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//HEADER_GOES_HERE
#ifndef __DEBUG_H__
#define __DEBUG_H__
extern void *pSquareCel;
extern char dMonsDbg[NUMLEVELS][MAXDUNX][MAXDUNY];
extern char dFlagDbg[NUMLEVELS][MAXDUNX][MAXDUNY];
void LoadDebugGFX();
void FreeDebugGFX();
void CheckDungeonClear();
//#ifdef _DEBUG // SpawnHealer is only bin exact with the following defined
void GiveGoldCheat();
void StoresCheat();
void TakeGoldCheat();
void MaxSpellsCheat();
void SetSpellLevelCheat(char spl, int spllvl);
void SetAllSpellsCheat();
void PrintDebugPlayer(BOOL bNextPlayer);
void PrintDebugQuest();
void PrintDebugMonster(int m);
void GetDebugMonster();
void NextDebugMonster();
//#endif
#endif /* __DEBUG_H__ */