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16 lines
351 B
16 lines
351 B
#pragma once |
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#include "engine/cel_sprite.hpp" |
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#include "engine/surface.hpp" |
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#include "utils/stdcompat/optional.hpp" |
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namespace devilution { |
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extern std::optional<OwnedCelSprite> pChrButtons; |
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extern const char *const ClassStrTbl[]; |
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void DrawChr(const Surface &); |
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void LoadCharPanel(); |
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void FreeCharPanel(); |
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} // namespace devilution
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