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79 lines
2.1 KiB
79 lines
2.1 KiB
#pragma once |
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#include <string> |
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#include <memory> |
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#include <array> |
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#include <asio/ts/buffer.hpp> |
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#include <asio/ts/internet.hpp> |
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#include <asio/ts/io_context.hpp> |
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#include <asio/ts/net.hpp> |
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#include "dvlnet/packet.h" |
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#include "dvlnet/abstract_net.h" |
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#include "dvlnet/frame_queue.h" |
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namespace devilution { |
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namespace net { |
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class server_exception : public dvlnet_exception { |
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public: |
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const char *what() const throw() override |
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{ |
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return "Invalid player ID"; |
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} |
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}; |
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class tcp_server { |
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public: |
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tcp_server(asio::io_context &ioc, const std::string &bindaddr, |
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unsigned short port, packet_factory &pktfty); |
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std::string LocalhostSelf(); |
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void Close(); |
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virtual ~tcp_server(); |
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private: |
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static constexpr int timeout_connect = 30; |
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static constexpr int timeout_active = 60; |
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struct client_connection { |
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frame_queue recv_queue; |
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buffer_t recv_buffer = buffer_t(frame_queue::max_frame_size); |
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plr_t plr = PLR_BROADCAST; |
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asio::ip::tcp::socket socket; |
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asio::steady_timer timer; |
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int timeout; |
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client_connection(asio::io_context &ioc) |
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: socket(ioc) |
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, timer(ioc) |
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{ |
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} |
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}; |
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typedef std::shared_ptr<client_connection> scc; |
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asio::io_context &ioc; |
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packet_factory &pktfty; |
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std::unique_ptr<asio::ip::tcp::acceptor> acceptor; |
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std::array<scc, MAX_PLRS> connections; |
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buffer_t game_init_info; |
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scc MakeConnection(); |
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plr_t NextFree(); |
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bool Empty(); |
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void StartAccept(); |
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void HandleAccept(const scc &con, const asio::error_code &ec); |
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void StartReceive(const scc &con); |
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void HandleReceive(const scc &con, const asio::error_code &ec, size_t bytesRead); |
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void HandleReceiveNewPlayer(const scc &con, packet &pkt); |
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void HandleReceivePacket(packet &pkt); |
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void SendConnect(const scc &con); |
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void SendPacket(packet &pkt); |
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void StartSend(const scc &con, packet &pkt); |
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void HandleSend(const scc &con, const asio::error_code &ec, size_t bytesSent); |
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void StartTimeout(const scc &con); |
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void HandleTimeout(const scc &con, const asio::error_code &ec); |
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void DropConnection(const scc &con); |
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}; |
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} //namespace net |
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} //namespace devilution
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