/** * @file town.h * * Interface of functionality for rendering the town, towners and calling other render routines. */ #pragma once #include "gendung.h" #include "interfac.h" namespace devilution { /** * @brief Update the map to show the open hive */ void TownOpenHive(); /** * @brief Update the map to show the open grave */ void TownOpenGrave(); /** * @brief Initialize town level * @param entry Method of entry */ void CreateTown(lvl_entry entry); } // namespace devilution