pRSpell = pSpell;
plr[myplr]._pRSplType = pSplType;
}
}
void SetSpeedSpell(int slot)
{
int i;
if (pSpell != SPL_INVALID) {
for (i = 0; i < 4; ++i) {
if (plr[myplr]._pSplHotKey[i] == pSpell && plr[myplr]._pSplTHotKey[i] == pSplType)
plr[myplr]._pSplHotKey[i] = SPL_INVALID;
}
plr[myplr]._pSplHotKey[slot] = pSpell;
plr[myplr]._pSplTHotKey[slot] = pSplType;
}
}
void ToggleSpell(int slot)
{
unsigned __int64 spells;
if (plr[myplr]._pSplHotKey[slot] == -1) {
return;
}
switch (plr[myplr]._pSplTHotKey[slot]) {
case RSPLTYPE_SKILL:
spells = plr[myplr]._pAblSpells;
break;
case RSPLTYPE_SPELL:
spells = plr[myplr]._pMemSpells;
break;
case RSPLTYPE_SCROLL:
spells = plr[myplr]._pScrlSpells;
break;
case RSPLTYPE_CHARGES:
spells = plr[myplr]._pISpells;
break;
}
if (spells & (__int64)1 << (plr[myplr]._pSplHotKey[slot] - 1)) {
plr[myplr]._pRSpell = plr[myplr]._pSplHotKey[slot];
plr[myplr]._pRSplType = plr[myplr]._pSplTHotKey[slot];
drawpanflag = 255;
}
}
void CPrintString(int nOffset, int nCel, char col)
{
/// ASSERT: assert(gpBuffer);
#ifdef USE_ASM
__asm {
mov ebx, pPanelText
mov eax, nCel
shl eax, 2
add ebx, eax
mov edx, [ebx+4]
sub edx, [ebx]
mov esi, pPanelText
add esi, [ebx]
mov edi, gpBuffer
add edi, nOffset
mov ebx, edx
add ebx, esi
xor edx, edx
mov dl, col
cmp edx, COL_WHITE
jz c0_label1
cmp edx, COL_BLUE
jz c1_label1
cmp edx, COL_RED
jz c2_label1
jmp d_label1
// Case 0
c0_label1:
mov edx, 13
c0_label2:
xor eax, eax
lodsb
or al, al
js c0_label6
sub edx, eax
mov ecx, eax
shr ecx, 1
jnb c0_label3
movsb
jecxz c0_label5
c0_label3:
shr ecx, 1
jnb c0_label4
movsw
jecxz c0_label5
c0_label4:
rep movsd
c0_label5:
or edx, edx
jz c0_label7
jmp c0_label2
c0_label6:
neg al
add edi, eax
sub edx, eax
jnz c0_label2
c0_label7:
sub edi, 768 + 13
cmp ebx, esi
jnz c0_label1
jmp labret
// Case 1
c1_label1:
mov edx, 13
c1_label2:
xor eax, eax
lodsb
or al, al
js c1_label6
sub edx, eax
mov ecx, eax
c1_label3:
lodsb
cmp al, PAL16_GRAY + 13
ja c1_label4
cmp al, PAL16_GRAY
jb c1_label5
sub al, PAL16_GRAY - (PAL16_BLUE + 2)
jmp c1_label5
c1_label4:
mov al, PAL16_BLUE + 15
c1_label5:
stosb
loop c1_label3
or edx, edx
jz c1_label7
jmp c1_label2
c1_label6:
neg al
add edi, eax
sub edx, eax
jnz c1_label2
c1_label7:
sub edi, 768 + 13
cmp ebx, esi
jnz c1_label1
jmp labret
// Case 2
c2_label1:
mov edx, 13
c2_label2:
xor eax, eax
lodsb
or al, al
js c2_label5
sub edx, eax
mov ecx, eax
c2_label3:
lodsb
cmp al, PAL16_GRAY
jb c2_label4
sub al, PAL16_GRAY - PAL16_RED
c2_label4:
stosb
loop c2_label3
or edx, edx
jz c2_label6
jmp c2_label2
c2_label5:
neg al
add edi, eax
sub edx, eax
jnz c2_label2
c2_label6:
sub edi, 768 + 13
cmp ebx, esi
jnz c2_label1
jmp labret
// Default
d_label1:
mov edx, 13
d_label2:
xor eax, eax
lodsb
or al, al
js d_label6
sub edx, eax
mov ecx, eax
d_label3:
lodsb
cmp al, PAL16_GRAY
jb d_label5
cmp al, PAL16_GRAY + 14
jnb d_label4
sub al, PAL16_GRAY - (PAL16_YELLOW + 2)
jmp d_label5
d_label4:
mov al, PAL16_YELLOW + 15
d_label5:
stosb
loop d_label3
or edx, edx
jz d_label7
jmp d_label2
d_label6:
neg al
add edi, eax
sub edx, eax
jnz d_label2
d_label7:
sub edi, 768 + 13
cmp ebx, esi
jnz d_label1
labret:
}
#else
int i;
BYTE width, pix;
BYTE *src, *dst, *end;
DWORD *pFrameTable;
pFrameTable = (DWORD *)&pPanelText[4 * nCel];
src = &pPanelText[pFrameTable[0]];
end = &src[pFrameTable[1] - pFrameTable[0]];
dst = &gpBuffer[nOffset];
switch (col) {
case COL_WHITE:
for (; src != end; dst -= 768 + 13) {
for (i = 13; i;) {
width = *src++;
if (!(width & 0x80)) {
i -= width;
if (width & 1) {
dst[0] = src[0];
src++;
dst++;
}
width >>= 1;
if (width & 1) {
dst[0] = src[0];
dst[1] = src[1];
src += 2;
dst += 2;
}
width >>= 1;
while (width) {
dst[0] = src[0];
dst[1] = src[1];
dst[2] = src[2];
dst[3] = src[3];
src += 4;
dst += 4;
width--;
}
} else {
width = -(char)width;
dst += width;
i -= width;
}
}
}
break;
case COL_BLUE:
for (; src != end; dst -= 768 + 13) {
for (i = 13; i;) {
width = *src++;
if (!(width & 0x80)) {
i -= width;
while (width) {
pix = *src++;
if (pix > PAL16_GRAY + 13)
pix = PAL16_BLUE + 15;
else if (pix >= PAL16_GRAY)
pix -= PAL16_GRAY - (PAL16_BLUE + 2);
*dst++ = pix;
width--;
}
} else {
width = -(char)width;
dst += width;
i -= width;
}
}
}
break;
case COL_RED:
for (; src != end; dst -= 768 + 13) {
for (i = 13; i;) {
width = *src++;
if (!(width & 0x80)) {
i -= width;
while (width) {
pix = *src++;
if (pix >= PAL16_GRAY)
pix -= PAL16_GRAY - PAL16_RED;
*dst++ = pix;
width--;
}
} else {
width = -(char)width;
dst += width;
i -= width;
}
}
}
break;
default:
for (; src != end; dst -= 768 + 13) {
for (i = 13; i;) {
width = *src++;
if (!(width & 0x80)) {
i -= width;
while (width) {
pix = *src++;
if (pix >= PAL16_GRAY) {
if (pix >= PAL16_GRAY + 14)
pix = PAL16_YELLOW + 15;
else
pix -= PAL16_GRAY - (PAL16_YELLOW + 2);
}
*dst++ = pix;
width--;
}
} else {
width = -(char)width;
dst += width;
i -= width;
}
}
}
break;
}
#endif
}
void AddPanelString(char *str, BOOL just)
{
strcpy(&panelstr[64 * pnumlines], str);
pstrjust[pnumlines] = just;
if (pnumlines < 4)
pnumlines++;
}
void ClearPanel()
{
pnumlines = 0;
pinfoflag = FALSE;
}
void DrawPanelBox(int x, int y, int w, int h, int sx, int sy)
{
int nSrcOff, nDstOff;
/// ASSERT: assert(gpBuffer);
nSrcOff = x + 640 * y;
nDstOff = sx + 768 * sy;
#ifdef USE_ASM
__asm {
mov esi, pBtmBuff
add esi, nSrcOff
mov edi, gpBuffer
add edi, nDstOff
xor ebx, ebx
mov bx, word ptr w
xor edx, edx
mov dx, word ptr h
label1:
mov ecx, ebx
shr ecx, 1
jnb label2
movsb
jecxz label4
label2:
shr ecx, 1
jnb label3
movsw
jecxz label4
label3:
rep movsd
label4:
add esi, 640
sub esi, ebx
add edi, 768
sub edi, ebx
dec edx
jnz label1
}
#else
int wdt, hgt;
BYTE *src, *dst;
src = &pBtmBuff[nSrcOff];
dst = &gpBuffer[nDstOff];
for (hgt = h; hgt; hgt--, src += 640 - w, dst += 768 - w) {
wdt = w;
if (wdt & 1) {
dst[0] = src[0];
src++;
dst++;
}
wdt >>= 1;
if (wdt & 1) {
dst[0] = src[0];
dst[1] = src[1];
src += 2;
dst += 2;
}
wdt >>= 1;
while (wdt) {
dst[0] = src[0];
dst[1] = src[1];
dst[2] = src[2];
dst[3] = src[3];
src += 4;
dst += 4;
wdt--;
}
}
#endif
}
void SetFlaskHeight(BYTE *pCelBuff, int min, int max, int c, int r)
{
int nSrcOff, nDstOff, w;
/// ASSERT: assert(gpBuffer);
nSrcOff = 88 * min;
nDstOff = c + 768 * r;
w = max - min;
#ifdef USE_ASM
__asm {
mov esi, pCelBuff
add esi, nSrcOff
mov edi, gpBuffer
add edi, nDstOff
mov edx, w
label1:
mov ecx, 88 / 4
rep movsd
add edi, 768 - 88
dec edx
jnz label1
}
#else
BYTE *src, *dst;
src = &pCelBuff[nSrcOff];
dst = &gpBuffer[nDstOff];
for (; w; w--, src += 88, dst += 768)
memcpy(dst, src, 88);
#endif
}
void DrawFlask(BYTE *pCelBuff, int w, int nSrcOff, BYTE *pBuff, int nDstOff, int h)
{
#ifdef USE_ASM
__asm {
mov esi, pCelBuff
add esi, nSrcOff
mov edi, pBuff
add edi, nDstOff
mov edx, h
label1:
mov ecx, 59
label2:
lodsb
or al, al
jz label3
mov [edi], al
label3:
inc edi
loop label2
add esi, w
sub esi, 59
add edi, 768 - 59
dec edx
jnz label1
}
#else
int wdt, hgt;
BYTE *src, *dst;
src = &pCelBuff[nSrcOff];
dst = &pBuff[nDstOff];
for (hgt = h; hgt; hgt--, src += w - 59, dst += 768 - 59) {
for (wdt = 59; wdt; wdt--) {
if (*src)
*dst = *src;
src++;
dst++;
}
}
#endif
}
void DrawLifeFlask()
{
int filled = (double)plr[myplr]._pHitPoints / (double)plr[myplr]._pMaxHP * 80.0;
plr[myplr]._pHPPer = filled;
if (filled > 80)
filled = 80;
filled = 80 - filled;
if (filled > 11)
filled = 11;
filled += 2;
DrawFlask(pLifeBuff, 88, 277, gpBuffer, 768 * 499 + 173, filled);
if (filled != 13)
DrawFlask(pBtmBuff, 640, 640 * filled + 2029, gpBuffer, 768 * filled + 768 * 499 + 173, 13 - filled);
}
void UpdateLifeFlask()
{
int filled = (double)plr[myplr]._pHitPoints / (double)plr[myplr]._pMaxHP * 80.0;
plr[myplr]._pHPPer = filled;
if (filled > 69)
filled = 69;
else if (filled < 0)
filled = 0;
if (filled != 69)
SetFlaskHeight(pLifeBuff, 16, 85 - filled, 160, 512);
if (filled)
DrawPanelBox(96, 85 - filled, 88, filled, 160, 581 - filled);
}
void DrawManaFlask()
{
int filled = plr[myplr]._pManaPer;
if (filled > 80)
filled = 80;
filled = 80 - filled;
if (filled > 11)
filled = 11;
filled += 2;
DrawFlask(pManaBuff, 88, 277, gpBuffer, 768 * 499 + 173 + 366, filled);
if (filled != 13)
DrawFlask(pBtmBuff, 640, 640 * filled + 2029 + 366, gpBuffer, 768 * filled + 768 * 499 + 173 + 366, 13 - filled);
}
void control_update_life_mana()
{
int manaPer;
int maxMana = plr[myplr]._pMaxMana;
int mana = plr[myplr]._pMana;
if (maxMana < 0)
maxMana = 0;
if (mana < 0)
mana = 0;
if (maxMana == 0)
manaPer = 0;
else
manaPer = (double)mana / (double)maxMana * 80.0;
plr[myplr]._pManaPer = manaPer;
plr[myplr]._pHPPer = (double)plr[myplr]._pHitPoints / (double)plr[myplr]._pMaxHP * 80.0;
}
void UpdateManaFlask()
{
int filled;
int maxMana = plr[myplr]._pMaxMana;
int mana = plr[myplr]._pMana;
if (maxMana < 0)
maxMana = 0;
if (mana < 0)
mana = 0;
if (maxMana == 0)
filled = 0;
else
filled = (double)mana / (double)maxMana * 80.0;
plr[myplr]._pManaPer = filled;
if (filled > 69)
filled = 69;
if (filled != 69)
SetFlaskHeight(pManaBuff, 16, 85 - filled, 160 + 368, 512);
if (filled)
DrawPanelBox(96 + 368, 85 - filled, 88, filled, 160 + 368, 581 - filled);
DrawSpell();
}
void InitControlPan()
{
int i;
if (gbMaxPlayers == 1) {
pBtmBuff = DiabloAllocPtr(144 * 640);
memset(pBtmBuff, 0, 144 * 640);
} else {
pBtmBuff = DiabloAllocPtr(288 * 640);
memset(pBtmBuff, 0, 288 * 640);
}
pManaBuff = DiabloAllocPtr(88 * 88);
memset(pManaBuff, 0, 88 * 88);
pLifeBuff = DiabloAllocPtr(88 * 88);
memset(pLifeBuff, 0, 88 * 88);
pPanelText = LoadFileInMem("CtrlPan\\SmalText.CEL", 0);
pChrPanel = LoadFileInMem("Data\\Char.CEL", 0);
pSpellCels = LoadFileInMem("CtrlPan\\SpelIcon.CEL", 0);
SetSpellTrans(RSPLTYPE_SKILL);
pStatusPanel = LoadFileInMem("CtrlPan\\Panel8.CEL", 0);
CelDecodeRect(pBtmBuff, 0, 143, 640, pStatusPanel, 1, 640);
MemFreeDbg(pStatusPanel);
pStatusPanel = LoadFileInMem("CtrlPan\\P8Bulbs.CEL", 0);
CelDecodeRect(pLifeBuff, 0, 87, 88, pStatusPanel, 1, 88);
CelDecodeRect(pManaBuff, 0, 87, 88, pStatusPanel, 2, 88);
MemFreeDbg(pStatusPanel);
talkflag = 0;
if (gbMaxPlayers != 1) {
pTalkPanel = LoadFileInMem("CtrlPan\\TalkPanl.CEL", 0);
CelDecodeRect(pBtmBuff, 0, 287, 640, pTalkPanel, 1, 640);
MemFreeDbg(pTalkPanel);
pMultiBtns = LoadFileInMem("CtrlPan\\P8But2.CEL", 0);
pTalkBtns = LoadFileInMem("CtrlPan\\TalkButt.CEL", 0);
sgbPlrTalkTbl = 0;
sgszTalkMsg[0] = 0;
for (i = 0; i < MAX_PLRS; i++)
whisper[i] = TRUE;
for (i = 0; i < sizeof(talkbtndown) / sizeof(talkbtndown[0]); i++)
talkbtndown[i] = FALSE;
}
panelflag = 0;
lvlbtndown = 0;
pPanelButtons = LoadFileInMem("CtrlPan\\Panel8bu.CEL", 0);
for (i = 0; i < sizeof(panbtn) / sizeof(panbtn[0]); i++)
panbtn[i] = 0;
panbtndown = 0;
if (gbMaxPlayers == 1)
numpanbtns = 6;
else
numpanbtns = 8;
pChrButtons = LoadFileInMem("Data\\CharBut.CEL", 0);
for (i = 0; i < sizeof(chrbtn) / sizeof(chrbtn[0]); i++)
chrbtn[i] = 0;
chrbtnactive = FALSE;
pDurIcons = LoadFileInMem("Items\\DurIcons.CEL", 0);
strcpy(infostr, "");
ClearPanel();
drawhpflag = TRUE;
drawmanaflag = TRUE;
chrflag = 0;
spselflag = 0;
pSpellBkCel = LoadFileInMem("Data\\SpellBk.CEL", 0);
pSBkBtnCel = LoadFileInMem("Data\\SpellBkB.CEL", 0);
pSBkIconCels = LoadFileInMem("Data\\SpellI2.CEL", 0);
sbooktab = 0;
sbookflag = 0;
if (plr[myplr]._pClass == PC_WARRIOR) {
SpellPages[0][0] = SPL_REPAIR;
} else if (plr[myplr]._pClass == PC_ROGUE) {
SpellPages[0][0] = SPL_DISARM;
} else if (plr[myplr]._pClass == PC_SORCERER) {
SpellPages[0][0] = SPL_RECHARGE;
}
pQLogCel = LoadFileInMem("Data\\Quest.CEL", 0);
pGBoxBuff = LoadFileInMem("CtrlPan\\Golddrop.cel", 0);
dropGoldFlag = FALSE;
dropGoldValue = 0;
initialDropGoldValue = 0;
initialDropGoldIndex = 0;
nGoldFrame = 1;
}
void ClearCtrlPan()
{
DrawPanelBox(0, sgbPlrTalkTbl + 16, 640, 128, 64, 512);
DrawInfoBox();
}
void DrawCtrlPan()
{
int i;
for (i = 0; i < 6; i++) {
if (!panbtn[i])
DrawPanelBox(PanBtnPos[i][0], PanBtnPos[i][1] - 336, 71, 20, PanBtnPos[i][0] + 64, PanBtnPos[i][1] + 160);
else
CelDecodeOnly(PanBtnPos[i][0] + 64, PanBtnPos[i][1] + 178, pPanelButtons, i + 1, 71);
}
if (numpanbtns == 8) {
CelDecodeOnly(151, 634, pMultiBtns, panbtn[6] + 1, 33);
if (FriendlyMode)
CelDecodeOnly(591, 634, pMultiBtns, panbtn[7] + 3, 33);
else
CelDecodeOnly(591, 634, pMultiBtns, panbtn[7] + 5, 33);
}
}
void DoSpeedBook()
{
unsigned __int64 spells, spell;
int xo, yo, X, Y, i, j;
spselflag = 1;
xo = 636;
yo = 495;
X = 600;
Y = 307;
if (plr[myplr]._pRSpell != -1) {
for (i = 0; i < 4; i++) {
switch (i) {
case RSPLTYPE_SKILL:
spells = plr[myplr]._pAblSpells;
break;
case RSPLTYPE_SPELL:
spells = plr[myplr]._pMemSpells;
break;
case RSPLTYPE_SCROLL:
spells = plr[myplr]._pScrlSpells;
break;
case RSPLTYPE_CHARGES:
spells = plr[myplr]._pISpells;
break;
}
spell = (__int64)1;
for (j = 1; j < MAX_SPELLS; j++) {
if (spell & spells) {
if (j == plr[myplr]._pRSpell && i == plr[myplr]._pRSplType) {
X = xo - 36;
Y = yo - 188;
}
xo -= 56;
if (xo == 20) {
xo = 636;
yo -= 56;
}
}
spell <<= (__int64)1;
}
if (spells && xo != 636)
xo -= 56;
if (xo == 20) {
xo = 636;
yo -= 56;
}
}
}
SetCursorPos(X, Y);
}
void DoPanBtn()
{
int i;
for (i = 0; i < numpanbtns; i++) {
if (MouseX >= PanBtnPos[i][0] && MouseX <= PanBtnPos[i][0] + PanBtnPos[i][2]) {
if (MouseY >= PanBtnPos[i][1] && MouseY <= PanBtnPos[i][1] + PanBtnPos[i][3]) {
panbtn[i] = 1;
drawbtnflag = TRUE;
panbtndown = TRUE;
}
}
}
if (!spselflag && MouseX >= 565 && MouseX < 621 && MouseY >= 416 && MouseY < 472) {
DoSpeedBook();
gamemenu_off();
}
}
void control_set_button_down(int btn_id)
{
panbtn[btn_id] = 1;
drawbtnflag = TRUE;
panbtndown = TRUE;
}
void control_check_btn_press()
{
if (MouseX >= PanBtnPos[3][0]
&& MouseX <= PanBtnPos[3][0] + PanBtnPos[3][2]
&& MouseY >= PanBtnPos[3][1]
&& MouseY <= PanBtnPos[3][1] + PanBtnPos[3][3]) {
control_set_button_down(3);
}
if (MouseX >= PanBtnPos[6][0]
&& MouseX <= PanBtnPos[6][0] + PanBtnPos[6][2]
&& MouseY >= PanBtnPos[6][1]
&& MouseY <= PanBtnPos[6][1] + PanBtnPos[6][3]) {
control_set_button_down(6);
}
}
void DoAutoMap()
{
if (currlevel || gbMaxPlayers != 1) {
if (!automapflag)
StartAutomap();
else
automapflag = 0;
} else {
InitDiabloMsg(EMSG_NO_AUTOMAP_IN_TOWN);
}
}
void CheckPanelInfo()
{
int i, c, v, s;
panelflag = 0;
ClearPanel();
for (i = 0; i < numpanbtns; i++) {
if (MouseX >= PanBtnPos[i][0]
&& MouseX <= PanBtnPos[i][0] + PanBtnPos[i][2]
&& MouseY >= PanBtnPos[i][1]
&& MouseY <= PanBtnPos[i][1] + PanBtnPos[i][3]) {
if (i != 7) {
strcpy(infostr, PanBtnStr[i]);
} else {
if (FriendlyMode)
strcpy(infostr, "Player friendly");
else
strcpy(infostr, "Player attack");
}
if (PanBtnHotKey[i]) {
sprintf(tempstr, "Hotkey : %s", PanBtnHotKey[i]);
AddPanelString(tempstr, 1);
}
infoclr = COL_WHITE;
panelflag = 1;
pinfoflag = TRUE;
}
}
if (!spselflag && MouseX >= 565 && MouseX < 621 && MouseY >= 416 && MouseY < 472) {
strcpy(infostr, "Select current spell button");
infoclr = COL_WHITE;
panelflag = 1;
pinfoflag = TRUE;
strcpy(tempstr, "Hotkey : 's'");
AddPanelString(tempstr, 1);
v = plr[myplr]._pRSpell;
if (v != -1) {
switch (plr[myplr]._pRSplType) {
case RSPLTYPE_SKILL:
sprintf(tempstr, "%s Skill", spelldata[v].sSkillText);
AddPanelString(tempstr, 1);
break;
case RSPLTYPE_SPELL:
sprintf(tempstr, "%s Spell", spelldata[v].sNameText);
AddPanelString(tempstr, 1);
c = plr[myplr]._pISplLvlAdd + plr[myplr]._pSplLvl[v];
if (c < 0)
c = 0;
if (!c)
sprintf(tempstr, "Spell Level 0 - Unusable");
else
sprintf(tempstr, "Spell Level %i", c);
AddPanelString(tempstr, 1);
break;
case RSPLTYPE_SCROLL:
sprintf(tempstr, "Scroll of %s", spelldata[v].sNameText);
AddPanelString(tempstr, 1);
s = 0;
for (i = 0; i < plr[myplr]._pNumInv; i++) {
if (plr[myplr].InvList[i]._itype != -1
&& (plr[myplr].InvList[i]._iMiscId == IMISC_SCROLL || plr[myplr].InvList[i]._iMiscId == IMISC_SCROLLT)
&& plr[myplr].InvList[i]._iSpell == v) {
s++;
}
}
for (i = 0; i < MAXBELTITEMS; i++) {
if (plr[myplr].SpdList[i]._itype != -1
&& (plr[myplr].SpdList[i]._iMiscId == IMISC_SCROLL || plr[myplr].SpdList[i]._iMiscId == IMISC_SCROLLT)
&& plr[myplr].SpdList[i]._iSpell == v) {
s++;
}
}
if (s == 1)
strcpy(tempstr, "1 Scroll");
else
sprintf(tempstr, "%i Scrolls", s);
AddPanelString(tempstr, 1);
break;
case RSPLTYPE_CHARGES:
sprintf(tempstr, "Staff of %s", spelldata[v].sNameText);
AddPanelString(tempstr, 1);
if (plr[myplr].InvBody[INVLOC_HAND_LEFT]._iCharges == 1)
strcpy(tempstr, "1 Charge");
else
sprintf(tempstr, "%i Charges", plr[myplr].InvBody[INVLOC_HAND_LEFT]._iCharges);
AddPanelString(tempstr, 1);
break;
}
}
}
if (MouseX > 190 && MouseX < 437 && MouseY > 356 && MouseY < 385)
pcursinvitem = CheckInvHLight();
}
// 484368: using guessed type int FriendlyMode;
// 4B883C: using guessed type int infoclr;
// 4B8A7C: using guessed type int numpanbtns;
// 4B8B84: using guessed type int panelflag;
// 4B8C98: using guessed type int spselflag;
// 4B8CB8: using guessed type char pcursinvitem;
void CheckBtnUp()
{
int i;
char gamemenuOff;
gamemenuOff = 1;
drawbtnflag = TRUE;
panbtndown = FALSE;
for (i = 0; i < 8; i++) {
if (!panbtn[i]) {
continue;
}
panbtn[i] = 0;
if (MouseX < PanBtnPos[i][0]
|| MouseX > PanBtnPos[i][0] + PanBtnPos[i][2]
|| MouseY < PanBtnPos[i][1]
|| MouseY > PanBtnPos[i][1] + PanBtnPos[i][3]) {
continue;
}
switch (i) {
case PANBTN_CHARINFO:
questlog = FALSE;
chrflag = chrflag == 0;
break;
case PANBTN_QLOG:
chrflag = 0;
if (!questlog)
StartQuestlog();
else
questlog = FALSE;
break;
case PANBTN_AUTOMAP:
DoAutoMap();
break;
case PANBTN_MAINMENU:
qtextflag = FALSE;
gamemenu_handle_previous();
gamemenuOff = 0;
break;
case PANBTN_INVENTORY:
sbookflag = 0;
invflag = invflag == 0;
if (dropGoldFlag) {
dropGoldFlag = FALSE;
dropGoldValue = 0;
}
break;
case PANBTN_SPELLBOOK:
invflag = 0;
if (dropGoldFlag) {
dropGoldFlag = FALSE;
dropGoldValue = 0;
}
sbookflag = sbookflag == 0;
break;
case PANBTN_SENDMSG:
if (talkflag)
control_reset_talk();
else
control_type_message();
break;
case PANBTN_FRIENDLY:
FriendlyMode = FriendlyMode == 0;
break;
}
}
if (gamemenuOff)
gamemenu_off();
}
void FreeControlPan()
{
MemFreeDbg(pBtmBuff);
MemFreeDbg(pManaBuff);
MemFreeDbg(pLifeBuff);
MemFreeDbg(pPanelText);
MemFreeDbg(pChrPanel);
MemFreeDbg(pSpellCels);
MemFreeDbg(pPanelButtons);
MemFreeDbg(pMultiBtns);
MemFreeDbg(pTalkBtns);
MemFreeDbg(pChrButtons);
MemFreeDbg(pDurIcons);
MemFreeDbg(pQLogCel);
MemFreeDbg(pSpellBkCel);
MemFreeDbg(pSBkBtnCel);
MemFreeDbg(pSBkIconCels);
MemFreeDbg(pGBoxBuff);
}
BOOL control_WriteStringToBuffer(BYTE *str)
{
int k;
BYTE ichar;
k = 0;
while (*str) {
ichar = gbFontTransTbl[*str];
str++;
k += fontkern[fontframe[ichar]];
if (k >= 125)
return FALSE;
}
return TRUE;
}
void DrawInfoBox()
{
int v0; // ecx
int v1; // eax
int v2; // eax
int v3; // esi
char *v4; // eax
const char *v5; // eax
signed int v7; // edi
signed int v8; // ebp
int v9; // esi
char *v10; // ebx
DrawPanelBox(177, 62, 288, 60, 241, 558);
v0 = trigflag;
v1 = spselflag;
if (!panelflag && !trigflag && pcursinvitem == -1) {
if (spselflag) {
LABEL_32:
infoclr = COL_WHITE;
goto LABEL_33;
}
infostr[0] = 0;
infoclr = COL_WHITE;
ClearPanel();
}
if (v1 || v0)
goto LABEL_32;
if (pcurs < CURSOR_FIRSTITEM) {
if (pcursitem != -1)
GetItemStr(pcursitem);
if (pcursobj != -1)
GetObjectStr(pcursobj);
if (pcursmonst != -1) {
if (leveltype != DTYPE_TOWN) {
infoclr = COL_WHITE;
strcpy(infostr, monster[pcursmonst].mName);
ClearPanel();
if (monster[pcursmonst]._uniqtype) {
infoclr = COL_GOLD;
PrintUniqueHistory();
} else {
PrintMonstHistory(monster[pcursmonst].MType->mtype);
}
} else {
strcpy(infostr, towner[pcursmonst]._tName);
}
}
if (pcursplr != -1) {
infoclr = COL_GOLD;
strcpy(infostr, plr[pcursplr]._pName);
ClearPanel();
sprintf(tempstr, "Level : %i", plr[pcursplr]._pLevel);
AddPanelString(tempstr, 1);
sprintf(tempstr, "Hit Points %i of %i", plr[pcursplr]._pHitPoints >> 6, plr[pcursplr]._pMaxHP >> 6);
AddPanelString(tempstr, 1);
}
} else {
v2 = myplr;
if (plr[myplr].HoldItem._itype == ITYPE_GOLD) {
v3 = plr[v2].HoldItem._ivalue;
v4 = get_pieces_str(plr[v2].HoldItem._ivalue);
sprintf(infostr, "%i gold %s", v3, v4);
} else if (plr[v2].HoldItem._iStatFlag) {
if (plr[v2].HoldItem._iIdentified)
v5 = plr[v2].HoldItem._iIName;
else
v5 = plr[v2].HoldItem._iName;
strcpy(infostr, v5);
if (plr[myplr].HoldItem._iMagical == ITEM_QUALITY_MAGIC)
infoclr = COL_BLUE;
if (plr[myplr].HoldItem._iMagical == ITEM_QUALITY_UNIQUE)
infoclr = COL_GOLD;
} else {
ClearPanel();
AddPanelString("Requirements not met", 1);
pinfoflag = TRUE;
}
}
LABEL_33:
if ((infostr[0] || pnumlines) && !talkflag) {
v7 = 0;
v8 = 1;
if (infostr[0]) {
control_print_info_str(0, infostr, 1, pnumlines);
v7 = 1;
v8 = 0;
}
v9 = 0;
if (pnumlines > 0) {
v10 = panelstr;
do {
control_print_info_str(v9 + v7, v10, pstrjust[v9], pnumlines - v8);
++v9;
v10 += 64;
} while (v9 < pnumlines);
}
}
}
// 4B883C: using guessed type int infoclr;
// 4B8960: using guessed type int talkflag;
// 4B8B84: using guessed type int panelflag;
// 4B8C98: using guessed type int spselflag;
// 4B8CB8: using guessed type char pcursinvitem;
// 4B8CC0: using guessed type char pcursitem;
// 4B8CC1: using guessed type char pcursobj;
// 4B8CC2: using guessed type char pcursplr;
void control_print_info_str(int y, char *str, BOOL center, int lines)
{
BYTE c;
char *tmp;
int screen_x, line, nOffset;
line = 0;
nOffset = lineoffset[y + 4 * lines + lines];
if (center == 1) {
screen_x = 0;
tmp = str;
while (*tmp) {
c = gbFontTransTbl[(BYTE)*tmp++];
screen_x += fontkern[fontframe[c]] + 1;
}
if (screen_x < 288)
line = (288 - screen_x) >> 1;
nOffset += line;
}
while (*str) {
c = gbFontTransTbl[(BYTE)*str++];
c = fontframe[c];
line += fontkern[c] + 2;
if (c) {
if (line < 288) {
CPrintString(nOffset, c, infoclr);
}
}
nOffset += fontkern[c] + 2;
}
}
void PrintGameStr(int x, int y, char *str, int color)
{
BYTE c;
int off;
off = PitchTbl[y + 160] + x + 64;
while (*str) {
c = gbFontTransTbl[(BYTE)*str++];
c = fontframe[c];
if (c)
CPrintString(off, c, color);
off += fontkern[c] + 1;
}
}
void DrawChr()
{
int v1; // ecx
int v2; // ecx
int v3; // eax
int v4; // eax
BOOLEAN v5; // zf
int v6; // eax
int v7; // edi
int v8; // edi
char v9; // al
char v10; // al
char v11; // al
int v12; // ecx
int v13; // eax
int v14; // ecx
int v15; // eax
int v16; // ecx
int v17; // eax
int v18; // ecx
int v19; // eax
int *v20; // edi
int v21; // edi
int v22; // edi
int v23; // ecx
int v24; // eax
int v25; // ecx
int v26; // ecx
char a4[64]; // [esp+Ch] [ebp-50h]
int v28; // [esp+4Ch] [ebp-10h]
int v29; // [esp+50h] [ebp-Ch]
int v30; // [esp+54h] [ebp-8h]
char a5[4]; // [esp+58h] [ebp-4h]
CelDecodeOnly(64, 511, pChrPanel, 1, 320);
ADD_PlrStringXY(20, 32, 151, plr[myplr]._pName, 0);
if (plr[myplr]._pClass == PC_WARRIOR) {
ADD_PlrStringXY(168, 32, 299, "Warrior", 0);
} else if (plr[myplr]._pClass == PC_ROGUE) {
ADD_PlrStringXY(168, 32, 299, "Rogue", 0); /* should use ClassStrTbl ? */
} else if (plr[myplr]._pClass == PC_SORCERER) {
ADD_PlrStringXY(168, 32, 299, "Sorceror", 0);
}
sprintf(a4, "%i", plr[myplr]._pLevel);
ADD_PlrStringXY(66, 69, 109, a4, 0);
sprintf(a4, "%li", plr[myplr]._pExperience);
ADD_PlrStringXY(216, 69, 300, a4, 0);
if (plr[myplr]._pLevel == 50) {
strcpy(a4, "None");
a5[0] = 3;
} else {
sprintf(a4, "%li", plr[myplr]._pNextExper);
a5[0] = 0;
}
ADD_PlrStringXY(216, 97, 300, a4, a5[0]);
sprintf(a4, "%i", plr[myplr]._pGold);
ADD_PlrStringXY(216, 146, 300, a4, 0);
a5[0] = 0;
v29 = plr[myplr]._pIBonusAC;
if (v29 > 0)
a5[0] = 1;
if (v29 < 0)
a5[0] = 2;
sprintf(a4, "%i", v29 + plr[myplr]._pIAC + plr[myplr]._pDexterity / 5);
ADD_PlrStringXY(258, 183, 301, a4, a5[0]);
a5[0] = 0;
v1 = plr[myplr]._pIBonusToHit;
if (v1 > 0)
a5[0] = 1;
if (v1 < 0)
a5[0] = 2;
sprintf(a4, "%i%%", (plr[myplr]._pDexterity >> 1) + v1 + 50);
ADD_PlrStringXY(258, 211, 301, a4, a5[0]);
a5[0] = 0;
v2 = myplr;
v3 = plr[myplr]._pIBonusDam;
if (v3 > 0)
a5[0] = 1;
if (v3 < 0)
a5[0] = 2;
v30 = plr[v2]._pIMinDam;
v30 += plr[v2]._pIBonusDamMod + v30 * v3 / 100;
v4 = plr[v2]._pDamageMod;
v5 = plr[v2].InvBody[INVLOC_HAND_LEFT]._itype == ITYPE_BOW;
v29 = plr[v2]._pDamageMod;
if (v5 && plr[v2]._pClass != PC_ROGUE)
v4 >>= 1;
v30 += v4;
v6 = plr[v2]._pIBonusDam;
v28 = plr[v2]._pIMaxDam;
v7 = plr[v2]._pIBonusDamMod + v28 * v6 / 100 + v28;
if (plr[v2].InvBody[INVLOC_HAND_LEFT]._itype != ITYPE_BOW || plr[v2]._pClass == PC_ROGUE)
v8 = v29 + v7;
else
v8 = (v29 >> 1) + v7;
sprintf(a4, "%i-%i", v30, v8);
if (v30 >= 100 || v8 >= 100)
MY_PlrStringXY(254, 239, 305, a4, a5[0], -1);
else
MY_PlrStringXY(258, 239, 301, a4, a5[0], 0);
v9 = plr[myplr]._pMagResist;
a5[0] = v9 != 0;
if (v9 < 75) {
sprintf(a4, "%i%%", v9);
} else {
a5[0] = 3;
sprintf(a4, "MAX");
}
ADD_PlrStringXY(257, 276, 300, a4, a5[0]);
v10 = plr[myplr]._pFireResist;
a5[0] = v10 != 0;
if (v10 < 75) {
sprintf(a4, "%i%%", v10);
} else {
a5[0] = 3;
sprintf(a4, "MAX");
}
ADD_PlrStringXY(257, 304, 300, a4, a5[0]);
v11 = plr[myplr]._pLghtResist;
a5[0] = v11 != 0;
if (v11 < 75) {
sprintf(a4, "%i%%", v11);
} else {
a5[0] = 3;
sprintf(a4, "MAX");
}
ADD_PlrStringXY(257, 332, 300, a4, a5[0]);
a5[0] = 0;
sprintf(a4, "%i", plr[myplr]._pBaseStr);
if (MaxStats[plr[myplr]._pClass][ATTRIB_STR] == plr[myplr]._pBaseStr)
a5[0] = 3;
ADD_PlrStringXY(95, 155, 126, a4, a5[0]);
a5[0] = 0;
sprintf(a4, "%i", plr[myplr]._pBaseMag);
if (MaxStats[plr[myplr]._pClass][ATTRIB_MAG] == plr[myplr]._pBaseMag)
a5[0] = 3;
ADD_PlrStringXY(95, 183, 126, a4, a5[0]);
a5[0] = 0;
sprintf(a4, "%i", plr[myplr]._pBaseDex);
if (MaxStats[plr[myplr]._pClass][ATTRIB_DEX] == plr[myplr]._pBaseDex)
a5[0] = 3;
ADD_PlrStringXY(95, 211, 126, a4, a5[0]);
a5[0] = 0;
sprintf(a4, "%i", plr[myplr]._pBaseVit);
if (MaxStats[plr[myplr]._pClass][ATTRIB_VIT] == plr[myplr]._pBaseVit)
a5[0] = 3;
ADD_PlrStringXY(95, 239, 126, a4, a5[0]);
a5[0] = 0;
v12 = plr[myplr]._pStrength;
v13 = plr[myplr]._pBaseStr;
if (v12 > v13)
a5[0] = 1;
if (v12 < v13)
a5[0] = 2;
sprintf(a4, "%i", v12);
ADD_PlrStringXY(143, 155, 173, a4, a5[0]);
a5[0] = 0;
v14 = plr[myplr]._pMagic;
v15 = plr[myplr]._pBaseMag;
if (v14 > v15)
a5[0] = 1;
if (v14 < v15)
a5[0] = 2;
sprintf(a4, "%i", v14);
ADD_PlrStringXY(143, 183, 173, a4, a5[0]);
a5[0] = 0;
v16 = plr[myplr]._pDexterity;
v17 = plr[myplr]._pBaseDex;
if (v16 > v17)
a5[0] = 1;
if (v16 < v17)
a5[0] = 2;
sprintf(a4, "%i", v16);
ADD_PlrStringXY(143, 211, 173, a4, a5[0]);
a5[0] = 0;
v18 = plr[myplr]._pVitality;
v19 = plr[myplr]._pBaseVit;
if (v18 > v19)
a5[0] = 1;
if (v18 < v19)
a5[0] = 2;
sprintf(a4, "%i", v18);
ADD_PlrStringXY(143, 239, 173, a4, a5[0]);
v20 = &plr[myplr]._pStatPts;
if (*v20 > 0) {
v20 = &plr[myplr]._pStatPts;
if (CalcStatDiff(myplr) < *v20) {
v20 = &plr[myplr]._pStatPts;
*v20 = CalcStatDiff(myplr);
}
}
v21 = *v20;
if (v21 > 0) {
sprintf(a4, "%i", v21);
ADD_PlrStringXY(95, 266, 126, a4, 2);
v22 = plr[myplr]._pClass;
if (plr[myplr]._pBaseStr < MaxStats[v22][ATTRIB_STR])
CelDecodeOnly(201, 319, pChrButtons, chrbtn[0] + 2, 41);
if (plr[myplr]._pBaseMag < MaxStats[v22][ATTRIB_MAG])
CelDecodeOnly(201, 347, pChrButtons, chrbtn[1] + 4, 41);
if (plr[myplr]._pBaseDex < MaxStats[v22][ATTRIB_DEX])
CelDecodeOnly(201, 376, pChrButtons, chrbtn[2] + 6, 41);
if (plr[myplr]._pBaseVit < MaxStats[v22][ATTRIB_VIT])
CelDecodeOnly(201, 404, pChrButtons, chrbtn[3] + 8, 41);
}
v23 = plr[myplr]._pMaxHP;
a5[0] = v23 > plr[myplr]._pMaxHPBase;
sprintf(a4, "%i", v23 >> 6);
ADD_PlrStringXY(95, 304, 126, a4, a5[0]);
v24 = plr[myplr]._pHitPoints;
if (v24 != plr[myplr]._pMaxHP)
a5[0] = 2;
sprintf(a4, "%i", v24 >> 6);
ADD_PlrStringXY(143, 304, 174, a4, a5[0]);
v25 = plr[myplr]._pMaxMana;
a5[0] = v25 > plr[myplr]._pMaxManaBase;
sprintf(a4, "%i", v25 >> 6);
ADD_PlrStringXY(95, 332, 126, a4, a5[0]);
v26 = plr[myplr]._pMana;
if (v26 != plr[myplr]._pMaxMana)
a5[0] = 2;
sprintf(a4, "%i", v26 >> 6);
ADD_PlrStringXY(143, 332, 174, a4, a5[0]);
}
/**
* @brief Identical to MY_PlrStringXY(x, y, width, pszStr, col, 1)
*/
void ADD_PlrStringXY(int x, int y, int width, char *pszStr, char col)
{
BYTE c;
char *tmp;
int nOffset, screen_x, line, widthOffset;
nOffset = x + PitchTbl[y + 160] + 64;
widthOffset = width - x + 1;
line = 0;
screen_x = 0;
tmp = pszStr;
while (*tmp) {
c = gbFontTransTbl[(BYTE)*tmp++];
screen_x += fontkern[fontframe[c]] + 1;
}
if (screen_x < widthOffset)
line = (widthOffset - screen_x) >> 1;
nOffset += line;
while (*pszStr) {
c = gbFontTransTbl[(BYTE)*pszStr++];
c = fontframe[c];
line += fontkern[c] + 1;
if (c) {
if (line < widthOffset)
CPrintString(nOffset, c, col);
}
nOffset += fontkern[c] + 1;
}
}
void MY_PlrStringXY(int x, int y, int width, char *pszStr, char col, int base)
{
BYTE c;
char *tmp;
int nOffset, screen_x, line, widthOffset;
nOffset = x + PitchTbl[y + 160] + 64;
widthOffset = width - x + 1;
line = 0;
screen_x = 0;
tmp = pszStr;
while (*tmp) {
c = gbFontTransTbl[(BYTE)*tmp++];
screen_x += fontkern[fontframe[c]] + base;
}
if (screen_x < widthOffset)
line = (widthOffset - screen_x) >> 1;
nOffset += line;
while (*pszStr) {
c = gbFontTransTbl[(BYTE)*pszStr++];
c = fontframe[c];
line += fontkern[c] + base;
if (c) {
if (line < widthOffset)
CPrintString(nOffset, c, col);
}
nOffset += fontkern[c] + base;
}
}
void CheckLvlBtn()
{
if (!lvlbtndown && MouseX >= 40 && MouseX <= 81 && MouseY >= 313 && MouseY <= 335)
lvlbtndown = 1;
}
void ReleaseLvlBtn()
{
if (MouseX >= 40 && MouseX <= 81 && MouseY >= 313 && MouseY <= 335)
chrflag = 1;
lvlbtndown = 0;
}
void DrawLevelUpIcon()
{
int nCel;
if (!stextflag) {
nCel = lvlbtndown ? 3 : 2;
ADD_PlrStringXY(0, 303, 120, "Level Up", 0);
CelDecodeOnly(104, 495, pChrButtons, nCel, 41);
}
}
void CheckChrBtns()
{
int pc, i;
if (!chrbtnactive && plr[myplr]._pStatPts) {
pc = plr[myplr]._pClass;
for (i = 0; i < 4; i++) {
switch (i) {
case ATTRIB_STR:
if (plr[myplr]._pBaseStr >= MaxStats[pc][ATTRIB_STR])
continue;
break;
case ATTRIB_MAG:
if (plr[myplr]._pBaseMag >= MaxStats[pc][ATTRIB_MAG])
continue;
break;
case ATTRIB_DEX:
if (plr[myplr]._pBaseDex >= MaxStats[pc][ATTRIB_DEX])
continue;
break;
case ATTRIB_VIT:
if (plr[myplr]._pBaseVit >= MaxStats[pc][ATTRIB_VIT])
continue;
break;
default:
continue;
}
if (MouseX >= attribute_inc_rects[i].x
&& MouseX <= attribute_inc_rects[i].x + attribute_inc_rects[i].w
&& MouseY >= attribute_inc_rects[i].y
&& MouseY <= attribute_inc_rects[i].y + attribute_inc_rects[i].h) {
chrbtn[i] = 1;
chrbtnactive = TRUE;
}
}
}
}
void ReleaseChrBtns()
{
int i;
chrbtnactive = FALSE;
for (i = 0; i < 4; ++i) {
if (chrbtn[i]) {
chrbtn[i] = 0;
if (MouseX >= attribute_inc_rects[i].x
&& MouseX <= attribute_inc_rects[i].x + attribute_inc_rects[i].w
&& MouseY >= attribute_inc_rects[i].y
&& MouseY <= attribute_inc_rects[i].y + attribute_inc_rects[i].h) {
switch (i) {
case 0:
NetSendCmdParam1(TRUE, CMD_ADDSTR, 1);
plr[myplr]._pStatPts--;
break;
case 1:
NetSendCmdParam1(TRUE, CMD_ADDMAG, 1);
plr[myplr]._pStatPts--;
break;
case 2:
NetSendCmdParam1(TRUE, CMD_ADDDEX, 1);
plr[myplr]._pStatPts--;
break;
case 3:
NetSendCmdParam1(TRUE, CMD_ADDVIT, 1);
plr[myplr]._pStatPts--;
break;
}
}
}
}
}
void DrawDurIcon()
{
PlayerStruct *p;
int x1, x2, x3, x4;
if (!chrflag && !questlog || !invflag && !sbookflag) {
x1 = 656;
if (invflag || sbookflag)
x1 = 336;
p = &plr[myplr];
x2 = DrawDurIcon4Item(&p->InvBody[INVLOC_HEAD], x1, 4);
x3 = DrawDurIcon4Item(&p->InvBody[INVLOC_CHEST], x2, 3);
x4 = DrawDurIcon4Item(&p->InvBody[INVLOC_HAND_LEFT], x3, 0);
DrawDurIcon4Item(&p->InvBody[INVLOC_HAND_RIGHT], x4, 0);
}
}
int DrawDurIcon4Item(ItemStruct *item, int x, int frame)
{
if (item->_itype == ITYPE_NONE)
return x;
if (item->_iDurability > 5)
return x;
if (frame == 0) {
if (item->_iClass == ICLASS_WEAPON) {
switch (item->_itype) {
case ITYPE_SWORD:
frame = 2;
break;
case ITYPE_AXE:
frame = 6;
break;
case ITYPE_BOW:
frame = 7;
break;
case ITYPE_MACE:
frame = 5;
break;
case ITYPE_STAFF:
frame = 8;
break;
}
} else {
frame = 1;
}
}
if (item->_iDurability > 2)
frame += 8;
CelDecodeOnly(x, 495, pDurIcons, frame, 32);
return x - 40;
}
void RedBack()
{
int idx;
idx = light4flag ? 1536 : 4608;
/// ASSERT: assert(gpBuffer);
#ifdef USE_ASM
if (leveltype != DTYPE_HELL) {
__asm {
mov edi, gpBuffer
add edi, SCREENXY(0, 0)
mov ebx, pLightTbl
add ebx, idx
mov edx, 352
lx_label1:
mov ecx, 640
lx_label2:
mov al, [edi]
xlat
stosb
loop lx_label2
add edi, 768 - 640
dec edx
jnz lx_label1
}
} else {
__asm {
mov edi, gpBuffer
add edi, SCREENXY(0, 0)
mov ebx, pLightTbl
add ebx, idx
mov edx, 352
l4_label1:
mov ecx, 640
l4_label2:
mov al, [edi]
cmp al, 32
jb l4_label3
xlat
l4_label3:
stosb
loop l4_label2
add edi, 768 - 640
dec edx
jnz l4_label1
}
}
#else
int w, h;
BYTE *dst, *tbl;
if (leveltype != DTYPE_HELL) {
dst = &gpBuffer[SCREENXY(0, 0)];
tbl = &pLightTbl[idx];
for (h = 352; h; h--, dst += 768 - 640) {
for (w = 640; w; w--) {
*dst = tbl[*dst];
dst++;
}
}
} else {
dst = &gpBuffer[SCREENXY(0, 0)];
tbl = &pLightTbl[idx];
for (h = 352; h; h--, dst += 768 - 640) {
for (w = 640; w; w--) {
if (*dst >= 32)
*dst = tbl[*dst];
dst++;
}
}
}
#endif
}
char GetSBookTrans(int ii, BOOL townok)
{
char st;
st = RSPLTYPE_SPELL;
if (plr[myplr]._pISpells & (__int64)1 << (ii - 1)) {
st = RSPLTYPE_CHARGES;
}
if (plr[myplr]._pAblSpells & 1 << (ii - 1)) { /// BUGFIX: missing (__int64)
st = RSPLTYPE_SKILL;
}
if (st == RSPLTYPE_SPELL) {
if (!CheckSpell(myplr, ii, RSPLTYPE_SPELL, TRUE)) {
st = RSPLTYPE_INVALID;
}
if ((char)(plr[myplr]._pSplLvl[ii] + plr[myplr]._pISplLvlAdd) <= 0) {
st = RSPLTYPE_INVALID;
}
}
if (townok && currlevel == 0 && st != RSPLTYPE_INVALID && !spelldata[ii].sTownSpell) {
st = RSPLTYPE_INVALID;
}
return st;
}
void DrawSpellBook()
{
int i, sn, mana, lvl, yp, min, max;
char st;
unsigned __int64 spl;
CelDecodeOnly(384, 511, pSpellBkCel, 1, 320);
CelDecodeOnly(76 * sbooktab + 391, 508, pSBkBtnCel, sbooktab + 1, 76);
spl = plr[myplr]._pMemSpells | plr[myplr]._pISpells | plr[myplr]._pAblSpells;
yp = 215;
for (i = 1; i < 8; i++) {
sn = SpellPages[sbooktab][i - 1];
if (sn != -1 && spl & (__int64)1 << (sn - 1)) {
st = GetSBookTrans(sn, TRUE);
SetSpellTrans(st);
DrawSpellCel(395, yp, pSBkIconCels, SpellITbl[sn], 37);
if (sn == plr[myplr]._pRSpell && st == plr[myplr]._pRSplType) {
SetSpellTrans(RSPLTYPE_SKILL);
DrawSpellCel(395, yp, pSBkIconCels, 43, 37);
}
PrintSBookStr(10, yp - 23, FALSE, spelldata[sn].sNameText, COL_WHITE);
switch (GetSBookTrans(sn, FALSE)) {
case RSPLTYPE_SKILL:
strcpy(tempstr, "Skill");
break;
case RSPLTYPE_CHARGES:
sprintf(tempstr, "Staff (%i charges)", plr[myplr].InvBody[INVLOC_HAND_LEFT]._iCharges);
break;
default:
mana = GetManaAmount(myplr, sn) >> 6;
GetDamageAmt(sn, &min, &max);
if (min != -1) {
sprintf(tempstr, "Mana: %i Dam: %i - %i", mana, min, max);
} else {
sprintf(tempstr, "Mana: %i Dam: n/a", mana);
}
if (sn == SPL_BONESPIRIT) {
sprintf(tempstr, "Mana: %i Dam: 1/3 tgt hp", mana);
}
PrintSBookStr(10, yp - 1, FALSE, tempstr, COL_WHITE);
lvl = plr[myplr]._pSplLvl[sn] + plr[myplr]._pISplLvlAdd;
if (lvl < 0) {
lvl = 0;
}
if (lvl == 0) {
sprintf(tempstr, "Spell Level 0 - Unusable");
} else {
sprintf(tempstr, "Spell Level %i", lvl);
}
break;
}
PrintSBookStr(10, yp - 12, FALSE, tempstr, COL_WHITE);
}
yp += 43;
}
}
void PrintSBookStr(int x, int y, BOOL cjustflag, char *pszStr, char col)
{
BYTE c;
char *tmp;
int screen_x, line, width;
width = PitchTbl[y] + x + 440;
line = 0;
if (cjustflag) {
screen_x = 0;
tmp = pszStr;
while (*tmp) {
c = gbFontTransTbl[(BYTE)*tmp++];
screen_x += fontkern[fontframe[c]] + 1;
}
if (screen_x < 222)
line = (222 - screen_x) >> 1;
width += line;
}
while (*pszStr) {
c = gbFontTransTbl[(BYTE)*pszStr++];
c = fontframe[c];
line += fontkern[c] + 1;
if (c) {
if (line <= 222)
CPrintString(width, c, col);
}
width += fontkern[c] + 1;
}
}
void CheckSBook()
{
int sn;
char st;
unsigned __int64 spl;
if (MouseX >= 331 && MouseX < 368 && MouseY >= 18 && MouseY < 314) {
spl = plr[myplr]._pMemSpells | plr[myplr]._pISpells | plr[myplr]._pAblSpells;
sn = SpellPages[sbooktab][(MouseY - 18) / 43];
if (sn != -1 && spl & (__int64)1 << (sn - 1)) {
st = RSPLTYPE_SPELL;
if (plr[myplr]._pISpells & (__int64)1 << (sn - 1)) {
st = RSPLTYPE_CHARGES;
}
if (plr[myplr]._pAblSpells & (__int64)1 << (sn - 1)) {
st = RSPLTYPE_SKILL;
}
plr[myplr]._pRSpell = sn;
plr[myplr]._pRSplType = st;
drawpanflag = 255;
}
}
if (MouseX >= 327 && MouseX < 633 && MouseY >= 320 && MouseY < 349) { /// BUGFIX: change `< 633` to `< 631`
sbooktab = (MouseX - 327) / 76;
}
}
char *get_pieces_str(int nGold)
{
char *result;
result = "piece";
if (nGold != 1)
result = "pieces";
return result;
}
void DrawGoldSplit(int amount)
{
int screen_x, i;
screen_x = 0;
CelDecodeOnly(415, 338, pGBoxBuff, 1, 261);
sprintf(tempstr, "You have %u gold", initialDropGoldValue);
ADD_PlrStringXY(366, 87, 600, tempstr, 3);
sprintf(tempstr, "%s. How many do", get_pieces_str(initialDropGoldValue));
ADD_PlrStringXY(366, 103, 600, tempstr, 3);
ADD_PlrStringXY(366, 121, 600, "you want to remove?", 3);
if (amount > 0) {
sprintf(tempstr, "%u", amount);
PrintGameStr(388, 140, tempstr, 0);
for (i = 0; i < tempstr[i]; i++) {
screen_x += fontkern[fontframe[gbFontTransTbl[(BYTE)tempstr[i]]]] + 1;
}
screen_x += 452;
} else {
screen_x = 450;
}
CelDecodeOnly(screen_x, 300, pCelBuff, nGoldFrame, 12);
nGoldFrame = (nGoldFrame & 7) + 1;
}
void control_drop_gold(char vkey)
{
char input[6];
if (plr[myplr]._pHitPoints >> 6 <= 0) {
dropGoldFlag = FALSE;
dropGoldValue = 0;
return;
}
memset(input, 0, sizeof(input));
_itoa(dropGoldValue, input, 10);
if (vkey == VK_RETURN) {
if (dropGoldValue > 0)
control_remove_gold(myplr, initialDropGoldIndex);
dropGoldFlag = 0;
} else if (vkey == VK_ESCAPE) {
dropGoldFlag = 0;
dropGoldValue = 0;
} else if (vkey == VK_BACK) {
input[strlen(input) - 1] = '\0';
dropGoldValue = atoi(input);
} else if (vkey - '0' >= 0 && vkey - '0' <= 9) {
if (dropGoldValue || atoi(input) <= initialDropGoldValue) {
input[strlen(input)] = vkey;
if (atoi(input) > initialDropGoldValue)
return;
if (strlen(input) > strlen(input))
return;
} else {
input[0] = vkey;
}
dropGoldValue = atoi(input);
}
}
void control_remove_gold(int pnum, int gold_index)
{
int gi;
if (gold_index > 46) {
gi = gold_index - 47;
plr[pnum].SpdList[gi]._ivalue -= dropGoldValue;
if (plr[pnum].SpdList[gi]._ivalue > 0)
SetSpdbarGoldCurs(pnum, gi);
else
RemoveSpdBarItem(pnum, gi);
} else {
gi = gold_index - 7;
plr[pnum].InvList[gi]._ivalue -= dropGoldValue;
if (plr[pnum].InvList[gi]._ivalue > 0)
SetGoldCurs(pnum, gi);
else
RemoveInvItem(pnum, gi);
}
SetPlrHandItem(&plr[pnum].HoldItem, IDI_GOLD);
GetGoldSeed(pnum, &plr[pnum].HoldItem);
plr[pnum].HoldItem._ivalue = dropGoldValue;
plr[pnum].HoldItem._iStatFlag = 1;
control_set_gold_curs(pnum);
plr[pnum]._pGold = CalculateGold(pnum);
dropGoldValue = 0;
}
void control_set_gold_curs(int pnum)
{
if (plr[pnum].HoldItem._ivalue >= 2500)
plr[pnum].HoldItem._iCurs = ICURS_GOLD_LARGE;
else if (plr[pnum].HoldItem._ivalue <= 1000)
plr[pnum].HoldItem._iCurs = ICURS_GOLD_SMALL;
else
plr[pnum].HoldItem._iCurs = ICURS_GOLD_MEDIUM;
SetCursor_(plr[pnum].HoldItem._iCurs + CURSOR_FIRSTITEM);
}
void DrawTalkPan()
{
int v0; // esi
signed int v1; // edi
signed int v2; // esi
char *v3; // eax
int v4; // esi
int v5; // esi
int v6; // ebx
int v7; // eax
int a4; // [esp+4h] [ebp-Ch]
char *a1; // [esp+8h] [ebp-8h]
int v10; // [esp+Ch] [ebp-4h]
v0 = 0;
if (talkflag) {
DrawPanelBox(175, sgbPlrTalkTbl + 20, 294, 5, 239, 516);
v1 = 293;
do {
DrawPanelBox((v0 >> 1) + 175, sgbPlrTalkTbl + v0 + 25, v1, 1, (v0 >> 1) + 239, v0 + 521);
++v0;
--v1;
} while (v1 > 283);
DrawPanelBox(185, sgbPlrTalkTbl + 35, 274, 30, 249, 531);
DrawPanelBox(180, sgbPlrTalkTbl + 65, 284, 5, 244, 561);
v2 = 0;
do {
DrawPanelBox(180, sgbPlrTalkTbl + v2 + 70, v2 + 284, 1, 244, v2 + 566);
++v2;
} while (v2 < 10);
DrawPanelBox(170, sgbPlrTalkTbl + 80, 310, 55, 234, 576);
v3 = sgszTalkMsg;
v4 = 0;
do {
v3 = control_print_talk_msg(v3, 0, v4, &a4, 0);
if (!v3)
goto LABEL_10;
v4 += 13;
} while (v4 < 39);
*v3 = 0;
LABEL_10:
CelDecDatOnly(gpBuffer + a4, pCelBuff, frame, 12);
v5 = 0;
a1 = plr[0]._pName;
v10 = 0;
frame = (frame & 7) + 1;
while (v10 == myplr) {
LABEL_21:
a1 += 21720;
++v10;
if ((signed int)a1 >= (signed int)&plr[4]._pName)
return;
}
if (whisper[v10]) {
v6 = 3;
if (!talkbtndown[v5]) {
LABEL_18:
if (*(a1 - 291))
control_print_talk_msg(a1, 46, 18 * v5 + 60, &a4, v6);
++v5;
goto LABEL_21;
}
v7 = (v5 != 0) + 3;
} else {
v7 = (v5 != 0) + 1;
v6 = 2;
if (talkbtndown[v5])
v7 = (v5 != 0) + 5;
}
CelDecodeOnly(236, 18 * v5 + 596, pTalkBtns, v7, 61);
goto LABEL_18;
}
}
// 4B8840: using guessed type int sgbPlrTalkTbl;
// 4B8960: using guessed type int talkflag;
char *control_print_talk_msg(char *msg, int x, int y, int *a4, int just)
{
int v5; // edx
char *v6; // ebx
unsigned char v7; // al
int v8; // ecx
unsigned char v10; // dl
int v11; // edi
int a3; // [esp+14h] [ebp+8h]
v5 = x + 264;
v6 = msg;
*a4 = v5 + PitchTbl[y + 534];
v7 = *msg;
v8 = v5;
if (!v7)
return 0;
while (1) {
v10 = fontframe[gbFontTransTbl[v7]];
v11 = v10;
a3 = v8 + fontkern[v10] + 1;
if (a3 > 514)
break;
++v6;
if (v10)
CPrintString(*a4, v10, just);
*a4 += fontkern[v11] + 1;
v7 = *v6;
if (!*v6)
return 0;
v8 = a3;
}
return v6;
}
BOOL control_check_talk_btn()
{
int i;
if (!talkflag)
return FALSE;
if (MouseX < 172)
return FALSE;
if (MouseY < 421)
return FALSE;
if (MouseX > 233)
return FALSE;
if (MouseY > 475)
return FALSE;
for (i = 0; i < sizeof(talkbtndown) / sizeof(talkbtndown[0]); i++) {
talkbtndown[i] = FALSE;
}
talkbtndown[(MouseY - 421) / 18] = TRUE;
return TRUE;
}
void control_release_talk_btn()
{
int i, p, off;
if (talkflag) {
for (i = 0; i < sizeof(talkbtndown) / sizeof(talkbtndown[0]); i++)
talkbtndown[i] = FALSE;
if (MouseX >= 172 && MouseY >= 421 && MouseX <= 233 && MouseY <= 475) {
off = (MouseY - 421) / 18;
for (p = 0; p < MAX_PLRS && off != -1; p++) {
if (p != myplr)
off--;
}
if (p <= MAX_PLRS)
whisper[p - 1] = !whisper[p - 1];
}
}
}
void control_reset_talk_msg()
{
int i, pmask;
pmask = 0;
for (i = 0; i < MAX_PLRS; i++) {
if (whisper[i])
pmask |= 1 << i;
}
if (!msgcmd_add_server_cmd_W(sgszTalkMsg))
NetSendCmdString(pmask, sgszTalkMsg);
}
void control_type_message()
{
int i;
if (gbMaxPlayers == 1) {
return;
}
talkflag = 1;
sgszTalkMsg[0] = 0;
frame = 1;
for (i = 0; i < 3; i++) {
talkbtndown[i] = FALSE;
}
sgbPlrTalkTbl = 144;
drawpanflag = 255;
sgbTalkSavePos = sgbNextTalkSave;
}
void control_reset_talk()
{
talkflag = 0;
sgbPlrTalkTbl = 0;
drawpanflag = 255;
}
BOOL control_talk_last_key(int vkey)
{
int result;
if (gbMaxPlayers == 1)
return FALSE;
if (!talkflag)
return FALSE;
if ((DWORD)vkey < VK_SPACE)
return FALSE;
result = strlen(sgszTalkMsg);
if (result < 78) {
sgszTalkMsg[result] = vkey;
sgszTalkMsg[result + 1] = '\0';
}
return TRUE;
}
int control_presskeys(int a1)
{
signed int v1; // eax
char v2; // cl
if (gbMaxPlayers != 1 && talkflag) {
switch (a1) {
case VK_SPACE:
return 1;
case VK_ESCAPE:
control_reset_talk();
return 1;
case VK_RETURN:
control_press_enter();
return 1;
case VK_BACK:
v1 = strlen(sgszTalkMsg);
if (v1 > 0)
sgszTalkMsg[v1 - 1] = '\0';
return 1;
case VK_DOWN:
v2 = 1;
LABEL_15:
control_up_down(v2);
return 1;
case VK_UP:
v2 = -1;
goto LABEL_15;
}
}
return 0;
}
// 4B8960: using guessed type int talkflag;
// 679660: using guessed type char gbMaxPlayers;
void control_press_enter()
{
signed int v0; // esi
char(*v1)[80]; // ebp
char v2; // al
int v3; // ecx
char *v4; // ebp
if (sgszTalkMsg[0]) {
control_reset_talk_msg();
v0 = 0;
v1 = sgszTalkSave;
do {
if (!strcmp((const char *)v1, sgszTalkMsg))
break;
++v1;
++v0;
} while ((signed int)v1 < (signed int)&sgszTalkSave[8]);
if (v0 < 8) {
v2 = sgbNextTalkSave;
v3 = (sgbNextTalkSave - 1) & 7;
if (v0 != v3) {
v4 = sgszTalkSave[v3];
strcpy(sgszTalkSave[v0], sgszTalkSave[v3]);
strcpy(v4, sgszTalkMsg);
v2 = sgbNextTalkSave;
}
} else {
strcpy(sgszTalkSave[(unsigned char)sgbNextTalkSave], sgszTalkMsg);
v2 = (sgbNextTalkSave + 1) & 7;
sgbNextTalkSave = (sgbNextTalkSave + 1) & 7;
}
sgszTalkMsg[0] = 0;
sgbTalkSavePos = v2;
}
control_reset_talk();
}
// 4B84CC: using guessed type char sgbNextTalkSave;
// 4B84CD: using guessed type char sgbTalkSavePos;
void control_up_down(int v)
{
int i;
i = 0;
while (1) {
sgbTalkSavePos = (v + sgbTalkSavePos) & 7;
if (sgszTalkSave[sgbTalkSavePos][0])
break;
i++;
if (i >= 8) {
return;
}
}
strcpy(sgszTalkMsg, sgszTalkSave[sgbTalkSavePos]);
}