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/**
* @file monstdat.cpp
*
* Implementation of all monster data.
*/
#include "monstdat.h"
#include "items.h"
#include "monster.h"
#include "textdat.h"
#include "utils/language.h"
namespace devilution {
/** Contains the data related to each monster ID. */
const MonsterData MonstersData[] = {
// clang-format off
// mName, GraphicType, sndfile, TransFile, width, mImage, has_special, snd_special, has_trans, Frames[6], Rate[6], mMinDLvl, mMaxDLvl, mLevel, mMinHP, mMaxHP, mAi, mFlags , mInt, mHit, mAFNum, mMinDamage, mMaxDamage, mHit2, mAFNum2, mMinDamage2, mMaxDamage2, mArmorClass, mMonstClass , mMagicRes , mMagicRes2 , mSelFlag, mTreasure, mExp
// TRANSLATORS: Monster Block start
/* MT_NZOMBIE */ { P_("monster", "Zombie"), "Monsters\\Zombie\\Zombie%c.CL2", "Monsters\\Zombie\\Zombie%c%i.WAV", nullptr, 128, 799, false, false, false, { 11, 24, 12, 6, 16, 0 }, { 4, 1, 1, 1, 1, 1 }, 1, 3, 1, 4, 7, AI_ZOMBIE, 0 , 0, 10, 8, 2, 5, 0, 0, 0, 0, 5, MonsterClass::Undead, IMMUNE_MAGIC | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_NULL_40 , 3, 0, 54 },
/* MT_BZOMBIE */ { P_("monster", "Ghoul"), "Monsters\\Zombie\\Zombie%c.CL2", "Monsters\\Zombie\\Zombie%c%i.WAV", "Monsters\\Zombie\\Bluered.TRN", 128, 799, false, false, true, { 11, 24, 12, 6, 16, 0 }, { 4, 1, 1, 1, 1, 1 }, 2, 4, 2, 7, 11, AI_ZOMBIE, 0 , 1, 10, 8, 3, 10, 0, 0, 0, 0, 10, MonsterClass::Undead, IMMUNE_MAGIC | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_NULL_40 , 3, 0, 58 },
/* MT_GZOMBIE */ { P_("monster", "Rotting Carcass"), "Monsters\\Zombie\\Zombie%c.CL2", "Monsters\\Zombie\\Zombie%c%i.WAV", "Monsters\\Zombie\\Grey.TRN", 128, 799, false, false, true, { 11, 24, 12, 6, 16, 0 }, { 4, 1, 1, 1, 1, 1 }, 2, 6, 4, 15, 25, AI_ZOMBIE, 0 , 2, 25, 8, 5, 15, 0, 0, 0, 0, 15, MonsterClass::Undead, IMMUNE_MAGIC | IMMUNE_NULL_40 , IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_NULL_40 , 3, 0, 136 },
/* MT_YZOMBIE */ { P_("monster", "Black Death"), "Monsters\\Zombie\\Zombie%c.CL2", "Monsters\\Zombie\\Zombie%c%i.WAV", "Monsters\\Zombie\\Yellow.TRN", 128, 799, false, false, true, { 11, 24, 12, 6, 16, 0 }, { 4, 1, 1, 1, 1, 1 }, 4, 8, 6, 25, 40, AI_ZOMBIE, 0 , 3, 30, 8, 6, 22, 0, 0, 0, 0, 20, MonsterClass::Undead, IMMUNE_MAGIC | IMMUNE_NULL_40 , IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40 , 3, 0, 240 },
/* MT_RFALLSP */ { P_("monster", "Fallen One"), "Monsters\\FalSpear\\Phall%c.CL2", "Monsters\\FalSpear\\Phall%c%i.WAV", "Monsters\\FalSpear\\FallenT.TRN", 128, 543, true, true, true, { 11, 11, 13, 11, 18, 13 }, { 3, 1, 1, 1, 1, 1 }, 1, 3, 1, 1, 4, AI_FALLEN, 0 , 0, 15, 7, 1, 3, 0, 5, 0, 0, 0, MonsterClass::Animal, 0 , 0 , 3, 0, 46 },
/* MT_DFALLSP */ { P_("monster", "Carver"), "Monsters\\FalSpear\\Phall%c.CL2", "Monsters\\FalSpear\\Phall%c%i.WAV", "Monsters\\FalSpear\\Dark.TRN", 128, 543, true, true, true, { 11, 11, 13, 11, 18, 13 }, { 3, 1, 1, 1, 1, 1 }, 2, 5, 3, 4, 8, AI_FALLEN, 0 , 2, 20, 7, 2, 5, 0, 5, 0, 0, 5, MonsterClass::Animal, 0 , 0 , 3, 0, 80 },
/* MT_YFALLSP */ { P_("monster", "Devil Kin"), "Monsters\\FalSpear\\Phall%c.CL2", "Monsters\\FalSpear\\Phall%c%i.WAV", nullptr, 128, 543, true, true, false, { 11, 11, 13, 11, 18, 13 }, { 3, 1, 1, 1, 1, 1 }, 3, 7, 5, 12, 24, AI_FALLEN, 0 , 2, 25, 7, 3, 7, 0, 5, 0, 0, 10, MonsterClass::Animal, 0 , RESIST_FIRE , 3, 0, 155 },
/* MT_BFALLSP */ { P_("monster", "Dark One"), "Monsters\\FalSpear\\Phall%c.CL2", "Monsters\\FalSpear\\Phall%c%i.WAV", "Monsters\\FalSpear\\Blue.TRN", 128, 543, true, true, true, { 11, 11, 13, 11, 18, 13 }, { 3, 1, 1, 1, 1, 1 }, 5, 9, 7, 20, 36, AI_FALLEN, 0 , 3, 30, 7, 4, 8, 0, 5, 0, 0, 15, MonsterClass::Animal, IMMUNE_NULL_40 , RESIST_LIGHTNING | IMMUNE_NULL_40 , 3, 0, 255 },
/* MT_WSKELAX */ { P_("monster", "Skeleton"), "Monsters\\SkelAxe\\SklAx%c.CL2", "Monsters\\SkelAxe\\SklAx%c%i.WAV", "Monsters\\SkelAxe\\White.TRN", 128, 553, true, false, true, { 12, 8, 13, 6, 17, 16 }, { 5, 1, 1, 1, 1, 1 }, 1, 3, 1, 2, 4, AI_SKELSD, 0 , 0, 20, 8, 1, 4, 0, 0, 0, 0, 0, MonsterClass::Undead, IMMUNE_MAGIC | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_NULL_40 , 3, 0, 64 },
/* MT_TSKELAX */ { P_("monster", "Corpse Axe"), "Monsters\\SkelAxe\\SklAx%c.CL2", "Monsters\\SkelAxe\\SklAx%c%i.WAV", "Monsters\\SkelAxe\\Skelt.TRN", 128, 553, true, false, true, { 12, 8, 13, 6, 17, 16 }, { 4, 1, 1, 1, 1, 1 }, 2, 5, 2, 4, 7, AI_SKELSD, 0 , 1, 25, 8, 3, 5, 0, 0, 0, 0, 0, MonsterClass::Undead, IMMUNE_MAGIC | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_NULL_40 , 3, 0, 68 },
/* MT_RSKELAX */ { P_("monster", "Burning Dead"), "Monsters\\SkelAxe\\SklAx%c.CL2", "Monsters\\SkelAxe\\SklAx%c%i.WAV", nullptr, 128, 553, true, false, false, { 12, 8, 13, 6, 17, 16 }, { 2, 1, 1, 1, 1, 1 }, 2, 6, 4, 8, 12, AI_SKELSD, 0 , 2, 30, 8, 3, 7, 0, 0, 0, 0, 5, MonsterClass::Undead, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_NULL_40 , 3, 0, 154 },
/* MT_XSKELAX */ { P_("monster", "Horror"), "Monsters\\SkelAxe\\SklAx%c.CL2", "Monsters\\SkelAxe\\SklAx%c%i.WAV", "Monsters\\SkelAxe\\Black.TRN", 128, 553, true, false, true, { 12, 8, 13, 6, 17, 16 }, { 3, 1, 1, 1, 1, 1 }, 4, 8, 6, 12, 20, AI_SKELSD, 0 , 3, 35, 8, 4, 9, 0, 0, 0, 0, 15, MonsterClass::Undead, IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40 , IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40 , 3, 0, 264 },
/* MT_RFALLSD */ { P_("monster", "Fallen One"), "Monsters\\FalSword\\Fall%c.CL2", "Monsters\\FalSword\\Fall%c%i.WAV", "Monsters\\FalSword\\FallenT.TRN", 128, 623, true, true, true, { 12, 12, 13, 11, 14, 15 }, { 3, 1, 1, 1, 1, 1 }, 1, 3, 1, 2, 5, AI_FALLEN, 0 , 0, 15, 8, 1, 4, 0, 5, 0, 0, 10, MonsterClass::Animal, 0 , 0 , 3, 0, 52 },
/* MT_DFALLSD */ { P_("monster", "Carver"), "Monsters\\FalSword\\Fall%c.CL2", "Monsters\\FalSword\\Fall%c%i.WAV", "Monsters\\FalSword\\Dark.TRN", 128, 623, true, true, true, { 12, 12, 13, 11, 14, 15 }, { 3, 1, 1, 1, 1, 1 }, 2, 5, 3, 5, 9, AI_FALLEN, 0 , 1, 20, 8, 2, 7, 0, 5, 0, 0, 15, MonsterClass::Animal, 0 , 0 , 3, 0, 90 },
/* MT_YFALLSD */ { P_("monster", "Devil Kin"), "Monsters\\FalSword\\Fall%c.CL2", "Monsters\\FalSword\\Fall%c%i.WAV", nullptr, 128, 623, true, true, false, { 12, 12, 13, 11, 14, 15 }, { 3, 1, 1, 1, 1, 1 }, 3, 7, 5, 16, 24, AI_FALLEN, 0 , 2, 25, 8, 4, 10, 0, 5, 0, 0, 20, MonsterClass::Animal, 0 , RESIST_FIRE , 3, 0, 180 },
/* MT_BFALLSD */ { P_("monster", "Dark One"), "Monsters\\FalSword\\Fall%c.CL2", "Monsters\\FalSword\\Fall%c%i.WAV", "Monsters\\FalSword\\Blue.TRN", 128, 623, true, true, true, { 12, 12, 13, 11, 14, 15 }, { 3, 1, 1, 1, 1, 1 }, 5, 9, 7, 24, 36, AI_FALLEN, 0 , 3, 30, 8, 4, 12, 0, 5, 0, 0, 25, MonsterClass::Animal, IMMUNE_NULL_40 , RESIST_LIGHTNING | IMMUNE_NULL_40 , 3, 0, 280 },
/* MT_NSCAV */ { P_("monster", "Scavenger"), "Monsters\\Scav\\Scav%c.CL2", "Monsters\\Scav\\Scav%c%i.WAV", nullptr, 128, 410, true, false, false, { 12, 8, 12, 6, 20, 11 }, { 2, 1, 1, 1, 1, 1 }, 1, 4, 2, 3, 6, AI_SCAV, 0 , 0, 20, 7, 1, 5, 0, 0, 0, 0, 10, MonsterClass::Animal, 0 , RESIST_FIRE , 3, 0, 80 },
/* MT_BSCAV */ { P_("monster", "Plague Eater"), "Monsters\\Scav\\Scav%c.CL2", "Monsters\\Scav\\Scav%c%i.WAV", "Monsters\\Scav\\ScavBr.TRN", 128, 410, true, false, true, { 12, 8, 12, 6, 20, 11 }, { 2, 1, 1, 1, 1, 1 }, 3, 6, 4, 12, 24, AI_SCAV, 0 , 1, 30, 7, 1, 8, 0, 0, 0, 0, 20, MonsterClass::Animal, 0 , RESIST_LIGHTNING , 3, 0, 188 },
/* MT_WSCAV */ { P_("monster", "Shadow Beast"), "Monsters\\Scav\\Scav%c.CL2", "Monsters\\Scav\\Scav%c%i.WAV", "Monsters\\Scav\\ScavBe.TRN", 128, 410, true, false, true, { 12, 8, 12, 6, 20, 11 }, { 2, 1, 1, 1, 1, 1 }, 4, 8, 6, 24, 36, AI_SCAV, 0 , 2, 35, 7, 3, 12, 0, 0, 0, 0, 25, MonsterClass::Animal, IMMUNE_NULL_40 , RESIST_FIRE | IMMUNE_NULL_40 , 3, 0, 375 },
/* MT_YSCAV */ { P_("monster", "Bone Gasher"), "Monsters\\Scav\\Scav%c.CL2", "Monsters\\Scav\\Scav%c%i.WAV", "Monsters\\Scav\\ScavW.TRN", 128, 410, true, false, true, { 12, 8, 12, 6, 20, 11 }, { 2, 1, 1, 1, 1, 1 }, 6, 10, 8, 28, 40, AI_SCAV, 0 , 3, 35, 7, 5, 15, 0, 0, 0, 0, 30, MonsterClass::Animal, RESIST_MAGIC | IMMUNE_NULL_40 , RESIST_LIGHTNING | IMMUNE_NULL_40 , 3, 0, 552 },
/* MT_WSKELBW */ { P_("monster", "Skeleton"), "Monsters\\SkelBow\\SklBw%c.CL2", "Monsters\\SkelBow\\SklBw%c%i.WAV", "Monsters\\SkelBow\\White.TRN", 128, 567, true, false, true, { 9, 8, 16, 5, 16, 16 }, { 4, 1, 1, 1, 1, 1 }, 2, 5, 3, 2, 4, AI_SKELBOW, 0 , 0, 15, 12, 1, 2, 0, 0, 0, 0, 0, MonsterClass::Undead, IMMUNE_MAGIC | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_NULL_40 , 3, 0, 110 },
/* MT_TSKELBW */ { P_("monster", "Corpse Bow"), "Monsters\\SkelBow\\SklBw%c.CL2", "Monsters\\SkelBow\\SklBw%c%i.WAV", "Monsters\\SkelBow\\Skelt.TRN", 128, 567, true, false, true, { 9, 8, 16, 5, 16, 16 }, { 4, 1, 1, 1, 1, 1 }, 3, 7, 5, 8, 16, AI_SKELBOW, 0 , 1, 25, 12, 1, 4, 0, 0, 0, 0, 0, MonsterClass::Undead, IMMUNE_MAGIC | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_NULL_40 , 3, 0, 210 },
/* MT_RSKELBW */ { P_("monster", "Burning Dead"), "Monsters\\SkelBow\\SklBw%c.CL2", "Monsters\\SkelBow\\SklBw%c%i.WAV", nullptr, 128, 567, true, false, false, { 9, 8, 16, 5, 16, 16 }, { 2, 1, 1, 1, 1, 1 }, 5, 9, 7, 10, 24, AI_SKELBOW, 0 , 2, 30, 12, 1, 6, 0, 0, 0, 0, 5, MonsterClass::Undead, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_NULL_40 , 3, 0, 364 },
/* MT_XSKELBW */ { P_("monster", "Horror"), "Monsters\\SkelBow\\SklBw%c.CL2", "Monsters\\SkelBow\\SklBw%c%i.WAV", "Monsters\\SkelBow\\Black.TRN", 128, 567, true, false, true, { 9, 8, 16, 5, 16, 16 }, { 3, 1, 1, 1, 1, 1 }, 7, 11, 9, 15, 45, AI_SKELBOW, 0 , 3, 35, 12, 2, 9, 0, 0, 0, 0, 15, MonsterClass::Undead, IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40 , IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40 , 3, 0, 594 },
/* MT_WSKELSD */ { P_("monster", "Skeleton Captain"), "Monsters\\SkelSd\\SklSr%c.CL2", "Monsters\\SkelSd\\SklSr%c%i.WAV", "Monsters\\SkelSd\\White.TRN", 128, 575, true, true, true, { 13, 8, 12, 7, 15, 16 }, { 4, 1, 1, 1, 1, 1 }, 1, 4, 2, 3, 6, AI_SKELSD, 0 , 0, 20, 8, 2, 7, 0, 0, 0, 0, 10, MonsterClass::Undead, IMMUNE_MAGIC | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_NULL_40 , 3, 0, 90 },
/* MT_TSKELSD */ { P_("monster", "Corpse Captain"), "Monsters\\SkelSd\\SklSr%c.CL2", "Monsters\\SkelSd\\SklSr%c%i.WAV", "Monsters\\SkelSd\\Skelt.TRN", 128, 575, true, false, true, { 13, 8, 12, 7, 15, 16 }, { 4, 1, 1, 1, 1, 1 }, 2, 6, 4, 12, 20, AI_SKELSD, 0 , 1, 30, 8, 3, 9, 0, 0, 0, 0, 5, MonsterClass::Undead, IMMUNE_MAGIC | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_NULL_40 , 3, 0, 200 },
/* MT_RSKELSD */ { P_("monster", "Burning Dead Captain"), "Monsters\\SkelSd\\SklSr%c.CL2", "Monsters\\SkelSd\\SklSr%c%i.WAV", nullptr, 128, 575, true, false, false, { 13, 8, 12, 7, 15, 16 }, { 4, 1, 1, 1, 1, 1 }, 4, 8, 6, 16, 30, AI_SKELSD, 0 , 2, 35, 8, 4, 10, 0, 0, 0, 0, 15, MonsterClass::Undead, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_NULL_40 , 3, 0, 393 },
/* MT_XSKELSD */ { P_("monster", "Horror Captain"), "Monsters\\SkelSd\\SklSr%c.CL2", "Monsters\\SkelSd\\SklSr%c%i.WAV", "Monsters\\SkelSd\\Black.TRN", 128, 575, true, false, true, { 13, 8, 12, 7, 15, 16 }, { 4, 1, 1, 1, 1, 1 }, 6, 10, 8, 35, 50, AI_SKELSD, MFLAG_SEARCH , 3, 40, 8, 5, 14, 0, 0, 0, 0, 30, MonsterClass::Undead, IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40 , IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40 , 3, 0, 604 },
/* MT_INVILORD*/ { P_("monster", "Invisible Lord"), "Monsters\\TSneak\\TSneak%c.CL2", "Monsters\\TSneak\\Sneakl%c%i.WAV", nullptr, 128, 800, false, false, false, { 13, 13, 15, 11, 16, 0 }, { 2, 1, 1, 1, 1, 1 }, 36, 39, 14, 278, 278, AI_SKELSD, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 65, 8, 16, 30, 0, 0, 0, 0, 60, MonsterClass::Demon, RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , 3, 0, 2000 },
/* MT_SNEAK */ { P_("monster", "Hidden"), "Monsters\\Sneak\\Sneak%c.CL2", "Monsters\\Sneak\\Sneak%c%i.WAV", nullptr, 128, 992, true, false, false, { 16, 8, 12, 8, 24, 15 }, { 2, 1, 1, 1, 1, 1 }, 3, 8, 5, 8, 24, AI_SNEAK, MFLAG_HIDDEN , 0, 35, 8, 3, 6, 0, 0, 0, 0, 25, MonsterClass::Demon, 0 , IMMUNE_NULL_40 , 3, 0, 278 },
/* MT_STALKER */ { P_("monster", "Stalker"), "Monsters\\Sneak\\Sneak%c.CL2", "Monsters\\Sneak\\Sneak%c%i.WAV", "Monsters\\Sneak\\Sneakv2.TRN", 128, 992, true, false, true, { 16, 8, 12, 8, 24, 15 }, { 2, 1, 1, 1, 1, 1 }, 8, 12, 9, 30, 45, AI_SNEAK, MFLAG_HIDDEN | MFLAG_SEARCH , 1, 40, 8, 8, 16, 0, 0, 0, 0, 30, MonsterClass::Demon, 0 , IMMUNE_NULL_40 , 3, 0, 630 },
/* MT_UNSEEN */ { P_("monster", "Unseen"), "Monsters\\Sneak\\Sneak%c.CL2", "Monsters\\Sneak\\Sneak%c%i.WAV", "Monsters\\Sneak\\Sneakv3.TRN", 128, 992, true, false, true, { 16, 8, 12, 8, 24, 15 }, { 2, 1, 1, 1, 1, 1 }, 10, 14, 11, 35, 50, AI_SNEAK, MFLAG_HIDDEN | MFLAG_SEARCH , 2, 45, 8, 12, 20, 0, 0, 0, 0, 30, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_NULL_40 , 3, 0, 935 },
/* MT_ILLWEAV */ { P_("monster", "Illusion Weaver"), "Monsters\\Sneak\\Sneak%c.CL2", "Monsters\\Sneak\\Sneak%c%i.WAV", "Monsters\\Sneak\\Sneakv1.TRN", 128, 992, true, false, true, { 16, 8, 12, 8, 24, 15 }, { 2, 1, 1, 1, 1, 1 }, 14, 18, 13, 40, 60, AI_SNEAK, MFLAG_HIDDEN | MFLAG_SEARCH , 3, 60, 8, 16, 24, 0, 0, 0, 0, 30, MonsterClass::Demon, RESIST_MAGIC | RESIST_FIRE , IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_NULL_40 , 3, 0, 1500 },
/* MT_LRDSAYTR*/ { P_("monster", "Satyr Lord"), "Monsters\\GoatLord\\GoatL%c.CL2", "Monsters\\newsfx\\Satyr%c%i.WAV", nullptr, 160, 800, false, false, false, { 13, 13, 14, 9, 16, 0 }, { 2, 1, 1, 1, 1, 1 }, 40, 43, 28, 160, 200, AI_SKELSD, MFLAG_SEARCH , 3, 90, 8, 20, 30, 0, 0, 0, 0, 70, MonsterClass::Animal, RESIST_FIRE | RESIST_LIGHTNING , RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING , 3, 0, 2800 },
/* MT_NGOATMC */ { P_("monster", "Flesh Clan"), "Monsters\\GoatMace\\Goat%c.CL2", "Monsters\\GoatMace\\Goat%c%i.WAV", nullptr, 128, 1030, true, false, false, { 12, 8, 12, 6, 20, 12 }, { 2, 1, 1, 1, 1, 1 }, 6, 10, 8, 30, 45, AI_GOATMC, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 0, 50, 8, 4, 10, 0, 0, 0, 0, 40, MonsterClass::Demon, 0 , 0 , 3, 0, 460 },
/* MT_BGOATMC */ { P_("monster", "Stone Clan"), "Monsters\\GoatMace\\Goat%c.CL2", "Monsters\\GoatMace\\Goat%c%i.WAV", "Monsters\\GoatMace\\Beige.TRN", 128, 1030, true, false, true, { 12, 8, 12, 6, 20, 12 }, { 2, 1, 1, 1, 1, 1 }, 8, 12, 10, 40, 55, AI_GOATMC, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 1, 60, 8, 6, 12, 0, 0, 0, 0, 40, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_NULL_40 , 3, 0, 685 },
/* MT_RGOATMC */ { P_("monster", "Fire Clan"), "Monsters\\GoatMace\\Goat%c.CL2", "Monsters\\GoatMace\\Goat%c%i.WAV", "Monsters\\GoatMace\\Red.TRN", 128, 1030, true, false, true, { 12, 8, 12, 6, 20, 12 }, { 2, 1, 1, 1, 1, 1 }, 10, 14, 12, 50, 65, AI_GOATMC, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 2, 70, 8, 8, 16, 0, 0, 0, 0, 45, MonsterClass::Demon, RESIST_FIRE , IMMUNE_FIRE , 3, 0, 906 },
/* MT_GGOATMC */ { P_("monster", "Night Clan"), "Monsters\\GoatMace\\Goat%c.CL2", "Monsters\\GoatMace\\Goat%c%i.WAV", "Monsters\\GoatMace\\Gray.TRN", 128, 1030, true, false, true, { 12, 8, 12, 6, 20, 12 }, { 2, 1, 1, 1, 1, 1 }, 12, 16, 14, 55, 70, AI_GOATMC, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 80, 8, 10, 20, 15, 0, 30, 30, 50, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_NULL_40 , 3, 0, 1190 },
/* MT_FIEND */ { P_("monster", "Fiend"), "Monsters\\Bat\\Bat%c.CL2", "Monsters\\Bat\\Bat%c%i.WAV", "Monsters\\Bat\\red.trn", 96, 364, false, false, true, { 9, 13, 10, 9, 13, 0 }, { 1, 1, 1, 1, 1, 1 }, 2, 5, 3, 3, 6, AI_BAT, 0 , 0, 35, 5, 1, 6, 0, 0, 0, 0, 0, MonsterClass::Animal, 0 , 0 , 6, T_NODROP, 102 },
/* MT_BLINK */ { P_("monster", "Blink"), "Monsters\\Bat\\Bat%c.CL2", "Monsters\\Bat\\Bat%c%i.WAV", nullptr, 96, 364, false, false, false, { 9, 13, 10, 9, 13, 0 }, { 1, 1, 1, 1, 1, 1 }, 5, 9, 7, 12, 28, AI_BAT, 0 , 1, 45, 5, 1, 8, 0, 0, 0, 0, 15, MonsterClass::Animal, 0 , 0 , 6, T_NODROP, 340 },
/* MT_GLOOM */ { P_("monster", "Gloom"), "Monsters\\Bat\\Bat%c.CL2", "Monsters\\Bat\\Bat%c%i.WAV", "Monsters\\Bat\\grey.trn", 96, 364, false, false, true, { 9, 13, 10, 9, 13, 0 }, { 1, 1, 1, 1, 1, 1 }, 7, 11, 9, 28, 36, AI_BAT, MFLAG_SEARCH , 2, 70, 5, 4, 12, 0, 0, 0, 0, 35, MonsterClass::Animal, RESIST_MAGIC , RESIST_MAGIC | IMMUNE_NULL_40 , 6, T_NODROP, 509 },
/* MT_FAMILIAR*/ { P_("monster", "Familiar"), "Monsters\\Bat\\Bat%c.CL2", "Monsters\\Bat\\Bat%c%i.WAV", "Monsters\\Bat\\orange.trn", 96, 364, false, false, true, { 9, 13, 10, 9, 13, 0 }, { 1, 1, 1, 1, 1, 1 }, 11, 15, 13, 20, 35, AI_BAT, MFLAG_SEARCH , 3, 50, 5, 4, 16, 0, 0, 0, 0, 35, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_LIGHTNING , RESIST_MAGIC | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , 6, T_NODROP, 448 },
/* MT_NGOATBW */ { P_("monster", "Flesh Clan"), "Monsters\\GoatBow\\GoatB%c.CL2", "Monsters\\GoatBow\\GoatB%c%i.WAV", nullptr, 128, 1040, false, false, false, { 12, 8, 16, 6, 20, 0 }, { 3, 1, 1, 1, 1, 1 }, 6, 10, 8, 20, 35, AI_GOATBOW, MFLAG_CAN_OPEN_DOOR, 0, 35, 13, 1, 7, 0, 0, 0, 0, 35, MonsterClass::Demon, 0 , 0 , 3, 0, 448 },
/* MT_BGOATBW */ { P_("monster", "Stone Clan"), "Monsters\\GoatBow\\GoatB%c.CL2", "Monsters\\GoatBow\\GoatB%c%i.WAV", "Monsters\\GoatBow\\Beige.TRN", 128, 1040, false, false, true, { 12, 8, 16, 6, 20, 0 }, { 3, 1, 1, 1, 1, 1 }, 8, 12, 10, 30, 40, AI_GOATBOW, MFLAG_CAN_OPEN_DOOR, 1, 40, 13, 2, 9, 0, 0, 0, 0, 35, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_NULL_40 , 3, 0, 645 },
/* MT_RGOATBW */ { P_("monster", "Fire Clan"), "Monsters\\GoatBow\\GoatB%c.CL2", "Monsters\\GoatBow\\GoatB%c%i.WAV", "Monsters\\GoatBow\\Red.TRN", 128, 1040, false, false, true, { 12, 8, 16, 6, 20, 0 }, { 3, 1, 1, 1, 1, 1 }, 10, 14, 12, 40, 50, AI_GOATBOW, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 2, 45, 13, 3, 11, 0, 0, 0, 0, 35, MonsterClass::Demon, RESIST_FIRE , IMMUNE_FIRE , 3, 0, 822 },
/* MT_GGOATBW */ { P_("monster", "Night Clan"), "Monsters\\GoatBow\\GoatB%c.CL2", "Monsters\\GoatBow\\GoatB%c%i.WAV", "Monsters\\GoatBow\\Gray.TRN", 128, 1040, false, false, true, { 12, 8, 16, 6, 20, 0 }, { 3, 1, 1, 1, 1, 1 }, 12, 16, 14, 50, 65, AI_GOATBOW, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 50, 13, 4, 13, 15, 0, 0, 0, 40, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_NULL_40 , 3, 0, 1092 },
/* MT_NACID */ { P_("monster", "Acid Beast"), "Monsters\\Acid\\Acid%c.CL2", "Monsters\\Acid\\Acid%c%i.WAV", nullptr, 128, 716, true, true, false, { 13, 8, 12, 8, 16, 12 }, { 1, 1, 1, 1, 1, 1 }, 10, 14, 11, 40, 66, AI_ACID, 0 , 0, 40, 8, 4, 12, 25, 8, 0, 0, 30, MonsterClass::Animal, IMMUNE_ACID , IMMUNE_MAGIC | IMMUNE_ACID , 3, 0, 846 },
/* MT_RACID */ { P_("monster", "Poison Spitter"), "Monsters\\Acid\\Acid%c.CL2", "Monsters\\Acid\\Acid%c%i.WAV", "Monsters\\Acid\\AcidBlk.TRN", 128, 716, true, true, true, { 13, 8, 12, 8, 16, 12 }, { 1, 1, 1, 1, 1, 1 }, 14, 18, 15, 60, 85, AI_ACID, 0 , 1, 45, 8, 4, 16, 25, 8, 0, 0, 30, MonsterClass::Animal, IMMUNE_ACID , IMMUNE_MAGIC | IMMUNE_ACID , 3, 0, 1248 },
/* MT_BACID */ { P_("monster", "Pit Beast"), "Monsters\\Acid\\Acid%c.CL2", "Monsters\\Acid\\Acid%c%i.WAV", "Monsters\\Acid\\AcidB.TRN", 128, 716, true, true, true, { 13, 8, 12, 8, 16, 12 }, { 1, 1, 1, 1, 1, 1 }, 18, 22, 21, 80, 110, AI_ACID, 0 , 2, 55, 8, 8, 18, 35, 8, 0, 0, 35, MonsterClass::Animal, RESIST_MAGIC | IMMUNE_ACID , IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_ACID , 3, 0, 2060 },
/* MT_XACID */ { P_("monster", "Lava Maw"), "Monsters\\Acid\\Acid%c.CL2", "Monsters\\Acid\\Acid%c%i.WAV", "Monsters\\Acid\\AcidR.TRN", 128, 716, true, true, true, { 13, 8, 12, 8, 16, 12 }, { 1, 1, 1, 1, 1, 1 }, 22, 27, 25, 100, 150, AI_ACID, 0 , 3, 65, 8, 10, 20, 40, 8, 0, 0, 35, MonsterClass::Animal, RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_ACID , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_ACID , 3, 0, 2940 },
/* MT_SKING */ { P_("monster", "Skeleton King"), "Monsters\\SKing\\SKing%c.CL2", "Monsters\\SKing\\SKing%c%i.WAV", "Monsters\\SkelAxe\\White.TRN", 160, 1010, true, true, true, { 8, 6, 16, 6, 16, 6 }, { 2, 1, 1, 1, 1, 2 }, 6, 6, 9, 140, 140, AI_SKELKING, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 60, 8, 6, 16, 0, 0, 0, 0, 70, MonsterClass::Undead, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , 7,T_UNIQ+UITEM_SKCROWN, 570 },
/* MT_CLEAVER */ { P_("monster", "The Butcher"), "Monsters\\FatC\\FatC%c.CL2", "Monsters\\FatC\\FatC%c%i.WAV", nullptr, 128, 980, false, false, false, { 10, 8, 12, 6, 16, 0 }, { 1, 1, 1, 1, 1, 1 }, 0, 0, 1, 320, 320, AI_CLEAVER, 0 , 3, 50, 8, 6, 12, 0, 0, 0, 0, 50, MonsterClass::Demon, RESIST_FIRE | RESIST_LIGHTNING , RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING , 3,T_UNIQ+UITEM_CLEAVER, 710 },
/* MT_FAT */ { P_("monster", "Overlord"), "Monsters\\Fat\\Fat%c.CL2", "Monsters\\Fat\\Fat%c%i.WAV", nullptr, 128, 1130, true, false, false, { 8, 10, 15, 6, 16, 10 }, { 4, 1, 1, 1, 1, 1 }, 8, 12, 10, 60, 80, AI_FAT, 0 , 0, 55, 8, 6, 12, 0, 0, 0, 0, 55, MonsterClass::Demon, 0 , RESIST_FIRE , 3, 0, 635 },
/* MT_MUDMAN, */ { P_("monster", "Mud Man"), "Monsters\\Fat\\Fat%c.CL2", "Monsters\\Fat\\Fat%c%i.WAV", "Monsters\\Fat\\Blue.TRN", 128, 1130, true, false, true, { 8, 10, 15, 6, 16, 10 }, { 4, 1, 1, 1, 1, 1 }, 13, 17, 14, 100, 125, AI_FAT, MFLAG_SEARCH , 1, 60, 8, 8, 16, 0, 0, 0, 0, 60, MonsterClass::Demon, 0 , IMMUNE_LIGHTNING , 3, 0, 1165 },
/* MT_TOAD */ { P_("monster", "Toad Demon"), "Monsters\\Fat\\Fat%c.CL2", "Monsters\\Fat\\Fat%c%i.WAV", "Monsters\\Fat\\FatB.TRN", 128, 1130, true, false, true, { 8, 10, 15, 6, 16, 10 }, { 4, 1, 1, 1, 1, 1 }, 15, 19, 16, 135, 160, AI_FAT, MFLAG_SEARCH , 2, 70, 8, 8, 16, 40, 0, 8, 20, 65, MonsterClass::Demon, IMMUNE_MAGIC , IMMUNE_MAGIC | RESIST_LIGHTNING , 3, 0, 1380 },
/* MT_FLAYED */ { P_("monster", "Flayed One"), "Monsters\\Fat\\Fat%c.CL2", "Monsters\\Fat\\Fat%c%i.WAV", "Monsters\\Fat\\FatF.TRN", 128, 1130, true, false, true, { 8, 10, 15, 6, 16, 10 }, { 4, 1, 1, 1, 1, 1 }, 19, 23, 20, 160, 200, AI_FAT, MFLAG_SEARCH , 3, 85, 8, 10, 20, 0, 0, 0, 0, 70, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_FIRE , IMMUNE_MAGIC | IMMUNE_FIRE , 3, 0, 2058 },
/* MT_WYRM */ { P_("monster", "Wyrm"), "Monsters\\Worm\\Worm%c.CL2", "Monsters\\Fat\\Fat%c%i.WAV", nullptr, 160, 2420, false, false, false, { 13, 13, 13, 11, 19, 0 }, { 1, 1, 1, 1, 1, 1 }, 9, 13, 11, 60, 90, AI_SKELSD, 0 , 0, 40, 8, 4, 10, 0, 0, 0, 0, 25, MonsterClass::Animal, RESIST_MAGIC , RESIST_MAGIC , 3, 0, 660 },
/* MT_CAVSLUG */ { P_("monster", "Cave Slug"), "Monsters\\Worm\\Worm%c.CL2", "Monsters\\Fat\\Fat%c%i.WAV", nullptr, 160, 2420, false, false, false, { 13, 13, 13, 11, 19, 0 }, { 1, 1, 1, 1, 1, 1 }, 11, 15, 13, 75, 110, AI_SKELSD, 0 , 1, 50, 8, 6, 13, 0, 0, 0, 0, 30, MonsterClass::Animal, RESIST_MAGIC , RESIST_MAGIC , 3, 0, 994 },
/* MT_DVLWYRM */ { P_("monster", "Devil Wyrm"), "Monsters\\Worm\\Worm%c.CL2", "Monsters\\Fat\\Fat%c%i.WAV", nullptr, 160, 2420, false, false, false, { 13, 13, 13, 11, 19, 0 }, { 1, 1, 1, 1, 1, 1 }, 13, 17, 15, 100, 140, AI_SKELSD, 0 , 2, 55, 8, 8, 16, 0, 0, 0, 0, 30, MonsterClass::Animal, RESIST_MAGIC | RESIST_FIRE , RESIST_MAGIC | RESIST_FIRE , 3, 0, 1320 },
/* MT_DEVOUR */ { P_("monster", "Devourer"), "Monsters\\Worm\\Worm%c.CL2", "Monsters\\Fat\\Fat%c%i.WAV", nullptr, 160, 2420, false, false, false, { 13, 13, 13, 11, 19, 0 }, { 1, 1, 1, 1, 1, 1 }, 15, 19, 17, 125, 200, AI_SKELSD, 0 , 3, 60, 8, 10, 20, 0, 0, 0, 0, 35, MonsterClass::Animal, RESIST_MAGIC | RESIST_FIRE | IMMUNE_NULL_40 , RESIST_MAGIC | RESIST_FIRE | IMMUNE_NULL_40 , 3, 0, 1827 },
/* MT_NMAGMA */ { P_("monster", "Magma Demon"), "Monsters\\Magma\\Magma%c.CL2", "Monsters\\Magma\\Magma%c%i.WAV", nullptr, 128, 1680, true, true, false, { 8, 10, 14, 7, 18, 18 }, { 2, 1, 1, 1, 1, 1 }, 14, 17, 13, 50, 70, AI_MAGMA, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 0, 45, 4, 2, 10, 50, 13, 0, 0, 45, MonsterClass::Demon, IMMUNE_MAGIC | RESIST_FIRE , IMMUNE_MAGIC | IMMUNE_FIRE , 7, 0, 1076 },
/* MT_YMAGMA */ { P_("monster", "Blood Stone"), "Monsters\\Magma\\Magma%c.CL2", "Monsters\\Magma\\Magma%c%i.WAV", "Monsters\\Magma\\Yellow.TRN", 128, 1680, true, true, true, { 8, 10, 14, 7, 18, 18 }, { 2, 1, 1, 1, 1, 1 }, 15, 19, 14, 55, 75, AI_MAGMA, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 1, 50, 4, 2, 12, 50, 14, 0, 0, 45, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_FIRE , IMMUNE_MAGIC | IMMUNE_FIRE , 7, 0, 1309 },
/* MT_BMAGMA */ { P_("monster", "Hell Stone"), "Monsters\\Magma\\Magma%c.CL2", "Monsters\\Magma\\Magma%c%i.WAV", "Monsters\\Magma\\Blue.TRN", 128, 1680, true, true, true, { 8, 10, 14, 7, 18, 18 }, { 2, 1, 1, 1, 1, 1 }, 16, 20, 16, 60, 80, AI_MAGMA, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 2, 60, 4, 2, 20, 60, 14, 0, 0, 50, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_FIRE , IMMUNE_MAGIC | IMMUNE_FIRE , 7, 0, 1680 },
/* MT_WMAGMA */ { P_("monster", "Lava Lord"), "Monsters\\Magma\\Magma%c.CL2", "Monsters\\Magma\\Magma%c%i.WAV", "Monsters\\Magma\\Wierd.TRN", 128, 1680, true, true, true, { 8, 10, 14, 7, 18, 18 }, { 2, 1, 1, 1, 1, 1 }, 17, 21, 18, 70, 85, AI_MAGMA, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 75, 4, 4, 24, 60, 14, 0, 0, 60, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_FIRE , IMMUNE_MAGIC | IMMUNE_FIRE , 7, 0, 2124 },
/* MT_HORNED */ { P_("monster", "Horned Demon"), "Monsters\\Rhino\\Rhino%c.CL2", "Monsters\\Rhino\\Rhino%c%i.WAV", nullptr, 160, 1630, true, true, false, { 8, 8, 14, 6, 16, 6 }, { 2, 1, 1, 1, 1, 1 }, 12, 16, 13, 40, 80, AI_RHINO, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 0, 60, 7, 2, 16, 100, 0, 5, 32, 40, MonsterClass::Animal, 0 , RESIST_FIRE , 7, 0, 1172 },
/* MT_MUDRUN */ { P_("monster", "Mud Runner"), "Monsters\\Rhino\\Rhino%c.CL2", "Monsters\\Rhino\\Rhino%c%i.WAV", "Monsters\\Rhino\\Orange.TRN", 160, 1630, true, true, true, { 8, 8, 14, 6, 16, 6 }, { 2, 1, 1, 1, 1, 1 }, 14, 18, 15, 50, 90, AI_RHINO, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 1, 70, 7, 6, 18, 100, 0, 12, 36, 45, MonsterClass::Animal, 0 , RESIST_FIRE , 7, 0, 1404 },
/* MT_FROSTC */ { P_("monster", "Frost Charger"), "Monsters\\Rhino\\Rhino%c.CL2", "Monsters\\Rhino\\Rhino%c%i.WAV", "Monsters\\Rhino\\Blue.TRN", 160, 1630, true, true, true, { 8, 8, 14, 6, 16, 6 }, { 2, 1, 1, 1, 1, 1 }, 16, 20, 17, 60, 100, AI_RHINO, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 2, 80, 7, 8, 20, 100, 0, 20, 40, 50, MonsterClass::Animal, IMMUNE_MAGIC | RESIST_LIGHTNING , IMMUNE_MAGIC | RESIST_LIGHTNING , 7, 0, 1720 },
/* MT_OBLORD */ { P_("monster", "Obsidian Lord"), "Monsters\\Rhino\\Rhino%c.CL2", "Monsters\\Rhino\\Rhino%c%i.WAV", "Monsters\\Rhino\\RhinoB.TRN", 160, 1630, true, true, true, { 8, 8, 14, 6, 16, 6 }, { 2, 1, 1, 1, 1, 1 }, 18, 22, 19, 70, 110, AI_RHINO, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 90, 7, 10, 22, 100, 0, 20, 50, 55, MonsterClass::Animal, IMMUNE_MAGIC | RESIST_LIGHTNING , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING , 7, 0, 1809 },
/* MT_BONEDMN */ { P_("monster", "oldboned"), "Monsters\\Demskel\\Demskl%c.CL2", "Monsters\\Thin\\Thin%c%i.WAV", "Monsters\\Thin\\Thinv3.TRN", 128, 1740, true, true, false, { 10, 8, 20, 6, 24, 16 }, { 3, 1, 1, 1, 1, 1 }, 46, 47, 12, 70, 70, AI_STORM, 0 , 0, 60, 8, 6, 14, 12, 0, 0, 0, 50, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_NULL_40 , 7, 0, 1344 },
/* MT_REDDTH */ { P_("monster", "Red Death"), "Monsters\\Thin\\Thin%c.CL2", "Monsters\\Thin\\Thin%c%i.WAV", "Monsters\\Thin\\Thinv3.TRN", 160, 1740, true, true, true, { 8, 8, 18, 4, 17, 14 }, { 3, 1, 1, 1, 1, 1 }, 14, 18, 16, 96, 96, AI_STORM, 0 , 1, 75, 5, 10, 20, 0, 0, 0, 0, 60, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_FIRE , IMMUNE_MAGIC | IMMUNE_FIRE , 7, 0, 2168 },
/* MT_LTCHDMN */ { P_("monster", "Litch Demon"), "Monsters\\Thin\\Thin%c.CL2", "Monsters\\Thin\\Thin%c%i.WAV", "Monsters\\Thin\\Thinv3.TRN", 160, 1740, true, true, true, { 8, 8, 18, 4, 17, 14 }, { 3, 1, 1, 1, 1, 1 }, 16, 20, 18, 110, 110, AI_STORM, 0 , 2, 80, 5, 10, 24, 0, 0, 0, 0, 45, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , 7, 0, 2736 },
/* MT_UDEDBLRG*/ { P_("monster", "Undead Balrog"), "Monsters\\Thin\\Thin%c.CL2", "Monsters\\Thin\\Thin%c%i.WAV", "Monsters\\Thin\\Thinv3.TRN", 160, 1740, true, true, true, { 8, 8, 18, 4, 17, 14 }, { 3, 1, 1, 1, 1, 1 }, 20, 24, 22, 130, 130, AI_STORM, 0 , 3, 85, 5, 12, 30, 0, 0, 0, 0, 65, MonsterClass::Demon, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , 7, 0, 3575 },
/* MT_INCIN */ { P_("monster", "Incinerator"), "Monsters\\Fireman\\FireM%c.CL2", "Monsters\\Acid\\Acid%c%i.WAV", nullptr, 128, 1460, true, false, false, { 14, 19, 20, 8, 14, 23 }, { 1, 1, 1, 1, 1, 1 }, 40, 43, 16, 30, 45, AI_FIREMAN, 0 , 0, 75, 8, 8, 16, 0, 0, 0, 0, 25, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_FIRE , IMMUNE_MAGIC | IMMUNE_FIRE , 3, 0, 1888 },
/* MT_FLAMLRD */ { P_("monster", "Flame Lord"), "Monsters\\Fireman\\FireM%c.CL2", "Monsters\\Acid\\Acid%c%i.WAV", nullptr, 128, 1460, true, false, false, { 14, 19, 20, 8, 14, 23 }, { 1, 1, 1, 1, 1, 1 }, 42, 45, 18, 40, 55, AI_FIREMAN, 0 , 1, 75, 8, 10, 20, 0, 0, 0, 0, 25, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_FIRE , IMMUNE_MAGIC | IMMUNE_FIRE , 3, 0, 2250 },
/* MT_DOOMFIRE*/ { P_("monster", "Doom Fire"), "Monsters\\Fireman\\FireM%c.CL2", "Monsters\\Acid\\Acid%c%i.WAV", nullptr, 128, 1460, true, false, false, { 14, 19, 20, 8, 14, 23 }, { 1, 1, 1, 1, 1, 1 }, 44, 47, 20, 50, 65, AI_FIREMAN, 0 , 2, 80, 8, 12, 24, 0, 0, 0, 0, 30, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , 3, 0, 2740 },
/* MT_HELLBURN*/ { P_("monster", "Hell Burner"), "Monsters\\Fireman\\FireM%c.CL2", "Monsters\\Acid\\Acid%c%i.WAV", nullptr, 128, 1460, true, false, false, { 14, 19, 20, 8, 14, 23 }, { 1, 1, 1, 1, 1, 1 }, 46, 47, 22, 60, 80, AI_FIREMAN, 0 , 3, 85, 8, 15, 30, 0, 0, 0, 0, 30, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , 3, 0, 3355 },
/* MT_STORM */ { P_("monster", "Red Storm"), "Monsters\\Thin\\Thin%c.CL2", "Monsters\\Thin\\Thin%c%i.WAV", "Monsters\\Thin\\Thinv3.TRN", 160, 1740, true, true, true, { 8, 8, 18, 4, 17, 14 }, { 3, 1, 1, 1, 1, 1 }, 17, 21, 18, 55, 110, AI_STORM, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 0, 80, 5, 8, 18, 75, 8, 4, 16, 30, MonsterClass::Demon, IMMUNE_MAGIC | RESIST_LIGHTNING , IMMUNE_MAGIC | IMMUNE_LIGHTNING , 7, 0, 2160 },
/* MT_RSTORM */ { P_("monster", "Storm Rider"), "Monsters\\Thin\\Thin%c.CL2", "Monsters\\Thin\\Thin%c%i.WAV", nullptr, 160, 1740, true, true, false, { 8, 8, 18, 4, 17, 14 }, { 3, 1, 1, 1, 1, 1 }, 19, 23, 20, 60, 120, AI_STORM, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 1, 80, 5, 8, 18, 80, 8, 4, 16, 30, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_LIGHTNING , IMMUNE_MAGIC | IMMUNE_LIGHTNING , 7, 0, 2391 },
/* MT_STORML */ { P_("monster", "Storm Lord"), "Monsters\\Thin\\Thin%c.CL2", "Monsters\\Thin\\Thin%c%i.WAV", "Monsters\\Thin\\Thinv2.TRN", 160, 1740, true, true, true, { 8, 8, 18, 4, 17, 14 }, { 3, 1, 1, 1, 1, 1 }, 21, 25, 22, 75, 135, AI_STORM, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 2, 85, 5, 12, 24, 75, 8, 4, 16, 35, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_LIGHTNING , IMMUNE_MAGIC | IMMUNE_LIGHTNING , 7, 0, 2775 },
/* MT_MAEL */ { P_("monster", "Maelstrom"), "Monsters\\Thin\\Thin%c.CL2", "Monsters\\Thin\\Thin%c%i.WAV", "Monsters\\Thin\\Thinv1.TRN", 160, 1740, true, true, true, { 8, 8, 18, 4, 17, 14 }, { 3, 1, 1, 1, 1, 1 }, 23, 27, 24, 90, 150, AI_STORM, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 90, 5, 12, 28, 75, 8, 4, 16, 40, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , 7, 0, 3177 },
/* MT_BIGFALL */ { P_("monster", "Devil Kin Brute"), "Monsters\\BigFall\\Fallg%c.CL2", "Monsters\\newsfx\\KBrute%c%i.WAV", nullptr, 128, 800, true, false, false, { 10, 8, 11, 8, 17, 0 }, { 1, 1, 1, 1, 2, 2 }, 40, 43, 27, 120, 160, AI_SKELSD, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 100, 6, 18, 24, 0, 0, 0, 0, 70, MonsterClass::Animal, RESIST_FIRE | RESIST_LIGHTNING , RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING , 3, 0, 2400 },
/* MT_WINGED */ { P_("monster", "Winged-Demon"), "Monsters\\Gargoyle\\Gargo%c.CL2", "Monsters\\Gargoyle\\Gargo%c%i.WAV", nullptr, 160, 1650, true, false, false, { 14, 14, 14, 10, 18, 14 }, { 1, 1, 1, 1, 1, 2 }, 8, 12, 9, 45, 60, AI_GARG, MFLAG_CAN_OPEN_DOOR, 0, 50, 7, 10, 16, 0, 0, 0, 0, 45, MonsterClass::Demon, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_NULL_40 , 6, 0, 662 },
/* MT_GARGOYLE*/ { P_("monster", "Gargoyle"), "Monsters\\Gargoyle\\Gargo%c.CL2", "Monsters\\Gargoyle\\Gargo%c%i.WAV", "Monsters\\Gargoyle\\GarE.TRN", 160, 1650, true, false, true, { 14, 14, 14, 10, 18, 14 }, { 1, 1, 1, 1, 1, 2 }, 12, 16, 13, 60, 90, AI_GARG, MFLAG_CAN_OPEN_DOOR, 1, 65, 7, 10, 16, 0, 0, 0, 0, 45, MonsterClass::Demon, IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , 6, 0, 1205 },
/* MT_BLOODCLW*/ { P_("monster", "Blood Claw"), "Monsters\\Gargoyle\\Gargo%c.CL2", "Monsters\\Gargoyle\\Gargo%c%i.WAV", "Monsters\\Gargoyle\\GargBr.TRN", 160, 1650, true, false, true, { 14, 14, 14, 10, 18, 14 }, { 1, 1, 1, 1, 1, 1 }, 16, 20, 19, 75, 125, AI_GARG, MFLAG_CAN_OPEN_DOOR, 2, 80, 7, 14, 22, 0, 0, 0, 0, 50, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , 6, 0, 1873 },
/* MT_DEATHW */ { P_("monster", "Death Wing"), "Monsters\\Gargoyle\\Gargo%c.CL2", "Monsters\\Gargoyle\\Gargo%c%i.WAV", "Monsters\\Gargoyle\\GargB.TRN", 160, 1650, true, false, true, { 14, 14, 14, 10, 18, 14 }, { 1, 1, 1, 1, 1, 1 }, 18, 22, 23, 90, 150, AI_GARG, MFLAG_CAN_OPEN_DOOR, 3, 95, 7, 16, 28, 0, 0, 0, 0, 60, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , 6, 0, 2278 },
/* MT_MEGA */ { P_("monster", "Slayer"), "Monsters\\Mega\\Mega%c.CL2", "Monsters\\Mega\\Mega%c%i.WAV", nullptr, 160, 2220, true, true, false, { 6, 7, 14, 1, 24, 5 }, { 3, 1, 1, 1, 2, 1 }, 19, 23, 20, 120, 140, AI_MEGA, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 0, 100, 8, 12, 20, 0, 3, 0, 0, 60, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_FIRE , RESIST_MAGIC | IMMUNE_FIRE , 7, 0, 2300 },
/* MT_GUARD */ { P_("monster", "Guardian"), "Monsters\\Mega\\Mega%c.CL2", "Monsters\\Mega\\Mega%c%i.WAV", "Monsters\\Mega\\Guard.TRN", 160, 2220, true, true, true, { 6, 7, 14, 1, 24, 5 }, { 3, 1, 1, 1, 2, 1 }, 21, 25, 22, 140, 160, AI_MEGA, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 1, 110, 8, 14, 22, 0, 3, 0, 0, 65, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_FIRE , RESIST_MAGIC | IMMUNE_FIRE , 7, 0, 2714 },
/* MT_VTEXLRD */ { P_("monster", "Vortex Lord"), "Monsters\\Mega\\Mega%c.CL2", "Monsters\\Mega\\Mega%c%i.WAV", "Monsters\\Mega\\Vtexl.TRN", 160, 2220, true, true, true, { 6, 7, 14, 1, 24, 5 }, { 3, 1, 1, 1, 2, 1 }, 23, 26, 24, 160, 180, AI_MEGA, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 2, 120, 8, 18, 24, 0, 3, 0, 0, 70, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_NULL_40 , RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , 7, 0, 3252 },
/* MT_BALROG */ { P_("monster", "Balrog"), "Monsters\\Mega\\Mega%c.CL2", "Monsters\\Mega\\Mega%c%i.WAV", "Monsters\\Mega\\Balr.TRN", 160, 2220, true, true, true, { 6, 7, 14, 1, 24, 5 }, { 3, 1, 1, 1, 2, 1 }, 25, 29, 26, 180, 200, AI_MEGA, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 130, 8, 22, 30, 0, 3, 0, 0, 75, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_NULL_40 , RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , 7, 0, 3643 },
/* MT_NSNAKE */ { P_("monster", "Cave Viper"), "Monsters\\Snake\\Snake%c.CL2", "Monsters\\Snake\\Snake%c%i.WAV", nullptr, 160, 1270, false, false, false, { 12, 11, 13, 5, 18, 0 }, { 2, 1, 1, 1, 1, 1 }, 20, 24, 21, 100, 150, AI_SNAKE, MFLAG_SEARCH , 0, 90, 8, 8, 20, 0, 0, 0, 0, 60, MonsterClass::Demon, IMMUNE_MAGIC , IMMUNE_MAGIC , 7, 0, 2725 },
/* MT_RSNAKE */ { P_("monster", "Fire Drake"), "Monsters\\Snake\\Snake%c.CL2", "Monsters\\Snake\\Snake%c%i.WAV", "Monsters\\Snake\\SnakR.TRN", 160, 1270, false, false, true, { 12, 11, 13, 5, 18, 0 }, { 2, 1, 1, 1, 1, 1 }, 22, 26, 23, 120, 170, AI_SNAKE, MFLAG_SEARCH , 1, 105, 8, 12, 24, 0, 0, 0, 0, 65, MonsterClass::Demon, IMMUNE_MAGIC | RESIST_FIRE , IMMUNE_MAGIC | IMMUNE_FIRE , 7, 0, 3139 },
/* MT_BSNAKE */ { P_("monster", "Gold Viper"), "Monsters\\Snake\\Snake%c.CL2", "Monsters\\Snake\\Snake%c%i.WAV", "Monsters\\Snake\\Snakg.TRN", 160, 1270, false, false, true, { 12, 11, 13, 5, 18, 0 }, { 2, 1, 1, 1, 1, 1 }, 24, 27, 25, 140, 180, AI_SNAKE, MFLAG_SEARCH , 2, 120, 8, 15, 26, 0, 0, 0, 0, 70, MonsterClass::Demon, IMMUNE_MAGIC | RESIST_LIGHTNING , IMMUNE_MAGIC | RESIST_LIGHTNING , 7, 0, 3540 },
/* MT_GSNAKE */ { P_("monster", "Azure Drake"), "Monsters\\Snake\\Snake%c.CL2", "Monsters\\Snake\\Snake%c%i.WAV", "Monsters\\Snake\\Snakb.TRN", 160, 1270, false, false, true, { 12, 11, 13, 5, 18, 0 }, { 2, 1, 1, 1, 1, 1 }, 28, 30, 27, 160, 200, AI_SNAKE, MFLAG_SEARCH , 3, 130, 8, 18, 30, 0, 0, 0, 0, 75, MonsterClass::Demon, RESIST_FIRE | RESIST_LIGHTNING , IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING , 7, 0, 3791 },
/* MT_NBLACK */ { P_("monster", "Black Knight"), "Monsters\\Black\\Black%c.CL2", "Monsters\\Black\\Black%c%i.WAV", nullptr, 160, 2120, false, false, false, { 8, 8, 16, 4, 24, 0 }, { 2, 1, 1, 1, 1, 1 }, 23, 27, 24, 150, 150, AI_SKELSD, MFLAG_SEARCH , 0, 110, 8, 15, 20, 0, 0, 0, 0, 75, MonsterClass::Demon, RESIST_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40 , RESIST_MAGIC | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , 7, 0, 3360 },
/* MT_RTBLACK */ { P_("monster", "Doom Guard"), "Monsters\\Black\\Black%c.CL2", "Monsters\\Black\\Black%c%i.WAV", "Monsters\\Black\\BlkKntRT.TRN", 160, 2120, false, false, true, { 8, 8, 16, 4, 24, 0 }, { 2, 1, 1, 1, 1, 1 }, 25, 29, 26, 165, 165, AI_SKELSD, MFLAG_SEARCH , 0, 130, 8, 18, 25, 0, 0, 0, 0, 75, MonsterClass::Demon, RESIST_MAGIC | RESIST_FIRE | IMMUNE_NULL_40 , RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_NULL_40 , 7, 0, 3650 },
/* MT_BTBLACK */ { P_("monster", "Steel Lord"), "Monsters\\Black\\Black%c.CL2", "Monsters\\Black\\Black%c%i.WAV", "Monsters\\Black\\BlkKntBT.TRN", 160, 2120, false, false, true, { 8, 8, 16, 4, 24, 0 }, { 2, 1, 1, 1, 1, 1 }, 27, 30, 28, 180, 180, AI_SKELSD, MFLAG_SEARCH , 1, 120, 8, 20, 30, 0, 0, 0, 0, 80, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , 7, 0, 4252 },
/* MT_RBLACK */ { P_("monster", "Blood Knight"), "Monsters\\Black\\Black%c.CL2", "Monsters\\Black\\Black%c%i.WAV", "Monsters\\Black\\BlkKntBe.TRN", 160, 2120, false, false, true, { 8, 8, 16, 4, 24, 0 }, { 2, 1, 1, 1, 1, 1 }, 24, 26, 30, 200, 200, AI_SKELSD, MFLAG_SEARCH , 1, 130, 8, 25, 35, 0, 0, 0, 0, 85, MonsterClass::Demon, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , 7, 0, 5130 },
/* MT_UNRAV */ { P_("monster", "The Shredded"), "Monsters\\Unrav\\Unrav%c.CL2", "Monsters\\newsfx\\Shred%c%i.WAV", nullptr, 96, 484, false, false, false, { 10, 10, 12, 5, 16, 0 }, { 1, 1, 1, 1, 1, 1 }, 32, 35, 23, 70, 90, AI_SKELSD, 0 , 0, 75, 7, 4, 12, 0, 0, 0, 0, 65, MonsterClass::Undead, RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , 3, 0, 900 },
/* MT_HOLOWONE*/ { P_("monster", "Hollow One"), "Monsters\\Unrav\\Unrav%c.CL2", "Monsters\\Acid\\Acid%c%i.WAV", nullptr, 96, 484, false, false, false, { 10, 10, 12, 5, 16, 0 }, { 1, 1, 1, 1, 1, 1 }, 34, 37, 27, 135, 240, AI_SKELSD, 0 , 1, 75, 7, 12, 24, 0, 0, 0, 0, 75, MonsterClass::Undead, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , 3, 0, 4374 },
/* MT_PAINMSTR*/ { P_("monster", "Pain Master"), "Monsters\\Unrav\\Unrav%c.CL2", "Monsters\\Acid\\Acid%c%i.WAV", nullptr, 96, 484, false, false, false, { 10, 10, 12, 5, 16, 0 }, { 1, 1, 1, 1, 1, 1 }, 36, 39, 29, 110, 200, AI_SKELSD, 0 , 2, 80, 7, 16, 30, 0, 0, 0, 0, 80, MonsterClass::Undead, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , 3, 0, 5147 },
/* MT_REALWEAV*/ { P_("monster", "Reality Weaver"), "Monsters\\Unrav\\Unrav%c.CL2", "Monsters\\Acid\\Acid%c%i.WAV", nullptr, 96, 484, false, false, false, { 10, 10, 12, 5, 16, 0 }, { 1, 1, 1, 1, 1, 1 }, 38, 39, 30, 135, 240, AI_SKELSD, 0 , 3, 85, 7, 20, 35, 0, 0, 0, 0, 85, MonsterClass::Undead, RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , 3, 0, 5925 },
/* MT_SUCCUBUS*/ { P_("monster", "Succubus"), "Monsters\\Succ\\Scbs%c.CL2", "Monsters\\Succ\\Scbs%c%i.WAV", nullptr, 128, 980, false, false, false, { 14, 8, 16, 7, 24, 0 }, { 1, 1, 1, 1, 1, 1 }, 22, 26, 24, 120, 150, AI_SUCC, MFLAG_CAN_OPEN_DOOR, 0, 100, 10, 1, 20, 0, 0, 0, 0, 60, MonsterClass::Demon, RESIST_MAGIC , IMMUNE_MAGIC | RESIST_FIRE , 3, 0, 3696 },
/* MT_SNOWWICH*/ { P_("monster", "Snow Witch"), "Monsters\\Succ\\Scbs%c.CL2", "Monsters\\Succ\\Scbs%c%i.WAV", "Monsters\\Succ\\Succb.TRN", 128, 980, false, false, true, { 14, 8, 16, 7, 24, 0 }, { 1, 1, 1, 1, 1, 1 }, 25, 28, 26, 135, 175, AI_SUCC, MFLAG_CAN_OPEN_DOOR, 1, 110, 10, 1, 24, 0, 0, 0, 0, 65, MonsterClass::Demon, RESIST_LIGHTNING | IMMUNE_NULL_40 , IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40 , 3, 0, 4084 },
/* MT_HLSPWN */ { P_("monster", "Hell Spawn"), "Monsters\\Succ\\Scbs%c.CL2", "Monsters\\Succ\\Scbs%c%i.WAV", "Monsters\\Succ\\Succrw.TRN", 128, 980, false, false, true, { 14, 8, 16, 7, 24, 0 }, { 1, 1, 1, 1, 1, 1 }, 27, 30, 28, 150, 200, AI_SUCC, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 2, 115, 10, 1, 30, 0, 0, 0, 0, 75, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_LIGHTNING , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , 3, 0, 4480 },
/* MT_SOLBRNR */ { P_("monster", "Soul Burner"), "Monsters\\Succ\\Scbs%c.CL2", "Monsters\\Succ\\Scbs%c%i.WAV", "Monsters\\Succ\\Succbw.TRN", 128, 980, false, false, true, { 14, 8, 16, 7, 24, 0 }, { 1, 1, 1, 1, 1, 1 }, 28, 30, 30, 140, 225, AI_SUCC, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 120, 10, 1, 35, 0, 0, 0, 0, 85, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING , 3, 0, 4644 },
/* MT_COUNSLR */ { P_("monster", "Counselor"), "Monsters\\Mage\\Mage%c.CL2", "Monsters\\Mage\\Mage%c%i.WAV", nullptr, 128, 2000, true, false, false, { 12, 1, 20, 8, 28, 20 }, { 1, 1, 1, 1, 1, 1 }, 24, 26, 25, 70, 70, AI_COUNSLR, MFLAG_CAN_OPEN_DOOR, 0, 90, 8, 8, 20, 0, 0, 0, 0, 0, MonsterClass::Demon, RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING , RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING , 7, 0, 4070 },
/* MT_MAGISTR */ { P_("monster", "Magistrate"), "Monsters\\Mage\\Mage%c.CL2", "Monsters\\Mage\\Mage%c%i.WAV", "Monsters\\Mage\\Cnselg.TRN", 128, 2000, true, false, true, { 12, 1, 20, 8, 28, 20 }, { 1, 1, 1, 1, 1, 1 }, 26, 28, 27, 85, 85, AI_COUNSLR, MFLAG_CAN_OPEN_DOOR, 1, 100, 8, 10, 24, 0, 0, 0, 0, 0, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , 7, 0, 4478 },
/* MT_CABALIST*/ { P_("monster", "Cabalist"), "Monsters\\Mage\\Mage%c.CL2", "Monsters\\Mage\\Mage%c%i.WAV", "Monsters\\Mage\\Cnselgd.TRN", 128, 2000, true, false, true, { 12, 1, 20, 8, 28, 20 }, { 1, 1, 1, 1, 1, 1 }, 28, 30, 29, 120, 120, AI_COUNSLR, MFLAG_CAN_OPEN_DOOR, 2, 110, 8, 14, 30, 0, 0, 0, 0, 0, MonsterClass::Demon, RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , 7, 0, 4929 },
/* MT_ADVOCATE*/ { P_("monster", "Advocate"), "Monsters\\Mage\\Mage%c.CL2", "Monsters\\Mage\\Mage%c%i.WAV", "Monsters\\Mage\\Cnselbk.TRN", 128, 2000, true, false, true, { 12, 1, 20, 8, 28, 20 }, { 1, 1, 1, 1, 1, 1 }, 30, 30, 30, 145, 145, AI_COUNSLR, MFLAG_CAN_OPEN_DOOR, 3, 120, 8, 15, 25, 0, 0, 0, 0, 0, MonsterClass::Demon, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , 7, 0, 4968 },
/* MT_GOLEM */ { P_("monster", "Golem"), "Monsters\\Golem\\Golem%c.CL2", "Monsters\\Golem\\Golm%c%i.WAV", nullptr, 96, 386, true, false, false, { 0, 16, 12, 0, 12, 20 }, { 1, 1, 1, 1, 1, 1 }, 0, 0, 12, 1, 1, AI_GOLUM, MFLAG_CAN_OPEN_DOOR, 0, 0, 7, 1, 1, 0, 0, 0, 0, 1, MonsterClass::Demon, 0 , 0 , 0, 0, 0 },
/* MT_DIABLO */ { P_("monster", "The Dark Lord"), "Monsters\\Diablo\\Diablo%c.CL2", "Monsters\\Diablo\\Diablo%c%i.WAV", nullptr, 160, 2000, true, true, false, { 16, 6, 16, 6, 16, 16 }, { 1, 1, 1, 1, 1, 1 }, 50, 50, 45, 3333, 3333, AI_DIABLO, MFLAG_KNOCKBACK | MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 220, 4, 30, 60, 0, 11, 0, 0, 90, MonsterClass::Demon, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , 7, 0, 31666 },
/* MT_DARKMAGE*/ { P_("monster", "The Arch-Litch Malignus"), "Monsters\\DarkMage\\Dmage%c.CL2", "Monsters\\DarkMage\\Dmag%c%i.WAV", nullptr, 128, 1060, true, false, false, { 6, 1, 21, 6, 23, 18 }, { 1, 1, 1, 1, 1, 1 }, 40, 41, 30, 160, 160, AI_COUNSLR, MFLAG_CAN_OPEN_DOOR, 3, 120, 8, 20, 40, 0, 0, 0, 0, 70, MonsterClass::Demon, RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , 7, 0, 4968 },
/* MT_HELLBOAR*/ { P_("monster", "Hellboar"), "Monsters\\Fork\\Fork%c.CL2", "Monsters\\newsfx\\HBoar%c%i.WAV", nullptr, 188, 800, false, false, false, { 10, 10, 15, 6, 16, 0 }, { 2, 1, 1, 1, 1, 1 }, 32, 35, 23, 80, 100, AI_SKELSD, MFLAG_KNOCKBACK | MFLAG_SEARCH , 2, 70, 7, 16, 24, 0, 0, 0, 0, 60, MonsterClass::Demon, 0 , RESIST_FIRE | RESIST_LIGHTNING , 3, 0, 750 },
/* MT_STINGER */ { P_("monster", "Stinger"), "Monsters\\Scorp\\Scorp%c.CL2", "Monsters\\newsfx\\Stingr%c%i.WAV", nullptr, 64, 305, false, false, false, { 10, 10, 12, 6, 15, 0 }, { 2, 1, 1, 1, 1, 1 }, 32, 35, 22, 30, 40, AI_SKELSD, 0 , 3, 85, 8, 1, 20, 0, 0, 0, 0, 50, MonsterClass::Animal, 0 , RESIST_LIGHTNING , 1, 0, 500 },
/* MT_PSYCHORB*/ { P_("monster", "Psychorb"), "Monsters\\Eye\\Eye%c.CL2", "Monsters\\newsfx\\psyco%c%i.WAV", nullptr, 156, 800, false, false, false, { 12, 13, 13, 7, 21, 0 }, { 2, 1, 1, 1, 1, 1 }, 32, 35, 22, 20, 30, AI_PSYCHORB, 0 , 3, 80, 8, 10, 10, 0, 0, 0, 0, 40, MonsterClass::Animal, 0 , RESIST_FIRE , 6, 0, 450 },
/* MT_ARACHNON*/ { P_("monster", "Arachnon"), "Monsters\\Spider\\Spider%c.CL2", "Monsters\\newsfx\\SLord%c%i.WAV", nullptr, 148, 800, false, false, false, { 12, 10, 15, 6, 20, 0 }, { 2, 1, 1, 1, 1, 1 }, 32, 35, 22, 60, 80, AI_SKELSD, MFLAG_SEARCH , 3, 50, 8, 5, 15, 0, 0, 0, 0, 50, MonsterClass::Animal, 0 , RESIST_LIGHTNING , 7, 0, 500 },
/* MT_FELLTWIN*/ { P_("monster", "Felltwin"), "Monsters\\TSneak\\TSneak%c.CL2", "Monsters\\newsfx\\FTwin%c%i.WAV", nullptr, 128, 800, false, false, false, { 13, 13, 15, 11, 16, 0 }, { 2, 1, 1, 1, 1, 1 }, 32, 35, 22, 50, 70, AI_SKELSD, MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 70, 8, 10, 18, 0, 0, 0, 0, 50, MonsterClass::Demon, IMMUNE_NULL_40 , RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , 3, 0, 600 },
/* MT_HORKSPWN*/ { P_("monster", "Hork Spawn"), "Monsters\\Spawn\\Spawn%c.CL2", "Monsters\\newsfx\\HSpawn%c%i.WAV", nullptr, 164, 520, false, true, false, { 15, 12, 14, 11, 14, 0 }, { 1, 1, 1, 1, 1, 1 }, 34, 37, 22, 30, 30, AI_SKELSD, 0 , 3, 60, 8, 10, 25, 0, 0, 0, 0, 25, MonsterClass::Demon, RESIST_MAGIC , RESIST_MAGIC , 3, 0, 250 },
/* MT_VENMTAIL*/ { P_("monster", "Venomtail"), "Monsters\\WScorp\\WScorp%c.CL2", "Monsters\\newsfx\\Stingr%c%i.WAV", nullptr, 86, 305, false, false, false, { 10, 10, 12, 6, 15, 0 }, { 2, 1, 1, 1, 1, 1 }, 36, 39, 24, 40, 50, AI_SKELSD, 0 , 3, 85, 8, 1, 30, 0, 0, 0, 0, 60, MonsterClass::Animal, RESIST_LIGHTNING , IMMUNE_LIGHTNING , 1, 0, 1000 },
/* MT_NECRMORB*/ { P_("monster", "Necromorb"), "Monsters\\Eye2\\Eye2%c.CL2", "Monsters\\newsfx\\Psyco%c%i.WAV", nullptr, 140, 800, false, false, false, { 12, 13, 13, 7, 21, 0 }, { 2, 1, 1, 1, 1, 1 }, 36, 39, 24, 30, 40, AI_NECROMORB, 0 , 3, 80, 8, 20, 20, 0, 0, 0, 0, 50, MonsterClass::Animal, RESIST_FIRE , IMMUNE_FIRE | RESIST_LIGHTNING , 6, 0, 1100 },
/* MT_SPIDLORD*/ { P_("monster", "Spider Lord"), "Monsters\\bSpidr\\bSpidr%c.CL2", "Monsters\\newsfx\\SLord%c%i.WAV", nullptr, 148, 800, true, true, false, { 12, 10, 15, 6, 20, 10 }, { 2, 1, 1, 1, 1, 1 }, 36, 39, 24, 80, 100, AI_ACID, MFLAG_SEARCH , 3, 60, 8, 8, 20, 75, 8, 10, 10, 60, MonsterClass::Animal, RESIST_LIGHTNING , RESIST_FIRE | IMMUNE_LIGHTNING , 7, 0, 1250 },
/* MT_LASHWORM*/ { P_("monster", "Lashworm"), "Monsters\\Clasp\\Clasp%c.CL2", "Monsters\\newsfx\\Lworm%c%i.WAV", nullptr, 176, 800, false, false, false, { 10, 12, 15, 6, 16, 0 }, { 1, 1, 1, 1, 1, 1 }, 36, 39, 20, 30, 30, AI_SKELSD, 0 , 3, 90, 8, 12, 20, 0, 0, 0, 0, 50, MonsterClass::Animal, 0 , RESIST_FIRE , 3, 0, 600 },
/* MT_TORCHANT*/ { P_("monster", "Torchant"), "Monsters\\AntWorm\\Worm%c.CL2", "Monsters\\newsfx\\TchAnt%c%i.WAV", nullptr, 192, 800, false, false, false, { 14, 12, 12, 6, 20, 0 }, { 2, 1, 1, 1, 1, 1 }, 36, 39, 22, 60, 80, AI_TORCHANT, 0 , 3, 75, 8, 20, 30, 0, 0, 0, 0, 70, MonsterClass::Animal, IMMUNE_FIRE , RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , 7, 0, 1250 },
/* MT_HORKDMN */ { P_("monster", "Hork Demon"), "Monsters\\HorkD\\HorkD%c.CL2", "Monsters\\newsfx\\HDemon%c%i.WAV", nullptr, 138, 800, true, true, false, { 15, 8, 16, 6, 16, 9 }, { 2, 1, 1, 1, 1, 2 }, 36, 37, 27, 120, 160, AI_SKELSD, 0 , 3, 60, 8, 20, 35, 80, 8, 0, 0, 80, MonsterClass::Demon, RESIST_LIGHTNING , RESIST_MAGIC | IMMUNE_LIGHTNING , 7, 0, 2000 },
/* MT_DEFILER */ { P_("monster", "Hell Bug"), "Monsters\\Hellbug\\Hellbg%c.CL2", "Monsters\\newsfx\\Defile%c%i.WAV", nullptr, 198, 800, true, true, false, { 8, 8, 14, 6, 14, 12 }, { 1, 1, 1, 1, 1, 1 }, 38, 39, 30, 240, 240, AI_SKELSD, MFLAG_SEARCH , 3, 110, 8, 20, 30, 90, 8, 50, 60, 80, MonsterClass::Demon, RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING , RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING , 7, 0, 5000 },
/* MT_GRAVEDIG*/ { P_("monster", "Gravedigger"), "Monsters\\Gravdg\\Gravdg%c.CL2", "Monsters\\newsfx\\GDiggr%c%i.WAV", nullptr, 124, 800, true, true, false, { 24, 24, 12, 6, 16, 16 }, { 2, 1, 1, 1, 1, 1 }, 40, 41, 26, 120, 240, AI_SCAV, MFLAG_CAN_OPEN_DOOR, 3, 80, 6, 2, 12, 0, 0, 0, 0, 20, MonsterClass::Undead, IMMUNE_LIGHTNING | IMMUNE_NULL_40 , RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , 3, 0, 2000 },
/* MT_TOMBRAT */ { P_("monster", "Tomb Rat"), "Monsters\\Rat\\Rat%c.CL2", "Monsters\\newsfx\\TmbRat%c%i.WAV", nullptr, 104, 550, false, false, false, { 11, 8, 12, 6, 20, 0 }, { 2, 1, 1, 1, 1, 1 }, 40, 43, 24, 80, 120, AI_SKELSD, 0 , 3, 120, 8, 12, 25, 0, 0, 0, 0, 30, MonsterClass::Animal, 0 , RESIST_FIRE | RESIST_LIGHTNING , 3, 0, 1800 },
/* MT_FIREBAT */ { P_("monster", "Firebat"), "Monsters\\Hellbat\\Helbat%c.CL2", "Monsters\\newsfx\\HelBat%c%i.WAV", nullptr, 96, 550, false, false, false, { 18, 16, 14, 6, 18, 11 }, { 2, 1, 1, 1, 1, 1 }, 40, 43, 24, 60, 80, AI_FIREBAT, 0 , 3, 100, 8, 15, 20, 0, 0, 0, 0, 70, MonsterClass::Animal, IMMUNE_FIRE , RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , 7, 0, 2400 },
/* MT_SKLWING */ { P_("monster", "Skullwing"), "Monsters\\Demskel\\Demskl%c.CL2", "Monsters\\newsfx\\SWing%c%i.WAV", "Monsters\\Thin\\Thinv3.TRN", 128, 1740, true, false, false, { 10, 8, 20, 6, 24, 16 }, { 3, 1, 1, 1, 1, 1 }, 40, 43, 27, 70, 70, AI_SKELSD, 0 , 0, 75, 7, 15, 20, 75, 9, 15, 20, 80, MonsterClass::Undead, RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , 7, 0, 3000 },
/* MT_LICH */ { P_("monster", "Lich"), "Monsters\\Lich\\Lich%c.CL2", "Monsters\\newsfx\\Lich%c%i.WAV", nullptr, 96, 800, false, true, false, { 12, 10, 10, 7, 21, 0 }, { 2, 1, 1, 1, 2, 1 }, 40, 43, 25, 80, 100, AI_LICH, 0 , 3, 100, 8, 15, 20, 0, 0, 0, 0, 60, MonsterClass::Undead, RESIST_LIGHTNING | IMMUNE_NULL_40 , RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , 3, 0, 3000 },
/* MT_CRYPTDMN*/ { P_("monster", "Crypt Demon"), "Monsters\\Bubba\\Bubba%c.CL2", "Monsters\\newsfx\\Crypt%c%i.WAV", nullptr, 154, 800, false, true, false, { 8, 18, 12, 8, 21, 0 }, { 3, 1, 1, 1, 1, 1 }, 42, 45, 28, 200, 240, AI_SKELSD, 0 , 3, 100, 8, 20, 40, 0, 0, 0, 0, 85, MonsterClass::Demon, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , 3, 0, 3200 },
/* MT_HELLBAT */ { P_("monster", "Hellbat"), "Monsters\\Hellbat2\\bhelbt%c.CL2", "Monsters\\newsfx\\HelBat%c%i.WAV", nullptr, 96, 550, true, false, false, { 18, 16, 14, 6, 18, 11 }, { 2, 1, 1, 1, 1, 1 }, 44, 47, 29, 100, 140, AI_TORCHANT, 0 , 3, 110, 8, 30, 30, 0, 0, 0, 0, 80, MonsterClass::Demon, RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING , 7, 0, 3600 },
/* MT_BONEDEMN*/ { P_("monster", "Bone Demon"), "Monsters\\Demskel\\Demskl%c.CL2", "Monsters\\newsfx\\SWing%c%i.WAV", "Monsters\\Thin\\Thinv3.TRN", 128, 1740, true, true, false, { 10, 8, 20, 6, 24, 16 }, { 3, 1, 1, 1, 1, 1 }, 44, 47, 30, 240, 280, AI_BONEDEMON, 0 , 0, 100, 8, 40, 50, 160, 12, 50, 50, 50, MonsterClass::Undead, IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , 7, 0, 5000 },
/* MT_ARCHLICH*/ { P_("monster", "Arch Lich"), "Monsters\\Lich2\\Lich2%c.CL2", "Monsters\\newsfx\\Lich%c%i.WAV", nullptr, 136, 800, false, true, false, { 12, 10, 10, 7, 21, 0 }, { 2, 1, 1, 1, 2, 1 }, 44, 47, 30, 180, 200, AI_ARCHLICH, 0 , 3, 120, 8, 30, 30, 0, 0, 0, 0, 75, MonsterClass::Undead, RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , 3, 0, 4000 },
/* MT_BICLOPS */ { P_("monster", "Biclops"), "Monsters\\Byclps\\Byclps%c.CL2", "Monsters\\newsfx\\Biclop%c%i.WAV", nullptr, 180, 800, false, false, false, { 10, 11, 16, 6, 16, 0 }, { 2, 1, 1, 1, 2, 1 }, 44, 47, 30, 200, 240, AI_SKELSD, MFLAG_KNOCKBACK | MFLAG_CAN_OPEN_DOOR, 3, 90, 8, 40, 50, 0, 0, 0, 0, 80, MonsterClass::Demon, RESIST_LIGHTNING , RESIST_FIRE | RESIST_LIGHTNING , 3, 0, 4000 },
/* MT_FLESTHNG*/ { P_("monster", "Flesh Thing"), "Monsters\\Flesh\\Flesh%c.CL2", "Monsters\\newsfx\\FleshT%c%i.WAV", nullptr, 164, 800, false, true, false, { 15, 24, 15, 6, 16, 0 }, { 1, 1, 1, 1, 1, 1 }, 44, 47, 28, 300, 400, AI_SKELSD, 0 , 3, 150, 8, 12, 18, 0, 0, 0, 0, 70, MonsterClass::Demon, RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING , RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING , 3, 0, 4000 },
/* MT_REAPER */ { P_("monster", "Reaper"), "Monsters\\Reaper\\Reap%c.CL2", "Monsters\\newsfx\\Reaper%c%i.WAV", nullptr, 180, 800, false, false, false, { 12, 10, 14, 6, 16, 0 }, { 2, 1, 1, 1, 1, 1 }, 44, 47, 30, 260, 300, AI_SKELSD, 0 , 3, 120, 8, 30, 35, 0, 0, 0, 0, 90, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING , 3, 0, 6000 },
// TRANSLATORS: Monster Block end
/* MT_NAKRUL */ { P_("monster", "Na-Krul"), "Monsters\\Nkr\\Nkr%c.CL2", "Monsters\\newsfx\\Nakrul%c%i.WAV", nullptr, 226, 1200, true, true, false, { 2, 6, 16, 3, 16, 16 }, { 0, 0, 0, 0, 0, 0 }, 60, 60, 40, 1332, 1332, AI_SKELSD, MFLAG_KNOCKBACK | MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR, 3, 150, 7, 40, 50, 150, 10, 40, 50, 125, MonsterClass::Demon, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40 , 7, 0, 13333 },
// clang-format on
};
/**
* Map between .DUN file value and monster type enum
*/
const _monster_id MonstConvTbl[] = {
MT_NZOMBIE,
MT_BZOMBIE,
MT_GZOMBIE,
MT_YZOMBIE,
MT_RFALLSP,
MT_DFALLSP,
MT_YFALLSP,
MT_BFALLSP,
MT_WSKELAX,
MT_TSKELAX,
MT_RSKELAX,
MT_XSKELAX,
MT_RFALLSD,
MT_DFALLSD,
MT_YFALLSD,
MT_BFALLSD,
MT_NSCAV,
MT_BSCAV,
MT_WSCAV,
MT_YSCAV,
MT_WSKELBW,
MT_TSKELBW,
MT_RSKELBW,
MT_XSKELBW,
MT_WSKELSD,
MT_TSKELSD,
MT_RSKELSD,
MT_XSKELSD,
MT_SNEAK,
MT_STALKER,
MT_UNSEEN,
MT_ILLWEAV,
MT_NGOATMC,
MT_BGOATMC,
MT_RGOATMC,
MT_GGOATMC,
MT_FIEND,
MT_GLOOM,
MT_BLINK,
MT_FAMILIAR,
MT_NGOATBW,
MT_BGOATBW,
MT_RGOATBW,
MT_GGOATBW,
MT_NACID,
MT_RACID,
MT_BACID,
MT_XACID,
MT_SKING,
MT_FAT,
MT_MUDMAN,
MT_TOAD,
MT_FLAYED,
MT_WYRM,
MT_CAVSLUG,
MT_DEVOUR,
MT_DVLWYRM,
MT_NMAGMA,
MT_YMAGMA,
MT_BMAGMA,
MT_WMAGMA,
MT_HORNED,
MT_MUDRUN,
MT_FROSTC,
MT_OBLORD,
MT_BONEDMN,
MT_REDDTH,
MT_LTCHDMN,
MT_UDEDBLRG,
MT_INVALID,
MT_INVALID,
MT_INVALID,
MT_INVALID,
MT_INCIN,
MT_FLAMLRD,
MT_DOOMFIRE,
MT_HELLBURN,
MT_INVALID,
MT_INVALID,
MT_INVALID,
MT_INVALID,
MT_RSTORM,
MT_STORM,
MT_STORML,
MT_MAEL,
MT_WINGED,
MT_GARGOYLE,
MT_BLOODCLW,
MT_DEATHW,
MT_MEGA,
MT_GUARD,
MT_VTEXLRD,
MT_BALROG,
MT_NSNAKE,
MT_RSNAKE,
MT_GSNAKE,
MT_BSNAKE,
MT_NBLACK,
MT_RTBLACK,
MT_BTBLACK,
MT_RBLACK,
MT_UNRAV,
MT_HOLOWONE,
MT_PAINMSTR,
MT_REALWEAV,
MT_SUCCUBUS,
MT_SNOWWICH,
MT_HLSPWN,
MT_SOLBRNR,
MT_COUNSLR,
MT_MAGISTR,
MT_CABALIST,
MT_ADVOCATE,
MT_INVALID,
MT_DIABLO,
MT_INVALID,
MT_GOLEM,
MT_INVALID,
MT_INVALID,
MT_INVALID, // Monster from blood1.dun and blood2.dun
MT_INVALID,
MT_INVALID,
MT_INVALID,
MT_INVALID, // Snotspill from banner2.dun
MT_INVALID,
MT_INVALID,
MT_BIGFALL,
MT_DARKMAGE,
MT_HELLBOAR,
MT_STINGER,
MT_PSYCHORB,
MT_ARACHNON,
MT_FELLTWIN,
MT_HORKSPWN,
MT_STINGER,
MT_PSYCHORB,
MT_ARACHNON,
MT_LASHWORM,
MT_TORCHANT,
MT_HORKDMN,
MT_DEFILER,
MT_GRAVEDIG,
MT_TOMBRAT,
MT_FIREBAT,
MT_SKLWING,
MT_LICH,
MT_CRYPTDMN,
MT_FIREBAT,
MT_SKLWING,
MT_LICH,
MT_BICLOPS,
MT_FLESTHNG,
MT_REAPER,
MT_NAKRUL,
MT_CLEAVER,
MT_INVILORD,
MT_LRDSAYTR,
};
/**
* Define what version a monster type is available in
*/
const char MonstAvailTbl[] = {
MAT_ALWAYS, // Zombie
MAT_ALWAYS, // Ghoul
MAT_ALWAYS, // Rotting Carcass
MAT_ALWAYS, // Black Death
MAT_ALWAYS, // Fallen One
MAT_ALWAYS, // Carver
MAT_ALWAYS, // Devil Kin
MAT_ALWAYS, // Dark One
MAT_ALWAYS, // Skeleton
MAT_ALWAYS, // Corpse Axe
MAT_ALWAYS, // Burning Dead
MAT_ALWAYS, // Horror
MAT_ALWAYS, // Fallen One
MAT_ALWAYS, // Carver
MAT_ALWAYS, // Devil Kin
MAT_ALWAYS, // Dark One
MAT_ALWAYS, // Scavenger
MAT_ALWAYS, // Plague Eater
MAT_ALWAYS, // Shadow Beast
MAT_ALWAYS, // Bone Gasher
MAT_ALWAYS, // Skeleton
MAT_ALWAYS, // Corpse Bow
MAT_ALWAYS, // Burning Dead
MAT_ALWAYS, // Horror
MAT_ALWAYS, // Skeleton Captain
MAT_ALWAYS, // Corpse Captain
MAT_ALWAYS, // Burning Dead Captain
MAT_ALWAYS, // Horror Captain
MAT_NEVER, // Invisible Lord
MAT_RETAIL, // Hidden
MAT_RETAIL, // Stalker
MAT_RETAIL, // Unseen
MAT_RETAIL, // Illusion Weaver
MAT_RETAIL, // Satyr Lord
MAT_RETAIL, // Flesh Clan
MAT_RETAIL, // Stone Clan
MAT_RETAIL, // Fire Clan
MAT_RETAIL, // Night Clan
MAT_ALWAYS, // Fiend
MAT_ALWAYS, // Blink
MAT_ALWAYS, // Gloom
MAT_ALWAYS, // Familiar
MAT_RETAIL, // Flesh Clan
MAT_RETAIL, // Stone Clan
MAT_RETAIL, // Fire Clan
MAT_RETAIL, // Night Clan
MAT_RETAIL, // Acid Beast
MAT_RETAIL, // Poison Spitter
MAT_RETAIL, // Pit Beast
MAT_RETAIL, // Lava Maw
MAT_NEVER, // Skeleton King
MAT_NEVER, // The Butcher
MAT_RETAIL, // Overlord
MAT_RETAIL, // Mud Man
MAT_RETAIL, // Toad Demon
MAT_RETAIL, // Flayed One
MAT_NEVER, // Wyrm
MAT_NEVER, // Cave Slug
MAT_NEVER, // Devil Wyrm
MAT_NEVER, // Devourer
MAT_RETAIL, // Magma Demon
MAT_RETAIL, // Blood Stone
MAT_RETAIL, // Hell Stone
MAT_RETAIL, // Lava Lord
MAT_RETAIL, // Horned Demon
MAT_RETAIL, // Mud Runner
MAT_RETAIL, // Frost Charger
MAT_RETAIL, // Obsidian Lord
MAT_NEVER, // Bone Demon (oldboned in Hellfire)
MAT_NEVER, // Red Death
MAT_NEVER, // Litch Demon
MAT_NEVER, // Undead Balrog
MAT_NEVER, // Incinerator
MAT_NEVER, // Flame Lord
MAT_NEVER, // Doom Fire
MAT_NEVER, // Hell Burner
MAT_RETAIL, // Red Storm
MAT_RETAIL, // Storm Rider
MAT_RETAIL, // Storm Lord
MAT_RETAIL, // Maelstorm
MAT_RETAIL, // Devil Kin Brute
MAT_RETAIL, // Winged-Demon
MAT_RETAIL, // Gargoyle
MAT_RETAIL, // Blood Claw
MAT_RETAIL, // Death Wing
MAT_RETAIL, // Slayer
MAT_RETAIL, // Guardian
MAT_RETAIL, // Vortex Lord
MAT_RETAIL, // Balrog
MAT_RETAIL, // Cave Viper
MAT_RETAIL, // Fire Drake
MAT_RETAIL, // Gold Viper
MAT_RETAIL, // Azure Drake
MAT_RETAIL, // Black Knight
MAT_RETAIL, // Doom Guard
MAT_RETAIL, // Steel Lord
MAT_RETAIL, // Blood Knight
MAT_RETAIL, // The Shredded
MAT_NEVER, // Hollow One
MAT_NEVER, // Pain Master
MAT_NEVER, // Reality Weaver
MAT_RETAIL, // Succubus
MAT_RETAIL, // Snow Witch
MAT_RETAIL, // Hell Spawn
MAT_RETAIL, // Soul Burner
MAT_RETAIL, // Counselor
MAT_RETAIL, // Magistrate
MAT_RETAIL, // Cabalist
MAT_RETAIL, // Advocate
MAT_NEVER, // Golem
MAT_NEVER, // The Dark Lord
MAT_NEVER, // The Arch-Litch Malignus
MAT_RETAIL, // Hellboar
MAT_RETAIL, // Stinger
MAT_RETAIL, // Psychorb
MAT_RETAIL, // Arachnon
MAT_RETAIL, // Felltwin
MAT_RETAIL, // Hork Spawn
MAT_RETAIL, // Venomtail
MAT_RETAIL, // Necromorb
MAT_RETAIL, // Spider Lord
MAT_RETAIL, // Lashworm
MAT_RETAIL, // Torchant
MAT_NEVER, // Hork Demon
MAT_NEVER, // Hell Bug
MAT_RETAIL, // Gravedigger
MAT_RETAIL, // Tomb Rat
MAT_RETAIL, // Firebat
MAT_RETAIL, // Skullwing
MAT_RETAIL, // Lich
MAT_RETAIL, // Crypt Demon
MAT_RETAIL, // Hellbat
MAT_RETAIL, // Bone Demon
MAT_RETAIL, // Arch Lich
MAT_RETAIL, // Biclops
MAT_RETAIL, // Flesh Thing
MAT_RETAIL, // Reaper
MAT_NEVER, // Na-Krul
};
/** Contains the data related to each unique monster ID. */
const UniqueMonsterData UniqueMonstersData[] = {
// clang-format off
// mtype, mName, mTrnName, mlevel, mmaxhp, mAi, mint, mMinDamage, mMaxDamage, mMagicRes, monsterPack, customToHit, customArmorClass, mtalkmsg
// TRANSLATORS: Unique Monster Block start
{ MT_NGOATMC, P_("monster", "Gharbad the Weak"), "BSDB", 4, 120, AI_GARBUD, 3, 8, 16, IMMUNE_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::None, 0, 0, TEXT_GARBUD1 },
{ MT_SKING, P_("monster", "Skeleton King"), "GENRL", 0, 240, AI_SKELKING, 3, 6, 16, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::Independent, 0, 0, TEXT_NONE },
{ MT_COUNSLR, P_("monster", "Zhar the Mad"), "GENERAL", 8, 360, AI_ZHAR, 3, 16, 40, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING , UniqueMonsterPack::None, 0, 0, TEXT_ZHAR1 },
{ MT_BFALLSP, P_("monster", "Snotspill"), "BNG", 4, 220, AI_SNOTSPIL, 3, 10, 18, RESIST_LIGHTNING , UniqueMonsterPack::None, 0, 0, TEXT_BANNER10 },
{ MT_ADVOCATE, P_("monster", "Arch-Bishop Lazarus"), "GENERAL", 0, 600, AI_LAZARUS, 3, 30, 50, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::None, 0, 0, TEXT_VILE13 },
{ MT_HLSPWN, P_("monster", "Red Vex"), "REDV", 0, 400, AI_LAZHELP, 3, 30, 50, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_NULL_40, UniqueMonsterPack::None, 0, 0, TEXT_VILE13 },
{ MT_HLSPWN, P_("monster", "Black Jade"), "BLKJD", 0, 400, AI_LAZHELP, 3, 30, 50, IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::None, 0, 0, TEXT_VILE13 },
{ MT_RBLACK, P_("monster", "Lachdanan"), "BHKA", 14, 500, AI_LACHDAN, 3, 0, 0, 0 , UniqueMonsterPack::None, 0, 0, TEXT_VEIL9 },
{ MT_BTBLACK, P_("monster", "Warlord of Blood"), "GENERAL", 13, 850, AI_WARLORD, 3, 35, 50, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::None, 0, 0, TEXT_WARLRD9 },
{ MT_CLEAVER, P_("monster", "The Butcher"), "GENRL", 0, 220, AI_CLEAVER, 3, 6, 12, RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_HORKDMN, P_("monster", "Hork Demon"), "GENRL", 19, 300, AI_HORKDMN, 3, 20, 35, RESIST_LIGHTNING , UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_DEFILER, P_("monster", "The Defiler"), "GENRL", 20, 480, AI_SKELSD, 3, 30, 40, RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING , UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_NAKRUL, P_("monster", "Na-Krul"), "GENRL", 0, 1332, AI_SKELSD, 3, 40, 50, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_TSKELAX, P_("monster", "Bonehead Keenaxe"), "BHKA", 2, 91, AI_SKELSD, 2, 4, 10, IMMUNE_MAGIC | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 100, 0, TEXT_NONE },
{ MT_RFALLSD, P_("monster", "Bladeskin the Slasher"), "BSTS", 2, 51, AI_FALLEN, 0, 6, 18, RESIST_FIRE , UniqueMonsterPack::Leashed, 0, 45, TEXT_NONE },
{ MT_NZOMBIE, P_("monster", "Soulpus"), "GENERAL", 2, 133, AI_ZOMBIE, 0, 4, 8, RESIST_FIRE | RESIST_LIGHTNING , UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_RFALLSP, P_("monster", "Pukerat the Unclean"), "PTU", 2, 77, AI_FALLEN, 3, 1, 5, RESIST_FIRE , UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_WSKELAX, P_("monster", "Boneripper"), "BR", 2, 54, AI_BAT, 0, 6, 15, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_NZOMBIE, P_("monster", "Rotfeast the Hungry"), "ETH", 2, 85, AI_SKELSD, 3, 4, 12, IMMUNE_MAGIC | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_DFALLSD, P_("monster", "Gutshank the Quick"), "GTQ", 3, 66, AI_BAT, 2, 6, 16, RESIST_FIRE , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_TSKELSD, P_("monster", "Brokenhead Bangshield"), "BHBS", 3, 108, AI_SKELSD, 3, 12, 20, IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_YFALLSP, P_("monster", "Bongo"), "BNG", 3, 178, AI_FALLEN, 3, 9, 21, 0 , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_BZOMBIE, P_("monster", "Rotcarnage"), "RCRN", 3, 102, AI_ZOMBIE, 3, 9, 24, IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 0, 45, TEXT_NONE },
{ MT_NSCAV, P_("monster", "Shadowbite"), "SHBT", 2, 60, AI_SKELSD, 3, 3, 20, IMMUNE_FIRE , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_WSKELBW, P_("monster", "Deadeye"), "DE", 2, 49, AI_GOATBOW, 0, 6, 9, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_NULL_40, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_RSKELAX, P_("monster", "Madeye the Dead"), "MTD", 4, 75, AI_BAT, 0, 9, 21, IMMUNE_MAGIC | IMMUNE_FIRE , UniqueMonsterPack::Leashed, 0, 30, TEXT_NONE },
{ MT_BSCAV, P_("monster", "El Chupacabras"), "GENERAL", 3, 120, AI_GOATMC, 0, 10, 18, RESIST_FIRE , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_TSKELBW, P_("monster", "Skullfire"), "SKFR", 3, 125, AI_GOATBOW, 1, 6, 10, IMMUNE_FIRE , UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_SNEAK, P_("monster", "Warpskull"), "TSPO", 3, 117, AI_SNEAK, 2, 6, 18, RESIST_FIRE | RESIST_LIGHTNING , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_GZOMBIE, P_("monster", "Goretongue"), "PMR", 3, 156, AI_SKELSD, 1, 15, 30, IMMUNE_MAGIC | IMMUNE_NULL_40, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_WSCAV, P_("monster", "Pulsecrawler"), "BHKA", 4, 150, AI_SCAV, 0, 16, 20, IMMUNE_FIRE | RESIST_LIGHTNING , UniqueMonsterPack::Leashed, 0, 45, TEXT_NONE },
{ MT_BLINK, P_("monster", "Moonbender"), "GENERAL", 4, 135, AI_BAT, 0, 9, 27, IMMUNE_FIRE , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_BLINK, P_("monster", "Wrathraven"), "GENERAL", 5, 135, AI_BAT, 2, 9, 22, IMMUNE_FIRE , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_YSCAV, P_("monster", "Spineeater"), "GENERAL", 4, 180, AI_SCAV, 1, 18, 25, IMMUNE_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_RSKELBW, P_("monster", "Blackash the Burning"), "BASHTB", 4, 120, AI_GOATBOW, 0, 6, 16, IMMUNE_MAGIC | IMMUNE_FIRE , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_BFALLSD, P_("monster", "Shadowcrow"), "GENERAL", 5, 270, AI_SNEAK, 2, 12, 25, 0 , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_LRDSAYTR, P_("monster", "Blightstone the Weak"), "BHKA", 4, 360, AI_SKELSD, 0, 4, 12, IMMUNE_MAGIC | RESIST_LIGHTNING , UniqueMonsterPack::Leashed, 70, 0, TEXT_NONE },
{ MT_FAT, P_("monster", "Bilefroth the Pit Master"), "BFTP", 6, 210, AI_BAT, 1, 16, 23, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_NGOATBW, P_("monster", "Bloodskin Darkbow"), "BSDB", 5, 207, AI_GOATBOW, 0, 3, 16, RESIST_FIRE | RESIST_LIGHTNING , UniqueMonsterPack::Leashed, 0, 55, TEXT_NONE },
{ MT_GLOOM, P_("monster", "Foulwing"), "DB", 5, 246, AI_RHINO, 3, 12, 28, RESIST_FIRE , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_XSKELSD, P_("monster", "Shadowdrinker"), "SHDR", 5, 300, AI_SNEAK, 1, 18, 26, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::None, 0, 45, TEXT_NONE },
{ MT_UNSEEN, P_("monster", "Hazeshifter"), "BHKA", 5, 285, AI_SNEAK, 3, 18, 30, IMMUNE_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_NACID, P_("monster", "Deathspit"), "BFDS", 6, 303, AI_ACIDUNIQ, 0, 12, 32, RESIST_FIRE | RESIST_LIGHTNING , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_RGOATMC, P_("monster", "Bloodgutter"), "BGBL", 6, 315, AI_BAT, 1, 24, 34, IMMUNE_FIRE , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_BGOATMC, P_("monster", "Deathshade Fleshmaul"), "DSFM", 6, 276, AI_RHINO, 0, 12, 24, IMMUNE_MAGIC | RESIST_FIRE , UniqueMonsterPack::None, 0, 65, TEXT_NONE },
{ MT_WYRM, P_("monster", "Warmaggot the Mad"), "GENERAL", 6, 246, AI_BAT, 3, 15, 30, RESIST_LIGHTNING , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_STORM, P_("monster", "Glasskull the Jagged"), "BHKA", 7, 354, AI_STORM, 0, 18, 30, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_RGOATBW, P_("monster", "Blightfire"), "BLF", 7, 321, AI_SUCC, 2, 13, 21, IMMUNE_FIRE , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_GARGOYLE, P_("monster", "Nightwing the Cold"), "GENERAL", 7, 342, AI_BAT, 1, 18, 26, IMMUNE_MAGIC | RESIST_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_GGOATBW, P_("monster", "Gorestone"), "GENERAL", 7, 303, AI_GOATBOW, 1, 15, 28, RESIST_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 70, 0, TEXT_NONE },
{ MT_BMAGMA, P_("monster", "Bronzefist Firestone"), "GENERAL", 8, 360, AI_MAGMA, 0, 30, 36, IMMUNE_MAGIC | RESIST_FIRE , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_INCIN, P_("monster", "Wrathfire the Doomed"), "WFTD", 8, 270, AI_SKELSD, 2, 20, 30, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_NMAGMA, P_("monster", "Firewound the Grim"), "BHKA", 8, 303, AI_MAGMA, 0, 18, 22, IMMUNE_MAGIC | RESIST_FIRE , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_MUDMAN, P_("monster", "Baron Sludge"), "BSM", 8, 315, AI_SNEAK, 3, 25, 34, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 0, 75, TEXT_NONE },
{ MT_GGOATMC, P_("monster", "Blighthorn Steelmace"), "BHSM", 7, 250, AI_RHINO, 0, 20, 28, RESIST_LIGHTNING , UniqueMonsterPack::Leashed, 0, 45, TEXT_NONE },
{ MT_RACID, P_("monster", "Chaoshowler"), "GENERAL", 8, 240, AI_ACIDUNIQ, 0, 12, 20, 0 , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_REDDTH, P_("monster", "Doomgrin the Rotting"), "GENERAL", 8, 405, AI_STORM, 3, 25, 50, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_FLAMLRD, P_("monster", "Madburner"), "GENERAL", 9, 270, AI_STORM, 0, 20, 40, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_LTCHDMN, P_("monster", "Bonesaw the Litch"), "GENERAL", 9, 495, AI_STORM, 2, 30, 55, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_MUDRUN, P_("monster", "Breakspine"), "GENERAL", 9, 351, AI_RHINO, 0, 25, 34, RESIST_FIRE , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_REDDTH, P_("monster", "Devilskull Sharpbone"), "GENERAL", 9, 444, AI_STORM, 1, 25, 40, IMMUNE_FIRE , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_STORM, P_("monster", "Brokenstorm"), "GENERAL", 9, 411, AI_STORM, 2, 25, 36, IMMUNE_LIGHTNING , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_RSTORM, P_("monster", "Stormbane"), "GENERAL", 9, 555, AI_STORM, 3, 30, 30, IMMUNE_LIGHTNING , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_TOAD, P_("monster", "Oozedrool"), "GENERAL", 9, 483, AI_FAT, 3, 25, 30, RESIST_LIGHTNING , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_BLOODCLW, P_("monster", "Goldblight of the Flame"), "GENERAL", 10, 405, AI_GARG, 0, 15, 35, IMMUNE_MAGIC | IMMUNE_FIRE , UniqueMonsterPack::Leashed, 0, 80, TEXT_NONE },
{ MT_OBLORD, P_("monster", "Blackstorm"), "GENERAL", 10, 525, AI_RHINO, 3, 20, 40, IMMUNE_MAGIC | IMMUNE_LIGHTNING , UniqueMonsterPack::Leashed, 0, 90, TEXT_NONE },
{ MT_RACID, P_("monster", "Plaguewrath"), "GENERAL", 10, 450, AI_ACIDUNIQ, 2, 20, 30, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_RSTORM, P_("monster", "The Flayer"), "GENERAL", 10, 501, AI_STORM, 1, 20, 35, RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_FROSTC, P_("monster", "Bluehorn"), "GENERAL", 11, 477, AI_RHINO, 1, 25, 30, IMMUNE_MAGIC | RESIST_FIRE , UniqueMonsterPack::Leashed, 0, 90, TEXT_NONE },
{ MT_HELLBURN, P_("monster", "Warpfire Hellspawn"), "GENERAL", 11, 525, AI_FIREMAN, 3, 10, 40, RESIST_MAGIC | IMMUNE_FIRE , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_NSNAKE, P_("monster", "Fangspeir"), "GENERAL", 11, 444, AI_SKELSD, 1, 15, 32, IMMUNE_FIRE | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_UDEDBLRG, P_("monster", "Festerskull"), "GENERAL", 11, 600, AI_STORM, 2, 15, 30, IMMUNE_MAGIC | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_NBLACK, P_("monster", "Lionskull the Bent"), "GENERAL", 12, 525, AI_SKELSD, 2, 25, 25, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_COUNSLR, P_("monster", "Blacktongue"), "GENERAL", 12, 360, AI_COUNSLR, 3, 15, 30, RESIST_FIRE | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_DEATHW, P_("monster", "Viletouch"), "GENERAL", 12, 525, AI_GARG, 3, 20, 40, IMMUNE_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_RSNAKE, P_("monster", "Viperflame"), "GENERAL", 12, 570, AI_SKELSD, 1, 25, 35, IMMUNE_FIRE | RESIST_LIGHTNING , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_BSNAKE, P_("monster", "Fangskin"), "BHKA", 14, 681, AI_SKELSD, 2, 15, 50, IMMUNE_MAGIC | RESIST_LIGHTNING , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_SUCCUBUS, P_("monster", "Witchfire the Unholy"), "GENERAL", 12, 444, AI_SUCC, 3, 10, 20, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_BALROG, P_("monster", "Blackskull"), "BHKA", 13, 750, AI_SKELSD, 3, 25, 40, IMMUNE_MAGIC | RESIST_LIGHTNING , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_UNRAV, P_("monster", "Soulslash"), "GENERAL", 12, 450, AI_SKELSD, 0, 25, 25, IMMUNE_MAGIC | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_VTEXLRD, P_("monster", "Windspawn"), "GENERAL", 12, 711, AI_SKELSD, 1, 35, 40, IMMUNE_MAGIC | IMMUNE_FIRE , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_GSNAKE, P_("monster", "Lord of the Pit"), "GENERAL", 13, 762, AI_SKELSD, 2, 25, 42, RESIST_FIRE | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_RTBLACK, P_("monster", "Rustweaver"), "GENERAL", 13, 400, AI_SKELSD, 3, 1, 60, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_HOLOWONE, P_("monster", "Howlingire the Shade"), "GENERAL", 13, 450, AI_SKELSD, 2, 40, 75, RESIST_FIRE | RESIST_LIGHTNING , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_MAEL, P_("monster", "Doomcloud"), "GENERAL", 13, 612, AI_STORM, 1, 1, 60, RESIST_FIRE | IMMUNE_LIGHTNING , UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_PAINMSTR, P_("monster", "Bloodmoon Soulfire"), "GENERAL", 13, 684, AI_SKELSD, 1, 15, 40, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_SNOWWICH, P_("monster", "Witchmoon"), "GENERAL", 13, 310, AI_SUCC, 3, 30, 40, RESIST_LIGHTNING , UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_VTEXLRD, P_("monster", "Gorefeast"), "GENERAL", 13, 771, AI_SKELSD, 3, 20, 55, RESIST_FIRE | IMMUNE_NULL_40, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_RTBLACK, P_("monster", "Graywar the Slayer"), "GENERAL", 14, 672, AI_SKELSD, 1, 30, 50, RESIST_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_MAGISTR, P_("monster", "Dreadjudge"), "GENERAL", 14, 540, AI_COUNSLR, 1, 30, 40, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_HLSPWN, P_("monster", "Stareye the Witch"), "GENERAL", 14, 726, AI_SUCC, 2, 30, 50, IMMUNE_FIRE , UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_BTBLACK, P_("monster", "Steelskull the Hunter"), "GENERAL", 14, 831, AI_SKELSD, 3, 40, 50, RESIST_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_RBLACK, P_("monster", "Sir Gorash"), "GENERAL", 16, 1050, AI_SKELSD, 1, 20, 60, IMMUNE_NULL_40, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_CABALIST, P_("monster", "The Vizier"), "GENERAL", 15, 850, AI_COUNSLR, 2, 25, 40, IMMUNE_FIRE , UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_REALWEAV, P_("monster", "Zamphir"), "GENERAL", 15, 891, AI_SKELSD, 2, 30, 50, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_HLSPWN, P_("monster", "Bloodlust"), "GENERAL", 15, 825, AI_SUCC, 1, 20, 55, IMMUNE_MAGIC | IMMUNE_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_HLSPWN, P_("monster", "Webwidow"), "GENERAL", 16, 774, AI_SUCC, 1, 20, 50, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_NULL_40, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_SOLBRNR, P_("monster", "Fleshdancer"), "GENERAL", 16, 999, AI_SUCC, 3, 30, 50, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_NULL_40, UniqueMonsterPack::None, 0, 0, TEXT_NONE },
{ MT_OBLORD, P_("monster", "Grimspike"), "GENERAL", 19, 534, AI_SNEAK, 1, 25, 40, IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
// TRANSLATORS: Unique Monster Block end
{ MT_STORML, P_("monster", "Doomlock"), "GENERAL", 28, 534, AI_SNEAK, 1, 35, 55, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40, UniqueMonsterPack::Leashed, 0, 0, TEXT_NONE },
{ MT_INVALID, nullptr, nullptr, 0, 0, AI_INVALID, 0, 0, 0, 0 , UniqueMonsterPack::None, 0, 0, TEXT_NONE },
// clang-format on
};
} // namespace devilution