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152 lines
3.1 KiB
152 lines
3.1 KiB
#include "panels/spell_icons.hpp" |
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#include "engine/load_cel.hpp" |
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#include "engine/render/cel_render.hpp" |
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#include "init.h" |
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#include "palette.h" |
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#include "utils/stdcompat/optional.hpp" |
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namespace devilution { |
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namespace { |
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std::optional<OwnedCelSprite> pSpellCels; |
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uint8_t SplTransTbl[256]; |
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} // namespace |
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const char SpellITbl[] = { |
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}; |
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void LoadSpellIcons() |
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{ |
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if (!gbIsHellfire) |
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pSpellCels = LoadCel("CtrlPan\\SpelIcon.CEL", SPLICONLENGTH); |
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else |
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pSpellCels = LoadCel("Data\\SpelIcon.CEL", SPLICONLENGTH); |
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SetSpellTrans(RSPLTYPE_SKILL); |
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} |
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void FreeSpellIcons() |
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{ |
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pSpellCels = std::nullopt; |
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} |
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void DrawSpellCel(const Surface &out, Point position, int nCel) |
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{ |
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DrawSpellCel(out, position, *pSpellCels, nCel); |
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} |
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void DrawSpellCel(const Surface &out, Point position, const OwnedCelSprite &sprite, int nCel) |
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{ |
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CelDrawLightTo(out, position, sprite, nCel, SplTransTbl); |
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} |
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void SetSpellTrans(spell_type t) |
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{ |
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if (t == RSPLTYPE_SKILL) { |
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for (int i = 0; i < 128; i++) |
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SplTransTbl[i] = i; |
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} |
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for (int i = 128; i < 256; i++) |
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SplTransTbl[i] = i; |
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SplTransTbl[255] = 0; |
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switch (t) { |
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case RSPLTYPE_SPELL: |
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SplTransTbl[PAL8_YELLOW] = PAL16_BLUE + 1; |
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SplTransTbl[PAL8_YELLOW + 1] = PAL16_BLUE + 3; |
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SplTransTbl[PAL8_YELLOW + 2] = PAL16_BLUE + 5; |
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for (int i = PAL16_BLUE; i < PAL16_BLUE + 16; i++) { |
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SplTransTbl[PAL16_BEIGE - PAL16_BLUE + i] = i; |
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SplTransTbl[PAL16_YELLOW - PAL16_BLUE + i] = i; |
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SplTransTbl[PAL16_ORANGE - PAL16_BLUE + i] = i; |
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} |
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break; |
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case RSPLTYPE_SCROLL: |
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SplTransTbl[PAL8_YELLOW] = PAL16_BEIGE + 1; |
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SplTransTbl[PAL8_YELLOW + 1] = PAL16_BEIGE + 3; |
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SplTransTbl[PAL8_YELLOW + 2] = PAL16_BEIGE + 5; |
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for (int i = PAL16_BEIGE; i < PAL16_BEIGE + 16; i++) { |
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SplTransTbl[PAL16_YELLOW - PAL16_BEIGE + i] = i; |
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SplTransTbl[PAL16_ORANGE - PAL16_BEIGE + i] = i; |
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} |
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break; |
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case RSPLTYPE_CHARGES: |
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SplTransTbl[PAL8_YELLOW] = PAL16_ORANGE + 1; |
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SplTransTbl[PAL8_YELLOW + 1] = PAL16_ORANGE + 3; |
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SplTransTbl[PAL8_YELLOW + 2] = PAL16_ORANGE + 5; |
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for (int i = PAL16_ORANGE; i < PAL16_ORANGE + 16; i++) { |
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SplTransTbl[PAL16_BEIGE - PAL16_ORANGE + i] = i; |
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SplTransTbl[PAL16_YELLOW - PAL16_ORANGE + i] = i; |
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} |
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break; |
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case RSPLTYPE_INVALID: |
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SplTransTbl[PAL8_YELLOW] = PAL16_GRAY + 1; |
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SplTransTbl[PAL8_YELLOW + 1] = PAL16_GRAY + 3; |
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SplTransTbl[PAL8_YELLOW + 2] = PAL16_GRAY + 5; |
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for (int i = PAL16_GRAY; i < PAL16_GRAY + 15; i++) { |
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SplTransTbl[PAL16_BEIGE - PAL16_GRAY + i] = i; |
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SplTransTbl[PAL16_YELLOW - PAL16_GRAY + i] = i; |
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SplTransTbl[PAL16_ORANGE - PAL16_GRAY + i] = i; |
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} |
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SplTransTbl[PAL16_BEIGE + 15] = 0; |
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SplTransTbl[PAL16_YELLOW + 15] = 0; |
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SplTransTbl[PAL16_ORANGE + 15] = 0; |
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break; |
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case RSPLTYPE_SKILL: |
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break; |
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} |
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} |
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} // namespace devilution
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