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30 lines
761 B
30 lines
761 B
/** |
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* @file controls/accessibility_keys.hpp |
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* |
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* UI accessibility key handlers and action-guard helpers. |
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*/ |
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#pragma once |
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#include <string> |
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namespace devilution { |
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void SpeakPlayerHealthPercentageKeyPressed(); |
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void SpeakExperienceToNextLevelKeyPressed(); |
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std::string BuildCurrentLocationForSpeech(); |
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void SpeakCurrentLocationKeyPressed(); |
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void InventoryKeyPressed(); |
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void CharacterSheetKeyPressed(); |
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void PartyPanelSideToggleKeyPressed(); |
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void QuestLogKeyPressed(); |
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void SpeakSelectedSpeedbookSpell(); |
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void DisplaySpellsKeyPressed(); |
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void SpellBookKeyPressed(); |
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void CycleSpellHotkeys(bool next); |
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bool IsPlayerDead(); |
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bool IsGameRunning(); |
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bool CanPlayerTakeAction(); |
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bool CanAutomapBeToggledOff(); |
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} // namespace devilution
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