//HEADER_GOES_HERE #ifndef __DEBUG_H__ #define __DEBUG_H__ extern void *pSquareCel; extern char dMonsDbg[NUMLEVELS][MAXDUNX][MAXDUNY]; extern char dFlagDbg[NUMLEVELS][MAXDUNX][MAXDUNY]; void LoadDebugGFX(); void FreeDebugGFX(); void CheckDungeonClear(); //#ifdef _DEBUG // SpawnHealer is only bin exact with the following defined void GiveGoldCheat(); void StoresCheat(); void TakeGoldCheat(); void MaxSpellsCheat(); void SetSpellLevelCheat(char spl, int spllvl); void SetAllSpellsCheat(); void PrintDebugPlayer(BOOLEAN bNextPlayer); void PrintDebugQuest(); void PrintDebugMonster(int m); void GetDebugMonster(); void NextDebugMonster(); //#endif #endif /* __DEBUG_H__ */