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/** |
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* @file doom.h |
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* |
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* Interface of the map of the stars quest. |
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*/ |
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#pragma once |
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#include "engine.h" |
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namespace devilution { |
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extern bool DoomFlag; |
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void doom_init(); |
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void doom_close(); |
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void doom_draw(const Surface &out); |
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} // namespace devilution
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