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/**
* @file monstdat.cpp
*
* Implementation of all monster data.
*/
#include "monstdat.h"
#include <cstdint>
#include "items.h"
#include "monster.h"
#include "textdat.h"
#include "utils/language.h"
namespace devilution {
namespace {
// Returns a `treasure` value for the given item.
constexpr uint16_t Uniq(_unique_items item)
{
return static_cast<uint16_t>(T_UNIQ) + item;
}
const char *const MonsterSpritePaths[] = {
"zombie\\zombie", // Zombie
"falspear\\phall", // FallenSpear
"falsword\\fall", // FallenSword
"skelaxe\\sklax", // SkeletonAxe
"skelbow\\sklbw", // SkeletonBow
"skelsd\\sklsr", // SkeletonCapt
"demskel\\demskl", // SkeletonDemo
"sking\\sking", // SkeletonKing
"scav\\scav", // Scavenger
"tsneak\\tsneak", // InvisibleLor
"sneak\\sneak", // Hidden
"goatmace\\goat", // GoatMace
"goatbow\\goatb", // GoatBow
"goatlord\\goatl", // GoatLord
"bat\\bat", // Bat
"acid\\acid", // AcidBeast
"fat\\fat", // Overlord
"fatc\\fatc", // Butcher
"worm\\worm", // Wyrm
"magma\\magma", // MagmaDemon
"rhino\\rhino", // HornedDemon
"thin\\thin", // StormRider
"fireman\\firem", // Incinerator
"bigfall\\fallg", // DevilKinBrut
"gargoyle\\gargo", // Gargoyle
"mega\\mega", // Slayer
"snake\\snake", // Viper
"black\\black", // BlackKnight
"unrav\\unrav", // Shredded
"succ\\scbs", // Succubus
"mage\\mage", // Counselor
"golem\\golem", // Golem
"diablo\\diablo", // Diablo
"darkmage\\dmage", // ArchLitch
"fork\\fork", // Hellboar
"scorp\\scorp", // Stinger
"eye\\eye", // Psychorb
"spider\\spider", // Arachnon
"spawn\\spawn", // HorkSpawn
"wscorp\\wscorp", // Venomtail
"eye2\\eye2", // Necromorb
"bspidr\\bspidr", // SpiderLord
"clasp\\clasp", // Lashworm
"antworm\\worm", // Torchant
"horkd\\horkd", // HorkDemon
"hellbug\\hellbg", // HellBug
"gravdg\\gravdg", // Gravedigger
"rat\\rat", // Rat
"hellbat\\helbat", // Firebat
"lich\\lich", // Lich
"bubba\\bubba", // CryptDemon
"hellbat2\\bhelbt", // Hellbat
"lich2\\lich2", // ArchLich
"byclps\\byclps", // Biclops
"flesh\\flesh", // FleshThing
"reaper\\reap", // Reaper
"nkr\\nkr", // NaKrul
};
} // namespace
const char *MonsterData::spritePath() const
{
return MonsterSpritePaths[static_cast<size_t>(spriteId)];
}
/** Contains the data related to each monster ID. */
const MonsterData MonstersData[] = {
// clang-format off
// _monster_id name, soundSuffix, trnFile, spriteId, availability, width, image, hasSpecial, hasSpecialSound, frames[6], rate[6], minDunLvl, maxDunLvl, level, hitPointsMinimum, hitPointsMaximum, ai, abilityFlags, intelligence, toHit, animFrameNum, minDamage, maxDamage, toHitSpecial, animFrameNumSpecial, minDamageSpecial, maxDamageSpecial, armorClass, monsterClass, resistance, resistanceHell, selectionType, treasure, exp
// TRANSLATORS: Monster Block start
/* MT_NZOMBIE */ { P_("monster", "Zombie"), nullptr, nullptr, MonsterSpriteId::Zombie, MonsterAvailability::Always, 128, 799, false, false, { 11, 24, 12, 6, 16, 0 }, { 4, 1, 1, 1, 1, 1 }, 1, 2, 1, 4, 7, MonsterAIID::Zombie, 0, 0, 10, 8, 2, 5, 0, 0, 0, 0, 5, MonsterClass::Undead, IMMUNE_MAGIC, IMMUNE_MAGIC, 3, 0, 54 },
/* MT_BZOMBIE */ { P_("monster", "Ghoul"), nullptr, "zombie\\bluered", MonsterSpriteId::Zombie, MonsterAvailability::Always, 128, 799, false, false, { 11, 24, 12, 6, 16, 0 }, { 4, 1, 1, 1, 1, 1 }, 2, 3, 2, 7, 11, MonsterAIID::Zombie, 0, 1, 10, 8, 3, 10, 0, 0, 0, 0, 10, MonsterClass::Undead, IMMUNE_MAGIC, IMMUNE_MAGIC, 3, 0, 58 },
/* MT_GZOMBIE */ { P_("monster", "Rotting Carcass"), nullptr, "zombie\\grey", MonsterSpriteId::Zombie, MonsterAvailability::Always, 128, 799, false, false, { 11, 24, 12, 6, 16, 0 }, { 4, 1, 1, 1, 1, 1 }, 2, 4, 4, 15, 25, MonsterAIID::Zombie, 0, 2, 25, 8, 5, 15, 0, 0, 0, 0, 15, MonsterClass::Undead, IMMUNE_MAGIC, IMMUNE_MAGIC | RESIST_FIRE, 3, 0, 136 },
/* MT_YZOMBIE */ { P_("monster", "Black Death"), nullptr, "zombie\\yellow", MonsterSpriteId::Zombie, MonsterAvailability::Always, 128, 799, false, false, { 11, 24, 12, 6, 16, 0 }, { 4, 1, 1, 1, 1, 1 }, 3, 5, 6, 25, 40, MonsterAIID::Zombie, 0, 3, 30, 8, 6, 22, 0, 0, 0, 0, 20, MonsterClass::Undead, IMMUNE_MAGIC, IMMUNE_MAGIC | RESIST_LIGHTNING, 3, 0, 240 },
/* MT_RFALLSP */ { P_("monster", "Fallen One"), nullptr, "falspear\\fallent", MonsterSpriteId::FallenSpear, MonsterAvailability::Always, 128, 543, true, true, { 11, 11, 13, 11, 18, 13 }, { 3, 1, 1, 1, 1, 1 }, 1, 2, 1, 1, 4, MonsterAIID::Fallen, 0, 0, 15, 7, 1, 3, 0, 5, 0, 0, 0, MonsterClass::Animal, 0, 0, 3, 0, 46 },
/* MT_DFALLSP */ { P_("monster", "Carver"), nullptr, "falspear\\dark", MonsterSpriteId::FallenSpear, MonsterAvailability::Always, 128, 543, true, true, { 11, 11, 13, 11, 18, 13 }, { 3, 1, 1, 1, 1, 1 }, 2, 3, 3, 4, 8, MonsterAIID::Fallen, 0, 2, 20, 7, 2, 5, 0, 5, 0, 0, 5, MonsterClass::Animal, 0, 0, 3, 0, 80 },
/* MT_YFALLSP */ { P_("monster", "Devil Kin"), nullptr, nullptr, MonsterSpriteId::FallenSpear, MonsterAvailability::Always, 128, 543, true, true, { 11, 11, 13, 11, 18, 13 }, { 3, 1, 1, 1, 1, 1 }, 2, 4, 5, 12, 24, MonsterAIID::Fallen, 0, 2, 25, 7, 3, 7, 0, 5, 0, 0, 10, MonsterClass::Animal, 0, RESIST_FIRE, 3, 0, 155 },
/* MT_BFALLSP */ { P_("monster", "Dark One"), nullptr, "falspear\\blue", MonsterSpriteId::FallenSpear, MonsterAvailability::Always, 128, 543, true, true, { 11, 11, 13, 11, 18, 13 }, { 3, 1, 1, 1, 1, 1 }, 3, 5, 7, 20, 36, MonsterAIID::Fallen, 0, 3, 30, 7, 4, 8, 0, 5, 0, 0, 15, MonsterClass::Animal, 0, RESIST_LIGHTNING, 3, 0, 255 },
/* MT_WSKELAX */ { P_("monster", "Skeleton"), nullptr, "skelaxe\\white", MonsterSpriteId::SkeletonAxe, MonsterAvailability::Always, 128, 553, true, false, { 12, 8, 13, 6, 17, 16 }, { 5, 1, 1, 1, 1, 1 }, 1, 2, 1, 2, 4, MonsterAIID::SkeletonMelee, 0, 0, 20, 8, 1, 4, 0, 0, 0, 0, 0, MonsterClass::Undead, IMMUNE_MAGIC, IMMUNE_MAGIC, 3, 0, 64 },
/* MT_TSKELAX */ { P_("monster", "Corpse Axe"), nullptr, "skelaxe\\skelt", MonsterSpriteId::SkeletonAxe, MonsterAvailability::Always, 128, 553, true, false, { 12, 8, 13, 6, 17, 16 }, { 4, 1, 1, 1, 1, 1 }, 2, 3, 2, 4, 7, MonsterAIID::SkeletonMelee, 0, 1, 25, 8, 3, 5, 0, 0, 0, 0, 0, MonsterClass::Undead, IMMUNE_MAGIC, IMMUNE_MAGIC, 3, 0, 68 },
/* MT_RSKELAX */ { P_("monster", "Burning Dead"), nullptr, nullptr, MonsterSpriteId::SkeletonAxe, MonsterAvailability::Always, 128, 553, true, false, { 12, 8, 13, 6, 17, 16 }, { 2, 1, 1, 1, 1, 1 }, 2, 4, 4, 8, 12, MonsterAIID::SkeletonMelee, 0, 2, 30, 8, 3, 7, 0, 0, 0, 0, 5, MonsterClass::Undead, IMMUNE_MAGIC | RESIST_FIRE, IMMUNE_MAGIC | IMMUNE_FIRE, 3, 0, 154 },
/* MT_XSKELAX */ { P_("monster", "Horror"), nullptr, "skelaxe\\black", MonsterSpriteId::SkeletonAxe, MonsterAvailability::Always, 128, 553, true, false, { 12, 8, 13, 6, 17, 16 }, { 3, 1, 1, 1, 1, 1 }, 3, 5, 6, 12, 20, MonsterAIID::SkeletonMelee, 0, 3, 35, 8, 4, 9, 0, 0, 0, 0, 15, MonsterClass::Undead, IMMUNE_MAGIC | RESIST_LIGHTNING, IMMUNE_MAGIC | RESIST_LIGHTNING, 3, 0, 264 },
/* MT_RFALLSD */ { P_("monster", "Fallen One"), nullptr, "falsword\\fallent", MonsterSpriteId::FallenSword, MonsterAvailability::Always, 128, 623, true, true, { 12, 12, 13, 11, 14, 15 }, { 3, 1, 1, 1, 1, 1 }, 1, 2, 1, 2, 5, MonsterAIID::Fallen, 0, 0, 15, 8, 1, 4, 0, 5, 0, 0, 10, MonsterClass::Animal, 0, 0, 3, 0, 52 },
/* MT_DFALLSD */ { P_("monster", "Carver"), nullptr, "falsword\\dark", MonsterSpriteId::FallenSword, MonsterAvailability::Always, 128, 623, true, true, { 12, 12, 13, 11, 14, 15 }, { 3, 1, 1, 1, 1, 1 }, 2, 3, 3, 5, 9, MonsterAIID::Fallen, 0, 1, 20, 8, 2, 7, 0, 5, 0, 0, 15, MonsterClass::Animal, 0, 0, 3, 0, 90 },
/* MT_YFALLSD */ { P_("monster", "Devil Kin"), nullptr, nullptr, MonsterSpriteId::FallenSword, MonsterAvailability::Always, 128, 623, true, true, { 12, 12, 13, 11, 14, 15 }, { 3, 1, 1, 1, 1, 1 }, 2, 4, 5, 16, 24, MonsterAIID::Fallen, 0, 2, 25, 8, 4, 10, 0, 5, 0, 0, 20, MonsterClass::Animal, 0, RESIST_FIRE, 3, 0, 180 },
/* MT_BFALLSD */ { P_("monster", "Dark One"), nullptr, "falsword\\blue", MonsterSpriteId::FallenSword, MonsterAvailability::Always, 128, 623, true, true, { 12, 12, 13, 11, 14, 15 }, { 3, 1, 1, 1, 1, 1 }, 3, 5, 7, 24, 36, MonsterAIID::Fallen, 0, 3, 30, 8, 4, 12, 0, 5, 0, 0, 25, MonsterClass::Animal, 0, RESIST_LIGHTNING, 3, 0, 280 },
/* MT_NSCAV */ { P_("monster", "Scavenger"), nullptr, nullptr, MonsterSpriteId::Scavenger, MonsterAvailability::Always, 128, 410, true, false, { 12, 8, 12, 6, 20, 11 }, { 2, 1, 1, 1, 1, 1 }, 1, 3, 2, 3, 6, MonsterAIID::Scavenger, 0, 0, 20, 7, 1, 5, 0, 0, 0, 0, 10, MonsterClass::Animal, 0, RESIST_FIRE, 3, 0, 80 },
/* MT_BSCAV */ { P_("monster", "Plague Eater"), nullptr, "scav\\scavbr", MonsterSpriteId::Scavenger, MonsterAvailability::Always, 128, 410, true, false, { 12, 8, 12, 6, 20, 11 }, { 2, 1, 1, 1, 1, 1 }, 2, 4, 4, 12, 24, MonsterAIID::Scavenger, 0, 1, 30, 7, 1, 8, 0, 0, 0, 0, 20, MonsterClass::Animal, 0, RESIST_LIGHTNING, 3, 0, 188 },
/* MT_WSCAV */ { P_("monster", "Shadow Beast"), nullptr, "scav\\scavbe", MonsterSpriteId::Scavenger, MonsterAvailability::Always, 128, 410, true, false, { 12, 8, 12, 6, 20, 11 }, { 2, 1, 1, 1, 1, 1 }, 3, 5, 6, 24, 36, MonsterAIID::Scavenger, 0, 2, 35, 7, 3, 12, 0, 0, 0, 0, 25, MonsterClass::Animal, 0, RESIST_FIRE, 3, 0, 375 },
/* MT_YSCAV */ { P_("monster", "Bone Gasher"), nullptr, "scav\\scavw", MonsterSpriteId::Scavenger, MonsterAvailability::Always, 128, 410, true, false, { 12, 8, 12, 6, 20, 11 }, { 2, 1, 1, 1, 1, 1 }, 4, 6, 8, 28, 40, MonsterAIID::Scavenger, 0, 3, 35, 7, 5, 15, 0, 0, 0, 0, 30, MonsterClass::Animal, RESIST_MAGIC, RESIST_LIGHTNING, 3, 0, 552 },
/* MT_WSKELBW */ { P_("monster", "Skeleton"), nullptr, "skelbow\\white", MonsterSpriteId::SkeletonBow, MonsterAvailability::Always, 128, 567, true, false, { 9, 8, 16, 5, 16, 16 }, { 4, 1, 1, 1, 1, 1 }, 2, 3, 3, 2, 4, MonsterAIID::SkeletonRanged, 0, 0, 15, 12, 1, 2, 0, 0, 0, 0, 0, MonsterClass::Undead, IMMUNE_MAGIC, IMMUNE_MAGIC, 3, 0, 110 },
/* MT_TSKELBW */ { P_("monster", "Corpse Bow"), nullptr, "skelbow\\skelt", MonsterSpriteId::SkeletonBow, MonsterAvailability::Always, 128, 567, true, false, { 9, 8, 16, 5, 16, 16 }, { 4, 1, 1, 1, 1, 1 }, 2, 4, 5, 8, 16, MonsterAIID::SkeletonRanged, 0, 1, 25, 12, 1, 4, 0, 0, 0, 0, 0, MonsterClass::Undead, IMMUNE_MAGIC, IMMUNE_MAGIC, 3, 0, 210 },
/* MT_RSKELBW */ { P_("monster", "Burning Dead"), nullptr, nullptr, MonsterSpriteId::SkeletonBow, MonsterAvailability::Always, 128, 567, true, false, { 9, 8, 16, 5, 16, 16 }, { 2, 1, 1, 1, 1, 1 }, 3, 5, 7, 10, 24, MonsterAIID::SkeletonRanged, 0, 2, 30, 12, 1, 6, 0, 0, 0, 0, 5, MonsterClass::Undead, IMMUNE_MAGIC | RESIST_FIRE, IMMUNE_MAGIC | IMMUNE_FIRE, 3, 0, 364 },
/* MT_XSKELBW */ { P_("monster", "Horror"), nullptr, "skelbow\\black", MonsterSpriteId::SkeletonBow, MonsterAvailability::Always, 128, 567, true, false, { 9, 8, 16, 5, 16, 16 }, { 3, 1, 1, 1, 1, 1 }, 4, 6, 9, 15, 45, MonsterAIID::SkeletonRanged, 0, 3, 35, 12, 2, 9, 0, 0, 0, 0, 15, MonsterClass::Undead, IMMUNE_MAGIC | RESIST_LIGHTNING, IMMUNE_MAGIC | RESIST_LIGHTNING, 3, 0, 594 },
/* MT_WSKELSD */ { P_("monster", "Skeleton Captain"), nullptr, "skelsd\\white", MonsterSpriteId::SkeletonCaptain, MonsterAvailability::Always, 128, 575, true, true, { 13, 8, 12, 7, 15, 16 }, { 4, 1, 1, 1, 1, 1 }, 1, 3, 2, 3, 6, MonsterAIID::SkeletonMelee, 0, 0, 20, 8, 2, 7, 0, 0, 0, 0, 10, MonsterClass::Undead, IMMUNE_MAGIC, IMMUNE_MAGIC, 3, 0, 90 },
/* MT_TSKELSD */ { P_("monster", "Corpse Captain"), nullptr, "skelsd\\skelt", MonsterSpriteId::SkeletonCaptain, MonsterAvailability::Always, 128, 575, true, false, { 13, 8, 12, 7, 15, 16 }, { 4, 1, 1, 1, 1, 1 }, 2, 4, 4, 12, 20, MonsterAIID::SkeletonMelee, 0, 1, 30, 8, 3, 9, 0, 0, 0, 0, 5, MonsterClass::Undead, IMMUNE_MAGIC, IMMUNE_MAGIC, 3, 0, 200 },
/* MT_RSKELSD */ { P_("monster", "Burning Dead Captain"), nullptr, nullptr, MonsterSpriteId::SkeletonCaptain, MonsterAvailability::Always, 128, 575, true, false, { 13, 8, 12, 7, 15, 16 }, { 4, 1, 1, 1, 1, 1 }, 3, 5, 6, 16, 30, MonsterAIID::SkeletonMelee, 0, 2, 35, 8, 4, 10, 0, 0, 0, 0, 15, MonsterClass::Undead, IMMUNE_MAGIC | RESIST_FIRE, IMMUNE_MAGIC | IMMUNE_FIRE, 3, 0, 393 },
/* MT_XSKELSD */ { P_("monster", "Horror Captain"), nullptr, "skelsd\\black", MonsterSpriteId::SkeletonCaptain, MonsterAvailability::Always, 128, 575, true, false, { 13, 8, 12, 7, 15, 16 }, { 4, 1, 1, 1, 1, 1 }, 4, 6, 8, 35, 50, MonsterAIID::SkeletonMelee, MFLAG_SEARCH, 3, 40, 8, 5, 14, 0, 0, 0, 0, 30, MonsterClass::Undead, IMMUNE_MAGIC | RESIST_LIGHTNING, IMMUNE_MAGIC | RESIST_LIGHTNING, 3, 0, 604 },
/* MT_INVILORD*/ { P_("monster", "Invisible Lord"), nullptr, nullptr, MonsterSpriteId::InvisibleLord, MonsterAvailability::Never, 128, 800, false, false, { 13, 13, 15, 11, 16, 0 }, { 2, 1, 1, 1, 1, 1 }, 19, 20, 14, 278, 278, MonsterAIID::SkeletonMelee, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 65, 8, 16, 30, 0, 0, 0, 0, 60, MonsterClass::Demon, RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, 3, 0, 2000 },
/* MT_SNEAK */ { P_("monster", "Hidden"), nullptr, nullptr, MonsterSpriteId::Hidden, MonsterAvailability::Retail, 128, 992, true, false, { 16, 8, 12, 8, 24, 15 }, { 2, 1, 1, 1, 1, 1 }, 2, 5, 5, 8, 24, MonsterAIID::Sneak, MFLAG_HIDDEN, 0, 35, 8, 3, 6, 0, 0, 0, 0, 25, MonsterClass::Demon, 0, 0, 3, 0, 278 },
/* MT_STALKER */ { P_("monster", "Stalker"), nullptr, "sneak\\sneakv2", MonsterSpriteId::Hidden, MonsterAvailability::Retail, 128, 992, true, false, { 16, 8, 12, 8, 24, 15 }, { 2, 1, 1, 1, 1, 1 }, 5, 7, 9, 30, 45, MonsterAIID::Sneak, MFLAG_HIDDEN | MFLAG_SEARCH, 1, 40, 8, 8, 16, 0, 0, 0, 0, 30, MonsterClass::Demon, 0, 0, 3, 0, 630 },
/* MT_UNSEEN */ { P_("monster", "Unseen"), nullptr, "sneak\\sneakv3", MonsterSpriteId::Hidden, MonsterAvailability::Retail, 128, 992, true, false, { 16, 8, 12, 8, 24, 15 }, { 2, 1, 1, 1, 1, 1 }, 6, 8, 11, 35, 50, MonsterAIID::Sneak, MFLAG_HIDDEN | MFLAG_SEARCH, 2, 45, 8, 12, 20, 0, 0, 0, 0, 30, MonsterClass::Demon, RESIST_MAGIC, IMMUNE_MAGIC, 3, 0, 935 },
/* MT_ILLWEAV */ { P_("monster", "Illusion Weaver"), nullptr, "sneak\\sneakv1", MonsterSpriteId::Hidden, MonsterAvailability::Retail, 128, 992, true, false, { 16, 8, 12, 8, 24, 15 }, { 2, 1, 1, 1, 1, 1 }, 8, 10, 13, 40, 60, MonsterAIID::Sneak, MFLAG_HIDDEN | MFLAG_SEARCH, 3, 60, 8, 16, 24, 0, 0, 0, 0, 30, MonsterClass::Demon, RESIST_MAGIC | RESIST_FIRE, IMMUNE_MAGIC | RESIST_FIRE, 3, 0, 1500 },
/* MT_LRDSAYTR*/ { P_("monster", "Satyr Lord"), "newsfx\\satyr", nullptr, MonsterSpriteId::GoatLord, MonsterAvailability::Retail, 160, 800, false, false, { 13, 13, 14, 9, 16, 0 }, { 2, 1, 1, 1, 1, 1 }, 21, 22, 28, 160, 200, MonsterAIID::SkeletonMelee, MFLAG_SEARCH, 3, 90, 8, 20, 30, 0, 0, 0, 0, 70, MonsterClass::Animal, RESIST_FIRE | RESIST_LIGHTNING, RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING, 3, 0, 2800 },
/* MT_NGOATMC */ { P_("monster", "Flesh Clan"), nullptr, nullptr, MonsterSpriteId::GoatMace, MonsterAvailability::Retail, 128, 1030, true, false, { 12, 8, 12, 6, 20, 12 }, { 2, 1, 1, 1, 1, 1 }, 4, 6, 8, 30, 45, MonsterAIID::GoatMelee, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 0, 50, 8, 4, 10, 0, 0, 0, 0, 40, MonsterClass::Demon, 0, 0, 3, 0, 460 },
/* MT_BGOATMC */ { P_("monster", "Stone Clan"), nullptr, "goatmace\\beige", MonsterSpriteId::GoatMace, MonsterAvailability::Retail, 128, 1030, true, false, { 12, 8, 12, 6, 20, 12 }, { 2, 1, 1, 1, 1, 1 }, 5, 7, 10, 40, 55, MonsterAIID::GoatMelee, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 1, 60, 8, 6, 12, 0, 0, 0, 0, 40, MonsterClass::Demon, RESIST_MAGIC, IMMUNE_MAGIC, 3, 0, 685 },
/* MT_RGOATMC */ { P_("monster", "Fire Clan"), nullptr, "goatmace\\red", MonsterSpriteId::GoatMace, MonsterAvailability::Retail, 128, 1030, true, false, { 12, 8, 12, 6, 20, 12 }, { 2, 1, 1, 1, 1, 1 }, 6, 8, 12, 50, 65, MonsterAIID::GoatMelee, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 2, 70, 8, 8, 16, 0, 0, 0, 0, 45, MonsterClass::Demon, RESIST_FIRE, IMMUNE_FIRE, 3, 0, 906 },
/* MT_GGOATMC */ { P_("monster", "Night Clan"), nullptr, "goatmace\\gray", MonsterSpriteId::GoatMace, MonsterAvailability::Retail, 128, 1030, true, false, { 12, 8, 12, 6, 20, 12 }, { 2, 1, 1, 1, 1, 1 }, 7, 9, 14, 55, 70, MonsterAIID::GoatMelee, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 80, 8, 10, 20, 15, 0, 30, 30, 50, MonsterClass::Demon, RESIST_MAGIC, IMMUNE_MAGIC, 3, 0, 1190 },
/* MT_FIEND */ { P_("monster", "Fiend"), nullptr, "bat\\red", MonsterSpriteId::Bat, MonsterAvailability::Always, 96, 364, false, false, { 9, 13, 10, 9, 13, 0 }, { 1, 1, 1, 1, 1, 1 }, 2, 3, 3, 3, 6, MonsterAIID::Bat, 0, 0, 35, 5, 1, 6, 0, 0, 0, 0, 0, MonsterClass::Animal, 0, 0, 6, T_NODROP, 102 },
/* MT_BLINK */ { P_("monster", "Blink"), nullptr, nullptr, MonsterSpriteId::Bat, MonsterAvailability::Always, 96, 364, false, false, { 9, 13, 10, 9, 13, 0 }, { 1, 1, 1, 1, 1, 1 }, 3, 5, 7, 12, 28, MonsterAIID::Bat, 0, 1, 45, 5, 1, 8, 0, 0, 0, 0, 15, MonsterClass::Animal, 0, 0, 6, T_NODROP, 340 },
/* MT_GLOOM */ { P_("monster", "Gloom"), nullptr, "bat\\grey", MonsterSpriteId::Bat, MonsterAvailability::Always, 96, 364, false, false, { 9, 13, 10, 9, 13, 0 }, { 1, 1, 1, 1, 1, 1 }, 4, 6, 9, 28, 36, MonsterAIID::Bat, MFLAG_SEARCH, 2, 70, 5, 4, 12, 0, 0, 0, 0, 35, MonsterClass::Animal, RESIST_MAGIC, RESIST_MAGIC, 6, T_NODROP, 509 },
/* MT_FAMILIAR*/ { P_("monster", "Familiar"), nullptr, "bat\\orange", MonsterSpriteId::Bat, MonsterAvailability::Always, 96, 364, false, false, { 9, 13, 10, 9, 13, 0 }, { 1, 1, 1, 1, 1, 1 }, 6, 8, 13, 20, 35, MonsterAIID::Bat, MFLAG_SEARCH, 3, 50, 5, 4, 16, 0, 0, 0, 0, 35, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_LIGHTNING, RESIST_MAGIC | IMMUNE_LIGHTNING, 6, T_NODROP, 448 },
/* MT_NGOATBW */ { P_("monster", "Flesh Clan"), nullptr, nullptr, MonsterSpriteId::GoatBow, MonsterAvailability::Retail, 128, 1040, false, false, { 12, 8, 16, 6, 20, 0 }, { 3, 1, 1, 1, 1, 1 }, 4, 6, 8, 20, 35, MonsterAIID::GoatRanged, MFLAG_CAN_OPEN_DOOR, 0, 35, 13, 1, 7, 0, 0, 0, 0, 35, MonsterClass::Demon, 0, 0, 3, 0, 448 },
/* MT_BGOATBW */ { P_("monster", "Stone Clan"), nullptr, "goatbow\\beige", MonsterSpriteId::GoatBow, MonsterAvailability::Retail, 128, 1040, false, false, { 12, 8, 16, 6, 20, 0 }, { 3, 1, 1, 1, 1, 1 }, 5, 7, 10, 30, 40, MonsterAIID::GoatRanged, MFLAG_CAN_OPEN_DOOR, 1, 40, 13, 2, 9, 0, 0, 0, 0, 35, MonsterClass::Demon, RESIST_MAGIC, IMMUNE_MAGIC, 3, 0, 645 },
/* MT_RGOATBW */ { P_("monster", "Fire Clan"), nullptr, "goatbow\\red", MonsterSpriteId::GoatBow, MonsterAvailability::Retail, 128, 1040, false, false, { 12, 8, 16, 6, 20, 0 }, { 3, 1, 1, 1, 1, 1 }, 6, 8, 12, 40, 50, MonsterAIID::GoatRanged, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 2, 45, 13, 3, 11, 0, 0, 0, 0, 35, MonsterClass::Demon, RESIST_FIRE, IMMUNE_FIRE, 3, 0, 822 },
/* MT_GGOATBW */ { P_("monster", "Night Clan"), nullptr, "goatbow\\gray", MonsterSpriteId::GoatBow, MonsterAvailability::Retail, 128, 1040, false, false, { 12, 8, 16, 6, 20, 0 }, { 3, 1, 1, 1, 1, 1 }, 7, 9, 14, 50, 65, MonsterAIID::GoatRanged, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 50, 13, 4, 13, 15, 0, 0, 0, 40, MonsterClass::Demon, RESIST_MAGIC, IMMUNE_MAGIC, 3, 0, 1092 },
/* MT_NACID */ { P_("monster", "Acid Beast"), nullptr, nullptr, MonsterSpriteId::AcidBeast, MonsterAvailability::Retail, 128, 716, true, true, { 13, 8, 12, 8, 16, 12 }, { 1, 1, 1, 1, 1, 1 }, 6, 8, 11, 40, 66, MonsterAIID::Acid, 0, 0, 40, 8, 4, 12, 25, 8, 0, 0, 30, MonsterClass::Animal, IMMUNE_ACID, IMMUNE_MAGIC | IMMUNE_ACID, 3, 0, 846 },
/* MT_RACID */ { P_("monster", "Poison Spitter"), nullptr, "acid\\acidblk", MonsterSpriteId::AcidBeast, MonsterAvailability::Retail, 128, 716, true, true, { 13, 8, 12, 8, 16, 12 }, { 1, 1, 1, 1, 1, 1 }, 8, 10, 15, 60, 85, MonsterAIID::Acid, 0, 1, 45, 8, 4, 16, 25, 8, 0, 0, 30, MonsterClass::Animal, IMMUNE_ACID, IMMUNE_MAGIC | IMMUNE_ACID, 3, 0, 1248 },
/* MT_BACID */ { P_("monster", "Pit Beast"), nullptr, "acid\\acidb", MonsterSpriteId::AcidBeast, MonsterAvailability::Retail, 128, 716, true, true, { 13, 8, 12, 8, 16, 12 }, { 1, 1, 1, 1, 1, 1 }, 10, 12, 21, 80, 110, MonsterAIID::Acid, 0, 2, 55, 8, 8, 18, 35, 8, 0, 0, 35, MonsterClass::Animal, RESIST_MAGIC | IMMUNE_ACID, IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_ACID, 3, 0, 2060 },
/* MT_XACID */ { P_("monster", "Lava Maw"), nullptr, "acid\\acidr", MonsterSpriteId::AcidBeast, MonsterAvailability::Retail, 128, 716, true, true, { 13, 8, 12, 8, 16, 12 }, { 1, 1, 1, 1, 1, 1 }, 12, 14, 25, 100, 150, MonsterAIID::Acid, 0, 3, 65, 8, 10, 20, 40, 8, 0, 0, 35, MonsterClass::Animal, RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_ACID, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_ACID, 3, 0, 2940 },
/* MT_SKING */ { P_("monster", "Skeleton King"), nullptr, "skelaxe\\white", MonsterSpriteId::SkeletonKing, MonsterAvailability::Never, 160, 1010, true, true, { 8, 6, 16, 6, 16, 6 }, { 2, 1, 1, 1, 1, 2 }, 4, 4, 9, 140, 140, MonsterAIID::SkeletonKing, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 60, 8, 6, 16, 0, 0, 0, 0, 70, MonsterClass::Undead, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING, 7, Uniq(UITEM_SKCROWN), 570 },
/* MT_CLEAVER */ { P_("monster", "The Butcher"), nullptr, nullptr, MonsterSpriteId::Butcher, MonsterAvailability::Never, 128, 980, false, false, { 10, 8, 12, 6, 16, 0 }, { 1, 1, 1, 1, 1, 1 }, 1, 1, 1, 320, 320, MonsterAIID::Butcher, 0, 3, 50, 8, 6, 12, 0, 0, 0, 0, 50, MonsterClass::Demon, RESIST_FIRE | RESIST_LIGHTNING, RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING, 3, Uniq(UITEM_CLEAVER), 710 },
/* MT_FAT */ { P_("monster", "Overlord"), nullptr, nullptr, MonsterSpriteId::Overlord, MonsterAvailability::Retail, 128, 1130, true, false, { 8, 10, 15, 6, 16, 10 }, { 4, 1, 1, 1, 1, 1 }, 5, 7, 10, 60, 80, MonsterAIID::Fat, 0, 0, 55, 8, 6, 12, 0, 0, 0, 0, 55, MonsterClass::Demon, 0, RESIST_FIRE, 3, 0, 635 },
/* MT_MUDMAN, */ { P_("monster", "Mud Man"), nullptr, "fat\\blue", MonsterSpriteId::Overlord, MonsterAvailability::Retail, 128, 1130, true, false, { 8, 10, 15, 6, 16, 10 }, { 4, 1, 1, 1, 1, 1 }, 7, 9, 14, 100, 125, MonsterAIID::Fat, MFLAG_SEARCH, 1, 60, 8, 8, 16, 0, 0, 0, 0, 60, MonsterClass::Demon, 0, IMMUNE_LIGHTNING, 3, 0, 1165 },
/* MT_TOAD */ { P_("monster", "Toad Demon"), nullptr, "fat\\fatb", MonsterSpriteId::Overlord, MonsterAvailability::Retail, 128, 1130, true, false, { 8, 10, 15, 6, 16, 10 }, { 4, 1, 1, 1, 1, 1 }, 8, 10, 16, 135, 160, MonsterAIID::Fat, MFLAG_SEARCH, 2, 70, 8, 8, 16, 40, 0, 8, 20, 65, MonsterClass::Demon, IMMUNE_MAGIC, IMMUNE_MAGIC | RESIST_LIGHTNING, 3, 0, 1380 },
/* MT_FLAYED */ { P_("monster", "Flayed One"), nullptr, "fat\\fatf", MonsterSpriteId::Overlord, MonsterAvailability::Retail, 128, 1130, true, false, { 8, 10, 15, 6, 16, 10 }, { 4, 1, 1, 1, 1, 1 }, 10, 12, 20, 160, 200, MonsterAIID::Fat, MFLAG_SEARCH, 3, 85, 8, 10, 20, 0, 0, 0, 0, 70, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_FIRE, IMMUNE_MAGIC | IMMUNE_FIRE, 3, 0, 2058 },
/* MT_WYRM */ { P_("monster", "Wyrm"), nullptr, nullptr, MonsterSpriteId::Wyrm, MonsterAvailability::Never, 160, 2420, false, false, { 13, 13, 13, 11, 19, 0 }, { 1, 1, 1, 1, 1, 1 }, 5, 7, 11, 60, 90, MonsterAIID::SkeletonMelee, 0, 0, 40, 8, 4, 10, 0, 0, 0, 0, 25, MonsterClass::Animal, RESIST_MAGIC, RESIST_MAGIC, 3, 0, 660 },
/* MT_CAVSLUG */ { P_("monster", "Cave Slug"), nullptr, nullptr, MonsterSpriteId::Wyrm, MonsterAvailability::Never, 160, 2420, false, false, { 13, 13, 13, 11, 19, 0 }, { 1, 1, 1, 1, 1, 1 }, 6, 8, 13, 75, 110, MonsterAIID::SkeletonMelee, 0, 1, 50, 8, 6, 13, 0, 0, 0, 0, 30, MonsterClass::Animal, RESIST_MAGIC, RESIST_MAGIC, 3, 0, 994 },
/* MT_DVLWYRM */ { P_("monster", "Devil Wyrm"), nullptr, nullptr, MonsterSpriteId::Wyrm, MonsterAvailability::Never, 160, 2420, false, false, { 13, 13, 13, 11, 19, 0 }, { 1, 1, 1, 1, 1, 1 }, 7, 9, 15, 100, 140, MonsterAIID::SkeletonMelee, 0, 2, 55, 8, 8, 16, 0, 0, 0, 0, 30, MonsterClass::Animal, RESIST_MAGIC | RESIST_FIRE, RESIST_MAGIC | RESIST_FIRE, 3, 0, 1320 },
/* MT_DEVOUR */ { P_("monster", "Devourer"), nullptr, nullptr, MonsterSpriteId::Wyrm, MonsterAvailability::Never, 160, 2420, false, false, { 13, 13, 13, 11, 19, 0 }, { 1, 1, 1, 1, 1, 1 }, 8, 10, 17, 125, 200, MonsterAIID::SkeletonMelee, 0, 3, 60, 8, 10, 20, 0, 0, 0, 0, 35, MonsterClass::Animal, RESIST_MAGIC | RESIST_FIRE, RESIST_MAGIC | RESIST_FIRE, 3, 0, 1827 },
/* MT_NMAGMA */ { P_("monster", "Magma Demon"), nullptr, nullptr, MonsterSpriteId::MagmaDemon, MonsterAvailability::Retail, 128, 1680, true, true, { 8, 10, 14, 7, 18, 18 }, { 2, 1, 1, 1, 1, 1 }, 8, 9, 13, 50, 70, MonsterAIID::Magma, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 0, 45, 4, 2, 10, 50, 13, 0, 0, 45, MonsterClass::Demon, IMMUNE_MAGIC | RESIST_FIRE, IMMUNE_MAGIC | IMMUNE_FIRE, 7, 0, 1076 },
/* MT_YMAGMA */ { P_("monster", "Blood Stone"), nullptr, "magma\\yellow", MonsterSpriteId::MagmaDemon, MonsterAvailability::Retail, 128, 1680, true, true, { 8, 10, 14, 7, 18, 18 }, { 2, 1, 1, 1, 1, 1 }, 8, 10, 14, 55, 75, MonsterAIID::Magma, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 1, 50, 4, 2, 12, 50, 14, 0, 0, 45, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_FIRE, IMMUNE_MAGIC | IMMUNE_FIRE, 7, 0, 1309 },
/* MT_BMAGMA */ { P_("monster", "Hell Stone"), nullptr, "magma\\blue", MonsterSpriteId::MagmaDemon, MonsterAvailability::Retail, 128, 1680, true, true, { 8, 10, 14, 7, 18, 18 }, { 2, 1, 1, 1, 1, 1 }, 9, 11, 16, 60, 80, MonsterAIID::Magma, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 2, 60, 4, 2, 20, 60, 14, 0, 0, 50, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_FIRE, IMMUNE_MAGIC | IMMUNE_FIRE, 7, 0, 1680 },
/* MT_WMAGMA */ { P_("monster", "Lava Lord"), nullptr, "magma\\wierd", MonsterSpriteId::MagmaDemon, MonsterAvailability::Retail, 128, 1680, true, true, { 8, 10, 14, 7, 18, 18 }, { 2, 1, 1, 1, 1, 1 }, 9, 11, 18, 70, 85, MonsterAIID::Magma, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 75, 4, 4, 24, 60, 14, 0, 0, 60, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_FIRE, IMMUNE_MAGIC | IMMUNE_FIRE, 7, 0, 2124 },
/* MT_HORNED */ { P_("monster", "Horned Demon"), nullptr, nullptr, MonsterSpriteId::HornedDemon, MonsterAvailability::Retail, 160, 1630, true, true, { 8, 8, 14, 6, 16, 6 }, { 2, 1, 1, 1, 1, 1 }, 7, 9, 13, 40, 80, MonsterAIID::Rhino, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 0, 60, 7, 2, 16, 100, 0, 5, 32, 40, MonsterClass::Animal, 0, RESIST_FIRE, 7, 0, 1172 },
/* MT_MUDRUN */ { P_("monster", "Mud Runner"), nullptr, "rhino\\orange", MonsterSpriteId::HornedDemon, MonsterAvailability::Retail, 160, 1630, true, true, { 8, 8, 14, 6, 16, 6 }, { 2, 1, 1, 1, 1, 1 }, 8, 10, 15, 50, 90, MonsterAIID::Rhino, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 1, 70, 7, 6, 18, 100, 0, 12, 36, 45, MonsterClass::Animal, 0, RESIST_FIRE, 7, 0, 1404 },
/* MT_FROSTC */ { P_("monster", "Frost Charger"), nullptr, "rhino\\blue", MonsterSpriteId::HornedDemon, MonsterAvailability::Retail, 160, 1630, true, true, { 8, 8, 14, 6, 16, 6 }, { 2, 1, 1, 1, 1, 1 }, 9, 11, 17, 60, 100, MonsterAIID::Rhino, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 2, 80, 7, 8, 20, 100, 0, 20, 40, 50, MonsterClass::Animal, IMMUNE_MAGIC | RESIST_LIGHTNING, IMMUNE_MAGIC | RESIST_LIGHTNING, 7, 0, 1720 },
/* MT_OBLORD */ { P_("monster", "Obsidian Lord"), nullptr, "rhino\\rhinob", MonsterSpriteId::HornedDemon, MonsterAvailability::Retail, 160, 1630, true, true, { 8, 8, 14, 6, 16, 6 }, { 2, 1, 1, 1, 1, 1 }, 10, 12, 19, 70, 110, MonsterAIID::Rhino, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 90, 7, 10, 22, 100, 0, 20, 50, 55, MonsterClass::Animal, IMMUNE_MAGIC | RESIST_LIGHTNING, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING, 7, 0, 1809 },
/* MT_BONEDMN */ { P_("monster", "oldboned"), nullptr, nullptr, MonsterSpriteId::SkeletonDemon, MonsterAvailability::Never, 128, 1740, true, true, { 10, 8, 20, 6, 24, 16 }, { 3, 1, 1, 1, 1, 1 }, 24, 24, 12, 70, 70, MonsterAIID::Storm, 0, 0, 60, 8, 6, 14, 12, 0, 0, 0, 50, MonsterClass::Demon, IMMUNE_MAGIC, IMMUNE_MAGIC, 7, 0, 1344 },
/* MT_REDDTH */ { P_("monster", "Red Death"), nullptr, "thin\\thinv3", MonsterSpriteId::StormRider, MonsterAvailability::Never, 160, 1740, true, true, { 8, 8, 18, 4, 17, 14 }, { 3, 1, 1, 1, 1, 1 }, 8, 10, 16, 96, 96, MonsterAIID::Storm, 0, 1, 75, 5, 10, 20, 0, 0, 0, 0, 60, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_FIRE, IMMUNE_MAGIC | IMMUNE_FIRE, 7, 0, 2168 },
/* MT_LTCHDMN */ { P_("monster", "Litch Demon"), nullptr, "thin\\thinv3", MonsterSpriteId::StormRider, MonsterAvailability::Never, 160, 1740, true, true, { 8, 8, 18, 4, 17, 14 }, { 3, 1, 1, 1, 1, 1 }, 9, 11, 18, 110, 110, MonsterAIID::Storm, 0, 2, 80, 5, 10, 24, 0, 0, 0, 0, 45, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_LIGHTNING, IMMUNE_MAGIC | IMMUNE_LIGHTNING, 7, 0, 2736 },
/* MT_UDEDBLRG*/ { P_("monster", "Undead Balrog"), nullptr, "thin\\thinv3", MonsterSpriteId::StormRider, MonsterAvailability::Never, 160, 1740, true, true, { 8, 8, 18, 4, 17, 14 }, { 3, 1, 1, 1, 1, 1 }, 11, 13, 22, 130, 130, MonsterAIID::Storm, 0, 3, 85, 5, 12, 30, 0, 0, 0, 0, 65, MonsterClass::Demon, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, 7, 0, 3575 },
/* MT_INCIN */ { P_("monster", "Incinerator"), nullptr, nullptr, MonsterSpriteId::Incinerator, MonsterAvailability::Never, 128, 1460, true, false, { 14, 19, 20, 8, 14, 23 }, { 1, 1, 1, 1, 1, 1 }, 21, 22, 16, 30, 45, MonsterAIID::FireMan, 0, 0, 75, 8, 8, 16, 0, 0, 0, 0, 25, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_FIRE, IMMUNE_MAGIC | IMMUNE_FIRE, 3, 0, 1888 },
/* MT_FLAMLRD */ { P_("monster", "Flame Lord"), nullptr, nullptr, MonsterSpriteId::Incinerator, MonsterAvailability::Never, 128, 1460, true, false, { 14, 19, 20, 8, 14, 23 }, { 1, 1, 1, 1, 1, 1 }, 22, 23, 18, 40, 55, MonsterAIID::FireMan, 0, 1, 75, 8, 10, 20, 0, 0, 0, 0, 25, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_FIRE, IMMUNE_MAGIC | IMMUNE_FIRE, 3, 0, 2250 },
/* MT_DOOMFIRE*/ { P_("monster", "Doom Fire"), nullptr, nullptr, MonsterSpriteId::Incinerator, MonsterAvailability::Never, 128, 1460, true, false, { 14, 19, 20, 8, 14, 23 }, { 1, 1, 1, 1, 1, 1 }, 23, 24, 20, 50, 65, MonsterAIID::FireMan, 0, 2, 80, 8, 12, 24, 0, 0, 0, 0, 30, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, 3, 0, 2740 },
/* MT_HELLBURN*/ { P_("monster", "Hell Burner"), nullptr, nullptr, MonsterSpriteId::Incinerator, MonsterAvailability::Never, 128, 1460, true, false, { 14, 19, 20, 8, 14, 23 }, { 1, 1, 1, 1, 1, 1 }, 24, 24, 22, 60, 80, MonsterAIID::FireMan, 0, 3, 85, 8, 15, 30, 0, 0, 0, 0, 30, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, 3, 0, 3355 },
/* MT_STORM */ { P_("monster", "Red Storm"), nullptr, "thin\\thinv3", MonsterSpriteId::StormRider, MonsterAvailability::Retail, 160, 1740, true, true, { 8, 8, 18, 4, 17, 14 }, { 3, 1, 1, 1, 1, 1 }, 9, 11, 18, 55, 110, MonsterAIID::Storm, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 0, 80, 5, 8, 18, 75, 8, 4, 16, 30, MonsterClass::Demon, IMMUNE_MAGIC | RESIST_LIGHTNING, IMMUNE_MAGIC | IMMUNE_LIGHTNING, 7, 0, 2160 },
/* MT_RSTORM */ { P_("monster", "Storm Rider"), nullptr, nullptr, MonsterSpriteId::StormRider, MonsterAvailability::Retail, 160, 1740, true, true, { 8, 8, 18, 4, 17, 14 }, { 3, 1, 1, 1, 1, 1 }, 10, 12, 20, 60, 120, MonsterAIID::Storm, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 1, 80, 5, 8, 18, 80, 8, 4, 16, 30, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_LIGHTNING, IMMUNE_MAGIC | IMMUNE_LIGHTNING, 7, 0, 2391 },
/* MT_STORML */ { P_("monster", "Storm Lord"), nullptr, "thin\\thinv2", MonsterSpriteId::StormRider, MonsterAvailability::Retail, 160, 1740, true, true, { 8, 8, 18, 4, 17, 14 }, { 3, 1, 1, 1, 1, 1 }, 11, 13, 22, 75, 135, MonsterAIID::Storm, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 2, 85, 5, 12, 24, 75, 8, 4, 16, 35, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_LIGHTNING, IMMUNE_MAGIC | IMMUNE_LIGHTNING, 7, 0, 2775 },
/* MT_MAEL */ { P_("monster", "Maelstrom"), nullptr, "thin\\thinv1", MonsterSpriteId::StormRider, MonsterAvailability::Retail, 160, 1740, true, true, { 8, 8, 18, 4, 17, 14 }, { 3, 1, 1, 1, 1, 1 }, 12, 14, 24, 90, 150, MonsterAIID::Storm, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 90, 5, 12, 28, 75, 8, 4, 16, 40, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_LIGHTNING, IMMUNE_MAGIC | IMMUNE_LIGHTNING, 7, 0, 3177 },
/* MT_BIGFALL */ { P_("monster", "Devil Kin Brute"), "newsfx\\kbrute", nullptr, MonsterSpriteId::DevilKinBrute, MonsterAvailability::Retail, 128, 800, true, false, { 10, 8, 11, 8, 17, 0 }, { 1, 1, 1, 1, 2, 2 }, 21, 22, 27, 120, 160, MonsterAIID::SkeletonMelee, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 100, 6, 18, 24, 0, 0, 0, 0, 70, MonsterClass::Animal, RESIST_FIRE | RESIST_LIGHTNING, RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, 3, 0, 2400 },
/* MT_WINGED */ { P_("monster", "Winged-Demon"), nullptr, nullptr, MonsterSpriteId::Gargoyle, MonsterAvailability::Retail, 160, 1650, true, false, { 14, 14, 14, 10, 18, 14 }, { 1, 1, 1, 1, 1, 2 }, 5, 7, 9, 45, 60, MonsterAIID::Gargoyle, MFLAG_CAN_OPEN_DOOR, 0, 50, 7, 10, 16, 0, 0, 0, 0, 45, MonsterClass::Demon, IMMUNE_MAGIC | RESIST_FIRE, IMMUNE_MAGIC | IMMUNE_FIRE, 6, 0, 662 },
/* MT_GARGOYLE*/ { P_("monster", "Gargoyle"), nullptr, "gargoyle\\gare", MonsterSpriteId::Gargoyle, MonsterAvailability::Retail, 160, 1650, true, false, { 14, 14, 14, 10, 18, 14 }, { 1, 1, 1, 1, 1, 2 }, 7, 9, 13, 60, 90, MonsterAIID::Gargoyle, MFLAG_CAN_OPEN_DOOR, 1, 65, 7, 10, 16, 0, 0, 0, 0, 45, MonsterClass::Demon, IMMUNE_MAGIC | RESIST_LIGHTNING, IMMUNE_MAGIC | IMMUNE_LIGHTNING, 6, 0, 1205 },
/* MT_BLOODCLW*/ { P_("monster", "Blood Claw"), nullptr, "gargoyle\\gargbr", MonsterSpriteId::Gargoyle, MonsterAvailability::Retail, 160, 1650, true, false, { 14, 14, 14, 10, 18, 14 }, { 1, 1, 1, 1, 1, 1 }, 9, 11, 19, 75, 125, MonsterAIID::Gargoyle, MFLAG_CAN_OPEN_DOOR, 2, 80, 7, 14, 22, 0, 0, 0, 0, 50, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_FIRE, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, 6, 0, 1873 },
/* MT_DEATHW */ { P_("monster", "Death Wing"), nullptr, "gargoyle\\gargb", MonsterSpriteId::Gargoyle, MonsterAvailability::Retail, 160, 1650, true, false, { 14, 14, 14, 10, 18, 14 }, { 1, 1, 1, 1, 1, 1 }, 10, 12, 23, 90, 150, MonsterAIID::Gargoyle, MFLAG_CAN_OPEN_DOOR, 3, 95, 7, 16, 28, 0, 0, 0, 0, 60, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_LIGHTNING, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING, 6, 0, 2278 },
/* MT_MEGA */ { P_("monster", "Slayer"), nullptr, nullptr, MonsterSpriteId::Slayer, MonsterAvailability::Retail, 160, 2220, true, true, { 6, 7, 14, 1, 24, 5 }, { 3, 1, 1, 1, 2, 1 }, 10, 12, 20, 120, 140, MonsterAIID::Mega, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 0, 100, 8, 12, 20, 0, 3, 0, 0, 60, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_FIRE, RESIST_MAGIC | IMMUNE_FIRE, 7, 0, 2300 },
/* MT_GUARD */ { P_("monster", "Guardian"), nullptr, "mega\\guard", MonsterSpriteId::Slayer, MonsterAvailability::Retail, 160, 2220, true, true, { 6, 7, 14, 1, 24, 5 }, { 3, 1, 1, 1, 2, 1 }, 11, 13, 22, 140, 160, MonsterAIID::Mega, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 1, 110, 8, 14, 22, 0, 3, 0, 0, 65, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_FIRE, RESIST_MAGIC | IMMUNE_FIRE, 7, 0, 2714 },
/* MT_VTEXLRD */ { P_("monster", "Vortex Lord"), nullptr, "mega\\vtexl", MonsterSpriteId::Slayer, MonsterAvailability::Retail, 160, 2220, true, true, { 6, 7, 14, 1, 24, 5 }, { 3, 1, 1, 1, 2, 1 }, 12, 14, 24, 160, 180, MonsterAIID::Mega, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 2, 120, 8, 18, 24, 0, 3, 0, 0, 70, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_FIRE, RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, 7, 0, 3252 },
/* MT_BALROG */ { P_("monster", "Balrog"), nullptr, "mega\\balr", MonsterSpriteId::Slayer, MonsterAvailability::Retail, 160, 2220, true, true, { 6, 7, 14, 1, 24, 5 }, { 3, 1, 1, 1, 2, 1 }, 13, 15, 26, 180, 200, MonsterAIID::Mega, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 130, 8, 22, 30, 0, 3, 0, 0, 75, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_FIRE, RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, 7, 0, 3643 },
/* MT_NSNAKE */ { P_("monster", "Cave Viper"), nullptr, nullptr, MonsterSpriteId::Viper, MonsterAvailability::Retail, 160, 1270, false, false, { 12, 11, 13, 5, 18, 0 }, { 2, 1, 1, 1, 1, 1 }, 11, 13, 21, 100, 150, MonsterAIID::Snake, MFLAG_SEARCH, 0, 90, 8, 8, 20, 0, 0, 0, 0, 60, MonsterClass::Demon, IMMUNE_MAGIC, IMMUNE_MAGIC, 7, 0, 2725 },
/* MT_RSNAKE */ { P_("monster", "Fire Drake"), nullptr, "snake\\snakr", MonsterSpriteId::Viper, MonsterAvailability::Retail, 160, 1270, false, false, { 12, 11, 13, 5, 18, 0 }, { 2, 1, 1, 1, 1, 1 }, 12, 14, 23, 120, 170, MonsterAIID::Snake, MFLAG_SEARCH, 1, 105, 8, 12, 24, 0, 0, 0, 0, 65, MonsterClass::Demon, IMMUNE_MAGIC | RESIST_FIRE, IMMUNE_MAGIC | IMMUNE_FIRE, 7, 0, 3139 },
/* MT_BSNAKE */ { P_("monster", "Gold Viper"), nullptr, "snake\\snakg", MonsterSpriteId::Viper, MonsterAvailability::Retail, 160, 1270, false, false, { 12, 11, 13, 5, 18, 0 }, { 2, 1, 1, 1, 1, 1 }, 13, 14, 25, 140, 180, MonsterAIID::Snake, MFLAG_SEARCH, 2, 120, 8, 15, 26, 0, 0, 0, 0, 70, MonsterClass::Demon, IMMUNE_MAGIC | RESIST_LIGHTNING, IMMUNE_MAGIC | RESIST_LIGHTNING, 7, 0, 3540 },
/* MT_GSNAKE */ { P_("monster", "Azure Drake"), nullptr, "snake\\snakb", MonsterSpriteId::Viper, MonsterAvailability::Retail, 160, 1270, false, false, { 12, 11, 13, 5, 18, 0 }, { 2, 1, 1, 1, 1, 1 }, 15, 16, 27, 160, 200, MonsterAIID::Snake, MFLAG_SEARCH, 3, 130, 8, 18, 30, 0, 0, 0, 0, 75, MonsterClass::Demon, RESIST_FIRE | RESIST_LIGHTNING, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING, 7, 0, 3791 },
/* MT_NBLACK */ { P_("monster", "Black Knight"), nullptr, nullptr, MonsterSpriteId::BlackKnight, MonsterAvailability::Retail, 160, 2120, false, false, { 8, 8, 16, 4, 24, 0 }, { 2, 1, 1, 1, 1, 1 }, 12, 14, 24, 150, 150, MonsterAIID::SkeletonMelee, MFLAG_SEARCH, 0, 110, 8, 15, 20, 0, 0, 0, 0, 75, MonsterClass::Demon, RESIST_MAGIC | RESIST_LIGHTNING, RESIST_MAGIC | IMMUNE_LIGHTNING, 7, 0, 3360 },
/* MT_RTBLACK */ { P_("monster", "Doom Guard"), nullptr, "black\\blkkntrt", MonsterSpriteId::BlackKnight, MonsterAvailability::Retail, 160, 2120, false, false, { 8, 8, 16, 4, 24, 0 }, { 2, 1, 1, 1, 1, 1 }, 13, 15, 26, 165, 165, MonsterAIID::SkeletonMelee, MFLAG_SEARCH, 0, 130, 8, 18, 25, 0, 0, 0, 0, 75, MonsterClass::Demon, RESIST_MAGIC | RESIST_FIRE, RESIST_MAGIC | IMMUNE_FIRE, 7, 0, 3650 },
/* MT_BTBLACK */ { P_("monster", "Steel Lord"), nullptr, "black\\blkkntbt", MonsterSpriteId::BlackKnight, MonsterAvailability::Retail, 160, 2120, false, false, { 8, 8, 16, 4, 24, 0 }, { 2, 1, 1, 1, 1, 1 }, 14, 16, 28, 180, 180, MonsterAIID::SkeletonMelee, MFLAG_SEARCH, 1, 120, 8, 20, 30, 0, 0, 0, 0, 80, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, 7, 0, 4252 },
/* MT_RBLACK */ { P_("monster", "Blood Knight"), nullptr, "black\\blkkntbe", MonsterSpriteId::BlackKnight, MonsterAvailability::Retail, 160, 2120, false, false, { 8, 8, 16, 4, 24, 0 }, { 2, 1, 1, 1, 1, 1 }, 13, 14, 30, 200, 200, MonsterAIID::SkeletonMelee, MFLAG_SEARCH, 1, 130, 8, 25, 35, 0, 0, 0, 0, 85, MonsterClass::Demon, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING, 7, 0, 5130 },
/* MT_UNRAV */ { P_("monster", "The Shredded"), "newsfx\\shred", nullptr, MonsterSpriteId::Shredded, MonsterAvailability::Retail, 96, 484, false, false, { 10, 10, 12, 5, 16, 0 }, { 1, 1, 1, 1, 1, 1 }, 17, 18, 23, 70, 90, MonsterAIID::SkeletonMelee, 0, 0, 75, 7, 4, 12, 0, 0, 0, 0, 65, MonsterClass::Undead, RESIST_FIRE | RESIST_LIGHTNING, RESIST_FIRE | RESIST_LIGHTNING, 3, 0, 900 },
/* MT_HOLOWONE*/ { P_("monster", "Hollow One"), "acid\\acid", nullptr, MonsterSpriteId::Shredded, MonsterAvailability::Never, 96, 484, false, false, { 10, 10, 12, 5, 16, 0 }, { 1, 1, 1, 1, 1, 1 }, 18, 19, 27, 135, 240, MonsterAIID::SkeletonMelee, 0, 1, 75, 7, 12, 24, 0, 0, 0, 0, 75, MonsterClass::Undead, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, 3, 0, 4374 },
/* MT_PAINMSTR*/ { P_("monster", "Pain Master"), "acid\\acid", nullptr, MonsterSpriteId::Shredded, MonsterAvailability::Never, 96, 484, false, false, { 10, 10, 12, 5, 16, 0 }, { 1, 1, 1, 1, 1, 1 }, 19, 20, 29, 110, 200, MonsterAIID::SkeletonMelee, 0, 2, 80, 7, 16, 30, 0, 0, 0, 0, 80, MonsterClass::Undead, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, 3, 0, 5147 },
/* MT_REALWEAV*/ { P_("monster", "Reality Weaver"), "acid\\acid", nullptr, MonsterSpriteId::Shredded, MonsterAvailability::Never, 96, 484, false, false, { 10, 10, 12, 5, 16, 0 }, { 1, 1, 1, 1, 1, 1 }, 20, 20, 30, 135, 240, MonsterAIID::SkeletonMelee, 0, 3, 85, 7, 20, 35, 0, 0, 0, 0, 85, MonsterClass::Undead, RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING, RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING, 3, 0, 5925 },
/* MT_SUCCUBUS*/ { P_("monster", "Succubus"), nullptr, nullptr, MonsterSpriteId::Succubus, MonsterAvailability::Retail, 128, 980, false, false, { 14, 8, 16, 7, 24, 0 }, { 1, 1, 1, 1, 1, 1 }, 12, 14, 24, 120, 150, MonsterAIID::Succubus, MFLAG_CAN_OPEN_DOOR, 0, 100, 10, 1, 20, 0, 0, 0, 0, 60, MonsterClass::Demon, RESIST_MAGIC, IMMUNE_MAGIC | RESIST_FIRE, 3, 0, 3696 },
/* MT_SNOWWICH*/ { P_("monster", "Snow Witch"), nullptr, "succ\\succb", MonsterSpriteId::Succubus, MonsterAvailability::Retail, 128, 980, false, false, { 14, 8, 16, 7, 24, 0 }, { 1, 1, 1, 1, 1, 1 }, 13, 15, 26, 135, 175, MonsterAIID::Succubus, MFLAG_CAN_OPEN_DOOR, 1, 110, 10, 1, 24, 0, 0, 0, 0, 65, MonsterClass::Demon, RESIST_LIGHTNING, IMMUNE_MAGIC | RESIST_LIGHTNING, 3, 0, 4084 },
/* MT_HLSPWN */ { P_("monster", "Hell Spawn"), nullptr, "succ\\succrw", MonsterSpriteId::Succubus, MonsterAvailability::Retail, 128, 980, false, false, { 14, 8, 16, 7, 24, 0 }, { 1, 1, 1, 1, 1, 1 }, 14, 16, 28, 150, 200, MonsterAIID::Succubus, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 2, 115, 10, 1, 30, 0, 0, 0, 0, 75, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_LIGHTNING, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, 3, 0, 4480 },
/* MT_SOLBRNR */ { P_("monster", "Soul Burner"), nullptr, "succ\\succbw", MonsterSpriteId::Succubus, MonsterAvailability::Retail, 128, 980, false, false, { 14, 8, 16, 7, 24, 0 }, { 1, 1, 1, 1, 1, 1 }, 15, 16, 30, 140, 225, MonsterAIID::Succubus, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 120, 10, 1, 35, 0, 0, 0, 0, 85, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING, 3, 0, 4644 },
/* MT_COUNSLR */ { P_("monster", "Counselor"), nullptr, nullptr, MonsterSpriteId::Counselor, MonsterAvailability::Retail, 128, 2000, true, false, { 12, 1, 20, 8, 28, 20 }, { 1, 1, 1, 1, 1, 1 }, 13, 14, 25, 70, 70, MonsterAIID::Counselor, MFLAG_CAN_OPEN_DOOR, 0, 90, 8, 8, 20, 0, 0, 0, 0, 0, MonsterClass::Demon, RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, 7, 0, 4070 },
/* MT_MAGISTR */ { P_("monster", "Magistrate"), nullptr, "mage\\cnselg", MonsterSpriteId::Counselor, MonsterAvailability::Retail, 128, 2000, true, false, { 12, 1, 20, 8, 28, 20 }, { 1, 1, 1, 1, 1, 1 }, 14, 15, 27, 85, 85, MonsterAIID::Counselor, MFLAG_CAN_OPEN_DOOR, 1, 100, 8, 10, 24, 0, 0, 0, 0, 0, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, 7, 0, 4478 },
/* MT_CABALIST*/ { P_("monster", "Cabalist"), nullptr, "mage\\cnselgd", MonsterSpriteId::Counselor, MonsterAvailability::Retail, 128, 2000, true, false, { 12, 1, 20, 8, 28, 20 }, { 1, 1, 1, 1, 1, 1 }, 15, 16, 29, 120, 120, MonsterAIID::Counselor, MFLAG_CAN_OPEN_DOOR, 2, 110, 8, 14, 30, 0, 0, 0, 0, 0, MonsterClass::Demon, RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING, 7, 0, 4929 },
/* MT_ADVOCATE*/ { P_("monster", "Advocate"), nullptr, "mage\\cnselbk", MonsterSpriteId::Counselor, MonsterAvailability::Retail, 128, 2000, true, false, { 12, 1, 20, 8, 28, 20 }, { 1, 1, 1, 1, 1, 1 }, 16, 16, 30, 145, 145, MonsterAIID::Counselor, MFLAG_CAN_OPEN_DOOR, 3, 120, 8, 15, 25, 0, 0, 0, 0, 0, MonsterClass::Demon, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING, 7, 0, 4968 },
/* MT_GOLEM */ { P_("monster", "Golem"), "golem\\golm", nullptr, MonsterSpriteId::Golem, MonsterAvailability::Never, 96, 386, true, false, { 0, 16, 12, 0, 12, 20 }, { 1, 1, 1, 1, 1, 1 }, 1, 1, 12, 1, 1, MonsterAIID::Golem, MFLAG_CAN_OPEN_DOOR, 0, 0, 7, 1, 1, 0, 0, 0, 0, 1, MonsterClass::Demon, 0, 0, 0, 0, 0 },
/* MT_DIABLO */ { P_("monster", "The Dark Lord"), nullptr, nullptr, MonsterSpriteId::Diablo, MonsterAvailability::Never, 160, 2000, true, true, { 16, 6, 16, 6, 16, 16 }, { 1, 1, 1, 1, 1, 1 }, 26, 26, 45, 3333, 3333, MonsterAIID::Diablo, MFLAG_KNOCKBACK | MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 220, 4, 30, 60, 0, 11, 0, 0, 90, MonsterClass::Demon, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, 7, 0, 31666 },
/* MT_DARKMAGE*/ { P_("monster", "The Arch-Litch Malignus"), "darkmage\\dmag", nullptr, MonsterSpriteId::ArchLitch, MonsterAvailability::Never, 128, 1060, true, false, { 6, 1, 21, 6, 23, 18 }, { 1, 1, 1, 1, 1, 1 }, 21, 21, 30, 160, 160, MonsterAIID::Counselor, MFLAG_CAN_OPEN_DOOR, 3, 120, 8, 20, 40, 0, 0, 0, 0, 70, MonsterClass::Demon, RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING, 7, 0, 4968 },
/* MT_HELLBOAR*/ { P_("monster", "Hellboar"), "newsfx\\hboar", nullptr, MonsterSpriteId::Hellboar, MonsterAvailability::Retail, 188, 800, false, false, { 10, 10, 15, 6, 16, 0 }, { 2, 1, 1, 1, 1, 1 }, 17, 18, 23, 80, 100, MonsterAIID::SkeletonMelee, MFLAG_KNOCKBACK | MFLAG_SEARCH, 2, 70, 7, 16, 24, 0, 0, 0, 0, 60, MonsterClass::Demon, 0, RESIST_FIRE | RESIST_LIGHTNING, 3, 0, 750 },
/* MT_STINGER */ { P_("monster", "Stinger"), "newsfx\\stingr", nullptr, MonsterSpriteId::Stinger, MonsterAvailability::Retail, 64, 305, false, false, { 10, 10, 12, 6, 15, 0 }, { 2, 1, 1, 1, 1, 1 }, 17, 18, 22, 30, 40, MonsterAIID::SkeletonMelee, 0, 3, 85, 8, 1, 20, 0, 0, 0, 0, 50, MonsterClass::Animal, 0, RESIST_LIGHTNING, 1, 0, 500 },
/* MT_PSYCHORB*/ { P_("monster", "Psychorb"), "newsfx\\psyco", nullptr, MonsterSpriteId::Psychorb, MonsterAvailability::Retail, 156, 800, false, false, { 12, 13, 13, 7, 21, 0 }, { 2, 1, 1, 1, 1, 1 }, 17, 18, 22, 20, 30, MonsterAIID::Psychorb, 0, 3, 80, 8, 10, 10, 0, 0, 0, 0, 40, MonsterClass::Animal, 0, RESIST_FIRE, 6, 0, 450 },
/* MT_ARACHNON*/ { P_("monster", "Arachnon"), "newsfx\\slord", nullptr, MonsterSpriteId::Arachnon, MonsterAvailability::Retail, 148, 800, false, false, { 12, 10, 15, 6, 20, 0 }, { 2, 1, 1, 1, 1, 1 }, 17, 18, 22, 60, 80, MonsterAIID::SkeletonMelee, MFLAG_SEARCH, 3, 50, 8, 5, 15, 0, 0, 0, 0, 50, MonsterClass::Animal, 0, RESIST_LIGHTNING, 7, 0, 500 },
/* MT_FELLTWIN*/ { P_("monster", "Felltwin"), "newsfx\\ftwin", nullptr, MonsterSpriteId::InvisibleLord, MonsterAvailability::Retail, 128, 800, false, false, { 13, 13, 15, 11, 16, 0 }, { 2, 1, 1, 1, 1, 1 }, 17, 18, 22, 50, 70, MonsterAIID::SkeletonMelee, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 70, 8, 10, 18, 0, 0, 0, 0, 50, MonsterClass::Demon, 0, RESIST_FIRE | RESIST_LIGHTNING, 3, 0, 600 },
/* MT_HORKSPWN*/ { P_("monster", "Hork Spawn"), "newsfx\\hspawn", nullptr, MonsterSpriteId::HorkSpawn, MonsterAvailability::Retail, 164, 520, false, true, { 15, 12, 14, 11, 14, 0 }, { 1, 1, 1, 1, 1, 1 }, 18, 19, 22, 30, 30, MonsterAIID::SkeletonMelee, 0, 3, 60, 8, 10, 25, 0, 0, 0, 0, 25, MonsterClass::Demon, RESIST_MAGIC, RESIST_MAGIC, 3, 0, 250 },
/* MT_VENMTAIL*/ { P_("monster", "Venomtail"), "newsfx\\stingr", nullptr, MonsterSpriteId::Venomtail, MonsterAvailability::Retail, 86, 305, false, false, { 10, 10, 12, 6, 15, 0 }, { 2, 1, 1, 1, 1, 1 }, 19, 20, 24, 40, 50, MonsterAIID::SkeletonMelee, 0, 3, 85, 8, 1, 30, 0, 0, 0, 0, 60, MonsterClass::Animal, RESIST_LIGHTNING, IMMUNE_LIGHTNING, 1, 0, 1000 },
/* MT_NECRMORB*/ { P_("monster", "Necromorb"), "newsfx\\psyco", nullptr, MonsterSpriteId::Necromorb, MonsterAvailability::Retail, 140, 800, false, false, { 12, 13, 13, 7, 21, 0 }, { 2, 1, 1, 1, 1, 1 }, 19, 20, 24, 30, 40, MonsterAIID::Necromorb, 0, 3, 80, 8, 20, 20, 0, 0, 0, 0, 50, MonsterClass::Animal, RESIST_FIRE, IMMUNE_FIRE | RESIST_LIGHTNING, 6, 0, 1100 },
/* MT_SPIDLORD*/ { P_("monster", "Spider Lord"), "newsfx\\slord", nullptr, MonsterSpriteId::SpiderLord, MonsterAvailability::Retail, 148, 800, true, true, { 12, 10, 15, 6, 20, 10 }, { 2, 1, 1, 1, 1, 1 }, 19, 20, 24, 80, 100, MonsterAIID::Acid, MFLAG_SEARCH, 3, 60, 8, 8, 20, 75, 8, 10, 10, 60, MonsterClass::Animal, RESIST_LIGHTNING, RESIST_FIRE | IMMUNE_LIGHTNING, 7, 0, 1250 },
/* MT_LASHWORM*/ { P_("monster", "Lashworm"), "newsfx\\lworm", nullptr, MonsterSpriteId::Lashworm, MonsterAvailability::Retail, 176, 800, false, false, { 10, 12, 15, 6, 16, 0 }, { 1, 1, 1, 1, 1, 1 }, 19, 20, 20, 30, 30, MonsterAIID::SkeletonMelee, 0, 3, 90, 8, 12, 20, 0, 0, 0, 0, 50, MonsterClass::Animal, 0, RESIST_FIRE, 3, 0, 600 },
/* MT_TORCHANT*/ { P_("monster", "Torchant"), "newsfx\\tchant", nullptr, MonsterSpriteId::Torchant, MonsterAvailability::Retail, 192, 800, false, false, { 14, 12, 12, 6, 20, 0 }, { 2, 1, 1, 1, 1, 1 }, 19, 20, 22, 60, 80, MonsterAIID::Torchant, 0, 3, 75, 8, 20, 30, 0, 0, 0, 0, 70, MonsterClass::Animal, IMMUNE_FIRE, RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, 7, 0, 1250 },
/* MT_HORKDMN */ { P_("monster", "Hork Demon"), "newsfx\\hdemon", nullptr, MonsterSpriteId::HorkDemon, MonsterAvailability::Never, 138, 800, true, true, { 15, 8, 16, 6, 16, 9 }, { 2, 1, 1, 1, 1, 2 }, 19, 19, 27, 120, 160, MonsterAIID::SkeletonMelee, 0, 3, 60, 8, 20, 35, 80, 8, 0, 0, 80, MonsterClass::Demon, RESIST_LIGHTNING, RESIST_MAGIC | IMMUNE_LIGHTNING, 7, 0, 2000 },
/* MT_DEFILER */ { P_("monster", "Hell Bug"), "newsfx\\defile", nullptr, MonsterSpriteId::HellBug, MonsterAvailability::Never, 198, 800, true, true, { 8, 8, 14, 6, 14, 12 }, { 1, 1, 1, 1, 1, 1 }, 20, 20, 30, 240, 240, MonsterAIID::SkeletonMelee, MFLAG_SEARCH, 3, 110, 8, 20, 30, 90, 8, 50, 60, 80, MonsterClass::Demon, RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING, RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING, 7, 0, 5000 },
/* MT_GRAVEDIG*/ { P_("monster", "Gravedigger"), "newsfx\\gdiggr", nullptr, MonsterSpriteId::Gravedigger, MonsterAvailability::Retail, 124, 800, true, true, { 24, 24, 12, 6, 16, 16 }, { 2, 1, 1, 1, 1, 1 }, 21, 21, 26, 120, 240, MonsterAIID::Scavenger, MFLAG_CAN_OPEN_DOOR, 3, 80, 6, 2, 12, 0, 0, 0, 0, 20, MonsterClass::Undead, IMMUNE_LIGHTNING, RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING, 3, 0, 2000 },
/* MT_TOMBRAT */ { P_("monster", "Tomb Rat"), "newsfx\\tmbrat", nullptr, MonsterSpriteId::Rat, MonsterAvailability::Retail, 104, 550, false, false, { 11, 8, 12, 6, 20, 0 }, { 2, 1, 1, 1, 1, 1 }, 21, 22, 24, 80, 120, MonsterAIID::SkeletonMelee, 0, 3, 120, 8, 12, 25, 0, 0, 0, 0, 30, MonsterClass::Animal, 0, RESIST_FIRE | RESIST_LIGHTNING, 3, 0, 1800 },
/* MT_FIREBAT */ { P_("monster", "Firebat"), "newsfx\\helbat", nullptr, MonsterSpriteId::Firebat, MonsterAvailability::Retail, 96, 550, false, false, { 18, 16, 14, 6, 18, 11 }, { 2, 1, 1, 1, 1, 1 }, 21, 22, 24, 60, 80, MonsterAIID::FireBat, 0, 3, 100, 8, 15, 20, 0, 0, 0, 0, 70, MonsterClass::Animal, IMMUNE_FIRE, RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, 7, 0, 2400 },
/* MT_SKLWING */ { P_("monster", "Skullwing"), "newsfx\\swing", "skelaxe\\skelt", MonsterSpriteId::SkeletonDemon, MonsterAvailability::Retail, 128, 1740, true, false, { 10, 8, 20, 6, 24, 16 }, { 3, 1, 1, 1, 1, 1 }, 21, 22, 27, 70, 70, MonsterAIID::SkeletonMelee, 0, 0, 75, 7, 15, 20, 75, 9, 15, 20, 80, MonsterClass::Undead, RESIST_FIRE | RESIST_LIGHTNING, RESIST_FIRE | RESIST_LIGHTNING, 7, 0, 3000 },
/* MT_LICH */ { P_("monster", "Lich"), "newsfx\\lich", nullptr, MonsterSpriteId::Lich, MonsterAvailability::Retail, 96, 800, false, true, { 12, 10, 10, 7, 21, 0 }, { 2, 1, 1, 1, 2, 1 }, 21, 22, 25, 80, 100, MonsterAIID::Lich, 0, 3, 100, 8, 15, 20, 0, 0, 0, 0, 60, MonsterClass::Undead, RESIST_LIGHTNING, RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING, 3, 0, 3000 },
/* MT_CRYPTDMN*/ { P_("monster", "Crypt Demon"), "newsfx\\crypt", nullptr, MonsterSpriteId::CryptDemon, MonsterAvailability::Retail, 154, 800, false, true, { 8, 18, 12, 8, 21, 0 }, { 3, 1, 1, 1, 1, 1 }, 22, 23, 28, 200, 240, MonsterAIID::SkeletonMelee, 0, 3, 100, 8, 20, 40, 0, 0, 0, 0, 85, MonsterClass::Demon, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, 3, 0, 3200 },
/* MT_HELLBAT */ { P_("monster", "Hellbat"), "newsfx\\helbat", nullptr, MonsterSpriteId::Hellbat, MonsterAvailability::Retail, 96, 550, true, false, { 18, 16, 14, 6, 18, 11 }, { 2, 1, 1, 1, 1, 1 }, 23, 24, 29, 100, 140, MonsterAIID::Torchant, 0, 3, 110, 8, 30, 30, 0, 0, 0, 0, 80, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING, 7, 0, 3600 },
/* MT_BONEDEMN*/ { P_("monster", "Bone Demon"), "newsfx\\swing", nullptr, MonsterSpriteId::SkeletonDemon, MonsterAvailability::Retail, 128, 1740, true, true, { 10, 8, 20, 6, 24, 16 }, { 3, 1, 1, 1, 1, 1 }, 23, 24, 30, 240, 280, MonsterAIID::BoneDemon, 0, 0, 100, 8, 40, 50, 160, 12, 50, 50, 50, MonsterClass::Undead, IMMUNE_FIRE | IMMUNE_LIGHTNING, IMMUNE_FIRE | IMMUNE_LIGHTNING, 7, 0, 5000 },
/* MT_ARCHLICH*/ { P_("monster", "Arch Lich"), "newsfx\\lich", nullptr, MonsterSpriteId::ArchLich, MonsterAvailability::Retail, 136, 800, false, true, { 12, 10, 10, 7, 21, 0 }, { 2, 1, 1, 1, 2, 1 }, 23, 24, 30, 180, 200, MonsterAIID::ArchLich, 0, 3, 120, 8, 30, 30, 0, 0, 0, 0, 75, MonsterClass::Undead, RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING, 3, 0, 4000 },
/* MT_BICLOPS */ { P_("monster", "Biclops"), "newsfx\\biclop", nullptr, MonsterSpriteId::Biclops, MonsterAvailability::Retail, 180, 800, false, false, { 10, 11, 16, 6, 16, 0 }, { 2, 1, 1, 1, 2, 1 }, 23, 24, 30, 200, 240, MonsterAIID::SkeletonMelee, MFLAG_KNOCKBACK | MFLAG_CAN_OPEN_DOOR, 3, 90, 8, 40, 50, 0, 0, 0, 0, 80, MonsterClass::Demon, RESIST_LIGHTNING, RESIST_FIRE | RESIST_LIGHTNING, 3, 0, 4000 },
/* MT_FLESTHNG*/ { P_("monster", "Flesh Thing"), "newsfx\\flesht", nullptr, MonsterSpriteId::FleshThing, MonsterAvailability::Retail, 164, 800, false, true, { 15, 24, 15, 6, 16, 0 }, { 1, 1, 1, 1, 1, 1 }, 23, 24, 28, 300, 400, MonsterAIID::SkeletonMelee, 0, 3, 150, 8, 12, 18, 0, 0, 0, 0, 70, MonsterClass::Demon, RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, 3, 0, 4000 },
/* MT_REAPER */ { P_("monster", "Reaper"), "newsfx\\reaper", nullptr, MonsterSpriteId::Reaper, MonsterAvailability::Retail, 180, 800, false, false, { 12, 10, 14, 6, 16, 0 }, { 2, 1, 1, 1, 1, 1 }, 23, 24, 30, 260, 300, MonsterAIID::SkeletonMelee, 0, 3, 120, 8, 30, 35, 0, 0, 0, 0, 90, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING, 3, 0, 6000 },
// TRANSLATORS: Monster Block end
/* MT_NAKRUL */ { P_("monster", "Na-Krul"), "newsfx\\nakrul", nullptr, MonsterSpriteId::NaKrul, MonsterAvailability::Never, 226, 1200, true, true, { 2, 6, 16, 3, 16, 16 }, { 1, 1, 1, 1, 1, 1 }, 31, 31, 40, 1332, 1332, MonsterAIID::SkeletonMelee, MFLAG_KNOCKBACK | MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 150, 7, 40, 50, 150, 10, 40, 50, 125, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING, 7, 0, 13333 },
// clang-format on
};
/**
* Map between .DUN file value and monster type enum
*/
const _monster_id MonstConvTbl[] = {
MT_NZOMBIE,
MT_BZOMBIE,
MT_GZOMBIE,
MT_YZOMBIE,
MT_RFALLSP,
MT_DFALLSP,
MT_YFALLSP,
MT_BFALLSP,
MT_WSKELAX,
MT_TSKELAX,
MT_RSKELAX,
MT_XSKELAX,
MT_RFALLSD,
MT_DFALLSD,
MT_YFALLSD,
MT_BFALLSD,
MT_NSCAV,
MT_BSCAV,
MT_WSCAV,
MT_YSCAV,
MT_WSKELBW,
MT_TSKELBW,
MT_RSKELBW,
MT_XSKELBW,
MT_WSKELSD,
MT_TSKELSD,
MT_RSKELSD,
MT_XSKELSD,
MT_SNEAK,
MT_STALKER,
MT_UNSEEN,
MT_ILLWEAV,
MT_NGOATMC,
MT_BGOATMC,
MT_RGOATMC,
MT_GGOATMC,
MT_FIEND,
MT_GLOOM,
MT_BLINK,
MT_FAMILIAR,
MT_NGOATBW,
MT_BGOATBW,
MT_RGOATBW,
MT_GGOATBW,
MT_NACID,
MT_RACID,
MT_BACID,
MT_XACID,
MT_SKING,
MT_FAT,
MT_MUDMAN,
MT_TOAD,
MT_FLAYED,
MT_WYRM,
MT_CAVSLUG,
MT_DEVOUR,
MT_DVLWYRM,
MT_NMAGMA,
MT_YMAGMA,
MT_BMAGMA,
MT_WMAGMA,
MT_HORNED,
MT_MUDRUN,
MT_FROSTC,
MT_OBLORD,
MT_BONEDMN,
MT_REDDTH,
MT_LTCHDMN,
MT_UDEDBLRG,
MT_INVALID,
MT_INVALID,
MT_INVALID,
MT_INVALID,
MT_INCIN,
MT_FLAMLRD,
MT_DOOMFIRE,
MT_HELLBURN,
MT_INVALID,
MT_INVALID,
MT_INVALID,
MT_INVALID,
MT_RSTORM,
MT_STORM,
MT_STORML,
MT_MAEL,
MT_WINGED,
MT_GARGOYLE,
MT_BLOODCLW,
MT_DEATHW,
MT_MEGA,
MT_GUARD,
MT_VTEXLRD,
MT_BALROG,
MT_NSNAKE,
MT_RSNAKE,
MT_GSNAKE,
MT_BSNAKE,
MT_NBLACK,
MT_RTBLACK,
MT_BTBLACK,
MT_RBLACK,
MT_UNRAV,
MT_HOLOWONE,
MT_PAINMSTR,
MT_REALWEAV,
MT_SUCCUBUS,
MT_SNOWWICH,
MT_HLSPWN,
MT_SOLBRNR,
MT_COUNSLR,
MT_MAGISTR,
MT_CABALIST,
MT_ADVOCATE,
MT_INVALID,
MT_DIABLO,
MT_INVALID,
MT_GOLEM,
MT_INVALID,
MT_INVALID,
MT_INVALID, // Monster from blood1.dun and blood2.dun
MT_INVALID,
MT_INVALID,
MT_INVALID,
MT_INVALID, // Snotspill from banner2.dun
MT_INVALID,
MT_INVALID,
MT_BIGFALL,
MT_DARKMAGE,
MT_HELLBOAR,
MT_STINGER,
MT_PSYCHORB,
MT_ARACHNON,
MT_FELLTWIN,
MT_HORKSPWN,
MT_VENMTAIL,
MT_NECRMORB,
MT_SPIDLORD,
MT_LASHWORM,
MT_TORCHANT,
MT_HORKDMN,
MT_DEFILER,
MT_GRAVEDIG,
MT_TOMBRAT,
MT_FIREBAT,
MT_SKLWING,
MT_LICH,
MT_CRYPTDMN,
MT_HELLBAT,
MT_BONEDEMN,
MT_LICH,
MT_BICLOPS,
MT_FLESTHNG,
MT_REAPER,
MT_NAKRUL,
MT_CLEAVER,
MT_INVILORD,
MT_LRDSAYTR,
};
/** Contains the data related to each unique monster ID. */
const UniqueMonsterData UniqueMonstersData[] = {
// clang-format off
// mtype, mName, mTrnName, mlevel, mmaxhp, mAi, mint, mMinDamage, mMaxDamage, mMagicRes, monsterPack, customToHit, customArmorClass, mtalkmsg
// TRANSLATORS: Unique Monster Block start
{ MT_NGOATMC, P_("monster", "Gharbad the Weak"), "bsdb", 4, 120, MonsterAIID::Gharbad, 3, 8, 16, IMMUNE_LIGHTNING, UniqueMonsterPack::None, 0, 0, TEXT_GARBUD1 },
{ MT_SKING, P_("monster", "Skeleton King"), "genrl", 0, 240, MonsterAIID::SkeletonKing, 3, 6, 16, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, UniqueMonsterPack::Independent, 0, 0, TEXT_NONE },
{ MT_COUNSLR, P_("monster", "Zhar the Mad"), "general", 8, 360, MonsterAIID::Zhar, 3, 16, 40, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, UniqueMonsterPack::None, 0, 0, TEXT_ZHAR1 },
{ MT_BFALLSP, P_("monster", "Snotspill"), "bng", 4, 220, MonsterAIID::Snotspill, 3, 10, 18, RESIST_LIGHTNING, UniqueMonsterPack::None, 0, 0, TEXT_BANNER10 },
{ MT_ADVOCATE, P_("monster", "Arch-Bishop Lazarus"), "general", 0, 600, MonsterAIID::Lazarus, 3, 30, 50, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, UniqueMonsterPack::None, 0, 0, TEXT_VILE13 },
{ MT_HLSPWN, P_("monster", "Red Vex"), "redv", 0, 400, MonsterAIID::LazarusSuccubus, 3, 30, 50, IMMUNE_MAGIC | RESIST_FIRE, UniqueMonsterPack::None, 0, 0, TEXT_VILE13 },
{ MT_HLSPWN, P_("monster", "Black Jade"), "blkjd", 0, 400, MonsterAIID::LazarusSuccubus, 3, 30, 50, IMMUNE_MAGIC | RESIST_LIGHTNING, UniqueMonsterPack::None, 0, 0, TEXT_VILE13 },
{ MT_RBLACK, P_("monster", "Lachdanan"), "bhka", 14, 500, MonsterAIID::Lachdanan, 3, 0, 0, 0, UniqueMonsterPack::None, 0, 0, TEXT_VEIL9 },
{ MT_BTBLACK, P_("monster", "Warlord of Blood"), "general", 13, 850, MonsterAIID::Warlord, 3, 35, 50, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING, UniqueMonsterPack::None, 0, 0, TEXT_WARLRD9 },
{ MT_CLEAVER, P_("monster", "The Butcher"), "genrl", 0, 220, MonsterAIID::Butcher, 3, 6, 12, RESIST_FIRE | RESIST_LIGHTNING, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_HORKDMN, P_("monster", "Hork Demon"), "genrl", 19, 300, MonsterAIID::HorkDemon, 3, 20, 35, RESIST_LIGHTNING, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_DEFILER, P_("monster", "The Defiler"), "genrl", 20, 480, MonsterAIID::SkeletonMelee, 3, 30, 40, RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_NAKRUL, P_("monster", "Na-Krul"), "genrl", 0, 1332, MonsterAIID::SkeletonMelee, 3, 40, 50, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_TSKELAX, P_("monster", "Bonehead Keenaxe"), "bhka", 2, 91, MonsterAIID::SkeletonMelee, 2, 4, 10, IMMUNE_MAGIC, UniqueMonsterPack::Leashed, 100, 0, TEXT_NONE },
{ MT_RFALLSD, P_("monster", "Bladeskin the Slasher"), "bsts", 2, 51, MonsterAIID::Fallen, 0, 6, 18, RESIST_FIRE, UniqueMonsterPack::Leashed, 0, 45, TEXT_NONE },
{ MT_NZOMBIE, P_("monster", "Soulpus"), "general", 2, 133, MonsterAIID::Zombie, 0, 4, 8, RESIST_FIRE | RESIST_LIGHTNING, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_RFALLSP, P_("monster", "Pukerat the Unclean"), "ptu", 2, 77, MonsterAIID::Fallen, 3, 1, 5, RESIST_FIRE, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_WSKELAX, P_("monster", "Boneripper"), "br", 2, 54, MonsterAIID::Bat, 0, 6, 15, IMMUNE_MAGIC | IMMUNE_FIRE, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_NZOMBIE, P_("monster", "Rotfeast the Hungry"), "eth", 2, 85, MonsterAIID::SkeletonMelee, 3, 4, 12, IMMUNE_MAGIC, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_DFALLSD, P_("monster", "Gutshank the Quick"), "gtq", 3, 66, MonsterAIID::Bat, 2, 6, 16, RESIST_FIRE, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_TSKELSD, P_("monster", "Brokenhead Bangshield"), "bhbs", 3, 108, MonsterAIID::SkeletonMelee, 3, 12, 20, IMMUNE_MAGIC | RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_YFALLSP, P_("monster", "Bongo"), "bng", 3, 178, MonsterAIID::Fallen, 3, 9, 21, 0, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_BZOMBIE, P_("monster", "Rotcarnage"), "rcrn", 3, 102, MonsterAIID::Zombie, 3, 9, 24, IMMUNE_MAGIC | RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 0, 45, TEXT_NONE },
{ MT_NSCAV, P_("monster", "Shadowbite"), "shbt", 2, 60, MonsterAIID::SkeletonMelee, 3, 3, 20, IMMUNE_FIRE, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_WSKELBW, P_("monster", "Deadeye"), "de", 2, 49, MonsterAIID::GoatRanged, 0, 6, 9, IMMUNE_MAGIC | RESIST_FIRE, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_RSKELAX, P_("monster", "Madeye the Dead"), "mtd", 4, 75, MonsterAIID::Bat, 0, 9, 21, IMMUNE_MAGIC | IMMUNE_FIRE, UniqueMonsterPack::Leashed, 0, 30, TEXT_NONE },
{ MT_BSCAV, P_("monster", "El Chupacabras"), "general", 3, 120, MonsterAIID::GoatMelee, 0, 10, 18, RESIST_FIRE, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_TSKELBW, P_("monster", "Skullfire"), "skfr", 3, 125, MonsterAIID::GoatRanged, 1, 6, 10, IMMUNE_FIRE, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_SNEAK, P_("monster", "Warpskull"), "tspo", 3, 117, MonsterAIID::Sneak, 2, 6, 18, RESIST_FIRE | RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_GZOMBIE, P_("monster", "Goretongue"), "pmr", 3, 156, MonsterAIID::SkeletonMelee, 1, 15, 30, IMMUNE_MAGIC, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_WSCAV, P_("monster", "Pulsecrawler"), "bhka", 4, 150, MonsterAIID::Scavenger, 0, 16, 20, IMMUNE_FIRE | RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 0, 45, TEXT_NONE },
{ MT_BLINK, P_("monster", "Moonbender"), "general", 4, 135, MonsterAIID::Bat, 0, 9, 27, IMMUNE_FIRE, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_BLINK, P_("monster", "Wrathraven"), "general", 5, 135, MonsterAIID::Bat, 2, 9, 22, IMMUNE_FIRE, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_YSCAV, P_("monster", "Spineeater"), "general", 4, 180, MonsterAIID::Scavenger, 1, 18, 25, IMMUNE_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_RSKELBW, P_("monster", "Blackash the Burning"), "bashtb", 4, 120, MonsterAIID::GoatRanged, 0, 6, 16, IMMUNE_MAGIC | IMMUNE_FIRE, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_BFALLSD, P_("monster", "Shadowcrow"), "general", 5, 270, MonsterAIID::Sneak, 2, 12, 25, 0, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_LRDSAYTR, P_("monster", "Blightstone the Weak"), "bhka", 4, 360, MonsterAIID::SkeletonMelee, 0, 4, 12, IMMUNE_MAGIC | RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 70, 0, TEXT_NONE },
{ MT_FAT, P_("monster", "Bilefroth the Pit Master"), "bftp", 6, 210, MonsterAIID::Bat, 1, 16, 23, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_NGOATBW, P_("monster", "Bloodskin Darkbow"), "bsdb", 5, 207, MonsterAIID::GoatRanged, 0, 3, 16, RESIST_FIRE | RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 0, 55, TEXT_NONE },
{ MT_GLOOM, P_("monster", "Foulwing"), "db", 5, 246, MonsterAIID::Rhino, 3, 12, 28, RESIST_FIRE, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_XSKELSD, P_("monster", "Shadowdrinker"), "shdr", 5, 300, MonsterAIID::Sneak, 1, 18, 26, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, UniqueMonsterPack::None, 0, 45, TEXT_NONE },
{ MT_UNSEEN, P_("monster", "Hazeshifter"), "bhka", 5, 285, MonsterAIID::Sneak, 3, 18, 30, IMMUNE_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_NACID, P_("monster", "Deathspit"), "bfds", 6, 303, MonsterAIID::AcidUnique, 0, 12, 32, RESIST_FIRE | RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_RGOATMC, P_("monster", "Bloodgutter"), "bgbl", 6, 315, MonsterAIID::Bat, 1, 24, 34, IMMUNE_FIRE, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_BGOATMC, P_("monster", "Deathshade Fleshmaul"), "dsfm", 6, 276, MonsterAIID::Rhino, 0, 12, 24, IMMUNE_MAGIC | RESIST_FIRE, UniqueMonsterPack::None, 0, 65, TEXT_NONE },
{ MT_WYRM, P_("monster", "Warmaggot the Mad"), "general", 6, 246, MonsterAIID::Bat, 3, 15, 30, RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_STORM, P_("monster", "Glasskull the Jagged"), "bhka", 7, 354, MonsterAIID::Storm, 0, 18, 30, IMMUNE_MAGIC | IMMUNE_FIRE, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_RGOATBW, P_("monster", "Blightfire"), "blf", 7, 321, MonsterAIID::Succubus, 2, 13, 21, IMMUNE_FIRE, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_GARGOYLE, P_("monster", "Nightwing the Cold"), "general", 7, 342, MonsterAIID::Bat, 1, 18, 26, IMMUNE_MAGIC | RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_GGOATBW, P_("monster", "Gorestone"), "general", 7, 303, MonsterAIID::GoatRanged, 1, 15, 28, RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 70, 0, TEXT_NONE },
{ MT_BMAGMA, P_("monster", "Bronzefist Firestone"), "general", 8, 360, MonsterAIID::Magma, 0, 30, 36, IMMUNE_MAGIC | RESIST_FIRE, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_INCIN, P_("monster", "Wrathfire the Doomed"), "wftd", 8, 270, MonsterAIID::SkeletonMelee, 2, 20, 30, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_NMAGMA, P_("monster", "Firewound the Grim"), "bhka", 8, 303, MonsterAIID::Magma, 0, 18, 22, IMMUNE_MAGIC | RESIST_FIRE, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_MUDMAN, P_("monster", "Baron Sludge"), "bsm", 8, 315, MonsterAIID::Sneak, 3, 25, 34, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 0, 75, TEXT_NONE },
{ MT_GGOATMC, P_("monster", "Blighthorn Steelmace"), "bhsm", 7, 250, MonsterAIID::Rhino, 0, 20, 28, RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 0, 45, TEXT_NONE },
{ MT_RACID, P_("monster", "Chaoshowler"), "general", 8, 240, MonsterAIID::AcidUnique, 0, 12, 20, 0, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_REDDTH, P_("monster", "Doomgrin the Rotting"), "general", 8, 405, MonsterAIID::Storm, 3, 25, 50, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_FLAMLRD, P_("monster", "Madburner"), "general", 9, 270, MonsterAIID::Storm, 0, 20, 40, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_LTCHDMN, P_("monster", "Bonesaw the Litch"), "general", 9, 495, MonsterAIID::Storm, 2, 30, 55, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_MUDRUN, P_("monster", "Breakspine"), "general", 9, 351, MonsterAIID::Rhino, 0, 25, 34, RESIST_FIRE, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_REDDTH, P_("monster", "Devilskull Sharpbone"), "general", 9, 444, MonsterAIID::Storm, 1, 25, 40, IMMUNE_FIRE, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_STORM, P_("monster", "Brokenstorm"), "general", 9, 411, MonsterAIID::Storm, 2, 25, 36, IMMUNE_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_RSTORM, P_("monster", "Stormbane"), "general", 9, 555, MonsterAIID::Storm, 3, 30, 30, IMMUNE_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_TOAD, P_("monster", "Oozedrool"), "general", 9, 483, MonsterAIID::Fat, 3, 25, 30, RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_BLOODCLW, P_("monster", "Goldblight of the Flame"), "general", 10, 405, MonsterAIID::Gargoyle, 0, 15, 35, IMMUNE_MAGIC | IMMUNE_FIRE, UniqueMonsterPack::Leashed, 0, 80, TEXT_NONE },
{ MT_OBLORD, P_("monster", "Blackstorm"), "general", 10, 525, MonsterAIID::Rhino, 3, 20, 40, IMMUNE_MAGIC | IMMUNE_LIGHTNING, UniqueMonsterPack::Leashed, 0, 90, TEXT_NONE },
{ MT_RACID, P_("monster", "Plaguewrath"), "general", 10, 450, MonsterAIID::AcidUnique, 2, 20, 30, IMMUNE_MAGIC | RESIST_FIRE, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_RSTORM, P_("monster", "The Flayer"), "general", 10, 501, MonsterAIID::Storm, 1, 20, 35, RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_FROSTC, P_("monster", "Bluehorn"), "general", 11, 477, MonsterAIID::Rhino, 1, 25, 30, IMMUNE_MAGIC | RESIST_FIRE, UniqueMonsterPack::Leashed, 0, 90, TEXT_NONE },
{ MT_HELLBURN, P_("monster", "Warpfire Hellspawn"), "general", 11, 525, MonsterAIID::FireMan, 3, 10, 40, RESIST_MAGIC | IMMUNE_FIRE, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_NSNAKE, P_("monster", "Fangspeir"), "general", 11, 444, MonsterAIID::SkeletonMelee, 1, 15, 32, IMMUNE_FIRE, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_UDEDBLRG, P_("monster", "Festerskull"), "general", 11, 600, MonsterAIID::Storm, 2, 15, 30, IMMUNE_MAGIC, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_NBLACK, P_("monster", "Lionskull the Bent"), "general", 12, 525, MonsterAIID::SkeletonMelee, 2, 25, 25, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_COUNSLR, P_("monster", "Blacktongue"), "general", 12, 360, MonsterAIID::Counselor, 3, 15, 30, RESIST_FIRE, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_DEATHW, P_("monster", "Viletouch"), "general", 12, 525, MonsterAIID::Gargoyle, 3, 20, 40, IMMUNE_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_RSNAKE, P_("monster", "Viperflame"), "general", 12, 570, MonsterAIID::SkeletonMelee, 1, 25, 35, IMMUNE_FIRE | RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_BSNAKE, P_("monster", "Fangskin"), "bhka", 14, 681, MonsterAIID::SkeletonMelee, 2, 15, 50, IMMUNE_MAGIC | RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_SUCCUBUS, P_("monster", "Witchfire the Unholy"), "general", 12, 444, MonsterAIID::Succubus, 3, 10, 20, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_BALROG, P_("monster", "Blackskull"), "bhka", 13, 750, MonsterAIID::SkeletonMelee, 3, 25, 40, IMMUNE_MAGIC | RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_UNRAV, P_("monster", "Soulslash"), "general", 12, 450, MonsterAIID::SkeletonMelee, 0, 25, 25, IMMUNE_MAGIC, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_VTEXLRD, P_("monster", "Windspawn"), "general", 12, 711, MonsterAIID::SkeletonMelee, 1, 35, 40, IMMUNE_MAGIC | IMMUNE_FIRE, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_GSNAKE, P_("monster", "Lord of the Pit"), "general", 13, 762, MonsterAIID::SkeletonMelee, 2, 25, 42, RESIST_FIRE, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_RTBLACK, P_("monster", "Rustweaver"), "general", 13, 400, MonsterAIID::SkeletonMelee, 3, 1, 60, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_HOLOWONE, P_("monster", "Howlingire the Shade"), "general", 13, 450, MonsterAIID::SkeletonMelee, 2, 40, 75, RESIST_FIRE | RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_MAEL, P_("monster", "Doomcloud"), "general", 13, 612, MonsterAIID::Storm, 1, 1, 60, RESIST_FIRE | IMMUNE_LIGHTNING, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_PAINMSTR, P_("monster", "Bloodmoon Soulfire"), "general", 13, 684, MonsterAIID::SkeletonMelee, 1, 15, 40, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_SNOWWICH, P_("monster", "Witchmoon"), "general", 13, 310, MonsterAIID::Succubus, 3, 30, 40, RESIST_LIGHTNING, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_VTEXLRD, P_("monster", "Gorefeast"), "general", 13, 771, MonsterAIID::SkeletonMelee, 3, 20, 55, RESIST_FIRE, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_RTBLACK, P_("monster", "Graywar the Slayer"), "general", 14, 672, MonsterAIID::SkeletonMelee, 1, 30, 50, RESIST_LIGHTNING, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_MAGISTR, P_("monster", "Dreadjudge"), "general", 14, 540, MonsterAIID::Counselor, 1, 30, 40, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_HLSPWN, P_("monster", "Stareye the Witch"), "general", 14, 726, MonsterAIID::Succubus, 2, 30, 50, IMMUNE_FIRE, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_BTBLACK, P_("monster", "Steelskull the Hunter"), "general", 14, 831, MonsterAIID::SkeletonMelee, 3, 40, 50, RESIST_LIGHTNING, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_RBLACK, P_("monster", "Sir Gorash"), "general", 16, 1050, MonsterAIID::SkeletonMelee, 1, 20, 60, 0, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_CABALIST, P_("monster", "The Vizier"), "general", 15, 850, MonsterAIID::Counselor, 2, 25, 40, IMMUNE_FIRE, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_REALWEAV, P_("monster", "Zamphir"), "general", 15, 891, MonsterAIID::SkeletonMelee, 2, 30, 50, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_HLSPWN, P_("monster", "Bloodlust"), "general", 15, 825, MonsterAIID::Succubus, 1, 20, 55, IMMUNE_MAGIC | IMMUNE_LIGHTNING, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_HLSPWN, P_("monster", "Webwidow"), "general", 16, 774, MonsterAIID::Succubus, 1, 20, 50, IMMUNE_MAGIC | IMMUNE_FIRE, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_SOLBRNR, P_("monster", "Fleshdancer"), "general", 16, 999, MonsterAIID::Succubus, 3, 30, 50, IMMUNE_MAGIC | RESIST_FIRE, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_OBLORD, P_("monster", "Grimspike"), "general", 19, 534, MonsterAIID::Sneak, 1, 25, 40, IMMUNE_MAGIC | RESIST_FIRE, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
// TRANSLATORS: Unique Monster Block end
{ MT_STORML, P_("monster", "Doomlock"), "general", 28, 534, MonsterAIID::Sneak, 1, 35, 55, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_INVALID, nullptr, nullptr, 0, 0, MonsterAIID::Invalid, 0, 0, 0, 0, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
// clang-format on
};
} // namespace devilution