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94 lines
2.6 KiB
94 lines
2.6 KiB
#include "DiabloUI/art.h" |
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#include <cstddef> |
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#include <cstdint> |
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#include <memory> |
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#include "engine/assets.hpp" |
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#include "utils/display.h" |
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#include "utils/log.hpp" |
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#include "utils/pcx.hpp" |
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#include "utils/sdl_compat.h" |
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#include "utils/sdl_wrap.h" |
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namespace devilution { |
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namespace { |
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Uint32 GetPcxSdlPixelFormat(unsigned bpp) |
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{ |
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switch (bpp) { |
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case 8: // NOLINT(readability-magic-numbers) |
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return SDL_PIXELFORMAT_INDEX8; |
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case 24: // NOLINT(readability-magic-numbers) |
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return SDL_PIXELFORMAT_RGB888; |
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case 32: // NOLINT(readability-magic-numbers) |
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return SDL_PIXELFORMAT_RGBA8888; |
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default: |
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return 0; |
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} |
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} |
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} // namespace |
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void LoadArt(const char *pszFile, Art *art, int frames, SDL_Color *pPalette, const std::array<uint8_t, 256> *colorMapping) |
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{ |
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if (art == nullptr || art->surface != nullptr) |
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return; |
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art->frames = frames; |
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int width; |
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int height; |
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std::uint8_t bpp; |
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SDL_RWops *handle = OpenAsset(pszFile); |
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if (handle == nullptr) { |
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return; |
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} |
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if (!LoadPcxMeta(handle, width, height, bpp)) { |
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Log("LoadArt(\"{}\"): LoadPcxMeta failed with code {}", pszFile, SDL_GetError()); |
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SDL_RWclose(handle); |
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return; |
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} |
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SDLSurfaceUniquePtr artSurface = SDLWrap::CreateRGBSurfaceWithFormat(SDL_SWSURFACE, width, height, bpp, GetPcxSdlPixelFormat(bpp)); |
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if (!LoadPcxPixelsAndPalette(handle, width, height, bpp, static_cast<uint8_t *>(artSurface->pixels), |
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artSurface->pitch, pPalette)) { |
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Log("LoadArt(\"{}\"): LoadPcxPixelsAndPalette failed with code {}", pszFile, SDL_GetError()); |
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SDL_RWclose(handle); |
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return; |
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} |
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SDL_RWclose(handle); |
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if (colorMapping != nullptr) { |
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for (int i = 0; i < artSurface->h * artSurface->pitch; i++) { |
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auto &pixel = static_cast<uint8_t *>(artSurface->pixels)[i]; |
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pixel = (*colorMapping)[pixel]; |
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} |
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} |
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art->logical_width = artSurface->w; |
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art->frame_height = height / frames; |
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art->surface = ScaleSurfaceToOutput(std::move(artSurface)); |
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} |
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void LoadMaskedArt(const char *pszFile, Art *art, int frames, int mask, const std::array<uint8_t, 256> *colorMapping) |
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{ |
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LoadArt(pszFile, art, frames, nullptr, colorMapping); |
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if (art->surface != nullptr) |
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SDLC_SetColorKey(art->surface.get(), mask); |
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} |
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void LoadArt(Art *art, const std::uint8_t *artData, int w, int h, int frames) |
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{ |
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constexpr int DefaultArtBpp = 8; |
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constexpr int DefaultArtFormat = SDL_PIXELFORMAT_INDEX8; |
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art->frames = frames; |
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art->surface = ScaleSurfaceToOutput(SDLWrap::CreateRGBSurfaceWithFormatFrom( |
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const_cast<std::uint8_t *>(artData), w, h, DefaultArtBpp, w, DefaultArtFormat)); |
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art->logical_width = w; |
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art->frame_height = h / frames; |
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} |
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} // namespace devilution
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