//HEADER_GOES_HERE #ifndef __DTHREAD_H__ #define __DTHREAD_H__ extern unsigned int glpDThreadId; // idb extern BOOLEAN dthread_running; void __cdecl dthread_init_mutex(); void __cdecl dthread_cleanup_mutex_atexit(); void __cdecl dthread_cleanup_mutex(void); void __fastcall dthread_remove_player(int pnum); void __fastcall dthread_send_delta(int pnum, char cmd, void *pbSrc, int dwLen); void __cdecl dthread_start(); unsigned int __stdcall dthread_handler(void *unused); void __cdecl dthread_cleanup(); /* data */ extern int dthread_inf; // weak #endif /* __DTHREAD_H__ */