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#include <gtest/gtest.h>
#include "drlg_test.hpp"
#include "player.h"
#include "quests.h"
using namespace devilution;
namespace {
TEST(Drlg_l1, CreateL5Dungeon_diablo_1_2588)
{
LoadExpectedLevelData("diablo/1-2588.dun");
Players.resize(1);
MyPlayer = &Players[0];
MyPlayer->pOriginalCathedral = true;
TestCreateDungeon(1, 2588, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(77, 46));
TestCreateDungeon(1, 2588, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(49, 49));
}
TEST(Drlg_l1, CreateL5Dungeon_diablo_1_743271966)
{
LoadExpectedLevelData("diablo/1-743271966.dun");
Players.resize(1);
MyPlayer = &Players[0];
MyPlayer->pOriginalCathedral = true;
TestCreateDungeon(1, 743271966, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(51, 82));
TestCreateDungeon(1, 743271966, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(81, 47));
}
TEST(Drlg_l1, CreateL5Dungeon_diablo_2_1383137027)
{
LoadExpectedLevelData("diablo/2-1383137027.dun");
Players.resize(1);
MyPlayer = &Players[0];
MyPlayer->pOriginalCathedral = true;
InitQuests();
Quests[Q_PWATER]._qactive = QUEST_INIT;
Quests[Q_BUTCHER]._qactive = QUEST_NOTAVAIL;
TestCreateDungeon(2, 1383137027, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(57, 74));
TestCreateDungeon(2, 1383137027, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(57, 79));
TestCreateDungeon(2, 1383137027, ENTRY_RTNLVL);
EXPECT_EQ(ViewPosition, Point(49, 88));
}
TEST(Drlg_l1, CreateL5Dungeon_diablo_3_844660068)
{
LoadExpectedLevelData("diablo/3-844660068.dun");
Players.resize(1);
MyPlayer = &Players[0];
MyPlayer->pOriginalCathedral = true;
Quests[Q_SKELKING]._qactive = QUEST_NOTAVAIL;
TestCreateDungeon(3, 844660068, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(67, 52));
TestCreateDungeon(3, 844660068, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(85, 45));
}
TEST(Drlg_l1, CreateL5Dungeon_diablo_4_609325643)
{
LoadExpectedLevelData("diablo/4-609325643.dun");
Players.resize(1);
MyPlayer = &Players[0];
MyPlayer->pOriginalCathedral = true;
Quests[Q_LTBANNER]._qactive = QUEST_NOTAVAIL;
TestCreateDungeon(4, 609325643, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(85, 78));
TestCreateDungeon(4, 609325643, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(55, 47));
}
TEST(Drlg_l1, CreateL5Dungeon_hellfire_1_401921334)
{
LoadExpectedLevelData("hellfire/1-401921334.dun");
Players.resize(1);
MyPlayer = &Players[0];
MyPlayer->pOriginalCathedral = false;
TestCreateDungeon(1, 401921334, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(79, 80));
TestCreateDungeon(1, 401921334, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(49, 63));
}
TEST(Drlg_l1, CreateL5Dungeon_hellfire_1_536340718)
{
LoadExpectedLevelData("hellfire/1-536340718.dun");
Players.resize(1);
MyPlayer = &Players[0];
MyPlayer->pOriginalCathedral = false;
TestCreateDungeon(1, 536340718, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(55, 72));
TestCreateDungeon(1, 536340718, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(49, 63));
}
TEST(Drlg_l1, CreateL5Dungeon_hellfire_2_128964898)
{
LoadExpectedLevelData("hellfire/2-128964898.dun");
Players.resize(1);
MyPlayer = &Players[0];
MyPlayer->pOriginalCathedral = false;
InitQuests();
Quests[Q_PWATER]._qactive = QUEST_NOTAVAIL;
Quests[Q_BUTCHER]._qactive = QUEST_NOTAVAIL;
TestCreateDungeon(2, 128964898, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(55, 68));
TestCreateDungeon(2, 128964898, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(49, 63));
}
TEST(Drlg_l1, CreateL5Dungeon_hellfire_2_1180526547)
{
LoadExpectedLevelData("hellfire/2-1180526547.dun");
Players.resize(1);
MyPlayer = &Players[0];
MyPlayer->pOriginalCathedral = false;
InitQuests();
Quests[Q_PWATER]._qactive = QUEST_NOTAVAIL;
Quests[Q_BUTCHER]._qactive = QUEST_INIT;
TestCreateDungeon(2, 1180526547, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(83, 68));
TestCreateDungeon(2, 1180526547, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(81, 45));
}
TEST(Drlg_l1, CreateL5Dungeon_hellfire_3_1369955278)
{
LoadExpectedLevelData("hellfire/3-1369955278.dun");
Players.resize(1);
MyPlayer = &Players[0];
MyPlayer->pOriginalCathedral = false;
InitQuests();
Quests[Q_SKELKING]._qactive = QUEST_INIT;
TestCreateDungeon(3, 1369955278, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(63, 86));
TestCreateDungeon(3, 1369955278, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(75, 69));
}
TEST(Drlg_l1, CreateL5Dungeon_hellfire_3_1799396623)
{
LoadExpectedLevelData("hellfire/3-1799396623.dun");
Players.resize(1);
MyPlayer = &Players[0];
MyPlayer->pOriginalCathedral = false;
InitQuests();
Quests[Q_SKELKING]._qactive = QUEST_NOTAVAIL;
TestCreateDungeon(3, 1799396623, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(59, 68));
TestCreateDungeon(3, 1799396623, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(47, 55));
}
TEST(Drlg_l1, CreateL5Dungeon_hellfire_3_1512491184)
{
LoadExpectedLevelData("hellfire/3-1512491184.dun");
Players.resize(1);
MyPlayer = &Players[0];
MyPlayer->pOriginalCathedral = false;
InitQuests();
Quests[Q_SKELKING]._qactive = QUEST_INIT;
TestCreateDungeon(3, 1512491184, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(47, 72));
TestCreateDungeon(3, 1512491184, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(79, 45));
}
TEST(Drlg_l1, CreateL5Dungeon_hellfire_4_1190318991)
{
LoadExpectedLevelData("hellfire/4-1190318991.dun");
Players.resize(1);
MyPlayer = &Players[0];
MyPlayer->pOriginalCathedral = false;
InitQuests();
Quests[Q_LTBANNER]._qactive = QUEST_NOTAVAIL;
TestCreateDungeon(4, 1190318991, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(67, 80));
TestCreateDungeon(4, 1190318991, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(77, 45));
}
TEST(Drlg_l1, CreateL5Dungeon_hellfire_4_1924296259)
{
LoadExpectedLevelData("hellfire/4-1924296259.dun");
Players.resize(1);
MyPlayer = &Players[0];
MyPlayer->pOriginalCathedral = false;
InitQuests();
Quests[Q_LTBANNER]._qactive = QUEST_INIT;
TestCreateDungeon(4, 1924296259, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(83, 54));
TestCreateDungeon(4, 1924296259, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(51, 87));
}
TEST(Drlg_l1, CreateL5Dungeon_crypt_1_2122696790)
{
LoadExpectedLevelData("hellfire/21-2122696790.dun");
paths::SetAssetsPath(paths::BasePath() + "/assets");
TestCreateDungeon(21, 2122696790, ENTRY_TWARPDN);
EXPECT_EQ(ViewPosition, Point(61, 81));
TestCreateDungeon(21, 2122696790, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(53, 67));
}
TEST(Drlg_l1, CreateL5Dungeon_crypt_2_1191662129)
{
LoadExpectedLevelData("hellfire/22-1191662129.dun");
InitQuests();
Quests[Q_PWATER]._qactive = QUEST_NOTAVAIL;
Quests[Q_BUTCHER]._qactive = QUEST_NOTAVAIL;
TestCreateDungeon(22, 1191662129, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(71, 47));
TestCreateDungeon(22, 1191662129, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(85, 71));
}
TEST(Drlg_l1, CreateL5Dungeon_crypt_3_97055268)
{
LoadExpectedLevelData("hellfire/23-97055268.dun");
TestCreateDungeon(23, 97055268, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(71, 57));
TestCreateDungeon(23, 97055268, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(81, 59));
}
TEST(Drlg_l1, CreateL5Dungeon_crypt_4_1324803725)
{
LoadExpectedLevelData("hellfire/24-1324803725.dun");
paths::SetAssetsPath(paths::BasePath() + "/assets");
TestCreateDungeon(24, 1324803725, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(79, 47));
}
} // namespace