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37 lines
958 B
37 lines
958 B
#pragma once |
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#include "engine/cel_sprite.hpp" |
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#include "engine/point.hpp" |
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#include "engine/surface.hpp" |
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#include "spelldat.h" |
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#define SPLICONLENGTH 56 |
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namespace devilution { |
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/** Maps from spell_id to spelicon.cel frame number. */ |
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extern const char SpellITbl[]; |
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/** |
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* Draw spell icon onto the given buffer. |
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* @param out Output buffer. |
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* @param position Buffer coordinates. |
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* @param nCel Index of the cel frame to draw. 0 based. |
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*/ |
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void DrawSpellCel(const Surface &out, Point position, int nCel); |
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/** |
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* Draw spell icon onto the given buffer. |
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* @param out Output buffer. |
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* @param position Buffer coordinates. |
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* @param sprite Icons sprite sheet. |
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* @param nCel Index of the cel frame to draw. 0 based. |
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*/ |
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void DrawSpellCel(const Surface &out, Point position, const OwnedCelSprite &sprite, int nCel); |
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void SetSpellTrans(spell_type t); |
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void LoadSpellIcons(); |
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void FreeSpellIcons(); |
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} // namespace devilution
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