#pragma once #include "engine/rectangle.hpp" #include "panels/ui_panels.hpp" namespace devilution { extern int TotalSpMainPanelButtons; extern int TotalMpMainPanelButtons; extern int PanelPaddingHeight; extern const char *const PanBtnStr[8]; extern const char *const PanBtnHotKey[8]; extern Rectangle SpellButtonRect; extern Rectangle BeltRect; void SetPanelObjectPosition(UiPanels panel, Rectangle &button); } // namespace devilution