You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
39 lines
886 B
39 lines
886 B
/** |
|
* @file portal.h |
|
* |
|
* Interface of functionality for handling town portals. |
|
*/ |
|
#pragma once |
|
|
|
#include "engine/point.hpp" |
|
#include "gendung.h" |
|
|
|
namespace devilution { |
|
|
|
#define MAXPORTAL 4 |
|
|
|
struct PortalStruct { |
|
bool open; |
|
Point position; |
|
int level; |
|
dungeon_type ltype; |
|
bool setlvl; |
|
}; |
|
|
|
extern PortalStruct portal[MAXPORTAL]; |
|
|
|
void InitPortals(); |
|
void SetPortalStats(int i, bool o, int x, int y, int lvl, dungeon_type lvltype); |
|
void AddWarpMissile(int i, int x, int y); |
|
void SyncPortals(); |
|
void AddInTownPortal(int i); |
|
void ActivatePortal(int i, int x, int y, int lvl, dungeon_type lvltype, bool sp); |
|
void DeactivatePortal(int i); |
|
bool PortalOnLevel(int i); |
|
void RemovePortalMissile(int id); |
|
void SetCurrentPortal(int p); |
|
void GetPortalLevel(); |
|
void GetPortalLvlPos(); |
|
bool PosOkPortal(int lvl, int x, int y); |
|
|
|
} // namespace devilution
|
|
|