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38 lines
1.1 KiB
38 lines
1.1 KiB
syntax = "proto3"; |
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option optimize_for = LITE_RUNTIME; |
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import "data.proto"; |
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package dapi.game; |
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message FrameUpdate { |
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uint32 player = 1; |
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sint32 stextflag = 2; |
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sint32 pauseMode = 3; |
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bool menuOpen = 4; |
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uint32 cursor = 5; |
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bool chrflag = 6; |
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bool invflag = 7; |
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bool qtextflag = 8; |
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string qtext = 9; |
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uint32 currlevel = 10; |
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bool setlevel = 11; |
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uint32 fps = 12; |
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uint32 gameMode = 13; |
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uint32 gnDifficulty = 14; |
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uint32 connectedTo = 15; |
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repeated dapi.data.TileData dPiece = 16; |
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repeated dapi.data.PlayerData playerData = 17; |
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repeated dapi.data.ItemData itemData = 18; |
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repeated uint32 groundItemID = 19; |
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repeated dapi.data.TownerData townerData = 20; |
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repeated uint32 storeOption = 21; |
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repeated uint32 storeItems = 22; |
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repeated dapi.data.TriggerData triggerData = 23; |
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repeated dapi.data.MonsterData monsterData = 24; |
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repeated dapi.data.ObjectData objectData = 25; |
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repeated dapi.data.MissileData missileData = 26; |
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repeated dapi.data.PortalData portalData = 27; |
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repeated dapi.data.QuestData questData = 28; |
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repeated string chatMessages = 29; |
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}
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