//HEADER_GOES_HERE #include "../types.h" DEVILUTION_BEGIN_NAMESPACE int light_table_index; // weak int screen_y_times_768[1024]; unsigned int sgdwCursWdtOld; // idb int sgdwCursX; // idb int sgdwCursY; // idb unsigned char *gpBufEnd; // weak int sgdwCursHgt; DWORD level_cel_block; // weak int sgdwCursXOld; // idb int sgdwCursYOld; // idb char arch_draw_type; // weak DDSURFACEDESC DDS_desc; int cel_transparency_active; // weak int level_piece_id; // weak int sgdwCursWdt; void (__fastcall *DrawPlrProc)(int, int, int, int, int, BYTE *, int, int, int, int); char sgSaveBack[8192]; int draw_monster_num; // weak int sgdwCursHgtOld; // idb /* data */ /* used in 1.00 debug */ char *szMonModeAssert[18] = { "standing", "walking (1)", "walking (2)", "walking (3)", "attacking", "getting hit", "dying", "attacking (special)", "fading in", "fading out", "attacking (ranged)", "standing (special)", "attacking (special ranged)", "delaying", "charging", "stoned", "healing", "talking" }; char *szPlrModeAssert[12] = { "standing", "walking (1)", "walking (2)", "walking (3)", "attacking (melee)", "attacking (ranged)", "blocking", "getting hit", "dying", "casting a spell", "changing levels", "quitting" }; void __cdecl ClearCursor() // CODE_FIX: this was supposed to be in cursor.cpp { sgdwCursWdt = 0; sgdwCursWdtOld = 0; } void __fastcall DrawMissile(int x, int y, int sx, int sy, int a5, int a6, BOOL pre) { int i, mx, my, nCel; MissileStruct *m; BYTE *pCelBuff; DWORD *pFrameTable; if(dMissile[x][y] == -1) { for(i = 0; i < nummissiles; i++) { /// ASSERT: assert(missileactive[i] < MAXMISSILES) if(missileactive[i] >= MAXMISSILES) break; m = &missile[missileactive[i]]; if(m->_mix == x && m->_miy == y && m->_miPreFlag == pre && m->_miDrawFlag) { pCelBuff = m->_miAnimData; if(!pCelBuff) { // TermMsg("Draw Missile type %d: NULL Cel Buffer", m->_mitype); return; } nCel = m->_miAnimFrame; pFrameTable = (DWORD *)pCelBuff; if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { // TermMsg("Draw Missile: frame %d of %d, missile type==%d", nCel, pFrameTable[0], m->_mitype); return; } mx = sx + m->_mixoff - m->_miAnimWidth2; my = sy + m->_miyoff; if(m->_miUniqTrans) Cl2DecodeFrm3(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6, m->_miUniqTrans + 3); else if(m->_miLightFlag) Cl2DecodeLightTbl(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6); else Cl2DecodeFrm1(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6); } } } else { m = &missile[dMissile[x][y] - 1]; if(m->_miPreFlag == pre && m->_miDrawFlag) { pCelBuff = m->_miAnimData; if(!pCelBuff) { // TermMsg("Draw Missile 2 type %d: NULL Cel Buffer", m->_mitype); return; } nCel = m->_miAnimFrame; pFrameTable = (DWORD *)pCelBuff; if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { // TermMsg("Draw Missile 2: frame %d of %d, missile type==%d", nCel, pFrameTable[0], m->_mitype); return; } mx = sx + m->_mixoff - m->_miAnimWidth2; my = sy + m->_miyoff; if(m->_miUniqTrans) Cl2DecodeFrm3(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6, m->_miUniqTrans + 3); else if(m->_miLightFlag) Cl2DecodeLightTbl(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6); else Cl2DecodeFrm1(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6); } } } void __fastcall DrawClippedMissile(int x, int y, int sx, int sy, int a5, int a6, BOOL pre) { int i, mx, my, nCel; MissileStruct *m; BYTE *pCelBuff; DWORD *pFrameTable; if(dMissile[x][y] == -1) { for(i = 0; i < nummissiles; i++) { /// ASSERT: assert(missileactive[i] < MAXMISSILES) if(missileactive[i] >= MAXMISSILES) break; m = &missile[missileactive[i]]; if(m->_mix == x && m->_miy == y && m->_miPreFlag == pre && m->_miDrawFlag) { pCelBuff = m->_miAnimData; if(!pCelBuff) { // TermMsg("Draw Missile type %d Clipped: NULL Cel Buffer", m->_mitype); return; } nCel = m->_miAnimFrame; pFrameTable = (DWORD *)pCelBuff; if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { // TermMsg("Draw Clipped Missile: frame %d of %d, missile type==%d", nCel, pFrameTable[0], m->_mitype); return; } mx = sx + m->_mixoff - m->_miAnimWidth2; my = sy + m->_miyoff; if(m->_miUniqTrans) Cl2DecodeFrm5(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6, m->_miUniqTrans + 3); else if(m->_miLightFlag) Cl2DecodeFrm6(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6); else Cl2DecodeFrm4(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6); } } } else { m = &missile[dMissile[x][y] - 1]; if(m->_miPreFlag == pre && m->_miDrawFlag) { pCelBuff = m->_miAnimData; if(!pCelBuff) { // TermMsg("Draw Missile 2 type %d Clipped: NULL Cel Buffer", m->_mitype); return; } nCel = m->_miAnimFrame; pFrameTable = (DWORD *)pCelBuff; if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { // TermMsg("Draw Clipped Missile 2: frame %d of %d, missile type==%d", nCel, pFrameTable[0], m->_mitype); return; } mx = sx + m->_mixoff - m->_miAnimWidth2; my = sy + m->_miyoff; if(m->_miUniqTrans) Cl2DecodeFrm5(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6, m->_miUniqTrans + 3); else if(m->_miLightFlag) Cl2DecodeFrm6(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6); else Cl2DecodeFrm4(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6); } } } void __fastcall DrawDeadPlayer(int x, int y, int sx, int sy, int a5, int a6, BOOL clipped) { int i, px, py, nCel; PlayerStruct *p; BYTE *pCelBuff; DWORD *pFrameTable; if(clipped) DrawPlrProc = DrawClippedPlayer; else DrawPlrProc = DrawPlayer; dFlags[x][y] &= ~DFLAG_DEAD_PLAYER; for(i = 0; i < MAX_PLRS; i++) { p = &plr[i]; if(p->plractive && !p->_pHitPoints && p->plrlevel == (unsigned char)currlevel && p->WorldX == x && p->WorldY == y) { pCelBuff = p->_pAnimData; if(!pCelBuff) { // TermMsg("Drawing dead player %d \"%s\": NULL Cel Buffer", i, p->_pName); break; } nCel = p->_pAnimFrame; pFrameTable = (DWORD *)pCelBuff; if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { // TermMsg("Drawing dead player %d \"%s\": facing %d, frame %d of %d", i, p->_pName, p->_pdir, nCel, pFrameTable[0]); break; } dFlags[x][y] |= DFLAG_DEAD_PLAYER; px = sx + p->_pxoff - p->_pAnimWidth2; py = sy + p->_pyoff; DrawPlrProc(i, x, y, px, py, p->_pAnimData, p->_pAnimFrame, p->_pAnimWidth, a5, a6); } } } void __fastcall DrawPlayer(int pnum, int x, int y, int px, int py, BYTE *pCelBuff, int nCel, int nWidth, int a9, int a10) { int l; DWORD *pFrameTable; if(dFlags[x][y] & DFLAG_LIT || plr[myplr]._pInfraFlag || !setlevel && !currlevel) { if(!pCelBuff) { // TermMsg("Drawing player %d \"%s\": NULL Cel Buffer", pnum, plr[pnum]._pName); return; } pFrameTable = (DWORD *)pCelBuff; if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { /* const char *szMode = "unknown action"; if(plr[pnum]._pmode <= 11) szMode = szPlrModeAssert[plr[pnum]._pmode]; TermMsg( "Drawing player %d \"%s\" %s: facing %d, frame %d of %d", pnum, plr[pnum]._pName, szMode, plr[pnum]._pdir, nCel, pFrameTable[0]); */ return; } if(pnum == pcursplr) Cl2DecodeFrm2(165, px, py, pCelBuff, nCel, nWidth, a9, a10); if(pnum == myplr) { Cl2DecodeFrm1(px, py, pCelBuff, nCel, nWidth, a9, a10); if(plr[pnum].pManaShield) Cl2DecodeFrm1( px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0], py, misfiledata[MFILE_MANASHLD].mAnimData[0], 1, misfiledata[MFILE_MANASHLD].mAnimWidth[0], a9, a10); } else if(!(dFlags[x][y] & DFLAG_LIT) || plr[myplr]._pInfraFlag && light_table_index > 8) { Cl2DecodeFrm3(px, py, pCelBuff, nCel, nWidth, a9, a10, 1); if(plr[pnum].pManaShield) Cl2DecodeFrm3( px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0], py, misfiledata[MFILE_MANASHLD].mAnimData[0], 1, misfiledata[MFILE_MANASHLD].mAnimWidth[0], a9, a10, 1); } else { l = light_table_index; if(light_table_index < 5) light_table_index = 0; else light_table_index -= 5; Cl2DecodeLightTbl(px, py, pCelBuff, nCel, nWidth, a9, a10); if(plr[pnum].pManaShield) Cl2DecodeLightTbl( px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0], py, misfiledata[MFILE_MANASHLD].mAnimData[0], 1, misfiledata[MFILE_MANASHLD].mAnimWidth[0], a9, a10); light_table_index = l; } } } // 4B8CC2: using guessed type char pcursplr; // 5CF31D: using guessed type char setlevel; // 69BEF8: using guessed type int light_table_index; void __fastcall DrawClippedPlayer(int pnum, int x, int y, int px, int py, BYTE *pCelBuff, int nCel, int nWidth, int a9, int a10) { int l; DWORD *pFrameTable; if(dFlags[x][y] & DFLAG_LIT || plr[myplr]._pInfraFlag) { if(!pCelBuff) { // TermMsg("Drawing player %d \"%s\" clipped: NULL Cel Buffer", pnum, plr[pnum]._pName); return; } pFrameTable = (DWORD *)pCelBuff; if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { /* const char *szMode = "unknown action"; if(plr[pnum]._pmode <= 11) szMode = szPlrModeAssert[plr[pnum]._pmode]; TermMsg( "Drawing player %d \"%s\" %s clipped: facing %d, frame %d of %d", pnum, plr[pnum]._pName, szMode, plr[pnum]._pdir, nCel, pFrameTable[0]); */ return; } if(pnum == pcursplr) Cl2DecodeClrHL(165, px, py, pCelBuff, nCel, nWidth, a9, a10); if(pnum == myplr) { Cl2DecodeFrm4(px, py, pCelBuff, nCel, nWidth, a9, a10); if(plr[pnum].pManaShield) Cl2DecodeFrm4( px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0], py, misfiledata[MFILE_MANASHLD].mAnimData[0], 1, misfiledata[MFILE_MANASHLD].mAnimWidth[0], a9, a10); } else if(!(dFlags[x][y] & DFLAG_LIT) || plr[myplr]._pInfraFlag && light_table_index > 8) { Cl2DecodeFrm5(px, py, pCelBuff, nCel, nWidth, a9, a10, 1); if(plr[pnum].pManaShield) Cl2DecodeFrm5( px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0], py, misfiledata[MFILE_MANASHLD].mAnimData[0], 1, misfiledata[MFILE_MANASHLD].mAnimWidth[0], a9, a10, 1); } else { l = light_table_index; if(light_table_index < 5) light_table_index = 0; else light_table_index -= 5; Cl2DecodeFrm6(px, py, pCelBuff, nCel, nWidth, a9, a10); if(plr[pnum].pManaShield) Cl2DecodeFrm6( px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0], py, misfiledata[MFILE_MANASHLD].mAnimData[0], 1, misfiledata[MFILE_MANASHLD].mAnimWidth[0], a9, a10); light_table_index = l; } } } // 4B8CC2: using guessed type char pcursplr; // 69BEF8: using guessed type int light_table_index; void __fastcall DrawView(int StartX, int StartY) { if (zoomflag) DrawGame(StartX, StartY); else DrawZoom(StartX, StartY); if (automapflag) DrawAutomap(); if (invflag) DrawInv(); else if (sbookflag) DrawSpellBook(); DrawDurIcon(); if (chrflag) DrawChr(); else if (questlog) DrawQuestLog(); else if (plr[myplr]._pStatPts && !spselflag) DrawLevelUpIcon(); if (uitemflag) DrawUniqueInfo(); if (qtextflag) DrawQText(); if (spselflag) DrawSpellList(); if (dropGoldFlag) DrawGoldSplit(dropGoldValue); if (helpflag) DrawHelp(); if (msgflag) DrawDiabloMsg(); if (deathflag) RedBack(); else if (PauseMode) gmenu_draw_pause(); DrawPlrMsg(); gmenu_draw(); doom_draw(); DrawInfoBox(); DrawLifeFlask(); DrawManaFlask(); } // 4B84DC: using guessed type int dropGoldFlag; // 4B8968: using guessed type int sbookflag; // 4B8C98: using guessed type int spselflag; // 52569C: using guessed type int zoomflag; // 525740: using guessed type int PauseMode; // 52B9F1: using guessed type char msgflag; // 646D00: using guessed type char qtextflag; // 69BD04: using guessed type int questlog; void __fastcall DrawGame(int x, int y) { int v2; // esi int v3; // ebx int v4; // edi int v5; // edi int v6; // esi int v7; // edi int v8; // esi int v9; // edi int v10; // esi signed int v11; // [esp+Ch] [ebp-10h] signed int a6; // [esp+10h] [ebp-Ch] signed int a6a; // [esp+10h] [ebp-Ch] signed int a5; // [esp+14h] [ebp-8h] int ya; // [esp+18h] [ebp-4h] dword_5C2FF8 = 10; v2 = ScrollInfo._sxoff + 64; v3 = x - 10; ya = y - 1; a5 = 10; v4 = ScrollInfo._syoff + 175; scr_pix_width = 640; scr_pix_height = 352; dword_5C2FFC = 11; v11 = 8; if (chrflag || questlog) { ya = y - 3; v3 += 2; v2 = ScrollInfo._sxoff + 352; a5 = 6; } if (invflag || sbookflag) { ya -= 2; v3 += 2; v2 -= 32; a5 = 6; } switch (ScrollInfo._sdir) { case DIR_SW: goto LABEL_9; case DIR_W: ++a5; LABEL_9: v4 = ScrollInfo._syoff + 143; --v3; --ya; goto LABEL_15; case DIR_NW: goto LABEL_13; case DIR_N: v11 = 9; goto LABEL_13; case DIR_NE: goto LABEL_15; case DIR_E: v11 = 9; goto LABEL_12; case DIR_SE: LABEL_12: v2 -= 64; --v3; ++ya; LABEL_13: ++a5; break; case DIR_OMNI: v2 -= 64; v4 = ScrollInfo._syoff + 143; v3 -= 2; ++a5; LABEL_15: v11 = 9; break; default: break; } a6 = 0; gpBufEnd = (unsigned char *)gpBuffer + screen_y_times_768[160]; do { scrollrt_draw_upper(v3, ya++, v2, v4, a5, a6, 0); v5 = v4 + 16; v6 = v2 - 32; scrollrt_draw_upper(v3++, ya, v6, v5, a5, a6, 1); v2 = v6 + 32; v4 = v5 + 16; ++a6; } while (a6 < 4); gpBufEnd = (unsigned char *)gpBuffer + screen_y_times_768[512]; if (v11 > 0) { do { scrollrt_draw_lower(v3, ya++, v2, v4, a5, 0); v7 = v4 + 16; v8 = v2 - 32; scrollrt_draw_lower(v3++, ya, v8, v7, a5, 1); v2 = v8 + 32; v4 = v7 + 16; --v11; } while (v11); } arch_draw_type = 0; a6a = 0; do { scrollrt_draw_lower_2(v3, ya++, v2, v4, a5, a6a, 0); v9 = v4 + 16; v10 = v2 - 32; scrollrt_draw_lower_2(v3++, ya, v10, v9, a5, a6a, 1); v2 = v10 + 32; v4 = v9 + 16; ++a6a; } while (a6a < 4); } // 4B8968: using guessed type int sbookflag; // 5C2FF8: using guessed type int dword_5C2FF8; // 5C2FFC: using guessed type int dword_5C2FFC; // 5C3000: using guessed type int scr_pix_width; // 5C3004: using guessed type int scr_pix_height; // 69BD04: using guessed type int questlog; // 69CF0C: using guessed type int gpBufEnd; // 69CF20: using guessed type char arch_draw_type; void __fastcall scrollrt_draw_lower(int x, int y, int sx, int sy, int a5, int some_flag) { unsigned int v6; // edi unsigned int v7; // ebx unsigned short *v8; // esi unsigned int v9; // ebx int v10; // eax int v11; // ecx int v12; // edx char *v13; // edx int v14; // edi int v15; // eax unsigned char *v16; // edi unsigned char *v17; // edi unsigned char *v18; // edi unsigned char *v19; // edi int v20; // eax int v21; // edi int v22; // ecx int v23; // ecx int v24; // eax int *v25; // ebx int v26; // ecx int v27; // eax int v28; // edi unsigned char *v29; // edi int v30; // eax int v31; // eax int v32; // eax int v33; // ecx int v34; // eax int *v35; // edi int v36; // ecx int v37; // eax char *v38; // edi unsigned char *v39; // edi int v40; // eax unsigned char *v41; // edi unsigned char *v42; // edi unsigned char *v43; // edi unsigned char *v44; // edi int v45; // eax int v46; // [esp+Ch] [ebp-10h] int v47; // [esp+10h] [ebp-Ch] signed int sya; // [esp+14h] [ebp-8h] unsigned int sxa; // [esp+18h] [ebp-4h] signed int i; // [esp+2Ch] [ebp+10h] int *v51; // [esp+2Ch] [ebp+10h] v6 = y; v7 = x; sya = y; sxa = x; v8 = (unsigned short *)((char *)dpiece_defs_map_1 + 32 * gendung_get_dpiece_num_from_coord(x, y)); if (some_flag) { if (v6 < 0x70 && v7 < 0x70) { v9 = v7; v10 = dPiece[v9][v6]; light_table_index = dTransVal[v9][v6]; level_piece_id = v10; if (v10) { v11 = (unsigned char)(nTransTable[v10] & TransList[dung_map[v9][v6]]); arch_draw_type = 2; v12 = screen_y_times_768[sy]; cel_transparency_active = v11; v13 = (char *)gpBuffer + v12; level_cel_block = v8[1]; v14 = (int)&v13[sx + 32]; if (level_cel_block) drawLowerScreen((unsigned char *)&v13[sx + 32]); v15 = v8[3]; arch_draw_type = 0; v16 = (unsigned char *)(v14 - 24576); level_cel_block = v15; if (v15) drawLowerScreen(v16); v17 = v16 - 24576; level_cel_block = v8[5]; if (level_cel_block) drawLowerScreen(v17); v18 = v17 - 24576; level_cel_block = v8[7]; if (level_cel_block) drawLowerScreen(v18); v19 = v18 - 24576; level_cel_block = v8[9]; if (level_cel_block) drawLowerScreen(v19); v20 = v8[11]; level_cel_block = v8[11]; if (v20 && leveltype == DTYPE_HELL) drawLowerScreen(v19 - 24576); v21 = sy; scrollrt_draw_clipped_dungeon((char *)gpBuffer + screen_y_times_768[sy] + sx, sxa, sya, sx, sy, 0); goto LABEL_21; } world_draw_black_tile((unsigned char *)gpBuffer + screen_y_times_768[sy] + sx); } v21 = sy; LABEL_21: ++sxa; --sya; sx += 64; v8 += 16; --a5; goto LABEL_23; } v21 = sy; LABEL_23: v46 = a5; if (a5) { v22 = 112 * sxa; v47 = 112 * sxa; do { --v46; if (sya < 0 || v22 >= MAXDUNX * 112) break; if (sya < MAXDUNY && v22 >= 0) { v23 = sya + v22; v24 = dPiece[0][v23]; light_table_index = dTransVal[0][v23]; level_piece_id = v24; if (v24) { v25 = &screen_y_times_768[v21]; v26 = (unsigned char)(nTransTable[v24] & TransList[dung_map[0][v23]]); v27 = *v8; v28 = *v25; cel_transparency_active = v26; arch_draw_type = 1; level_cel_block = v27; v29 = (unsigned char *)gpBuffer + v28 + sx; if (v27) drawLowerScreen(v29); v30 = v8[1]; arch_draw_type = 2; level_cel_block = v30; if (v30) drawLowerScreen(v29 + 32); arch_draw_type = 0; v31 = 2; for (i = 2; i < dword_5A5594; i += 2) { v29 -= 24576; level_cel_block = v8[v31]; if (level_cel_block) drawLowerScreen(v29); v32 = v8[i + 1]; level_cel_block = v8[i + 1]; if (v32) drawLowerScreen(v29 + 32); v31 = i + 2; } scrollrt_draw_clipped_dungeon((char *)gpBuffer + *v25 + sx, sxa, sya, sx, sy, 1); v21 = sy; } else { world_draw_black_tile((unsigned char *)gpBuffer + screen_y_times_768[v21] + sx); } v22 = v47; } ++sxa; sx += 64; v22 += 112; --sya; v8 += 16; v47 = v22; } while (v46); } if (some_flag && (unsigned int)sya < 0x70 && sxa < 0x70) { v33 = sya + 112 * sxa; v34 = dPiece[0][v33]; light_table_index = dTransVal[0][v33]; level_piece_id = v34; if (v34) { v35 = &screen_y_times_768[v21]; v36 = (unsigned char)(nTransTable[v34] & TransList[dung_map[0][v33]]); v37 = *v8; v51 = v35; v38 = (char *)gpBuffer + *v35; cel_transparency_active = v36; arch_draw_type = 1; level_cel_block = v37; v39 = (unsigned char *)&v38[sx]; if (v37) drawLowerScreen(v39); v40 = v8[2]; arch_draw_type = 0; v41 = v39 - 24576; level_cel_block = v40; if (v40) drawLowerScreen(v41); v42 = v41 - 24576; level_cel_block = v8[4]; if (level_cel_block) drawLowerScreen(v42); v43 = v42 - 24576; level_cel_block = v8[6]; if (level_cel_block) drawLowerScreen(v43); v44 = v43 - 24576; level_cel_block = v8[8]; if (level_cel_block) drawLowerScreen(v44); v45 = v8[10]; level_cel_block = v8[10]; if (v45) { if (leveltype == DTYPE_HELL) drawLowerScreen(v44 - 24576); } scrollrt_draw_clipped_dungeon((char *)gpBuffer + *v51 + sx, sxa, sya, sx, sy, 0); } else { world_draw_black_tile((unsigned char *)gpBuffer + screen_y_times_768[v21] + sx); } } } // 69BEF8: using guessed type int light_table_index; // 69CF14: using guessed type int level_cel_block; // 69CF20: using guessed type char arch_draw_type; // 69CF94: using guessed type int cel_transparency_active; // 69CF98: using guessed type int level_piece_id; void __fastcall scrollrt_draw_clipped_dungeon(char *a1, int sx, int sy, int a4, int a5, int a6) { int v6; // eax char v7; // bl char v8; // cl char v9; // dl int *v10; // eax DeadStruct *v11; // eax int *v12; // esi int v13; // ecx int v14; // edx char v15; // bl ItemStruct *v16; // esi char *v17; // eax signed int v18; // ebx int v19; // ebx unsigned int v20; // ecx PlayerStruct *v21; // esi int v22; // esi int v23; // eax MonsterStruct *v24; // esi CMonster *v25; // ecx int v26; // ebx int v27; // edi unsigned int v28; // ecx PlayerStruct *v29; // esi int v30; // esi int v31; // eax MonsterStruct *v32; // esi CMonster *v33; // ecx int v34; // ebx int v35; // edi ItemStruct *v36; // esi char *v37; // ecx signed int v38; // ebx int v39; // ebx int v40; // [esp+Ch] [ebp-18h] int v41; // [esp+10h] [ebp-14h] char *dst_buf; // [esp+14h] [ebp-10h] int a1a; // [esp+18h] [ebp-Ch] char v44; // [esp+1Dh] [ebp-7h] char v45; // [esp+1Eh] [ebp-6h] char v46; // [esp+1Fh] [ebp-5h] char v47; // [esp+20h] [ebp-4h] char v48; // [esp+21h] [ebp-3h] char v49; // [esp+22h] [ebp-2h] char v50; // [esp+23h] [ebp-1h] a1a = sx; dst_buf = a1; v6 = 112 * sx + sy; v7 = dDead[0][v6]; v50 = dFlags[0][v6]; v47 = dObject[0][v6]; v49 = dItem[0][v6]; v8 = dPlayer[0][v6 - 1]; v48 = dPlayer[0][v6]; v46 = dArch[0][v6]; v9 = dung_map[0][v6]; v10 = (int *)((char *)dMonster + 4 * v6); v44 = v9; v45 = v8; v40 = *v10; v41 = *(v10 - 1); if (visiondebug && v50 & DFLAG_LIT) Cel2DecodeHdrOnly((BYTE *)dst_buf, (BYTE *)pSquareCel, 1, 64, 0, 8); if (MissilePreFlag && v50 & DFLAG_MISSILE) DrawClippedMissile(a1a, sy, a4, a5, 0, 8, TRUE); if (light_table_index < lightmax) { if (v7) { v11 = &dead[(v7 & 0x1F) - 1]; v12 = (int *)v11->_deadData[(v7 >> 5) & 7]; v13 = a4 - v11->_deadWidth2; if (v12) { v14 = v11->_deadFrame; if (v14 >= 1 && (unsigned int)*v12 <= 0x32 && v14 <= *v12) { v15 = v11->_deadtrans; if (v15) Cl2DecodeFrm5(v13, a5, (BYTE *)v12, v14, v11->_deadWidth, 0, 8, v15); else Cl2DecodeFrm6(v13, a5, (BYTE *)v12, v14, v11->_deadWidth, 0, 8); } } } if (v47) DrawClippedObject(a1a, sy, a4, a5, 1, 0, 8); } if (v49) { v16 = &item[v49 - 1]; if (!v16->_iPostDraw && (unsigned char)v49 <= MAXITEMS) { v17 = (char *)v16->_iAnimData; if (v17) { v18 = v16->_iAnimFrame; if (v18 >= 1 && *(_DWORD *)v17 <= 0x32u && v18 <= *(_DWORD *)v17) { v19 = a4 - v16->_iAnimWidth2; if (v49 - 1 == pcursitem) CelDrawHdrClrHL(ICOL_BLUE, v19, a5, (BYTE *)v17, v16->_iAnimFrame, v16->_iAnimWidth, 0, 8); Cel2DecodeHdrLight(v19, a5, v16->_iAnimData, v16->_iAnimFrame, v16->_iAnimWidth, 0, 8); } } } } if (v50 & DFLAG_PLAYER) { v20 = -1 - v45; if (v20 < 4) { v21 = &plr[v20]; DrawClippedPlayer( v20, a1a, sy - 1, a4 + v21->_pxoff - v21->_pAnimWidth2, a5 + v21->_pyoff, v21->_pAnimData, v21->_pAnimFrame, v21->_pAnimWidth, 0, 8); if (a6) { v22 = v21->_peflag; if (v22) { if (v22 == 2) scrollrt_draw_clipped_e_flag(dst_buf - 12384, a1a - 2, sy + 1, a4 - 96, a5 - 16); scrollrt_draw_clipped_e_flag(dst_buf - 64, a1a - 1, sy + 1, a4 - 64, a5); } } } } if (v50 & DFLAG_MONSTER && (v50 & DFLAG_LIT || plr[myplr]._pInfraFlag) && v41 < 0) { v23 = -1 - v41; draw_monster_num = -1 - v41; if ((unsigned int)(-1 - v41) < MAXMONSTERS) { v24 = &monster[v23]; if (!(v24->_mFlags & MFLAG_HIDDEN)) { v25 = v24->MType; if (v25) { v26 = a5 + v24->_myoff; v27 = a4 + v24->_mxoff - v25->width2; if (v23 == pcursmonst) { Cl2DecodeClrHL(233, v27, v26, v24->_mAnimData, v24->_mAnimFrame, v25->width, 0, 8); v23 = draw_monster_num; } DrawClippedMonster(a1a, sy, v27, v26, v23, 0, 8); if (a6 && v24->_meflag) scrollrt_draw_clipped_e_flag(dst_buf - 64, a1a - 1, sy + 1, a4 - 64, a5); } } } } if (v50 & 4) DrawDeadPlayer(a1a, sy, a4, a5, 0, 8, 1); if (v48 > 0) { v28 = v48 - 1; if (v28 < 4) { v29 = &plr[v28]; DrawClippedPlayer( v28, a1a, sy, a4 + v29->_pxoff - v29->_pAnimWidth2, a5 + v29->_pyoff, v29->_pAnimData, v29->_pAnimFrame, v29->_pAnimWidth, 0, 8); if (a6) { v30 = v29->_peflag; if (v30) { if (v30 == 2) scrollrt_draw_clipped_e_flag(dst_buf - 12384, a1a - 2, sy + 1, a4 - 96, a5 - 16); scrollrt_draw_clipped_e_flag(dst_buf - 64, a1a - 1, sy + 1, a4 - 64, a5); } } } } if (v40 > 0 && (v50 & 0x40 || plr[myplr]._pInfraFlag)) { v31 = v40 - 1; draw_monster_num = v40 - 1; if ((unsigned int)(v40 - 1) < MAXMONSTERS) { v32 = &monster[v31]; if (!(v32->_mFlags & MFLAG_HIDDEN)) { v33 = v32->MType; if (v33) { v34 = a5 + v32->_myoff; v35 = a4 + v32->_mxoff - v33->width2; if (v31 == pcursmonst) { Cl2DecodeClrHL(233, v35, v34, v32->_mAnimData, v32->_mAnimFrame, v33->width, 0, 8); v31 = draw_monster_num; } DrawClippedMonster(a1a, sy, v35, v34, v31, 0, 8); if (a6 && v32->_meflag) scrollrt_draw_clipped_e_flag(dst_buf - 64, a1a - 1, sy + 1, a4 - 64, a5); } } } } if (v50 & 1) DrawClippedMissile(a1a, sy, a4, a5, 0, 8, FALSE); if (v47 && light_table_index < lightmax) DrawClippedObject(a1a, sy, a4, a5, 0, 0, 8); if (v49) { v36 = &item[v49 - 1]; if (v36->_iPostDraw) { if ((unsigned char)v49 <= MAXITEMS) { v37 = (char *)v36->_iAnimData; if (v37) { v38 = v36->_iAnimFrame; if (v38 >= 1 && *(_DWORD *)v37 <= 0x32u && v38 <= *(_DWORD *)v37) { v39 = a4 - v36->_iAnimWidth2; if (v49 - 1 == pcursitem) CelDrawHdrClrHL(ICOL_BLUE, v39, a5, (BYTE *)v37, v36->_iAnimFrame, v36->_iAnimWidth, 0, 8); Cel2DecodeHdrLight( v39, a5, v36->_iAnimData, v36->_iAnimFrame, v36->_iAnimWidth, 0, 8); } } } } } if (v46) { cel_transparency_active = (unsigned char)TransList[v44]; Cel2DecodeLightTrans((BYTE *)dst_buf, (BYTE *)level_special_cel, v46, 64, 0, 8); } } // 4B8CC0: using guessed type char pcursitem; // 525720: using guessed type int visiondebug; // 642A14: using guessed type char lightmax; // 64CCD4: using guessed type int MissilePreFlag; // 69BEF8: using guessed type int light_table_index; // 69CF94: using guessed type int cel_transparency_active; // 69EFA4: using guessed type int draw_monster_num; void __fastcall DrawClippedMonster(int x, int y, int mx, int my, int m, int a6, int a7) { int nCel; char trans; BYTE *pCelBuff; DWORD *pFrameTable; if((DWORD)m >= MAXMONSTERS) { // TermMsg("Draw Monster Clipped: tried to draw illegal monster %d", m); return; } pCelBuff = monster[m]._mAnimData; if(!pCelBuff) { // TermMsg("Draw Monster \"%s\" Clipped: NULL Cel Buffer", monster[m].mName); return; } nCel = monster[m]._mAnimFrame; pFrameTable = (DWORD *)pCelBuff; if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { /* const char *szMode = "unknown action"; if(monster[m]._mmode <= 17) szMode = szMonModeAssert[monster[m]._mmode]; TermMsg( "Draw Monster \"%s\" %s Clipped: facing %d, frame %d of %d", monster[m].mName, szMode, monster[m]._mdir, nCel, pFrameTable[0]); */ return; } if(!(dFlags[x][y] & DFLAG_LIT)) { Cl2DecodeFrm5(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, a6, a7, 1); } else { trans = 0; if(monster[m]._uniqtype) trans = monster[m]._uniqtrans + 4; if(monster[m]._mmode == MM_STONE) trans = 2; if(plr[myplr]._pInfraFlag && light_table_index > 8) trans = 1; if(trans) Cl2DecodeFrm5(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, a6, a7, trans); else Cl2DecodeFrm6(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, a6, a7); } } // 69BEF8: using guessed type int light_table_index; void __fastcall DrawClippedObject(int x, int y, int ox, int oy, BOOL pre, int a6, int dir) { int sx, sy, xx, yy, nCel; char bv; BYTE *pCelBuff; DWORD *pFrameTable; if(dObject[x][y] > 0) { bv = dObject[x][y] - 1; if(object[bv]._oPreFlag != pre) return; sx = ox - object[bv]._oAnimWidth2; sy = oy; } else { bv = -(dObject[x][y] + 1); if(object[bv]._oPreFlag != pre) return; xx = object[bv]._ox - x; yy = object[bv]._oy - y; sx = (xx << 5) + ox - object[bv]._oAnimWidth2 - (yy << 5); sy = oy + (yy << 4) + (xx << 4); a6 = 0; dir = 8; } /// ASSERT: assert((unsigned char)bv < MAXOBJECTS); if((unsigned char)bv >= MAXOBJECTS) return; pCelBuff = object[bv]._oAnimData; if(!pCelBuff) { // TermMsg("Draw Object type %d Clipped: NULL Cel Buffer", object[bv]._otype); return; } nCel = object[bv]._oAnimFrame; pFrameTable = (DWORD *)pCelBuff; if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { // TermMsg("Draw Clipped Object: frame %d of %d, object type==%d", nCel, pFrameTable[0], object[bv]._otype); return; } if(bv == pcursobj) CelDrawHdrClrHL(194, sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, a6, dir); if(object[bv]._oLight) Cel2DecodeHdrLight(sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, a6, dir); else Cel2DrawHdrOnly(sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, a6, dir); } // 4B8CC1: using guessed type char pcursobj; void __fastcall scrollrt_draw_clipped_e_flag(char *buffer, int x, int y, int a4, int a5) { int v5; // eax int v6; // ebx int v7; // ecx int v8; // esi int v9; // eax int v10; // edi int v11; // eax int v12; // eax unsigned short *v13; // esi int v14; // eax int v15; // eax int v16; // eax int v17; // eax int v18; // [esp+Ch] [ebp-14h] int xa; // [esp+10h] [ebp-10h] int i; // [esp+14h] [ebp-Ch] unsigned char *a1; // [esp+18h] [ebp-8h] unsigned char *pbDst; // [esp+1Ch] [ebp-4h] xa = x; v18 = level_piece_id; v5 = y + 112 * x; a1 = (unsigned char *)buffer; v6 = cel_transparency_active; v7 = dPiece[0][v5]; v8 = dTransVal[0][v5]; v9 = dung_map[0][v5]; v10 = light_table_index; level_piece_id = v7; v11 = (unsigned char)(nTransTable[v7] & TransList[v9]); light_table_index = v8; cel_transparency_active = v11; v12 = gendung_get_dpiece_num_from_coord(x, y); arch_draw_type = 1; v13 = (unsigned short *)((char *)dpiece_defs_map_1 + 32 * v12); v14 = *v13; level_cel_block = *v13; if (v14) drawLowerScreen(a1); v15 = v13[1]; arch_draw_type = 2; level_cel_block = v15; if (v15) drawLowerScreen(a1 + 32); arch_draw_type = 0; pbDst = a1; v16 = 2; for (i = 2; i < dword_5A5594; i += 2) { pbDst -= 24576; level_cel_block = v13[v16]; if (level_cel_block) drawLowerScreen(pbDst); v17 = v13[i + 1]; level_cel_block = v13[i + 1]; if (v17) drawLowerScreen(pbDst + 32); v16 = i + 2; } scrollrt_draw_clipped_dungeon((char *)a1, xa, y, a4, a5, 0); light_table_index = v10; cel_transparency_active = v6; level_piece_id = v18; } // 69BEF8: using guessed type int light_table_index; // 69CF14: using guessed type int level_cel_block; // 69CF20: using guessed type char arch_draw_type; // 69CF94: using guessed type int cel_transparency_active; // 69CF98: using guessed type int level_piece_id; void __fastcall scrollrt_draw_lower_2(int x, int y, int sx, int sy, int a5, int a6, int some_flag) { signed int v7; // ebx int v8; // edi int v9; // ecx int v10; // eax int v11; // eax int v12; // eax int v13; // ecx int v14; // ecx int v15; // eax unsigned char *v16; // ebx int v17; // eax int v18; // eax int v19; // ecx int v20; // eax int v21; // eax int v22; // eax int v23; // [esp+Ch] [ebp-14h] unsigned short *v24; // [esp+10h] [ebp-10h] int v25; // [esp+10h] [ebp-10h] int a1; // [esp+14h] [ebp-Ch] unsigned char *a1a; // [esp+14h] [ebp-Ch] unsigned char *a1b; // [esp+14h] [ebp-Ch] char *v29; // [esp+18h] [ebp-8h] signed int xa; // [esp+1Ch] [ebp-4h] int a6a; // [esp+28h] [ebp+8h] int a6b; // [esp+28h] [ebp+8h] int a6c; // [esp+28h] [ebp+8h] unsigned short *a5a; // [esp+30h] [ebp+10h] unsigned short *a5b; // [esp+30h] [ebp+10h] v7 = y; a1 = y; xa = x; v8 = sx; v29 = (char *)dpiece_defs_map_1 + 32 * gendung_get_dpiece_num_from_coord(x, y); if (some_flag) { if (v7 >= 0 && v7 < MAXDUNY && xa >= 0 && xa < MAXDUNX) { v9 = 112 * xa + v7; v10 = dPiece[0][v9]; light_table_index = dTransVal[0][v9]; level_piece_id = v10; if (v10) { a6a = 0; cel_transparency_active = (unsigned char)(nTransTable[v10] & TransList[dung_map[0][v9]]); a1a = (unsigned char *)gpBuffer + screen_y_times_768[sy] + v8 - 24544; if ((dword_5A5594 >> 1) - 1 > 0) { v24 = (unsigned short *)(v29 + 6); do { if (a6 <= a6a) { v11 = *v24; level_cel_block = *v24; if (v11) drawLowerScreen(a1a); } a1a -= 24576; ++a6a; v24 += 2; } while (a6a < (dword_5A5594 >> 1) - 1); } v12 = 2 * a6 + 2; if (v12 < 8) scrollrt_draw_clipped_dungeon_2( (char *)gpBuffer + screen_y_times_768[sy] - 12288 * v12 + v8, xa, v7, a6, 2 * a6 + 2, v8, sy, 0); } } ++xa; --v7; v8 += 64; --a5; v29 += 32; a1 = v7; } v25 = a5; if (a5) { v13 = 112 * xa; v23 = 112 * xa; do { --v25; if (v13 >= MAXDUNX * 112 || v7 < 0) break; if (v7 < MAXDUNY && v13 >= 0) { v14 = v7 + v13; v15 = dPiece[0][v14]; light_table_index = dTransVal[0][v14]; level_piece_id = v15; if (v15) { a6b = 0; cel_transparency_active = (unsigned char)(nTransTable[v15] & TransList[dung_map[0][v14]]); v16 = (unsigned char *)gpBuffer + screen_y_times_768[sy] + v8 - 24576; if ((dword_5A5594 >> 1) - 1 > 0) { a5a = (unsigned short *)(v29 + 6); do { if (a6 <= a6b) { v17 = *(a5a - 1); level_cel_block = *(a5a - 1); if (v17) drawLowerScreen(v16); v18 = *a5a; level_cel_block = *a5a; if (v18) drawLowerScreen(v16 + 32); } ++a6b; a5a += 2; v16 -= 24576; } while (a6b < (dword_5A5594 >> 1) - 1); } if (2 * a6 + 2 < 8) scrollrt_draw_clipped_dungeon_2( (char *)gpBuffer + screen_y_times_768[sy] - ((3 * a6 + 3) << 13) + v8, xa, a1, a6, 2 * a6 + 2, v8, sy, 1); v7 = a1; } } ++xa; v29 += 32; v13 = v23 + 112; --v7; v8 += 64; v23 += 112; a1 = v7; } while (v25); } if (some_flag) { if ((unsigned int)v7 < 0x70 && (unsigned int)xa < 0x70) { v19 = 112 * xa + v7; v20 = dPiece[0][v19]; light_table_index = dTransVal[0][v19]; level_piece_id = v20; if (v20) { a6c = 0; cel_transparency_active = (unsigned char)(nTransTable[v20] & TransList[dung_map[0][v19]]); a1b = (unsigned char *)gpBuffer + screen_y_times_768[sy] + v8 - 24576; if ((dword_5A5594 >> 1) - 1 > 0) { a5b = (unsigned short *)(v29 + 4); do { if (a6 <= a6c) { v21 = *a5b; level_cel_block = *a5b; if (v21) drawLowerScreen(a1b); } a1b -= 24576; ++a6c; a5b += 2; } while (a6c < (dword_5A5594 >> 1) - 1); } v22 = 2 * a6 + 2; if (v22 < 8) scrollrt_draw_clipped_dungeon_2( (char *)gpBuffer + screen_y_times_768[sy] - 12288 * v22 + v8, xa, v7, a6, 2 * a6 + 2, v8, sy, 0); } } } } // 69BEF8: using guessed type int light_table_index; // 69CF14: using guessed type int level_cel_block; // 69CF94: using guessed type int cel_transparency_active; // 69CF98: using guessed type int level_piece_id; void __fastcall scrollrt_draw_clipped_dungeon_2(char *buffer, int x, int y, int a4, int a5, int sx, int sy, int me_flag) { int v8; // eax char v9; // bl char v10; // cl char v11; // dl int *v12; // eax int v13; // edi DeadStruct *v14; // eax int *v15; // esi int v16; // ecx int v17; // edx char v18; // bl ItemStruct *v19; // esi char *v20; // eax signed int v21; // ebx int v22; // ebx unsigned int v23; // ecx PlayerStruct *v24; // esi int v25; // esi int v26; // eax MonsterStruct *v27; // esi CMonster *v28; // ecx int v29; // ebx int v30; // edi unsigned int v31; // ecx PlayerStruct *v32; // esi int v33; // esi int v34; // eax MonsterStruct *v35; // esi CMonster *v36; // ecx int v37; // ebx int v38; // edi ItemStruct *v39; // esi char *v40; // eax int v41; // ecx int v42; // edi int v43; // [esp+Ch] [ebp-18h] int v44; // [esp+10h] [ebp-14h] char *dst_buf; // [esp+14h] [ebp-10h] int a1; // [esp+18h] [ebp-Ch] char v47; // [esp+1Dh] [ebp-7h] char v48; // [esp+1Eh] [ebp-6h] char v49; // [esp+1Fh] [ebp-5h] char v50; // [esp+20h] [ebp-4h] char v51; // [esp+21h] [ebp-3h] char v52; // [esp+22h] [ebp-2h] char v53; // [esp+23h] [ebp-1h] a1 = x; dst_buf = buffer; v8 = 112 * x + y; v9 = dDead[0][v8]; v53 = dFlags[0][v8]; v50 = dObject[0][v8]; v52 = dItem[0][v8]; v10 = dPlayer[0][v8 - 1]; v51 = dPlayer[0][v8]; v49 = dArch[0][v8]; v11 = dung_map[0][v8]; v12 = (int *)((char *)dMonster + 4 * v8); v47 = v11; v48 = v10; v43 = *v12; v44 = *(v12 - 1); if (visiondebug && v53 & DFLAG_LIT) Cel2DecodeHdrOnly((BYTE *)dst_buf, (BYTE *)pSquareCel, 1, 64, a5, 8); if (MissilePreFlag && v53 & DFLAG_MISSILE) { v13 = sx; DrawClippedMissile(a1, y, sx, sy, a5, 8, TRUE); } else { v13 = sx; } if (light_table_index < lightmax) { if (v9) { v14 = &dead[(v9 & 0x1F) - 1]; v15 = (int *)v14->_deadData[(v9 >> 5) & 7]; v16 = v13 - v14->_deadWidth2; if (v15) { v17 = v14->_deadFrame; if (v17 >= 1 && (unsigned int)*v15 <= 0x32 && v17 <= *v15) { v18 = v14->_deadtrans; if (v18) Cl2DecodeFrm5(v16, sy, (BYTE *)v15, v17, v14->_deadWidth, a5, 8, v18); else Cl2DecodeFrm6(v16, sy, (BYTE *)v15, v17, v14->_deadWidth, a5, 8); } } } if (v50) DrawClippedObject(a1, y, v13, sy, 1, a5, 8); } if (v52) { v19 = &item[v52 - 1]; if (!v19->_iPostDraw && (unsigned char)v52 <= MAXITEMS) { v20 = (char *)v19->_iAnimData; if (v20) { v21 = v19->_iAnimFrame; if (v21 >= 1 && *(_DWORD *)v20 <= 0x32u && v21 <= *(_DWORD *)v20) { v22 = v13 - v19->_iAnimWidth2; if (v52 - 1 == pcursitem) CelDrawHdrClrHL(ICOL_BLUE, v22, sy, (BYTE *)v20, v19->_iAnimFrame, v19->_iAnimWidth, a5, 8); Cel2DecodeHdrLight(v22, sy, v19->_iAnimData, v19->_iAnimFrame, v19->_iAnimWidth, a5, 8); } } } } if (v53 & DFLAG_PLAYER) { v23 = -1 - v48; if (v23 < 4) { v24 = &plr[v23]; DrawClippedPlayer( v23, a1, y - 1, v13 + v24->_pxoff - v24->_pAnimWidth2, sy + v24->_pyoff, v24->_pAnimData, v24->_pAnimFrame, v24->_pAnimWidth, a5, 8); if (me_flag) { v25 = v24->_peflag; if (v25) { if (v25 == 2) scrollrt_draw_clipped_e_flag_2(dst_buf - 12384, a1 - 2, y + 1, a4, a5, v13 - 96, sy - 16); scrollrt_draw_clipped_e_flag_2(dst_buf - 64, a1 - 1, y + 1, a4, a5, v13 - 64, sy); } } } } if (v53 & DFLAG_MONSTER && (v53 & DFLAG_LIT || plr[myplr]._pInfraFlag) && v44 < 0) { v26 = -1 - v44; draw_monster_num = -1 - v44; if ((unsigned int)(-1 - v44) < MAXMONSTERS) { v27 = &monster[v26]; if (!(v27->_mFlags & MFLAG_HIDDEN)) { v28 = v27->MType; if (v28) { v29 = sy + v27->_myoff; v30 = sx + v27->_mxoff - v28->width2; if (v26 == pcursmonst) { Cl2DecodeClrHL(233, v30, v29, v27->_mAnimData, v27->_mAnimFrame, v28->width, a5, 8); v26 = draw_monster_num; } DrawClippedMonster(a1, y, v30, v29, v26, a5, 8); if (me_flag && !v27->_meflag) scrollrt_draw_clipped_e_flag_2(dst_buf - 64, a1 - 1, y + 1, a4, a5, sx - 64, sy); v13 = sx; } } } } if (v53 & DFLAG_DEAD_PLAYER) DrawDeadPlayer(a1, y, v13, sy, a5, 8, 1); if (v51 > 0) { v31 = v51 - 1; if (v31 < 4) { v32 = &plr[v31]; DrawClippedPlayer( v31, a1, y, v13 + v32->_pxoff - v32->_pAnimWidth2, sy + v32->_pyoff, v32->_pAnimData, v32->_pAnimFrame, v32->_pAnimWidth, a5, 8); if (me_flag) { v33 = v32->_peflag; if (v33) { if (v33 == 2) scrollrt_draw_clipped_e_flag_2(dst_buf - 12384, a1 - 2, y + 1, a4, a5, v13 - 96, sy - 16); scrollrt_draw_clipped_e_flag_2(dst_buf - 64, a1 - 1, y + 1, a4, a5, v13 - 64, sy); } } } } if (v43 > 0 && (v53 & DFLAG_LIT || plr[myplr]._pInfraFlag)) { v34 = v43 - 1; draw_monster_num = v43 - 1; if ((unsigned int)(v43 - 1) < MAXMONSTERS) { v35 = &monster[v34]; if (!(v35->_mFlags & MFLAG_HIDDEN)) { v36 = v35->MType; if (v36) { v37 = sy + v35->_myoff; v38 = sx + v35->_mxoff - v36->width2; if (v34 == pcursmonst) { Cl2DecodeClrHL(233, v38, v37, v35->_mAnimData, v35->_mAnimFrame, v36->width, a5, 8); v34 = draw_monster_num; } DrawClippedMonster(a1, y, v38, v37, v34, a5, 8); if (me_flag && !v35->_meflag) scrollrt_draw_clipped_e_flag_2(dst_buf - 64, a1 - 1, y + 1, a4, a5, sx - 64, sy); v13 = sx; } } } } if (v53 & DFLAG_MISSILE) DrawClippedMissile(a1, y, v13, sy, a5, 8, FALSE); if (v50 && light_table_index < lightmax) DrawClippedObject(a1, y, v13, sy, 0, a5, 8); if (v52) { v39 = &item[v52 - 1]; if (v39->_iPostDraw) { if ((unsigned char)v52 <= MAXITEMS) { v40 = (char *)v39->_iAnimData; if (v40) { v41 = v39->_iAnimFrame; if (v41 >= 1 && *(_DWORD *)v40 <= 0x32u && v41 <= *(_DWORD *)v40) { v42 = v13 - v39->_iAnimWidth2; if (v52 - 1 == pcursitem) CelDrawHdrClrHL(ICOL_BLUE, v42, sy, (BYTE *)v40, v41, v39->_iAnimWidth, a5, 8); Cel2DecodeHdrLight( v42, sy, v39->_iAnimData, v39->_iAnimFrame, v39->_iAnimWidth, a5, 8); } } } } } if (v49) { cel_transparency_active = (unsigned char)TransList[v47]; Cel2DecodeLightTrans((BYTE *)dst_buf, (BYTE *)level_special_cel, v49, 64, a5, 8); } } // 4B8CC0: using guessed type char pcursitem; // 525720: using guessed type int visiondebug; // 642A14: using guessed type char lightmax; // 64CCD4: using guessed type int MissilePreFlag; // 69BEF8: using guessed type int light_table_index; // 69CF94: using guessed type int cel_transparency_active; // 69EFA4: using guessed type int draw_monster_num; void __fastcall scrollrt_draw_clipped_e_flag_2(char *buffer, int x, int y, int a4, signed int a5, int sx, int sy) { int v7; // eax int v8; // ecx int v9; // esi int v10; // eax unsigned char *v11; // edi int v12; // eax unsigned short *v13; // esi int v14; // eax int v15; // eax int v16; // eax int v17; // eax unsigned char *v18; // edi int v19; // eax int v20; // [esp+Ch] [ebp-14h] int v21; // [esp+10h] [ebp-10h] int v22; // [esp+14h] [ebp-Ch] char *a1; // [esp+18h] [ebp-8h] int xa; // [esp+1Ch] [ebp-4h] xa = x; v22 = light_table_index; v21 = cel_transparency_active; v20 = level_piece_id; v7 = y + 112 * x; a1 = buffer; v8 = dPiece[0][v7]; v9 = dTransVal[0][v7]; v10 = dung_map[0][v7]; level_piece_id = v8; v11 = (unsigned char *)&a1[24576 * a4]; v12 = (unsigned char)(nTransTable[v8] & TransList[v10]); light_table_index = v9; cel_transparency_active = v12; v13 = (unsigned short *)((char *)dpiece_defs_map_1 + 32 * gendung_get_dpiece_num_from_coord(x, y)); if (!a4) { v14 = v13[2]; level_cel_block = v13[2]; if (v14) drawLowerScreen(v11); v15 = v13[3]; level_cel_block = v13[3]; if (v15) drawLowerScreen(v11 + 32); goto LABEL_10; } if (a4 == 1) { LABEL_10: v11 -= 24576; level_cel_block = v13[4]; if (level_cel_block) drawLowerScreen(v11); v16 = v13[5]; level_cel_block = v13[5]; if (v16) drawLowerScreen(v11 + 32); goto LABEL_14; } if (a4 != 2) { if (a4 != 3) goto LABEL_22; goto LABEL_18; } LABEL_14: v11 -= 24576; level_cel_block = v13[6]; if (level_cel_block) drawLowerScreen(v11); v17 = v13[7]; level_cel_block = v13[7]; if (v17) drawLowerScreen(v11 + 32); LABEL_18: v18 = v11 - 24576; level_cel_block = v13[8]; if (level_cel_block) drawLowerScreen(v18); v19 = v13[9]; level_cel_block = v13[9]; if (v19) drawLowerScreen(v18 + 32); LABEL_22: if (a5 < 8) scrollrt_draw_clipped_dungeon_2(a1, xa, y, a4, a5, sx, sy, 0); light_table_index = v22; cel_transparency_active = v21; level_piece_id = v20; } // 69BEF8: using guessed type int light_table_index; // 69CF14: using guessed type int level_cel_block; // 69CF94: using guessed type int cel_transparency_active; // 69CF98: using guessed type int level_piece_id; void __fastcall scrollrt_draw_upper(int x, int y, int sx, int sy, int a5, int a6, int some_flag) { int v7; // edi int v8; // esi unsigned short *v9; // ebx int v10; // ecx int v11; // eax char *v12; // edx int v13; // edi int v14; // eax unsigned char *v15; // edi int v16; // eax unsigned char *v17; // edi int v18; // eax int v19; // eax int v20; // esi int v21; // eax int v22; // ecx int v23; // ecx int v24; // eax int v25; // esi unsigned char *v26; // esi int v27; // eax int v28; // eax int v29; // eax BOOLEAN v30; // zf int v31; // ecx int v32; // eax unsigned char *v33; // esi int v34; // eax unsigned char *v35; // esi int v36; // eax unsigned char *v37; // esi int v38; // eax int v39; // eax int v40; // [esp+Ch] [ebp-14h] int v41; // [esp+10h] [ebp-10h] int a5a; // [esp+14h] [ebp-Ch] int ya; // [esp+18h] [ebp-8h] signed int xa; // [esp+1Ch] [ebp-4h] int i; // [esp+30h] [ebp+10h] v7 = y; v8 = x; ya = y; xa = x; v9 = (unsigned short *)((char *)dpiece_defs_map_1 + 32 * gendung_get_dpiece_num_from_coord(x, y)); a5a = 2 * a6 + 2; if (a5a > 8) a5a = 8; if (some_flag) { if (v7 >= 0 && v7 < MAXDUNY && v8 >= 0 && v8 < MAXDUNX) { v10 = 112 * v8 + v7; v11 = dPiece[0][v10]; light_table_index = dTransVal[0][v10]; level_piece_id = v11; if (v11) { cel_transparency_active = (unsigned char)(nTransTable[v11] & TransList[dung_map[0][v10]]); v12 = (char *)gpBuffer + screen_y_times_768[sy]; v13 = (int)&v12[sx + 32]; if (a6 >= 0) { v14 = v9[1]; level_cel_block = v9[1]; if (v14) { arch_draw_type = 2; drawUpperScreen((unsigned char *)&v12[sx + 32]); arch_draw_type = 0; } } v15 = (unsigned char *)(v13 - 24576); if (a6 >= 1) { v16 = v9[3]; level_cel_block = v9[3]; if (v16) drawUpperScreen(v15); } v17 = v15 - 24576; if (a6 >= 2) { v18 = v9[5]; level_cel_block = v9[5]; if (v18) drawUpperScreen(v17); } if (a6 >= 3) { v19 = v9[7]; level_cel_block = v9[7]; if (v19) drawUpperScreen(v17 - 24576); } v7 = ya; scrollrt_draw_dungeon((char *)gpBuffer + screen_y_times_768[sy] + sx, xa, ya, a6, a5a, sx, sy, 0); } else { world_draw_black_tile((unsigned char *)gpBuffer + screen_y_times_768[sy] + sx); } } sx += 64; v8 = xa + 1; --v7; --a5; ++xa; ya = v7; v9 += 16; } if (a5 > 0) { v20 = 112 * v8; v41 = v20; v40 = a5; do { if (v7 >= 0 && v7 < MAXDUNY && v20 >= 0 && v20 < MAXDUNX * 112) { v21 = dPiece[0][v20 + v7]; light_table_index = dTransVal[0][v20 + v7]; level_piece_id = v21; if (v21) { v22 = dung_map[0][v20 + v7]; arch_draw_type = 1; v23 = (unsigned char)(nTransTable[v21] & TransList[v22]); v24 = *v9; v25 = screen_y_times_768[sy]; cel_transparency_active = v23; level_cel_block = v24; v26 = (unsigned char *)gpBuffer + v25 + sx; if (v24) drawUpperScreen(v26); v27 = v9[1]; arch_draw_type = 2; level_cel_block = v27; if (v27) drawUpperScreen(v26 + 32); arch_draw_type = 0; for (i = 1; i < (dword_5A5594 >> 1) - 1; ++i) { v26 -= 24576; if (a6 >= i) { v28 = v9[2 * i]; level_cel_block = v9[2 * i]; if (v28) drawUpperScreen(v26); v29 = v9[2 * i + 1]; level_cel_block = v9[2 * i + 1]; if (v29) drawUpperScreen(v26 + 32); } } scrollrt_draw_dungeon((char *)gpBuffer + screen_y_times_768[sy] + sx, xa, ya, a6, a5a, sx, sy, 1); v7 = ya; v20 = v41; } else { world_draw_black_tile((unsigned char *)gpBuffer + screen_y_times_768[sy] + sx); } } ++xa; sx += 64; v20 += 112; --v7; v9 += 16; v30 = v40-- == 1; v41 = v20; ya = v7; } while (!v30); } if (some_flag && v7 >= 0 && v7 < MAXDUNY && xa >= 0 && xa < MAXDUNX) { v31 = 112 * xa + v7; v32 = dPiece[0][v31]; light_table_index = dTransVal[0][v31]; level_piece_id = v32; if (v32) { arch_draw_type = 1; cel_transparency_active = (unsigned char)(nTransTable[v32] & TransList[dung_map[0][v31]]); v33 = (unsigned char *)gpBuffer + screen_y_times_768[sy] + sx; if (a6 >= 0) { v34 = *v9; level_cel_block = *v9; if (v34) drawUpperScreen(v33); } arch_draw_type = 0; v35 = v33 - 24576; if (a6 >= 1) { v36 = v9[2]; level_cel_block = v9[2]; if (v36) drawUpperScreen(v35); } v37 = v35 - 24576; if (a6 >= 2) { v38 = v9[4]; level_cel_block = v9[4]; if (v38) drawUpperScreen(v37); } if (a6 >= 3) { v39 = v9[6]; level_cel_block = v9[6]; if (v39) drawUpperScreen(v37 - 24576); } scrollrt_draw_dungeon((char *)gpBuffer + screen_y_times_768[sy] + sx, xa, ya, a6, a5a, sx, sy, 0); } else { world_draw_black_tile((unsigned char *)gpBuffer + screen_y_times_768[sy] + sx); } } } // 69BEF8: using guessed type int light_table_index; // 69CF14: using guessed type int level_cel_block; // 69CF20: using guessed type char arch_draw_type; // 69CF94: using guessed type int cel_transparency_active; // 69CF98: using guessed type int level_piece_id; void __fastcall scrollrt_draw_dungeon(char *buffer, int x, int y, int a4, int a5, int sx, int sy, int me_flag) { int v8; // eax char v9; // bl char v10; // cl char v11; // dl int *v12; // eax DeadStruct *v13; // eax int *v14; // esi int v15; // ecx int v16; // edx char v17; // bl ItemStruct *v18; // esi char *v19; // eax signed int v20; // ebx int v21; // ebx unsigned int v22; // ecx PlayerStruct *v23; // esi int v24; // esi int v25; // eax MonsterStruct *v26; // esi CMonster *v27; // ecx int v28; // ebx int v29; // edi unsigned int v30; // ecx PlayerStruct *v31; // esi int v32; // esi int v33; // eax MonsterStruct *v34; // esi CMonster *v35; // ecx int v36; // ebx int v37; // edi ItemStruct *v38; // esi char *v39; // ecx signed int v40; // ebx int v41; // ebx int v42; // [esp+Ch] [ebp-18h] int v43; // [esp+10h] [ebp-14h] char *dst_buf; // [esp+14h] [ebp-10h] int xa; // [esp+18h] [ebp-Ch] char v46; // [esp+1Dh] [ebp-7h] char v47; // [esp+1Eh] [ebp-6h] char v48; // [esp+1Fh] [ebp-5h] char v49; // [esp+20h] [ebp-4h] char v50; // [esp+21h] [ebp-3h] char v51; // [esp+22h] [ebp-2h] char v52; // [esp+23h] [ebp-1h] xa = x; dst_buf = buffer; v8 = 112 * x + y; v9 = dDead[0][v8]; v52 = dFlags[0][v8]; v49 = dObject[0][v8]; v51 = dItem[0][v8]; v10 = dPlayer[0][v8 - 1]; v50 = dPlayer[0][v8]; v48 = dArch[0][v8]; v11 = dung_map[0][v8]; v12 = (int *)((char *)dMonster + 4 * v8); v46 = v11; v47 = v10; v42 = *v12; v43 = *(v12 - 1); if (visiondebug && v52 & DFLAG_LIT) CelDecodeHdrOnly((BYTE *)dst_buf, (BYTE *)pSquareCel, 1, 64, 0, a5); if (MissilePreFlag && v52 & DFLAG_MISSILE) DrawMissile(xa, y, sx, sy, 0, a5, TRUE); if (light_table_index < lightmax) { if (v9) { v13 = &dead[(v9 & 0x1F) - 1]; v14 = (int *)v13->_deadData[(v9 >> 5) & 7]; v15 = sx - v13->_deadWidth2; if (v14) { v16 = v13->_deadFrame; if (v16 >= 1 && (unsigned int)*v14 <= 0x32 && v16 <= *v14) { v17 = v13->_deadtrans; if (v17) Cl2DecodeFrm3(v15, sy, (BYTE *)v14, v16, v13->_deadWidth, 0, a5, v17); else Cl2DecodeLightTbl(v15, sy, (BYTE *)v14, v16, v13->_deadWidth, 0, a5); } } } if (v49) DrawObject(xa, y, sx, sy, 1, 0, a5); } if (v51) { v18 = &item[v51 - 1]; if (!v18->_iPostDraw && (unsigned char)v51 <= MAXITEMS) { v19 = (char *)v18->_iAnimData; if (v19) { v20 = v18->_iAnimFrame; if (v20 >= 1 && *(_DWORD *)v19 <= 0x32u && v20 <= *(_DWORD *)v19) { v21 = sx - v18->_iAnimWidth2; if (v51 - 1 == pcursitem) CelDecodeClr(ICOL_BLUE, v21, sy, (BYTE *)v19, v18->_iAnimFrame, v18->_iAnimWidth, 0, a5); CelDecodeHdrLightOnly(v21, sy, v18->_iAnimData, v18->_iAnimFrame, v18->_iAnimWidth, 0, a5); } } } } if (v52 & DFLAG_PLAYER) { v22 = -1 - v47; if (v22 < 4) { v23 = &plr[v22]; DrawPlayer( v22, xa, y - 1, sx + v23->_pxoff - v23->_pAnimWidth2, sy + v23->_pyoff, v23->_pAnimData, v23->_pAnimFrame, v23->_pAnimWidth, 0, a5); if (me_flag) { v24 = v23->_peflag; if (v24) { if (v24 == 2) scrollrt_draw_e_flag(dst_buf - 12384, xa - 2, y + 1, a4, a5, sx - 96, sy - 16); scrollrt_draw_e_flag(dst_buf - 64, xa - 1, y + 1, a4, a5, sx - 64, sy); } } } } if (v52 & DFLAG_MONSTER && (v52 & DFLAG_LIT || plr[myplr]._pInfraFlag) && v43 < 0) { v25 = -1 - v43; draw_monster_num = -1 - v43; if ((unsigned int)(-1 - v43) < MAXMONSTERS) { v26 = &monster[v25]; if (!(v26->_mFlags & MFLAG_HIDDEN)) { v27 = v26->MType; if (v27) { v28 = sy + v26->_myoff; v29 = sx + v26->_mxoff - v27->width2; if (v25 == pcursmonst) { Cl2DecodeFrm2(233, v29, v28, v26->_mAnimData, v26->_mAnimFrame, v27->width, 0, a5); v25 = draw_monster_num; } DrawMonster(xa, y, v29, v28, v25, 0, a5); if (me_flag && !v26->_meflag) scrollrt_draw_e_flag(dst_buf - 64, xa - 1, y + 1, a4, a5, sx - 64, sy); } } } } if (v52 & DFLAG_DEAD_PLAYER) DrawDeadPlayer(xa, y, sx, sy, 0, a5, 0); if (v50 > 0) { v30 = v50 - 1; if (v30 < 4) { v31 = &plr[v30]; DrawPlayer( v30, xa, y, sx + v31->_pxoff - v31->_pAnimWidth2, sy + v31->_pyoff, v31->_pAnimData, v31->_pAnimFrame, v31->_pAnimWidth, 0, a5); if (me_flag) { v32 = v31->_peflag; if (v32) { if (v32 == 2) scrollrt_draw_e_flag(dst_buf - 12384, xa - 2, y + 1, a4, a5, sx - 96, sy - 16); scrollrt_draw_e_flag(dst_buf - 64, xa - 1, y + 1, a4, a5, sx - 64, sy); } } } } if (v42 > 0 && (v52 & DFLAG_LIT || plr[myplr]._pInfraFlag)) { v33 = v42 - 1; draw_monster_num = v42 - 1; if ((unsigned int)(v42 - 1) < MAXMONSTERS) { v34 = &monster[v33]; if (!(v34->_mFlags & MFLAG_HIDDEN)) { v35 = v34->MType; if (v35) { v36 = sy + v34->_myoff; v37 = sx + v34->_mxoff - v35->width2; if (v33 == pcursmonst) { Cl2DecodeFrm2(233, v37, v36, v34->_mAnimData, v34->_mAnimFrame, v35->width, 0, a5); v33 = draw_monster_num; } DrawMonster(xa, y, v37, v36, v33, 0, a5); if (me_flag && !v34->_meflag) scrollrt_draw_e_flag(dst_buf - 64, xa - 1, y + 1, a4, a5, sx - 64, sy); } } } } if (v52 & DFLAG_MISSILE) DrawMissile(xa, y, sx, sy, 0, a5, FALSE); if (v49 && light_table_index < lightmax) DrawObject(xa, y, sx, sy, 0, 0, a5); if (v51) { v38 = &item[v51 - 1]; if (v38->_iPostDraw) { if ((unsigned char)v51 <= MAXITEMS) { v39 = (char *)v38->_iAnimData; if (v39) { v40 = v38->_iAnimFrame; if (v40 >= 1 && *(_DWORD *)v39 <= 0x32u && v40 <= *(_DWORD *)v39) { v41 = sx - v38->_iAnimWidth2; if (v51 - 1 == pcursitem) CelDecodeClr(ICOL_BLUE, v41, sy, (BYTE *)v39, v38->_iAnimFrame, v38->_iAnimWidth, 0, a5); CelDecodeHdrLightOnly( v41, sy, v38->_iAnimData, v38->_iAnimFrame, v38->_iAnimWidth, 0, a5); } } } } } if (v48) { cel_transparency_active = (unsigned char)TransList[v46]; CelDecodeHdrLightTrans((BYTE *)dst_buf, (BYTE *)level_special_cel, v48, 64, 0, a5); } } // 4B8CC0: using guessed type char pcursitem; // 525720: using guessed type int visiondebug; // 642A14: using guessed type char lightmax; // 64CCD4: using guessed type int MissilePreFlag; // 69BEF8: using guessed type int light_table_index; // 69CF94: using guessed type int cel_transparency_active; // 69EFA4: using guessed type int draw_monster_num; void __fastcall DrawMonster(int x, int y, int mx, int my, int m, int a6, int a7) { int nCel; char trans; BYTE *pCelBuff; DWORD *pFrameTable; if((DWORD)m >= MAXMONSTERS) { // TermMsg("Draw Monster: tried to draw illegal monster %d", m); return; } pCelBuff = monster[m]._mAnimData; if(!pCelBuff) { // TermMsg("Draw Monster \"%s\": NULL Cel Buffer", monster[m].mName); return; } nCel = monster[m]._mAnimFrame; pFrameTable = (DWORD *)pCelBuff; if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { /* const char *szMode = "unknown action"; if(monster[m]._mmode <= 17) szMode = szMonModeAssert[monster[m]._mmode]; TermMsg( "Draw Monster \"%s\" %s: facing %d, frame %d of %d", monster[m].mName, szMode, monster[m]._mdir, nCel, pFrameTable[0]); */ return; } if(!(dFlags[x][y] & DFLAG_LIT)) { Cl2DecodeFrm3(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, a6, a7, 1); } else { trans = 0; if(monster[m]._uniqtype) trans = monster[m]._uniqtrans + 4; if(monster[m]._mmode == MM_STONE) trans = 2; if(plr[myplr]._pInfraFlag && light_table_index > 8) trans = 1; if(trans) Cl2DecodeFrm3(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, a6, a7, trans); else Cl2DecodeLightTbl(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, a6, a7); } } // 69BEF8: using guessed type int light_table_index; void __fastcall DrawObject(int x, int y, int ox, int oy, BOOL pre, int a6, int dir) { int sx, sy, xx, yy, nCel; char bv; BYTE *pCelBuff; DWORD *pFrameTable; if(dObject[x][y] > 0) { bv = dObject[x][y] - 1; if(object[bv]._oPreFlag != pre) return; sx = ox - object[bv]._oAnimWidth2; sy = oy; } else { bv = -(dObject[x][y] + 1); if(object[bv]._oPreFlag != pre) return; xx = object[bv]._ox - x; yy = object[bv]._oy - y; sx = (xx << 5) + ox - object[bv]._oAnimWidth2 - (yy << 5); sy = oy + (yy << 4) + (xx << 4); a6 = 0; dir = 8; } /// ASSERT: assert((unsigned char)bv < MAXOBJECTS); if((unsigned char)bv >= MAXOBJECTS) return; pCelBuff = object[bv]._oAnimData; if(!pCelBuff) { // TermMsg("Draw Object type %d: NULL Cel Buffer", object[bv]._otype); return; } nCel = object[bv]._oAnimFrame; pFrameTable = (DWORD *)pCelBuff; if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { // TermMsg("Draw Object: frame %d of %d, object type==%d", nCel, pFrameTable[0], object[bv]._otype); return; } if(bv == pcursobj) CelDecodeClr(194, sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, a6, dir); if(object[bv]._oLight) { CelDecodeHdrLightOnly(sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, a6, dir); } else { /// ASSERT: assert(object[bv]._oAnimData); if(object[bv]._oAnimData) // BUGFIX: _oAnimData was already checked, this is redundant CelDrawHdrOnly(sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, a6, dir); } } // 4B8CC1: using guessed type char pcursobj; void __fastcall scrollrt_draw_e_flag(char *buffer, int x, int y, int a4, int a5, int sx, int sy) { int v7; // eax char *v8; // esi int v9; // ecx int v10; // ebx int v11; // edx int v12; // eax int v13; // eax int v14; // ecx int v15; // edi int v16; // eax unsigned short *v17; // esi int v18; // eax int v19; // eax int v20; // eax int v21; // eax int v22; // [esp+Ch] [ebp-14h] int xa; // [esp+10h] [ebp-10h] unsigned char *a1; // [esp+14h] [ebp-Ch] unsigned char *v25; // [esp+18h] [ebp-8h] int i; // [esp+1Ch] [ebp-4h] xa = x; v22 = level_piece_id; v7 = 112 * x + y; v8 = buffer; v9 = dPiece[0][v7]; v10 = cel_transparency_active; v11 = dTransVal[0][v7]; v12 = dung_map[0][v7]; level_piece_id = v9; v13 = (unsigned char)TransList[v12]; v14 = (unsigned char)nTransTable[v9]; v15 = light_table_index; light_table_index = v11; a1 = (unsigned char *)v8; v25 = (unsigned char *)v8; cel_transparency_active = v14 & v13; v16 = gendung_get_dpiece_num_from_coord(xa, y); arch_draw_type = 1; v17 = (unsigned short *)((char *)dpiece_defs_map_1 + 32 * v16); v18 = *v17; level_cel_block = *v17; if (v18) drawUpperScreen(a1); v19 = v17[1]; arch_draw_type = 2; level_cel_block = v19; if (v19) drawUpperScreen(a1 + 32); arch_draw_type = 0; for (i = 1; i < (dword_5A5594 >> 1) - 1; ++i) { v25 -= 24576; if (a4 >= i) { v20 = v17[2 * i]; level_cel_block = v17[2 * i]; if (v20) drawUpperScreen(v25); v21 = v17[2 * i + 1]; level_cel_block = v17[2 * i + 1]; if (v21) drawUpperScreen(v25 + 32); } } scrollrt_draw_dungeon((char *)a1, xa, y, a4, a5, sx, sy, 0); light_table_index = v15; cel_transparency_active = v10; level_piece_id = v22; } // 69BEF8: using guessed type int light_table_index; // 69CF14: using guessed type int level_cel_block; // 69CF20: using guessed type char arch_draw_type; // 69CF94: using guessed type int cel_transparency_active; // 69CF98: using guessed type int level_piece_id; void __fastcall DrawZoom(int x, int y) { int v2; // edi int v3; // ebx int v4; // esi int v5; // esi int v6; // edi int v7; // esi int v8; // edi int v9; // esi int v10; // edi _WORD *v11; // edi char *v12; // esi char *v13; // ebx signed int v14; // edx signed int v15; // ecx short v16; // ax int v17; // eax signed int v18; // [esp+Ch] [ebp-10h] signed int v19; // [esp+Ch] [ebp-10h] signed int a5; // [esp+10h] [ebp-Ch] int a5a; // [esp+10h] [ebp-Ch] signed int a6; // [esp+14h] [ebp-8h] signed int a6a; // [esp+14h] [ebp-8h] int a6b; // [esp+14h] [ebp-8h] int ya; // [esp+18h] [ebp-4h] v2 = ScrollInfo._sxoff + 64; dword_5C2FF8 = 6; dword_5C2FFC = 6; v3 = x - 6; ya = y - 1; a5 = 6; v4 = ScrollInfo._syoff + 143; scr_pix_width = 384; scr_pix_height = 192; v18 = 3; switch (ScrollInfo._sdir) { case DIR_SW: goto LABEL_3; case DIR_W: a5 = 7; LABEL_3: v4 = ScrollInfo._syoff + 111; v3 = x - 7; ya = y - 2; goto LABEL_9; case DIR_NW: goto LABEL_7; case DIR_N: v18 = 4; goto LABEL_7; case DIR_NE: goto LABEL_9; case DIR_E: v18 = 4; goto LABEL_6; case DIR_SE: LABEL_6: v2 = ScrollInfo._sxoff; v3 = x - 7; ya = y; LABEL_7: a5 = 7; break; case DIR_OMNI: v2 = ScrollInfo._sxoff; v4 = ScrollInfo._syoff + 111; a5 = 7; v3 = x - 8; LABEL_9: v18 = 4; break; default: break; } a6 = 0; gpBufEnd = (unsigned char *)gpBuffer + screen_y_times_768[143]; do { scrollrt_draw_upper(v3, ya++, v2, v4, a5, a6, 0); v5 = v4 + 16; v6 = v2 - 32; scrollrt_draw_upper(v3++, ya, v6, v5, a5, a6, 1); v2 = v6 + 32; v4 = v5 + 16; ++a6; } while (a6 < 4); gpBufEnd = (unsigned char *)gpBuffer + screen_y_times_768[320]; if (v18 > 0) { do { scrollrt_draw_lower(v3, ya++, v2, v4, a5, 0); v7 = v4 + 16; v8 = v2 - 32; scrollrt_draw_lower(v3++, ya, v8, v7, a5, 1); v2 = v8 + 32; v4 = v7 + 16; --v18; } while (v18); } arch_draw_type = 0; a6a = 0; do { scrollrt_draw_lower_2(v3, ya++, v2, v4, a5, a6a, 0); v9 = v4 + 16; v10 = v2 - 32; scrollrt_draw_lower_2(v3++, ya, v10, v9, a5, a6a, 1); v2 = v10 + 32; v4 = v9 + 16; ++a6a; } while (a6a < 4); if (chrflag || questlog) { a6b = 392064; goto LABEL_23; } if (invflag || sbookflag) { a6b = 391744; LABEL_23: a5a = 245168; v19 = 160; goto LABEL_24; } a5a = 245088; a6b = 391744; v19 = 320; LABEL_24: v11 = (_WORD *)((char *)gpBuffer + a6b); v12 = (char *)gpBuffer + a5a; v13 = (char *)&gpBuffer[a6b + 768]; v14 = 176; do { v15 = v19; do { _LOBYTE(v16) = *v12++; _HIBYTE(v16) = v16; *v11 = v16; *(_WORD *)v13 = v16; ++v11; v13 += 2; --v15; } while (v15); v12 += -v19 - 768; v17 = 2 * (v19 + 768); v13 -= v17; v11 = (_WORD *)((char *)v11 - v17); --v14; } while (v14); } // 4B8968: using guessed type int sbookflag; // 5C2FF8: using guessed type int dword_5C2FF8; // 5C2FFC: using guessed type int dword_5C2FFC; // 5C3000: using guessed type int scr_pix_width; // 5C3004: using guessed type int scr_pix_height; // 69BD04: using guessed type int questlog; // 69CF0C: using guessed type int gpBufEnd; // 69CF20: using guessed type char arch_draw_type; void __cdecl ClearScreenBuffer() { int i; // edx j_lock_buf_priv(3); for (i = 0; i < 480; i++) memset(&gpBuffer[SCREENXY(0, i)], 0, 640); j_unlock_buf_priv(3); } #ifdef _DEBUG void __cdecl ScrollView() { BOOL scroll; if (pcurs >= CURSOR_FIRSTITEM) return; scroll = FALSE; if (MouseX < 20) { if (dmaxy - 1 <= ViewY || dminx >= ViewX) { if (dmaxy - 1 > ViewY) { ViewY++; scroll = TRUE; } if (dminx < ViewX) { ViewX--; scroll = TRUE; } } else { ViewY++; ViewX--; scroll = TRUE; } } if (MouseX > 640 - 20) { if (dmaxx - 1 <= ViewX || dminy >= ViewY) { if (dmaxx - 1 > ViewX) { ViewX++; scroll = TRUE; } if (dminy < ViewY) { ViewY--; scroll = TRUE; } } else { ViewY--; ViewX++; scroll = TRUE; } } if (MouseY < 20) { if (dminy >= ViewY || dminx >= ViewX) { if (dminy < ViewY) { ViewY--; scroll = TRUE; } if (dminx < ViewX) { ViewX--; scroll = TRUE; } } else { ViewX--; ViewY--; scroll = TRUE; } } if (MouseY > 480 - 20) { if (dmaxy - 1 <= ViewY || dmaxx - 1 <= ViewX) { if (dmaxy - 1 > ViewY) { ViewY++; scroll = TRUE; } if (dmaxx - 1 > ViewX) { ViewX++; scroll = TRUE; } } else { ViewX++; ViewY++; scroll = TRUE; } } if (scroll) ScrollInfo._sdir = SDIR_NONE; } void __cdecl EnableFrameCount() { frameflag = frameflag == 0; framestart = GetTickCount(); } #endif void __fastcall scrollrt_draw_game_screen(BOOL draw_cursor) { int dwHgt; // edi if (drawpanflag == 255) { drawpanflag = 0; dwHgt = 480; } else { dwHgt = 0; } if (draw_cursor) { j_lock_buf_priv(0); scrollrt_draw_cursor_item(); j_unlock_buf_priv(0); } DrawMain(dwHgt, 0, 0, 0, 0, 0); if (draw_cursor) { j_lock_buf_priv(0); scrollrt_draw_cursor_back_buffer(); j_unlock_buf_priv(0); } } // 52571C: using guessed type int drawpanflag; void __cdecl scrollrt_draw_cursor_back_buffer() { int v0; // edx int v1; // eax char *v2; // edi char *v3; // esi int v4; // ecx int v5; // ebx v0 = sgdwCursWdt; if (sgdwCursWdt) { v1 = sgdwCursY; v2 = sgSaveBack; v3 = (char *)&gpBuffer[SCREENXY(sgdwCursX, sgdwCursY)]; v4 = sgdwCursHgt; if (sgdwCursHgt) { v5 = sgdwCursHgt; do { memcpy(v3, v2, v0); v0 = sgdwCursWdt; v2 += sgdwCursWdt; v3 += 768; --v5; } while (v5); v1 = sgdwCursY; v4 = sgdwCursHgt; } sgdwCursWdt = 0; sgdwCursXOld = sgdwCursX; sgdwCursYOld = v1; sgdwCursWdtOld = v0; sgdwCursHgtOld = v4; } } void __cdecl scrollrt_draw_cursor_item() { int v0; // ebp int v1; // edx int v2; // edi int v3; // esi unsigned int v4; // eax unsigned int v5; // eax int v6; // eax char *v7; // ebx int v8; // ebp int v9; // edi int v10; // esi signed int colour; // ebx int v12; // edi int v13; // edx char *v14; // [esp+10h] [ebp-4h] if (pcurs > 0) { v0 = cursW; if (cursW) { v1 = cursH; if (cursH) { v2 = MouseX - 1; if (MouseX - 1 >= 0) { if (v2 > 639) return; } else { v2 = 0; } v3 = MouseY - 1; if (MouseY - 1 >= 0) { if (v3 > 479) return; } else { v3 = 0; } v4 = v2 + cursW + 1; if (v4 > 0x27F) v4 = 639; _LOBYTE(v4) = v4 | 3; sgdwCursY = v3; sgdwCursX = v2 & 0xFFFFFFFC; sgdwCursWdt = v4 - (v2 & 0xFFFFFFFC) + 1; v5 = cursH + v3 + 1; if (v5 > 0x1DF) v5 = 479; v14 = sgSaveBack; v6 = 1 - v3 + v5; sgdwCursHgt = v6; v7 = (char *)&gpBuffer[SCREENXY(v2 & 0xFFFFFFFC, v3)]; if (v6) { v8 = v6; do { memcpy(v14, v7, sgdwCursWdt); v14 += sgdwCursWdt; v7 += 768; --v8; } while (v8); v0 = cursW; v1 = cursH; } v9 = v2 + 1; v10 = v3 + 1; gpBufEnd = (unsigned char *)gpBuffer + screen_y_times_768[640] - v0 - 2; if (pcurs < 12) { Cel2DrawHdrOnly(v9 + 64, v1 + v10 + 159, (BYTE *)pCursCels, pcurs, v0, 0, 8); } else { colour = ICOL_WHITE; if (plr[myplr].HoldItem._iMagical != ITEM_QUALITY_NORMAL) colour = ICOL_BLUE; if (!plr[myplr].HoldItem._iStatFlag) colour = ICOL_RED; v12 = v9 + 64; CelDrawHdrClrHL(colour, v12, v1 + v10 + 159, (BYTE *)pCursCels, pcurs, v0, 0, 8); v13 = cursH + v10 + 159; if (colour == ICOL_RED) Cel2DrawHdrLightRed(v12, v13, (BYTE *)pCursCels, pcurs, cursW, 0, 8, 1); else Cel2DrawHdrOnly(v12, v13, (BYTE *)pCursCels, pcurs, cursW, 0, 8); } } } } } // 4B8C9C: using guessed type int cursH; // 69CF0C: using guessed type int gpBufEnd; void __fastcall DrawMain(int dwHgt, int draw_desc, int draw_hp, int draw_mana, int draw_sbar, int draw_btn) { signed int v6; // ebp DWORD v7; // ebx int v8; // esi int v9; // eax signed int a4; // [esp+1Ch] [ebp-8h] a4 = dwHgt; if (gbActive && lpDDSPrimary) { #ifdef __cplusplus if (lpDDSPrimary->IsLost() == DDERR_SURFACELOST) { if (lpDDSPrimary->Restore()) return; #else if (lpDDSPrimary->lpVtbl->IsLost(lpDDSPrimary) == DDERR_SURFACELOST) { if (lpDDSPrimary->lpVtbl->Restore(lpDDSPrimary)) return; #endif ResetPal(); a4 = 480; } if (lpDDSBackBuf == NULL) { v6 = 1; LABEL_8: v7 = GetTickCount(); while (1) { DDS_desc.dwSize = 108; #ifdef __cplusplus v8 = lpDDSPrimary->Lock(NULL, &DDS_desc, DDLOCK_WRITEONLY | DDLOCK_WAIT, NULL); #else v8 = lpDDSPrimary->lpVtbl->Lock(lpDDSPrimary, NULL, &DDS_desc, DDLOCK_WRITEONLY | DDLOCK_WAIT, NULL); #endif if (!v8) break; if (v7 - GetTickCount() > 5000) goto LABEL_17; Sleep(1u); if (v8 == DDERR_SURFACELOST) return; if (v8 != DDERR_WASSTILLDRAWING && v8 != DDERR_SURFACEBUSY) { if (v6 && v8 == E_FAIL) { v6 = 0; dx_reinit(); a4 = 480; goto LABEL_8; } LABEL_17: if (v8 != DDERR_SURFACELOST && v8 != DDERR_WASSTILLDRAWING && v8 != DDERR_SURFACEBUSY) { DDErrMsg(v8, 3707, "C:\\Src\\Diablo\\Source\\SCROLLRT.CPP"); break; } return; } } } if (a4 > 0) DoBlitScreen(0, 0, 640, a4); if (a4 < 480) { if (draw_sbar) DoBlitScreen(204, 357, 232, 28); if (draw_desc) DoBlitScreen(176, 398, 288, 60); if (draw_mana) { DoBlitScreen(460, 352, 88, 72); DoBlitScreen(564, 416, 56, 56); } if (draw_hp) DoBlitScreen(96, 352, 88, 72); if (draw_btn) { DoBlitScreen(8, 357, 72, 119); DoBlitScreen(556, 357, 72, 48); if ((unsigned char)gbMaxPlayers > 1u) { DoBlitScreen(84, 443, 36, 32); DoBlitScreen(524, 443, 36, 32); } } if (sgdwCursWdtOld) DoBlitScreen(sgdwCursXOld, sgdwCursYOld, sgdwCursWdtOld, sgdwCursHgtOld); if (sgdwCursWdt) DoBlitScreen(sgdwCursX, sgdwCursY, sgdwCursWdt, sgdwCursHgt); } if (lpDDSBackBuf == NULL) { #ifdef __cplusplus v9 = lpDDSPrimary->Unlock(NULL); #else v9 = lpDDSPrimary->lpVtbl->Unlock(lpDDSPrimary, NULL); #endif if (v9 != DDERR_SURFACELOST) { if (v9) DDErrMsg(v9, 3779, "C:\\Src\\Diablo\\Source\\SCROLLRT.CPP"); } } #ifdef _DEBUG DrawFPS(); #endif } } // 634980: using guessed type int gbActive; // 679660: using guessed type char gbMaxPlayers; #ifdef _DEBUG void __cdecl DrawFPS() { DWORD v0; // eax int v1; // esi char String[12]; // [esp+8h] [ebp-10h] HDC hdc; // [esp+14h] [ebp-4h] if (frameflag && gbActive) { ++frameend; v0 = GetTickCount(); v1 = v0 - framestart; if (v0 - framestart >= 1000) { framestart = v0; framerate = 1000 * frameend / v1; frameend = 0; } if (framerate > 99) framerate = 99; wsprintf(String, "%2d", framerate); #ifdef __cplusplus if (!lpDDSPrimary->GetDC(&hdc)) { TextOut(hdc, 0, 400, String, strlen(String)); lpDDSPrimary->ReleaseDC(hdc); } #else if (!lpDDSPrimary->lpVtbl->GetDC(lpDDSPrimary, &hdc)) { TextOut(hdc, 0, 400, String, strlen(String)); lpDDSPrimary->lpVtbl->ReleaseDC(lpDDSPrimary, hdc); } #endif } } #endif void __fastcall DoBlitScreen(int dwX, int dwY, int dwWdt, int dwHgt) { int v4; // esi int v5; // edi int v6; // ecx char *v7; // esi char *v8; // edi int v9; // edx RECT Rect; // [esp+Ch] [ebp-20h] int v14; // [esp+1Ch] [ebp-10h] LONG v15; // [esp+20h] [ebp-Ch] int v16; // [esp+24h] [ebp-8h] LONG v17; // [esp+28h] [ebp-4h] HRESULT error_code; // [esp+34h] [ebp+8h] int error_codea; // [esp+34h] [ebp+8h] int a4; // [esp+38h] [ebp+Ch] v4 = dwY; v5 = dwX; if (lpDDSBackBuf != NULL) { Rect.left = dwX + 64; Rect.right = dwX + 64 + dwWdt - 1; Rect.top = dwY + 160; Rect.bottom = dwY + 160 + dwHgt - 1; a4 = GetTickCount(); while (1) { #ifdef __cplusplus error_code = lpDDSPrimary->BltFast(v5, v4, lpDDSBackBuf, &Rect, DDBLTFAST_WAIT); #else error_code = lpDDSPrimary->lpVtbl->BltFast(lpDDSPrimary, v5, v4, lpDDSBackBuf, &Rect, DDBLTFAST_WAIT); #endif if (!error_code) break; if (a4 - GetTickCount() <= 5000) { Sleep(1u); if (error_code == DDERR_SURFACELOST) return; if (error_code == DDERR_WASSTILLDRAWING || error_code == DDERR_SURFACEBUSY) continue; } if (error_code != DDERR_SURFACELOST && error_code != DDERR_WASSTILLDRAWING && error_code != DDERR_SURFACEBUSY) DDErrMsg(error_code, 3596, "C:\\Src\\Diablo\\Source\\SCROLLRT.CPP"); return; } } else { v14 = 768 * dwY + dwX + 0x1E040; v17 = DDS_desc.lPitch - dwWdt; v15 = dwX + dwY * DDS_desc.lPitch; v6 = 768 - dwWdt; error_codea = (unsigned int)dwWdt >> 2; v16 = v6; j_lock_buf_priv(6); v7 = (char *)gpBuffer + v14; v8 = (char *)DDS_desc.lpSurface + v15; v9 = dwHgt; do { qmemcpy(v8, v7, 4 * error_codea); v7 += 4 * error_codea + v16; v8 += 4 * error_codea + v17; --v9; } while (v9); j_unlock_buf_priv(6); } } void __cdecl DrawAndBlit() { BOOLEAN ddsdesc; // ebp BOOLEAN ctrlPan; // esi int dwHgt; // edi if (gbRunGame) { if (drawpanflag == 255) { drawhpflag = TRUE; drawmanaflag = TRUE; drawbtnflag = 1; drawsbarflag = 1; ddsdesc = 0; ctrlPan = 1; dwHgt = 480; } else { if (drawpanflag != 1) return; ddsdesc = 1; ctrlPan = 0; dwHgt = 352; } drawpanflag = 0; j_lock_buf_priv(0); if (leveltype) DrawView(ViewX, ViewY); else T_DrawView(ViewX, ViewY); if (ctrlPan) ClearCtrlPan(); if (drawhpflag) UpdateLifeFlask(); if (drawmanaflag) UpdateManaFlask(); if (drawbtnflag) DrawCtrlPan(); if (drawsbarflag) DrawInvBelt(); if (talkflag) { DrawTalkPan(); dwHgt = 480; } scrollrt_draw_cursor_item(); j_unlock_buf_priv(0); DrawMain(dwHgt, ddsdesc, drawhpflag, drawmanaflag, drawsbarflag, drawbtnflag); j_lock_buf_priv(0); scrollrt_draw_cursor_back_buffer(); j_unlock_buf_priv(0); drawhpflag = FALSE; drawmanaflag = FALSE; drawbtnflag = 0; drawsbarflag = 0; } } // 4B8960: using guessed type int talkflag; // 52571C: using guessed type int drawpanflag; DEVILUTION_END_NAMESPACE