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55 lines
1.7 KiB
55 lines
1.7 KiB
name: MacOSX |
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on: |
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push: |
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branches: |
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- master |
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pull_request: |
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types: [ opened, synchronize ] |
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env: |
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# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.) |
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BUILD_TYPE: Release |
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jobs: |
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build: |
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# The CMake configure and build commands are platform agnostic and should work equally |
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# well on Windows or Mac. You can convert this to a matrix build if you need |
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# cross-platform coverage. |
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# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix |
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runs-on: macos-latest |
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steps: |
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- uses: actions/checkout@v2 |
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with: |
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fetch-depth: 0 |
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- name: Create Build Environment |
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run: brew bundle install |
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- name: Cache CMake build folder |
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uses: actions/cache@v2 |
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with: |
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path: build |
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key: macos-cmake-v2-${{ github.sha }} |
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restore-keys: macos-cmake-v2- |
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- name: Configure CMake |
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# Use a bash shell so we can use the same syntax for environment variable |
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# access regardless of the host operating system |
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shell: bash |
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working-directory: ${{github.workspace}} |
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run: cmake -S. -Bbuild -DBUILD_TESTING=OFF -DMACOSX_STANDALONE_APP_BUNDLE=ON -DDISCORD_INTEGRATION=ON |
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- name: Build |
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working-directory: ${{github.workspace}} |
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shell: bash |
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# Execute the build. You can specify a specific target with "--target <NAME>" |
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run: cmake --build build -j $(sysctl -n hw.physicalcpu) --target package |
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- name: Upload-Package |
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if: ${{ !env.ACT }} |
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uses: actions/upload-artifact@v2 |
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with: |
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name: devilutionx.dmg |
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path: ${{github.workspace}}/build/devilutionx.dmg
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