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319 lines
7.4 KiB
319 lines
7.4 KiB
/** |
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* @file sound.cpp |
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* |
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* Implementation of functions setting up the audio pipeline. |
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*/ |
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#include "sound.h" |
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#include <cstdint> |
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#include <list> |
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#include <memory> |
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#include <mutex> |
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#include <Aulib/DecoderDrwav.h> |
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#include <Aulib/ResamplerSpeex.h> |
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#include <Aulib/Stream.h> |
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#include <SDL.h> |
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#include <aulib.h> |
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#include "init.h" |
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#include "options.h" |
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#include "storm/storm.h" |
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#include "storm/storm_sdl_rw.h" |
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#include "utils/log.hpp" |
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#include "utils/math.h" |
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#include "utils/sdl_mutex.h" |
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#include "utils/stdcompat/algorithm.hpp" |
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#include "utils/stdcompat/optional.hpp" |
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#include "utils/stdcompat/shared_ptr_array.hpp" |
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#include "utils/stubs.h" |
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namespace devilution { |
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bool gbSndInited; |
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/** The active background music track id. */ |
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_music_id sgnMusicTrack = NUM_MUSIC; |
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namespace { |
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std::optional<Aulib::Stream> music; |
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#ifdef DISABLE_STREAMING_MUSIC |
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char *musicBuffer; |
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#endif |
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void LoadMusic(HANDLE handle) |
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{ |
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#ifndef DISABLE_STREAMING_MUSIC |
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SDL_RWops *musicRw = SFileRw_FromStormHandle(handle); |
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#else |
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size_t bytestoread = SFileGetFileSize(handle); |
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musicBuffer = new char[bytestoread]; |
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SFileReadFileThreadSafe(handle, musicBuffer, bytestoread); |
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SFileCloseFileThreadSafe(handle); |
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SDL_RWops *musicRw = SDL_RWFromConstMem(musicBuffer, bytestoread); |
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#endif |
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music.emplace(musicRw, std::make_unique<Aulib::DecoderDrwav>(), |
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std::make_unique<Aulib::ResamplerSpeex>(sgOptions.Audio.nResamplingQuality), /*closeRw=*/true); |
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} |
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void CleanupMusic() |
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{ |
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music = std::nullopt; |
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sgnMusicTrack = NUM_MUSIC; |
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#ifdef DISABLE_STREAMING_MUSIC |
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if (musicBuffer != nullptr) { |
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delete[] musicBuffer; |
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musicBuffer = nullptr; |
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} |
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#endif |
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} |
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std::list<std::unique_ptr<SoundSample>> duplicateSounds; |
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std::optional<SdlMutex> duplicateSoundsMutex; |
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SoundSample *DuplicateSound(const SoundSample &sound) |
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{ |
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auto duplicate = std::make_unique<SoundSample>(); |
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if (duplicate->DuplicateFrom(sound) != 0) |
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return nullptr; |
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auto *result = duplicate.get(); |
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decltype(duplicateSounds.begin()) it; |
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{ |
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const std::lock_guard<SdlMutex> lock(*duplicateSoundsMutex); |
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duplicateSounds.push_back(std::move(duplicate)); |
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it = duplicateSounds.end(); |
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--it; |
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} |
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result->SetFinishCallback([it]([[maybe_unused]] Aulib::Stream &stream) { |
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const std::lock_guard<SdlMutex> lock(*duplicateSoundsMutex); |
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duplicateSounds.erase(it); |
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}); |
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return result; |
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} |
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} // namespace |
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/* data */ |
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bool gbMusicOn = true; |
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/** Specifies whether sound effects are enabled. */ |
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bool gbSoundOn = true; |
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/** Maps from track ID to track name in spawn. */ |
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const char *const SpawnMusicTracks[NUM_MUSIC] = { |
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"Music\\sTowne.wav", |
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"Music\\sLvlA.wav", |
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"Music\\sLvlA.wav", |
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"Music\\sLvlA.wav", |
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"Music\\sLvlA.wav", |
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"Music\\DLvlE.wav", |
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"Music\\DLvlF.wav", |
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"Music\\sintro.wav", |
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}; |
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/** Maps from track ID to track name. */ |
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const char *const MusicTracks[NUM_MUSIC] = { |
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"Music\\DTowne.wav", |
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"Music\\DLvlA.wav", |
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"Music\\DLvlB.wav", |
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"Music\\DLvlC.wav", |
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"Music\\DLvlD.wav", |
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"Music\\DLvlE.wav", |
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"Music\\DLvlF.wav", |
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"Music\\Dintro.wav", |
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}; |
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static int CapVolume(int volume) |
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{ |
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return clamp(volume, VOLUME_MIN, VOLUME_MAX); |
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} |
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void ClearDuplicateSounds() |
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{ |
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const std::lock_guard<SdlMutex> lock(*duplicateSoundsMutex); |
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duplicateSounds.clear(); |
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} |
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void snd_play_snd(TSnd *pSnd, int lVolume, int lPan) |
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{ |
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if (pSnd == nullptr || !gbSoundOn) { |
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return; |
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} |
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uint32_t tc = SDL_GetTicks(); |
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if (tc - pSnd->start_tc < 80) { |
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return; |
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} |
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SoundSample *sound = &pSnd->DSB; |
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if (sound->IsPlaying()) { |
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sound = DuplicateSound(*sound); |
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if (sound == nullptr) |
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return; |
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} |
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sound->Play(lVolume, sgOptions.Audio.nSoundVolume, lPan); |
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pSnd->start_tc = tc; |
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} |
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std::unique_ptr<TSnd> sound_file_load(const char *path, bool stream) |
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{ |
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auto snd = std::make_unique<TSnd>(); |
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snd->start_tc = SDL_GetTicks() - 80 - 1; |
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#ifndef STREAM_ALL_AUDIO |
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if (stream) { |
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#endif |
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if (snd->DSB.SetChunkStream(path) != 0) { |
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ErrSdl(); |
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} |
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#ifndef STREAM_ALL_AUDIO |
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} else { |
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HANDLE file; |
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if (!SFileOpenFile(path, &file)) { |
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ErrDlg("SFileOpenFile failed", path, __FILE__, __LINE__); |
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} |
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size_t dwBytes = SFileGetFileSize(file); |
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auto waveFile = MakeArraySharedPtr<std::uint8_t>(dwBytes); |
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SFileReadFileThreadSafe(file, waveFile.get(), dwBytes); |
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int error = snd->DSB.SetChunk(waveFile, dwBytes); |
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SFileCloseFileThreadSafe(file); |
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if (error != 0) { |
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ErrSdl(); |
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} |
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} |
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#endif |
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return snd; |
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} |
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#ifndef NOSOUND |
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TSnd::~TSnd() |
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{ |
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DSB.Stop(); |
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DSB.Release(); |
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} |
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#endif |
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void snd_init() |
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{ |
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sgOptions.Audio.nSoundVolume = CapVolume(sgOptions.Audio.nSoundVolume); |
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gbSoundOn = sgOptions.Audio.nSoundVolume > VOLUME_MIN; |
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sgbSaveSoundOn = gbSoundOn; |
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sgOptions.Audio.nMusicVolume = CapVolume(sgOptions.Audio.nMusicVolume); |
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gbMusicOn = sgOptions.Audio.nMusicVolume > VOLUME_MIN; |
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// Initialize the SDL_audiolib library. Set the output sample rate to |
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// 22kHz, the audio format to 16-bit signed, use 2 output channels |
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// (stereo), and a 2KiB output buffer. |
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if (!Aulib::init(sgOptions.Audio.nSampleRate, AUDIO_S16, sgOptions.Audio.nChannels, sgOptions.Audio.nBufferSize)) { |
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LogError(LogCategory::Audio, "Failed to initialize audio (Aulib::init): {}", SDL_GetError()); |
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return; |
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} |
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LogVerbose(LogCategory::Audio, "Aulib sampleRate={} channels={} frameSize={} format={:#x}", |
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Aulib::sampleRate(), Aulib::channelCount(), Aulib::frameSize(), Aulib::sampleFormat()); |
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duplicateSoundsMutex.emplace(); |
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gbSndInited = true; |
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} |
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void snd_deinit() |
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{ |
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if (gbSndInited) { |
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Aulib::quit(); |
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duplicateSoundsMutex = std::nullopt; |
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} |
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gbSndInited = false; |
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} |
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void music_stop() |
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{ |
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if (music) |
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CleanupMusic(); |
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} |
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void music_start(uint8_t nTrack) |
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{ |
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bool success; |
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const char *trackPath; |
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assert(nTrack < NUM_MUSIC); |
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music_stop(); |
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if (gbMusicOn) { |
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if (spawn_mpq != nullptr) |
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trackPath = SpawnMusicTracks[nTrack]; |
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else |
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trackPath = MusicTracks[nTrack]; |
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HANDLE handle; |
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success = SFileOpenFile(trackPath, &handle); |
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if (!success) { |
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handle = nullptr; |
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} else { |
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LoadMusic(handle); |
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if (!music->open()) { |
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LogError(LogCategory::Audio, "Aulib::Stream::open (from music_start): {}", SDL_GetError()); |
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CleanupMusic(); |
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return; |
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} |
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music->setVolume(VolumeLogToLinear(sgOptions.Audio.nMusicVolume, VOLUME_MIN, VOLUME_MAX)); |
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if (!music->play(/*iterations=*/0)) { |
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LogError(LogCategory::Audio, "Aulib::Stream::play (from music_start): {}", SDL_GetError()); |
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CleanupMusic(); |
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return; |
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} |
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sgnMusicTrack = (_music_id)nTrack; |
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} |
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} |
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} |
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void sound_disable_music(bool disable) |
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{ |
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if (disable) { |
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music_stop(); |
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} else if (sgnMusicTrack != NUM_MUSIC) { |
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music_start(sgnMusicTrack); |
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} |
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} |
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int sound_get_or_set_music_volume(int volume) |
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{ |
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if (volume == 1) |
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return sgOptions.Audio.nMusicVolume; |
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sgOptions.Audio.nMusicVolume = volume; |
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if (music) |
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music->setVolume(VolumeLogToLinear(sgOptions.Audio.nMusicVolume, VOLUME_MIN, VOLUME_MAX)); |
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return sgOptions.Audio.nMusicVolume; |
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} |
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int sound_get_or_set_sound_volume(int volume) |
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{ |
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if (volume == 1) |
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return sgOptions.Audio.nSoundVolume; |
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sgOptions.Audio.nSoundVolume = volume; |
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return sgOptions.Audio.nSoundVolume; |
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} |
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void music_mute() |
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{ |
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if (music) |
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music->setVolume(VolumeLogToLinear(VOLUME_MIN, VOLUME_MIN, VOLUME_MAX)); |
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} |
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void music_unmute() |
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{ |
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if (music) |
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music->setVolume(VolumeLogToLinear(sgOptions.Audio.nMusicVolume, VOLUME_MIN, VOLUME_MAX)); |
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} |
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} // namespace devilution
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