..
DiabloUI
Implement Discord rich presence ( #3711 )
4 years ago
controls
DiabloUI: Handle mouse back button in menus
4 years ago
discord
Implement Discord rich presence ( #3711 )
4 years ago
dvlnet
clang-format all files in {Source,test}/
4 years ago
engine
Overhaul tests
4 years ago
miniwin
misc_msg.cpp: include order
4 years ago
mpq
MpqWriter: Cleanups and renames
4 years ago
panels
Char panel layout improvements
4 years ago
platform
Move platforms `asio` includes to Source
4 years ago
qol
Add OptionEntries for Poition Pickup
4 years ago
storm
Add OptionEntries for Audio
4 years ago
utils
Overhaul tests
4 years ago
.clang-format
.clang-format: Remove duplicate SortIncludes entry
4 years ago
.clang-tidy
Adjust clang-tidy to where Android Studio reads it correctly
5 years ago
appfat.cpp
clang-format all files in {Source,test}/
4 years ago
appfat.h
Allow forcing Hellfire with command-line flags
4 years ago
automap.cpp
Use scoped enums for DungeonFlags/BFLAG ( #3135 )
4 years ago
automap.h
Overhaul tests
4 years ago
capture.cpp
Migrate to libmpq
4 years ago
capture.h
format fix : capture.h
5 years ago
codec.cpp
Add missing <cstring> includes
4 years ago
codec.h
…
control.cpp
Allow QuickMessages to contain multiple entries/lines
4 years ago
control.h
Overhaul tests
4 years ago
cursor.cpp
Overhaul tests
4 years ago
cursor.h
Overhaul tests
4 years ago
dead.cpp
Use scoped enum for Direction
5 years ago
dead.h
clang-format all files in {Source,test}/
4 years ago
debug.cpp
Move `UiFlags` and `UiPanels` into their own files
4 years ago
debug.h
add megatiles to tiledata ( #3211 )
4 years ago
diablo.cpp
Clean up CLI argument parsing
4 years ago
diablo.h
Overhaul tests
4 years ago
doom.cpp
…
doom.h
…
drlg_l1.cpp
♻️ Replace 'dmaxx' and 'dmaxy' globals with single 'dmaxPosition'
5 years ago
drlg_l1.h
🚚 Move local code to anonymous namespace
5 years ago
drlg_l2.cpp
clang-format all files in {Source,test}/
4 years ago
drlg_l2.h
Place local symbols in an anonymous namespace
5 years ago
drlg_l3.cpp
♻️ Replace 'dmaxx' and 'dmaxy' globals with single 'dmaxPosition'
5 years ago
drlg_l3.h
Place local symbols in an anonymous namespace
5 years ago
drlg_l4.cpp
clang-format all files in {Source,test}/
4 years ago
drlg_l4.h
Place local symbols in an anonymous namespace
5 years ago
dthread.cpp
Make SdlThread constructor explicit
5 years ago
dthread.h
clang-format all files in {Source,test}/
4 years ago
dx.cpp
Resize PalSurface when resizing the game window
4 years ago
dx.h
Resize PalSurface when resizing the game window
4 years ago
effects.cpp
fix hellfire shareware monk
4 years ago
effects.h
Validate player sync
4 years ago
effects_stubs.cpp
Minimize impact of NOSOUND
5 years ago
encrypt.cpp
Overhaul dependency options
4 years ago
encrypt.h
Get rid of InitHash
5 years ago
engine.cpp
Add some Graphic Settings to Settingsmenu ( #3617 )
4 years ago
engine.h
Add helpers for checking object type ( #3357 )
4 years ago
error.cpp
Move `UiFlags` and `UiPanels` into their own files
4 years ago
error.h
Enable multiline DiabloMsg and use it in debug.cpp
5 years ago
gamemenu.cpp
Minimize impact of NOSOUND
5 years ago
gamemenu.h
…
gendung.cpp
Use scoped enums for DungeonFlags/BFLAG ( #3135 )
4 years ago
gendung.h
Overhaul tests
4 years ago
gmenu.cpp
Move `UiFlags` and `UiPanels` into their own files
4 years ago
gmenu.h
documentation cleanup: gmenu
5 years ago
help.cpp
help.cpp: Fix `-Wunused-const-variable`
4 years ago
help.h
…
hwcursor.cpp
Add OptionEntry Scaling Quality
4 years ago
hwcursor.hpp
Fix hardware cursor gets white when switching game
4 years ago
init.cpp
macOS/iOS: Add resources to the bundle
4 years ago
init.h
Overhaul tests
4 years ago
interfac.cpp
Add widscreen cutstart
5 years ago
interfac.h
Reduce use of view globals in game menu
4 years ago
inv.cpp
Use std::string in PrintItemPower
4 years ago
inv.h
clang-format all files in {Source,test}/
4 years ago
inv_iterators.hpp
Refactor: Use item iterators in 7 more places
4 years ago
itemdat.cpp
fix helm of sprits name
5 years ago
itemdat.h
Correct name of IPL_LASTDIABLO
5 years ago
items.cpp
Use std::string in PrintItemPower
4 years ago
items.h
Use std::string in PrintItemPower
4 years ago
lighting.cpp
Use scoped enums for DungeonFlags/BFLAG ( #3135 )
4 years ago
lighting.h
Overhaul tests
4 years ago
loadsave.cpp
Call SyncPortals() only once for a level load
4 years ago
loadsave.h
Overhaul tests
4 years ago
main.cpp
Link `SDL2::SDLmain` correctly
4 years ago
menu.cpp
Implement settings menu
4 years ago
menu.h
renamed Source/mainmenu.cpp and .h to menu.cpp/.h
5 years ago
minitext.cpp
Move `UiFlags` and `UiPanels` into their own files
4 years ago
minitext.h
Move documentation from implementations to declarations
5 years ago
misdat.cpp
clang-format all files in {Source,test}/
4 years ago
misdat.h
clang-format all files in {Source,test}/
4 years ago
missiles.cpp
Fix MonsterMHit check for petrified monsters
4 years ago
missiles.h
clang-format all files in {Source,test}/
4 years ago
monstdat.cpp
clang-format all files in {Source,test}/
4 years ago
monstdat.h
Define type for MonsterClass
5 years ago
monster.cpp
Initialize golems before objects
4 years ago
monster.h
Initialize golems before objects
4 years ago
movie.cpp
Move documentation from implementations to declarations. ( #2858 )
5 years ago
movie.h
Move documentation from implementations to declarations. ( #2858 )
5 years ago
msg.cpp
clang-format all files in {Source,test}/
4 years ago
msg.h
Make FindGetItem return an index into ActiveItems
4 years ago
multi.cpp
Add OptionEntry Friendly Fire
4 years ago
multi.h
Overhaul tests
4 years ago
nthread.cpp
clang-format all files in {Source,test}/
4 years ago
nthread.h
Overhaul tests
4 years ago
objdat.cpp
fix collision of bodies in butcher chamber/hell
4 years ago
objdat.h
🚚 Rename 'ObjDataStruct' struct to 'ObjectData'
5 years ago
objects.cpp
Add all (boolean) Game Settings to Settingsmenu ( #3616 )
4 years ago
objects.h
Overhaul tests
4 years ago
options.cpp
Implement Discord rich presence ( #3711 )
4 years ago
options.h
Allow QuickMessages to contain multiple entries/lines
4 years ago
pack.cpp
Perform item requirement check when entering vendors
4 years ago
pack.h
Add comments so clang-format doesn't complain about eol space
4 years ago
palette.cpp
Add some Graphic Settings to Settingsmenu ( #3617 )
4 years ago
palette.h
Optimize `DrawHalfTransparentBlendedRectTo`
4 years ago
path.cpp
Overhaul tests
4 years ago
path.h
clang-format all files in {Source,test}/
4 years ago
pfile.cpp
Performce UTF8 aware limited string copies
4 years ago
pfile.h
clang-format all files in {Source,test}/
4 years ago
player.cpp
Overhaul tests
4 years ago
player.h
Overhaul tests
4 years ago
plrmsg.cpp
Fix chat message overlap in CJK
4 years ago
plrmsg.h
…
portal.cpp
Use scoped enums for DungeonFlags/BFLAG ( #3135 )
4 years ago
portal.h
Validate additional network messages
5 years ago
quests.cpp
Add all (boolean) Game Settings to Settingsmenu ( #3616 )
4 years ago
quests.h
Overhaul tests
4 years ago
restrict.cpp
Move doc from restrict.cpp to header
5 years ago
restrict.h
Move doc from restrict.cpp to header
5 years ago
scrollrt.cpp
Move `UiFlags` and `UiPanels` into their own files
4 years ago
scrollrt.h
debug fps command ( #3418 )
4 years ago
setmaps.cpp
Move docs to header
5 years ago
setmaps.h
Move docs to header
5 years ago
sha.cpp
Add missing <cstring> includes
4 years ago
sha.h
Refactor Diablo-SHA to attempt to document behaviour through code ( #2524 )
5 years ago
sound.cpp
Add OptionEntries for Audio
4 years ago
sound.h
clang-format all files in {Source,test}/
4 years ago
sound_stubs.cpp
Minimize impact of NOSOUND
5 years ago
spelldat.cpp
Implement contextural translation (pgettext)
5 years ago
spelldat.h
Validate spell network messages
5 years ago
spells.cpp
Add IsWallSpell helper
4 years ago
spells.h
Add IsWallSpell helper
4 years ago
stores.cpp
Use std::string in PrintItemPower
4 years ago
stores.h
Overhaul tests
4 years ago
sync.cpp
sync monster mWhoHit and hitpoints
4 years ago
sync.h
Validate CMD_SYNCDATA ( #2968 )
5 years ago
textdat.cpp
🚚 Rename 'TextDataStruct' struct to 'Speech' ( #2805 )
5 years ago
textdat.h
🚚 Rename 'TextDataStruct' struct to 'Speech' ( #2805 )
5 years ago
themes.cpp
Use scoped enums for DungeonFlags/BFLAG ( #3135 )
4 years ago
themes.h
Move documentation from themes.cpp to themes.h
5 years ago
tmsg.cpp
Mark network pointers as const
5 years ago
tmsg.h
Mark network pointers as const
5 years ago
town.cpp
Enable opening Hive and Crypt using gamepad
4 years ago
town.h
clang-format all files in {Source,test}/
4 years ago
towners.cpp
Remove CowOffsets, always treat cows as 4 tile sprites
4 years ago
towners.h
clang-format all files in {Source,test}/
4 years ago
track.cpp
fix bounds checks ( #3237 )
4 years ago
track.h
Fix edge cases in mouse action tracking code ( #2452 )
5 years ago
trigs.cpp
Reduce use of view globals in game menu
4 years ago
trigs.h
Reuse EntranceBoundaryContains in portal logic
5 years ago