#include "devilution.h" #include #include "stubs.h" namespace dvl { LPDIRECTSOUNDBUFFER DSBs[8]; LPDIRECTSOUND sglpDS; BOOLEAN gbSndInited; int sglMusicVolume; int sglSoundVolume; HMODULE hDsound_dll; HANDLE sgpMusicTrack; LPDIRECTSOUNDBUFFER sglpDSB; Mix_Music *music; SDL_RWops *musicRw; char *musicBuffer; /* data */ BYTE gbMusicOn = true; BYTE gbSoundOn = true; BYTE gbDupSounds = true; int sgnMusicTrack = 6; char *sgszMusicTracks[NUM_MUSIC] = { "Music\\DTowne.wav", "Music\\DLvlA.wav", "Music\\DLvlB.wav", "Music\\DLvlC.wav", "Music\\DLvlD.wav", "Music\\Dintro.wav" }; char unk_volume[4][2] = { { 15, -16 }, { 15, -16 }, { 30, -31 }, { 30, -31 } }; void snd_update(BOOL bStopAll) { DWORD dwStatus, i; for (i = 0; i < 8; i++) { if (!DSBs[i]) continue; #ifdef __cplusplus if (!bStopAll && DSBs[i]->GetStatus(&dwStatus) == DVL_DS_OK && dwStatus == DVL_DSBSTATUS_PLAYING) continue; DSBs[i]->Stop(); DSBs[i]->Release(); #else if (!bStopAll && DSBs[i]->lpVtbl->GetStatus(DSBs[i], &dwStatus) == DVL_DS_OK && dwStatus == DSBSTATUS_PLAYING) continue; DSBs[i]->lpVtbl->Stop(DSBs[i]); DSBs[i]->lpVtbl->Release(DSBs[i]); #endif DSBs[i] = NULL; } } void snd_stop_snd(TSnd *pSnd) { if (pSnd && pSnd->DSB) #ifdef __cplusplus pSnd->DSB->Stop(); #else pSnd->DSB->lpVtbl->Stop(pSnd->DSB); #endif } BOOL snd_playing(TSnd *pSnd) { DWORD dwStatus; if (!pSnd) return false; if (pSnd->DSB == NULL) return false; #ifdef __cplusplus if (pSnd->DSB->GetStatus(&dwStatus) != DVL_DS_OK) #else if (pSnd->DSB->lpVtbl->GetStatus(pSnd->DSB, &dwStatus) != DVL_DS_OK) #endif return false; return dwStatus == DVL_DSBSTATUS_PLAYING; } void snd_play_snd(TSnd *pSnd, int lVolume, int lPan) { LPDIRECTSOUNDBUFFER DSB; DWORD tc; HRESULT error_code; if (!pSnd || !gbSoundOn) { return; } DSB = pSnd->DSB; if (!DSB) { return; } tc = GetTickCount(); if (tc - pSnd->start_tc < 80) { pSnd->start_tc = GetTickCount(); return; } if (snd_playing(pSnd)) { DSB = sound_dup_channel(pSnd->DSB); if (DSB == NULL) { return; } } lVolume += sglSoundVolume; if (lVolume < VOLUME_MIN) { lVolume = VOLUME_MIN; } else if (lVolume > VOLUME_MAX) { lVolume = VOLUME_MAX; } #ifdef __cplusplus DSB->SetVolume(lVolume); DSB->SetPan(lPan); error_code = DSB->Play(0, 0, 0); #else DSB->lpVtbl->SetVolume(DSB, lVolume); DSB->lpVtbl->SetPan(DSB, lPan); error_code = DSB->lpVtbl->Play(DSB, 0, 0, 0); #endif if (error_code != DVL_DSERR_BUFFERLOST) { if (error_code != DVL_DS_OK) { DSErrMsg(error_code, 261, "C:\\Src\\Diablo\\Source\\SOUND.CPP"); } } else if (sound_file_reload(pSnd, DSB)) { #ifdef __cplusplus DSB->Play(0, 0, 0); #else DSB->lpVtbl->Play(DSB, 0, 0, 0); #endif } pSnd->start_tc = tc; } LPDIRECTSOUNDBUFFER sound_dup_channel(LPDIRECTSOUNDBUFFER DSB) { DWORD i; if (!gbDupSounds) { return NULL; } for (i = 0; i < 8; i++) { if (!DSBs[i]) { #ifdef __cplusplus if (sglpDS->DuplicateSoundBuffer(DSB, &DSBs[i]) != DVL_DS_OK) { #else if (sglpDS->lpVtbl->DuplicateSoundBuffer(sglpDS, DSB, &DSBs[i]) != DVL_DS_OK) { #endif return NULL; } return DSBs[i]; } } return NULL; } BOOL sound_file_reload(TSnd *sound_file, LPDIRECTSOUNDBUFFER DSB) { HANDLE file; LPVOID buf1, buf2; DWORD size1, size2; BOOL rv; #ifdef __cplusplus if (DSB->Restore() != DVL_DS_OK) #else if (DSB->lpVtbl->Restore(DSB) != DVL_DS_OK) #endif return false; rv = false; WOpenFile(sound_file->sound_path, &file, false); WSetFilePointer(file, sound_file->chunk.dwOffset, NULL, 0); #ifdef __cplusplus if (DSB->Lock(0, sound_file->chunk.dwSize, &buf1, &size1, &buf2, &size2, 0) == DVL_DS_OK) { WReadFile(file, buf1, size1); if (DSB->Unlock(buf1, size1, buf2, size2) == DVL_DS_OK) rv = true; } #else if (DSB->lpVtbl->Lock(DSB, 0, sound_file->chunk.dwSize, &buf1, &size1, &buf2, &size2, 0) == DVL_DS_OK) { WReadFile(file, buf1, size1); if (DSB->lpVtbl->Unlock(DSB, buf1, size1, buf2, size2) == DVL_DS_OK) rv = true; } #endif WCloseFile(file); return rv; } TSnd *sound_file_load(char *path) { HANDLE file; BYTE *wave_file; TSnd *pSnd; LPVOID buf1, buf2; DWORD size1, size2; HRESULT error_code; if (!sglpDS) return NULL; WOpenFile(path, &file, false); pSnd = (TSnd *)DiabloAllocPtr(sizeof(TSnd)); memset(pSnd, 0, sizeof(TSnd)); pSnd->sound_path = path; pSnd->start_tc = GetTickCount() - 81; wave_file = LoadWaveFile(file, &pSnd->fmt, &pSnd->chunk); if (!wave_file) app_fatal("Invalid sound format on file %s", pSnd->sound_path); sound_CreateSoundBuffer(pSnd); #ifdef __cplusplus error_code = pSnd->DSB->Lock(0, pSnd->chunk.dwSize, &buf1, &size1, &buf2, &size2, 0); #else error_code = pSnd->DSB->lpVtbl->Lock(pSnd->DSB, 0, pSnd->chunk.dwSize, &buf1, &size1, &buf2, &size2, 0); #endif if (error_code != DVL_DS_OK) DSErrMsg(error_code, 318, "C:\\Src\\Diablo\\Source\\SOUND.CPP"); memcpy(buf1, wave_file + pSnd->chunk.dwOffset, size1); #ifdef __cplusplus error_code = pSnd->DSB->Unlock(buf1, size1, buf2, size2); #else error_code = pSnd->DSB->lpVtbl->Unlock(pSnd->DSB, buf1, size1, buf2, size2); #endif if (error_code != DVL_DS_OK) DSErrMsg(error_code, 325, "C:\\Src\\Diablo\\Source\\SOUND.CPP"); mem_free_dbg((void *)wave_file); WCloseFile(file); return pSnd; } // 456F07: could not find valid save-restore pair for esi void sound_CreateSoundBuffer(TSnd *sound_file) { DUMMY_ONCE(); DSBUFFERDESC DSB; HRESULT error_code; memset(&DSB, 0, sizeof(DSBUFFERDESC)); DSB.dwBufferBytes = sound_file->chunk.dwSize; DSB.lpwfxFormat = &sound_file->fmt; DSB.dwSize = sizeof(DSBUFFERDESC); DSB.dwFlags = DVL_DSBCAPS_CTRLVOLUME | DVL_DSBCAPS_CTRLPAN | DVL_DSBCAPS_STATIC; sound_file->chunk.dwSize += sound_file->chunk.dwOffset; sound_file->chunk.dwOffset = 0; #ifdef __cplusplus error_code = sglpDS->CreateSoundBuffer(&DSB, &sound_file->DSB, NULL); #else error_code = sglpDS->lpVtbl->CreateSoundBuffer(sglpDS, &DSB, &sound_file->DSB, NULL); #endif if (error_code != DVL_ERROR_SUCCESS) DSErrMsg(error_code, 282, "C:\\Src\\Diablo\\Source\\SOUND.CPP"); } void sound_file_cleanup(TSnd *sound_file) { if (sound_file) { if (sound_file->DSB) { #ifdef __cplusplus sound_file->DSB->Stop(); sound_file->DSB->Release(); #else sound_file->DSB->lpVtbl->Stop(sound_file->DSB); sound_file->DSB->lpVtbl->Release(sound_file->DSB); #endif sound_file->DSB = NULL; } mem_free_dbg(sound_file); } } void snd_init(HWND hWnd) { sound_load_volume("Sound Volume", &sglSoundVolume); gbSoundOn = sglSoundVolume > VOLUME_MIN; sound_load_volume("Music Volume", &sglMusicVolume); gbMusicOn = sglMusicVolume > VOLUME_MIN; if (sound_DirectSoundCreate(NULL, &sglpDS, NULL) != DVL_DS_OK) sglpDS = NULL; #ifdef __cplusplus if (sglpDS && sglpDS->SetCooperativeLevel(hWnd, DVL_DSSCL_EXCLUSIVE) == DVL_DS_OK) #else if (sglpDS && sglpDS->lpVtbl->SetCooperativeLevel(sglpDS, hWnd, DVL_DSSCL_EXCLUSIVE) == DVL_DS_OK) #endif sound_create_primary_buffer(NULL); SVidInitialize(sglpDS); SFileDdaInitialize(sglpDS); gbSndInited = sglpDS != NULL; } void sound_load_volume(char *value_name, int *value) { int v = *value; if (!SRegLoadValue("Diablo", value_name, 0, &v)) { v = VOLUME_MAX; } *value = v; if (*value < VOLUME_MIN) { *value = VOLUME_MIN; } else if (*value > VOLUME_MAX) { *value = VOLUME_MAX; } *value -= *value % 100; } void sound_create_primary_buffer(HANDLE music_track) { HRESULT error_code; DSBUFFERDESC dsbuf; WAVEFORMATEX format; if (!music_track) { memset(&dsbuf, 0, sizeof(DSBUFFERDESC)); dsbuf.dwSize = sizeof(DSBUFFERDESC); dsbuf.dwFlags = DVL_DSBCAPS_PRIMARYBUFFER; #ifdef __cplusplus error_code = sglpDS->CreateSoundBuffer(&dsbuf, &sglpDSB, NULL); #else error_code = sglpDS->lpVtbl->CreateSoundBuffer(sglpDS, &dsbuf, &sglpDSB, NULL); #endif if (error_code != DVL_DS_OK) DSErrMsg(error_code, 375, "C:\\Src\\Diablo\\Source\\SOUND.CPP"); } if (sglpDSB) { DSCAPS dsbcaps; dsbcaps.dwSize = sizeof(DSCAPS); #ifdef __cplusplus error_code = sglpDS->GetCaps(&dsbcaps); #else error_code = sglpDS->lpVtbl->GetCaps(sglpDS, &dsbcaps); #endif if (error_code != DVL_DS_OK) DSErrMsg(error_code, 383, "C:\\Src\\Diablo\\Source\\SOUND.CPP"); if (!music_track || !LoadWaveFormat(music_track, &format)) { memset(&format, 0, sizeof(WAVEFORMATEX)); format.wFormatTag = DVL_WAVE_FORMAT_PCM; format.nSamplesPerSec = 22050; format.wBitsPerSample = 16; format.cbSize = 0; } format.nChannels = 2; format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8; format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign; #ifdef __cplusplus sglpDSB->SetFormat(&format); #else sglpDSB->lpVtbl->SetFormat(sglpDSB, &format); #endif } } // 69F100: using guessed type int sglpDSB; HRESULT sound_DirectSoundCreate(LPGUID lpGuid, LPDIRECTSOUND *ppDS, LPUNKNOWN pUnkOuter) { DUMMY(); HRESULT(*DirectSoundCreate) (LPGUID lpGuid, LPDIRECTSOUND * ppDS, LPUNKNOWN pUnkOuter); if (hDsound_dll == NULL) { if (hDsound_dll == NULL) { } } DirectSoundCreate = NULL; if (DirectSoundCreate == NULL) { } *ppDS = new DirectSound(); int result = Mix_OpenAudio(22050, AUDIO_S16LSB, 2, 1024); Mix_AllocateChannels(25); Mix_ReserveChannels(1); // reserve one channel for naration (SFileDda*) return result; } void sound_cleanup() { snd_update(true); SVidDestroy(); SFileDdaDestroy(); if (sglpDS) { #ifdef __cplusplus sglpDS->Release(); delete sglpDS; #else sglpDS->lpVtbl->Release(sglpDS); #endif sglpDS = NULL; } if (gbSndInited) { gbSndInited = false; sound_store_volume("Sound Volume", sglSoundVolume); sound_store_volume("Music Volume", sglMusicVolume); } } void sound_store_volume(char *key, int value) { SRegSaveValue("Diablo", key, 0, value); } void music_stop() { if (sgpMusicTrack) { Mix_HaltMusic(); SFileCloseFile(sgpMusicTrack); sgpMusicTrack = NULL; Mix_FreeMusic(music); music = NULL; musicRw = NULL; mem_free_dbg(musicBuffer); sgnMusicTrack = 6; } } void music_start(int nTrack) { BOOL success; /// ASSERT: assert((DWORD) nTrack < NUM_MUSIC); music_stop(); if (sglpDS && gbMusicOn) { #ifdef _DEBUG SFileEnableDirectAccess(false); #endif success = SFileOpenFile(sgszMusicTracks[nTrack], &sgpMusicTrack); #ifdef _DEBUG SFileEnableDirectAccess(true); #endif sound_create_primary_buffer(sgpMusicTrack); if (!success) { sgpMusicTrack = NULL; } else { int bytestoread = SFileGetFileSize(sgpMusicTrack, 0); musicBuffer = (char *)DiabloAllocPtr(bytestoread); SFileReadFile(sgpMusicTrack, musicBuffer, bytestoread, NULL, 0); musicRw = SDL_RWFromConstMem(musicBuffer, bytestoread); music = Mix_LoadMUS_RW(musicRw, 1); Mix_VolumeMusic(MIX_MAX_VOLUME - MIX_MAX_VOLUME * sglMusicVolume / VOLUME_MIN); Mix_PlayMusic(music, -1); sgnMusicTrack = nTrack; } } } void sound_disable_music(BOOL disable) { if (disable) { music_stop(); } else if (sgnMusicTrack != 6) { music_start(sgnMusicTrack); } } int sound_get_or_set_music_volume(int volume) { if (volume == 1) return sglMusicVolume; sglMusicVolume = volume; if (sgpMusicTrack) SFileDdaSetVolume(sgpMusicTrack, volume, 0); return sglMusicVolume; } int sound_get_or_set_sound_volume(int volume) { if (volume == 1) return sglSoundVolume; sglSoundVolume = volume; return sglSoundVolume; } } // namespace dvl