You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
178 lines
4.0 KiB
178 lines
4.0 KiB
#pragma once |
|
|
|
#include <cstddef> |
|
#include <cstdint> |
|
|
|
#include <SDL_version.h> |
|
|
|
#if SDL_VERSION_ATLEAST(2, 0, 0) |
|
#include <SDL_rect.h> |
|
#include <SDL_surface.h> |
|
#else |
|
#include "utils/sdl2_to_1_2_backports.h" |
|
#include <SDL_video.h> |
|
#endif |
|
|
|
#include "engine/point.hpp" |
|
#include "utils/sdl_geometry.h" |
|
#include "utils/sdl_wrap.h" |
|
|
|
namespace devilution { |
|
|
|
/** |
|
* @brief 8-bit surface. |
|
*/ |
|
struct Surface { |
|
SDL_Surface *surface; |
|
SDL_Rect region; |
|
|
|
Surface() |
|
: surface(nullptr) |
|
, region(SDL_Rect { 0, 0, 0, 0 }) |
|
{ |
|
} |
|
|
|
explicit Surface(SDL_Surface *surface) |
|
: surface(surface) |
|
, region(MakeSdlRect(0, 0, surface->w, surface->h)) |
|
{ |
|
} |
|
|
|
Surface(SDL_Surface *surface, SDL_Rect region) |
|
: surface(surface) |
|
, region(region) |
|
{ |
|
} |
|
|
|
Surface(const Surface &other) = default; |
|
Surface &operator=(const Surface &other) = default; |
|
|
|
int w() const |
|
{ |
|
return region.w; |
|
} |
|
int h() const |
|
{ |
|
return region.h; |
|
} |
|
|
|
std::uint8_t &operator[](Point p) const |
|
{ |
|
return *at(p.x, p.y); |
|
} |
|
|
|
std::uint8_t *at(int x, int y) const |
|
{ |
|
return static_cast<uint8_t *>(surface->pixels) + region.x + x + surface->pitch * (region.y + y); |
|
} |
|
|
|
std::uint8_t *begin() const |
|
{ |
|
return at(0, 0); |
|
} |
|
std::uint8_t *end() const |
|
{ |
|
return at(0, region.h); |
|
} |
|
|
|
/** |
|
* @brief Set the value of a single pixel if it is in bounds. |
|
* @param position Target buffer coordinate |
|
* @param col Color index from current palette |
|
*/ |
|
void SetPixel(Point position, std::uint8_t col) const |
|
{ |
|
if (InBounds(position)) |
|
(*this)[position] = col; |
|
} |
|
|
|
/** |
|
* @brief Line width of the raw underlying byte buffer. |
|
* May be wider than its logical width (for power-of-2 alignment). |
|
*/ |
|
[[nodiscard]] uint16_t pitch() const |
|
{ |
|
return surface->pitch; |
|
} |
|
|
|
bool InBounds(Point position) const |
|
{ |
|
return position.x >= 0 && position.y >= 0 && position.x < region.w && position.y < region.h; |
|
} |
|
|
|
/** |
|
* @brief Returns a subregion of the given buffer. |
|
*/ |
|
Surface subregion(int x, int y, int w, int h) const |
|
{ |
|
return Surface(surface, MakeSdlRect(region.x + x, region.y + y, w, h)); |
|
} |
|
|
|
/** |
|
* @brief Returns a buffer that starts at `y` of height `h`. |
|
*/ |
|
Surface subregionY(int y, int h) const |
|
{ |
|
SDL_Rect subregion = region; |
|
subregion.y += static_cast<decltype(SDL_Rect {}.y)>(y); |
|
subregion.h = static_cast<decltype(SDL_Rect {}.h)>(h); |
|
return Surface(surface, subregion); |
|
} |
|
|
|
/** |
|
* @brief Clips srcRect and targetPosition to this output buffer. |
|
*/ |
|
void Clip(SDL_Rect *srcRect, Point *targetPosition) const |
|
{ |
|
if (targetPosition->x < 0) { |
|
srcRect->x -= targetPosition->x; |
|
srcRect->w += targetPosition->x; |
|
targetPosition->x = 0; |
|
} |
|
if (targetPosition->y < 0) { |
|
srcRect->y -= targetPosition->y; |
|
srcRect->h += targetPosition->y; |
|
targetPosition->y = 0; |
|
} |
|
if (targetPosition->x + srcRect->w > region.w) { |
|
srcRect->w = region.w - targetPosition->x; |
|
} |
|
if (targetPosition->y + srcRect->h > region.h) { |
|
srcRect->h = region.h - targetPosition->y; |
|
} |
|
} |
|
|
|
/** |
|
* @brief Copies the `srcRect` portion of the given buffer to this buffer at `targetPosition`. |
|
*/ |
|
void BlitFrom(const Surface &src, SDL_Rect srcRect, Point targetPosition) const; |
|
|
|
/** |
|
* @brief Copies the `srcRect` portion of the given buffer to this buffer at `targetPosition`. |
|
* Source pixels with index 0 are not copied. |
|
*/ |
|
void BlitFromSkipColorIndexZero(const Surface &src, SDL_Rect srcRect, Point targetPosition) const; |
|
}; |
|
|
|
class OwnedSurface : public Surface { |
|
SDLSurfaceUniquePtr pinnedSurface; |
|
|
|
public: |
|
explicit OwnedSurface(SDLSurfaceUniquePtr surface) |
|
: Surface(surface.get()) |
|
, pinnedSurface(std::move(surface)) |
|
{ |
|
} |
|
|
|
OwnedSurface(int width, int height) |
|
: OwnedSurface(SDLWrap::CreateRGBSurfaceWithFormat(0, width, height, 8, SDL_PIXELFORMAT_INDEX8)) |
|
{ |
|
} |
|
|
|
explicit OwnedSurface(Size size) |
|
: OwnedSurface(size.width, size.height) |
|
{ |
|
} |
|
}; |
|
|
|
} // namespace devilution
|
|
|