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8.0 KiB
8.0 KiB
| 1 | id | file | minLevel | maxLevel | levelType | theme | quest | flags | animDelay | animLen | animWidth | selectionRegion |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | OBJ_L1LIGHT | l1braz | 0 | 0 | DTYPE_CATHEDRAL | Animated,Solid,MissilesPassThrough | 1 | 26 | 64 | |||
| 3 | OBJ_L1LDOOR | l1doors | 0 | 0 | DTYPE_CATHEDRAL | Light,Trap | 1 | 0 | 64 | Bottom,Middle | ||
| 4 | OBJ_L1RDOOR | l1doors | 0 | 0 | DTYPE_CATHEDRAL | Light,Trap | 2 | 0 | 64 | Bottom,Middle | ||
| 5 | OBJ_SKFIRE | skulfire | 0 | 0 | THEME_SKELROOM | Animated,Solid,MissilesPassThrough | 2 | 11 | 96 | |||
| 6 | OBJ_LEVER | lever | 0 | 0 | Solid,MissilesPassThrough,Light,Trap | 1 | 1 | 96 | Bottom | |||
| 7 | OBJ_CHEST1 | chest1 | 1 | 24 | Solid,MissilesPassThrough,Light,Trap | 1 | 0 | 96 | Bottom | |||
| 8 | OBJ_CHEST2 | chest2 | 1 | 24 | Solid,MissilesPassThrough,Light,Trap | 1 | 0 | 96 | Bottom | |||
| 9 | OBJ_CHEST3 | chest3 | 1 | 24 | Solid,MissilesPassThrough,Light,Trap | 1 | 0 | 96 | Bottom | |||
| 10 | OBJ_CANDLE1 | l1braz | 0 | 0 | 0 | 0 | 0 | |||||
| 11 | OBJ_CANDLE2 | candle2 | 0 | 0 | THEME_SHRINE | Q_PWATER | Animated,Solid,MissilesPassThrough,Light | 2 | 4 | 96 | ||
| 12 | OBJ_CANDLEO | l1braz | 0 | 0 | 0 | 0 | 0 | |||||
| 13 | OBJ_BANNERL | banner | 0 | 0 | THEME_SKELROOM | Solid,MissilesPassThrough,Light | 2 | 0 | 96 | |||
| 14 | OBJ_BANNERM | banner | 0 | 0 | THEME_SKELROOM | Solid,MissilesPassThrough,Light | 1 | 0 | 96 | |||
| 15 | OBJ_BANNERR | banner | 0 | 0 | THEME_SKELROOM | Solid,MissilesPassThrough,Light | 3 | 0 | 96 | |||
| 16 | OBJ_SKPILE | skulpile | 0 | 0 | Solid,MissilesPassThrough,Light | 1 | 1 | 96 | ||||
| 17 | OBJ_SKSTICK1 | l1braz | 0 | 0 | 0 | 0 | 0 | |||||
| 18 | OBJ_SKSTICK2 | l1braz | 0 | 0 | 0 | 0 | 0 | |||||
| 19 | OBJ_SKSTICK3 | l1braz | 0 | 0 | 0 | 0 | 0 | |||||
| 20 | OBJ_SKSTICK4 | l1braz | 0 | 0 | 0 | 0 | 0 | |||||
| 21 | OBJ_SKSTICK5 | l1braz | 0 | 0 | 0 | 0 | 0 | |||||
| 22 | OBJ_CRUX1 | cruxsk1 | 0 | 0 | Solid,Light,Breakable | 1 | 15 | 96 | Bottom,Middle | |||
| 23 | OBJ_CRUX2 | cruxsk2 | 0 | 0 | Solid,Light,Breakable | 1 | 15 | 96 | Bottom,Middle | |||
| 24 | OBJ_CRUX3 | cruxsk3 | 0 | 0 | Solid,Light,Breakable | 1 | 15 | 96 | Bottom,Middle | |||
| 25 | OBJ_STAND | rockstan | 5 | 5 | Solid,MissilesPassThrough,Light | 1 | 0 | 96 | ||||
| 26 | OBJ_ANGEL | angel | 0 | 0 | Solid,Light | 1 | 0 | 96 | ||||
| 27 | OBJ_BOOK2L | book2 | 0 | 0 | Solid,MissilesPassThrough,Light | 1 | 0 | 96 | Bottom,Middle | |||
| 28 | OBJ_BCROSS | burncros | 0 | 0 | Animated,Solid | 0 | 10 | 160 | ||||
| 29 | OBJ_NUDEW2R | nude2 | 0 | 0 | Animated,Solid,Light | 3 | 6 | 128 | ||||
| 30 | OBJ_SWITCHSKL | switch4 | 16 | 16 | Solid,MissilesPassThrough,Light,Trap | 1 | 0 | 96 | Bottom | |||
| 31 | OBJ_TNUDEM1 | tnudem | 13 | 15 | Q_BUTCHER | Solid,Light | 1 | 0 | 128 | |||
| 32 | OBJ_TNUDEM2 | tnudem | 13 | 15 | THEME_TORTURE | Q_BUTCHER | Solid,Light | 2 | 0 | 128 | ||
| 33 | OBJ_TNUDEM3 | tnudem | 13 | 15 | THEME_TORTURE | Q_BUTCHER | Solid,Light | 3 | 0 | 128 | ||
| 34 | OBJ_TNUDEM4 | tnudem | 13 | 15 | THEME_TORTURE | Q_BUTCHER | Solid,Light | 4 | 0 | 128 | ||
| 35 | OBJ_TNUDEW1 | tnudew | 13 | 15 | THEME_TORTURE | Q_BUTCHER | Solid,Light | 1 | 0 | 128 | ||
| 36 | OBJ_TNUDEW2 | tnudew | 13 | 15 | THEME_TORTURE | Q_BUTCHER | Solid,Light | 2 | 0 | 128 | ||
| 37 | OBJ_TNUDEW3 | tnudew | 13 | 15 | THEME_TORTURE | Q_BUTCHER | Solid,Light | 3 | 0 | 128 | ||
| 38 | OBJ_TORTURE1 | tsoul | 13 | 15 | Q_BUTCHER | MissilesPassThrough,Light | 1 | 0 | 128 | |||
| 39 | OBJ_TORTURE2 | tsoul | 13 | 15 | Q_BUTCHER | MissilesPassThrough,Light | 2 | 0 | 128 | |||
| 40 | OBJ_TORTURE3 | tsoul | 13 | 15 | Q_BUTCHER | MissilesPassThrough,Light | 3 | 0 | 128 | |||
| 41 | OBJ_TORTURE4 | tsoul | 13 | 15 | Q_BUTCHER | MissilesPassThrough,Light | 4 | 0 | 128 | |||
| 42 | OBJ_TORTURE5 | tsoul | 13 | 15 | Q_BUTCHER | MissilesPassThrough,Light | 5 | 0 | 128 | |||
| 43 | OBJ_BOOK2R | book2 | 6 | 6 | Solid,MissilesPassThrough,Light | 4 | 0 | 96 | Bottom,Middle | |||
| 44 | OBJ_L2LDOOR | l2doors | 0 | 0 | DTYPE_CATACOMBS | Light,Trap | 1 | 0 | 64 | Bottom,Middle | ||
| 45 | OBJ_L2RDOOR | l2doors | 0 | 0 | DTYPE_CATACOMBS | Light,Trap | 2 | 0 | 64 | Bottom,Middle | ||
| 46 | OBJ_TORCHL | wtorch4 | 5 | 8 | Animated,MissilesPassThrough | 1 | 9 | 96 | ||||
| 47 | OBJ_TORCHR | wtorch3 | 5 | 8 | Animated,MissilesPassThrough | 1 | 9 | 96 | ||||
| 48 | OBJ_TORCHL2 | wtorch1 | 5 | 8 | Animated,MissilesPassThrough | 1 | 9 | 96 | ||||
| 49 | OBJ_TORCHR2 | wtorch2 | 5 | 8 | Animated,MissilesPassThrough | 1 | 9 | 96 | ||||
| 50 | OBJ_SARC | sarc | 1 | 4 | Solid,MissilesPassThrough,Light,Trap | 1 | 5 | 128 | Bottom,Middle | |||
| 51 | OBJ_FLAMEHOLE | flame1 | 0 | 0 | MissilesPassThrough,Light | 1 | 20 | 96 | ||||
| 52 | OBJ_FLAMELVR | lever | 0 | 0 | Solid,MissilesPassThrough,Light,Trap | 1 | 2 | 96 | Bottom | |||
| 53 | OBJ_WATER | miniwatr | 0 | 0 | Animated,Solid,Light | 1 | 10 | 64 | ||||
| 54 | OBJ_BOOKLVR | book1 | 0 | 0 | Solid,MissilesPassThrough,Light | 1 | 0 | 96 | Bottom,Middle | |||
| 55 | OBJ_TRAPL | traphole | 1 | 24 | MissilesPassThrough,Light | 1 | 0 | 64 | ||||
| 56 | OBJ_TRAPR | traphole | 1 | 24 | MissilesPassThrough,Light | 2 | 0 | 64 | ||||
| 57 | OBJ_BOOKSHELF | bcase | 0 | 0 | Solid,Light | 1 | 0 | 96 | ||||
| 58 | OBJ_WEAPRACK | weapstnd | 0 | 0 | Solid,Light | 1 | 0 | 96 | ||||
| 59 | OBJ_BARREL | barrel | 1 | 15 | Solid,MissilesPassThrough,Light,Breakable | 1 | 9 | 96 | Bottom,Middle | |||
| 60 | OBJ_BARRELEX | barrelex | 1 | 15 | Solid,MissilesPassThrough,Light,Breakable | 1 | 10 | 96 | Bottom,Middle | |||
| 61 | OBJ_SHRINEL | lshrineg | 0 | 0 | THEME_SHRINE | Light | 1 | 11 | 128 | Bottom,Middle | ||
| 62 | OBJ_SHRINER | rshrineg | 0 | 0 | THEME_SHRINE | Light | 1 | 11 | 128 | Bottom,Middle | ||
| 63 | OBJ_SKELBOOK | book2 | 0 | 0 | THEME_SKELROOM | Solid,MissilesPassThrough,Light | 4 | 0 | 96 | Bottom,Middle | ||
| 64 | OBJ_BOOKCASEL | bcase | 0 | 0 | THEME_LIBRARY | Solid,Light | 3 | 0 | 96 | Bottom,Middle | ||
| 65 | OBJ_BOOKCASER | bcase | 0 | 0 | THEME_LIBRARY | Solid,Light | 4 | 0 | 96 | Bottom,Middle | ||
| 66 | OBJ_BOOKSTAND | book2 | 0 | 0 | THEME_LIBRARY | Solid,MissilesPassThrough,Light | 1 | 0 | 96 | Bottom,Middle | ||
| 67 | OBJ_BOOKCANDLE | candle2 | 0 | 0 | THEME_LIBRARY | Animated,Solid,MissilesPassThrough,Light | 2 | 4 | 96 | |||
| 68 | OBJ_BLOODFTN | bloodfnt | 0 | 0 | THEME_BLOODFOUNTAIN | Animated,Solid,MissilesPassThrough,Light | 2 | 10 | 96 | Bottom,Middle | ||
| 69 | OBJ_DECAP | decap | 13 | 15 | THEME_DECAPITATED | Solid,MissilesPassThrough,Light | 1 | 0 | 96 | Bottom | ||
| 70 | OBJ_TCHEST1 | chest1 | 1 | 24 | Solid,MissilesPassThrough,Light,Trap | 1 | 0 | 96 | Bottom | |||
| 71 | OBJ_TCHEST2 | chest2 | 1 | 24 | Solid,MissilesPassThrough,Light,Trap | 1 | 0 | 96 | Bottom | |||
| 72 | OBJ_TCHEST3 | chest3 | 1 | 24 | Solid,MissilesPassThrough,Light,Trap | 1 | 0 | 96 | Bottom | |||
| 73 | OBJ_BLINDBOOK | book1 | 0 | 0 | Q_BLIND | Solid,MissilesPassThrough,Light | 1 | 0 | 96 | Bottom,Middle | ||
| 74 | OBJ_BLOODBOOK | book1 | 0 | 0 | Q_BLOOD | Solid,MissilesPassThrough,Light | 4 | 0 | 96 | Bottom,Middle | ||
| 75 | OBJ_PEDESTAL | pedistl | 0 | 0 | Q_BLOOD | Solid,MissilesPassThrough,Light | 1 | 0 | 96 | Bottom,Middle | ||
| 76 | OBJ_L3LDOOR | l3doors | 0 | 0 | DTYPE_CAVES | Light,Trap | 1 | 0 | 64 | Bottom,Middle | ||
| 77 | OBJ_L3RDOOR | l3doors | 0 | 0 | DTYPE_CAVES | Light,Trap | 2 | 0 | 64 | Bottom,Middle | ||
| 78 | OBJ_PURIFYINGFTN | pfountn | 0 | 0 | THEME_PURIFYINGFOUNTAIN | Animated,Solid,MissilesPassThrough,Light | 2 | 10 | 128 | Bottom,Middle | ||
| 79 | OBJ_ARMORSTAND | armstand | 0 | 0 | THEME_ARMORSTAND | Solid,Light | 1 | 0 | 96 | Bottom,Middle | ||
| 80 | OBJ_ARMORSTANDN | armstand | 0 | 0 | THEME_ARMORSTAND | Solid,Light | 2 | 0 | 96 | |||
| 81 | OBJ_GOATSHRINE | goatshrn | 0 | 0 | THEME_GOATSHRINE | Animated,Solid,MissilesPassThrough,Light | 2 | 10 | 96 | Bottom,Middle | ||
| 82 | OBJ_CAULDRON | cauldren | 13 | 15 | Solid,Light | 1 | 0 | 96 | Bottom,Middle | |||
| 83 | OBJ_MURKYFTN | mfountn | 0 | 0 | THEME_MURKYFOUNTAIN | Animated,Solid,MissilesPassThrough,Light | 2 | 10 | 128 | Bottom,Middle | ||
| 84 | OBJ_TEARFTN | tfountn | 0 | 0 | THEME_TEARFOUNTAIN | Animated,Solid,MissilesPassThrough,Light | 2 | 4 | 128 | Bottom,Middle | ||
| 85 | OBJ_ALTBOY | altboy | 0 | 0 | Q_BETRAYER | Solid,MissilesPassThrough,Light | 1 | 0 | 128 | |||
| 86 | OBJ_MCIRCLE1 | mcirl | 0 | 0 | Q_BETRAYER | MissilesPassThrough,Light | 1 | 0 | 96 | |||
| 87 | OBJ_MCIRCLE2 | mcirl | 0 | 0 | Q_BETRAYER | MissilesPassThrough,Light | 1 | 0 | 96 | |||
| 88 | OBJ_STORYBOOK | bkslbrnt | 0 | 0 | Solid,MissilesPassThrough,Light | 1 | 0 | 96 | Bottom,Middle | |||
| 89 | OBJ_STORYCANDLE | candle2 | 0 | 0 | Q_BETRAYER | Animated,Solid,MissilesPassThrough,Light | 2 | 4 | 96 | |||
| 90 | OBJ_STEELTOME | book1 | 0 | 0 | Q_WARLORD | Solid,MissilesPassThrough,Light | 4 | 0 | 96 | Bottom,Middle | ||
| 91 | OBJ_WARARMOR | armstand | 0 | 0 | Q_WARLORD | Solid,Light | 1 | 0 | 96 | Bottom,Middle | ||
| 92 | OBJ_WARWEAP | weapstnd | 0 | 0 | Q_WARLORD | Solid,Light | 1 | 0 | 96 | Bottom,Middle | ||
| 93 | OBJ_TBCROSS | burncros | 0 | 0 | THEME_BRNCROSS | Animated,Solid | 0 | 10 | 160 | |||
| 94 | OBJ_WEAPONRACK | weapstnd | 0 | 0 | THEME_WEAPONRACK | Solid,Light | 1 | 0 | 96 | Bottom,Middle | ||
| 95 | OBJ_WEAPONRACKN | weapstnd | 0 | 0 | THEME_WEAPONRACK | Solid,Light | 2 | 0 | 96 | |||
| 96 | OBJ_MUSHPATCH | mushptch | 0 | 0 | Q_MUSHROOM | Solid,MissilesPassThrough,Light,Trap | 1 | 0 | 96 | Bottom,Middle | ||
| 97 | OBJ_LAZSTAND | lzstand | 0 | 0 | Q_BETRAYER | Solid,Light | 1 | 0 | 128 | Bottom,Middle | ||
| 98 | OBJ_SLAINHERO | decap | 9 | 9 | Solid,MissilesPassThrough,Light | 2 | 0 | 96 | Bottom | |||
| 99 | OBJ_SIGNCHEST | chest3 | 0 | 0 | Solid,MissilesPassThrough,Light | 1 | 0 | 96 | Bottom | |||
| 100 | OBJ_BOOKSHELFR | bcase | 0 | 0 | Solid,Light | 2 | 0 | 96 | ||||
| 101 | OBJ_POD | l6pod1 | 17 | 20 | Solid,MissilesPassThrough,Light,Breakable | 1 | 9 | 96 | Bottom,Middle | |||
| 102 | OBJ_PODEX | l6pod2 | 17 | 20 | Solid,MissilesPassThrough,Light,Breakable | 1 | 10 | 96 | Bottom,Middle | |||
| 103 | OBJ_URN | urn | 21 | 24 | Solid,MissilesPassThrough,Light,Breakable | 1 | 9 | 96 | Bottom,Middle | |||
| 104 | OBJ_URNEX | urnexpld | 21 | 24 | Solid,MissilesPassThrough,Light,Breakable | 1 | 10 | 96 | Bottom,Middle | |||
| 105 | OBJ_L5BOOKS | l5books | 21 | 24 | Solid,MissilesPassThrough,Light | 1 | 0 | 96 | Bottom,Middle | |||
| 106 | OBJ_L5CANDLE | l5light | 21 | 23 | Animated,Solid,MissilesPassThrough,Light | 2 | 4 | 96 | ||||
| 107 | OBJ_L5LDOOR | l5door | 0 | 0 | DTYPE_CRYPT | Light,Trap | 1 | 0 | 64 | Bottom,Middle | ||
| 108 | OBJ_L5RDOOR | l5door | 0 | 0 | DTYPE_CRYPT | Light,Trap | 2 | 0 | 64 | Bottom,Middle | ||
| 109 | OBJ_L5LEVER | l5lever | 24 | 24 | Solid,MissilesPassThrough,Light,Trap | 1 | 1 | 96 | Bottom | |||
| 110 | OBJ_L5SARC | l5sarco | 21 | 24 | Solid,MissilesPassThrough,Light,Trap | 1 | 5 | 128 | Bottom,Middle |