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12 lines
353 B
12 lines
353 B
#pragma once |
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#include <cstddef> |
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#include "DiabloUI/ui_item.h" |
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namespace devilution { |
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void UiErrorOkDialog(const char *text, const std::vector<std::unique_ptr<UiItemBase>> &renderBehind); |
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void UiErrorOkDialog(const char *caption, const char *text, const std::vector<std::unique_ptr<UiItemBase>> &renderBehind); |
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} // namespace devilution
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