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/**
* @file dx.h
*
* Interface of functions setting up the graphics pipeline.
*/
#ifndef __DX_H__
#define __DX_H__
DEVILUTION_BEGIN_NAMESPACE
#ifdef __cplusplus
extern "C" {
#endif
CelOutputBuffer GlobalBackBuffer();
void dx_init();
void lock_buf(BYTE idx);
void unlock_buf(BYTE idx);
void dx_cleanup();
void dx_reinit();
void InitPalette();
void BltFast(SDL_Rect *src_rect, SDL_Rect *dst_rect);
void Blit(SDL_Surface *src, SDL_Rect *src_rect, SDL_Rect *dst_rect);
void RenderPresent();
void PaletteGetEntries(DWORD dwNumEntries, SDL_Color *lpEntries);
#ifdef __cplusplus
}
#endif
DEVILUTION_END_NAMESPACE
#endif /* __DX_H__ */