//HEADER_GOES_HERE #ifndef __PACK_H__ #define __PACK_H__ void __fastcall PackPlayer(PkPlayerStruct *pPack, int pnum, BOOL manashield); void __fastcall PackItem(PkItemStruct *id, ItemStruct *is); void __fastcall VerifyGoldSeeds(PlayerStruct *pPlayer); void __fastcall UnPackPlayer(PkPlayerStruct *pPack, int pnum, BOOLEAN killok); void __fastcall UnPackItem(PkItemStruct *is, ItemStruct *id); /* rdata */ #endif /* __PACK_H__ */