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20 lines
371 B
20 lines
371 B
/** |
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* @file trn.hpp |
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* |
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* Contains most of trn logic |
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*/ |
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#pragma once |
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#include <cstdint> |
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#include "player.h" |
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#include "utils/stdcompat/optional.hpp" |
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namespace devilution { |
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uint8_t *GetInfravisionTRN(); |
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uint8_t *GetStoneTRN(); |
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uint8_t *GetPauseTRN(); |
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std::optional<std::array<uint8_t, 256>> GetClassTRN(Player &player); |
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} // namespace devilution
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