This website works better with JavaScript.
Explore
Help
Sign In
mirror
/
devilutionX
mirror of
https://github.com/diasurgical/devilutionX.git
Watch
1
Star
0
Fork
You've already forked devilutionX
0
Code
Issues
Projects
Releases
Wiki
Activity
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
11065
Commits
44
Branches
22
Tags
292 MiB
C++
87.7%
CMake
4.8%
Java
4.2%
C
0.9%
Python
0.8%
Other
1%
Tree:
0a2d488efc
1.3
1.4
1.5
AJenbo-patch-1
FindSlotUnderCursor
LineClear
LineClear-test
M_RoundWalk
access
amiga-fix
codeql
cpp20-using-enum
dependabot/github_actions/jidicula/clang-format-action-4.17.0
dev-app-icon
development
dun-data2
dyn-players
dyn-players-param
dyn-players-param2
fabiensanglard
fix-spectral-hack
glebm-patch-1
hubui
install
inv
julealgon/Enhancements/DamageStruct
master
maxexp
mpqfs
mutiny
next
player-max
ps2
psp
render
substitution
surface-to-cel
test
v1.0
w98-profile
wii
xad
xbrz
yuripourre-enhance-description
0.1.0
0.2.0
0.3.0
0.3.1
0.4.0
0.5.0
1.0.0
1.0.1
1.0.2
1.0.3
1.1.0
1.2.0
1.2.1
1.3.0
1.4.0
1.4.1
1.5.0
1.5.1
1.5.2
1.5.3
1.5.4
1.5.5
Branches
Tags
${ item.name }
Create tag
${ searchTerm }
Create branch
${ searchTerm }
from '0a2d488efc'
${ noResults }
devilutionX
/
Source
/
engine
History
KPhoenix
21df8d6703
Remove redundant code
2 years ago
..
render
Consolidate walk functions
2 years ago
actor_position.cpp
Remove redundant code
2 years ago
actor_position.hpp
Fix issues with light offset calculation
3 years ago
animationinfo.cpp
Merge branch 'master' of github.com:diasurgical/devilutionX into development
3 years ago
animationinfo.h
…
assets.cpp
Lua: `require` supports loads from assets
2 years ago
assets.hpp
Fix MSVC SDL1 warnings
2 years ago
backbuffer_state.cpp
…
backbuffer_state.hpp
…
circle.hpp
…
clx_sprite.hpp
Extract objcurs widths into a file
2 years ago
demomode.cpp
Stream demo messages
3 years ago
demomode.h
Deterministic timer simulation for shrine messages in demo mode (
#6516
)
3 years ago
direction.cpp
Remove utils/stdcompat/string_view.hpp
3 years ago
direction.hpp
Force-inline methods to improve debug build perf
3 years ago
displacement.hpp
Fix MSVC warnings from headers
2 years ago
dx.cpp
…
dx.h
…
events.cpp
Remove scroll wheel hack
2 years ago
events.hpp
…
load_cel.cpp
…
load_cel.hpp
…
load_cl2.cpp
…
load_cl2.hpp
Fix a few MSVC warnings
2 years ago
load_clx.cpp
…
load_clx.hpp
…
load_file.hpp
Fix MSVC warnings from headers
2 years ago
load_pcx.cpp
…
load_pcx.hpp
Remove utils/stdcompat/optional.hpp
3 years ago
palette.cpp
Remove byte order logic from half-transparency lookups
2 years ago
palette.h
Use a C array for transparency LUT for debug perf
3 years ago
path.cpp
correct IsTileWalkable to mark tiles out of bounds as not walkable
3 years ago
path.h
Remove utils/stdcompat/optional.hpp
3 years ago
point.hpp
Force-inline methods to improve debug build perf
3 years ago
points_in_rectangle_range.hpp
Force-inline methods to improve debug build perf
3 years ago
random.cpp
Remove utils/stdcompat/abs.hpp
3 years ago
random.hpp
Introduce class to generate vanilla random number sequences
2 years ago
rectangle.hpp
Force-inline methods to improve debug build perf
3 years ago
size.hpp
Force-inline methods to improve debug build perf
3 years ago
sound.cpp
Remove utils/stdcompat/algorithm.hpp
3 years ago
sound.h
…
sound_defs.hpp
Remove utils/stdcompat/string_view.hpp
3 years ago
sound_position.cpp
Remove utils/stdcompat/algorithm.hpp
3 years ago
sound_position.hpp
…
sound_stubs.cpp
Migrate effect.cpp data to TSV
2 years ago
surface.cpp
…
surface.hpp
Fix DiabloMsg rendering for CJK
2 years ago
trn.cpp
…
trn.hpp
Remove utils/stdcompat/optional.hpp
3 years ago
world_tile.hpp
…