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#pragma once
#include <cstdint>
#include <memory>
#include <utility>
#include "utils/stdcompat/optional.hpp"
namespace devilution {
class OwnedPcxSprite;
class OwnedPcxSpriteSheet;
/**
* @brief An 8-bit PCX sprite.
*/
class PcxSprite {
public:
PcxSprite(const uint8_t *data, uint16_t width, uint16_t height, std::optional<uint8_t> transparentColor = std::nullopt)
: data_(data)
, width_(width)
, height_(height)
, transparent_color_(transparentColor)
{
}
explicit PcxSprite(const OwnedPcxSprite &owned);
[[nodiscard]] const uint8_t *data() const
{
return data_;
}
[[nodiscard]] uint16_t width() const
{
return width_;
}
[[nodiscard]] uint16_t height() const
{
return height_;
}
[[nodiscard]] std::optional<uint8_t> transparentColor() const
{
return transparent_color_;
}
private:
const uint8_t *data_;
uint16_t width_;
uint16_t height_;
std::optional<uint8_t> transparent_color_;
};
class OwnedPcxSprite {
public:
OwnedPcxSprite(std::unique_ptr<uint8_t[]> &&data, uint16_t width, uint16_t height, std::optional<uint8_t> transparentColor = std::nullopt)
: data_(std::move(data))
, width_(width)
, height_(height)
, transparent_color_(transparentColor)
{
}
OwnedPcxSprite(OwnedPcxSprite &&) noexcept = default;
OwnedPcxSprite &operator=(OwnedPcxSprite &&) noexcept = default;
private:
std::unique_ptr<uint8_t[]> data_;
uint16_t width_;
uint16_t height_;
std::optional<uint8_t> transparent_color_;
friend class PcxSprite;
friend class OwnedPcxSpriteSheet;
};
inline PcxSprite::PcxSprite(const OwnedPcxSprite &owned)
: PcxSprite(owned.data_.get(), owned.width_, owned.height_, owned.transparent_color_)
{
}
/**
* @brief An 8-bit PCX sprite sheet consisting of vertically stacked frames.
*/
class PcxSpriteSheet {
public:
PcxSpriteSheet(const uint8_t *data, const uint32_t *frameOffsets, uint16_t numFrames, uint16_t width, uint16_t frameHeight, std::optional<uint8_t> transparentColor = std::nullopt)
: data_(data)
, frame_offsets_(frameOffsets)
, num_frames_(numFrames)
, width_(width)
, frame_height_(frameHeight)
, transparent_color_(transparentColor)
{
}
explicit PcxSpriteSheet(const OwnedPcxSpriteSheet &owned);
[[nodiscard]] PcxSprite sprite(uint16_t frame) const
{
return PcxSprite { data_ + frame_offsets_[frame], width_, frame_height_, transparent_color_ };
}
[[nodiscard]] uint16_t numFrames() const
{
return num_frames_;
}
[[nodiscard]] uint16_t width() const
{
return width_;
}
[[nodiscard]] uint16_t frameHeight() const
{
return frame_height_;
}
private:
const uint8_t *data_;
const uint32_t *frame_offsets_;
uint16_t num_frames_;
uint16_t width_;
uint16_t frame_height_;
std::optional<uint8_t> transparent_color_;
};
class OwnedPcxSpriteSheet {
public:
OwnedPcxSpriteSheet(std::unique_ptr<uint8_t[]> &&data, std::unique_ptr<uint32_t[]> &&frameOffsets, uint16_t numFrames, uint16_t width, uint16_t frameHeight, std::optional<uint8_t> transparentColor = std::nullopt)
: data_(std::move(data))
, frame_offsets_(std::move(frameOffsets))
, num_frames_(numFrames)
, width_(width)
, frame_height_(frameHeight)
, transparent_color_(transparentColor)
{
}
OwnedPcxSpriteSheet(OwnedPcxSprite &&sprite, std::unique_ptr<uint32_t[]> &&frameOffsets, uint16_t numFrames)
: OwnedPcxSpriteSheet(std::move(sprite.data_), std::move(frameOffsets), numFrames, sprite.width_, sprite.height_ / numFrames, sprite.transparent_color_)
{
}
OwnedPcxSpriteSheet(OwnedPcxSpriteSheet &&) noexcept = default;
OwnedPcxSpriteSheet &operator=(OwnedPcxSpriteSheet &&) noexcept = default;
private:
std::unique_ptr<uint8_t[]> data_;
std::unique_ptr<uint32_t[]> frame_offsets_;
uint16_t num_frames_;
uint16_t width_;
uint16_t frame_height_;
std::optional<uint8_t> transparent_color_;
friend class PcxSpriteSheet;
};
inline PcxSpriteSheet::PcxSpriteSheet(const OwnedPcxSpriteSheet &owned)
: PcxSpriteSheet(owned.data_.get(), owned.frame_offsets_.get(), owned.num_frames_, owned.width_, owned.frame_height_, owned.transparent_color_)
{
}
} // namespace devilution