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21 lines
481 B
21 lines
481 B
#pragma once |
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#include "DiabloUI/art.h" |
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#include "DiabloUI/ui_item.h" |
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namespace devilution { |
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extern Art SmlButton; |
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void LoadSmlButtonArt(); |
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inline void UnloadSmlButtonArt() |
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{ |
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SmlButton.Unload(); |
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} |
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const Uint16 SML_BUTTON_WIDTH = 110; |
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const Uint16 SML_BUTTON_HEIGHT = 28; |
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void RenderButton(UiButton *button); |
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bool HandleMouseEventButton(const SDL_Event &event, UiButton *button); |
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void HandleGlobalMouseUpButton(UiButton *button); |
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} // namespace devilution
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