#include "devilution.h" #include "miniwin/ddraw.h" #include "stubs.h" #include #include #include "controls/controller.h" #include "DiabloUI/diabloui.h" #include "DiabloUI/dialogs.h" #ifdef _MSC_VER #define strcasecmp _stricmp #define strncasecmp _strnicmp #endif #if defined(USE_SDL1) && defined(RETROFW) #include #endif namespace dvl { DWORD last_error; DWORD GetLastError() { return last_error; } void SetLastError(DWORD dwErrCode) { last_error = dwErrCode; } int wsprintfA(LPSTR dest, LPCSTR format, ...) { va_list args; va_start(args, format); return vsprintf(dest, format, args); } int wvsprintfA(LPSTR dest, LPCSTR format, va_list arglist) { return vsnprintf(dest, 256, format, arglist); } int _strcmpi(const char *_Str1, const char *_Str2) { return strcasecmp(_Str1, _Str2); } int _strnicmp(const char *_Str1, const char *_Str2, size_t n) { return strncasecmp(_Str1, _Str2, n); } char *_itoa(int _Value, char *_Dest, int _Radix) { switch (_Radix) { case 8: sprintf(_Dest, "%o", _Value); break; case 10: sprintf(_Dest, "%d", _Value); break; case 16: sprintf(_Dest, "%x", _Value); break; default: UNIMPLEMENTED(); break; } return _Dest; } DWORD GetTickCount() { return SDL_GetTicks(); } void Sleep(DWORD dwMilliseconds) { SDL_Delay(dwMilliseconds); } HANDLE FindFirstFileA(LPCSTR lpFileName, LPWIN32_FIND_DATAA lpFindFileData) { DUMMY(); return (HANDLE)-1; } WINBOOL FindClose(HANDLE hFindFile) { UNIMPLEMENTED(); return true; } WINBOOL GetComputerNameA(LPSTR lpBuffer, LPDWORD nSize) { DUMMY(); strncpy(lpBuffer, "localhost", *nSize); *nSize = strlen(lpBuffer); return true; } WINBOOL DeleteFileA(LPCSTR lpFileName) { char name[DVL_MAX_PATH]; TranslateFileName(name, sizeof(name), lpFileName); FILE *f = fopen(name, "r+"); if (f) { fclose(f); remove(name); f = NULL; eprintf("Removed file: %s\n", name); } else { eprintf("Failed to remove file: %s\n", name); } return true; } bool SpawnWindow(LPCSTR lpWindowName, int nWidth, int nHeight) { if (SDL_Init(SDL_INIT_EVERYTHING & ~SDL_INIT_HAPTIC) <= -1) { ErrSdl(); } atexit(SDL_Quit); #ifdef USE_SDL1 SDL_EnableUNICODE(1); #endif InitController(); int upscale = 1; DvlIntSetting("upscale", &upscale); DvlIntSetting("fullscreen", (int *)&fullscreen); int grabInput = 1; DvlIntSetting("grab input", &grabInput); #ifdef USE_SDL1 int flags = SDL_SWSURFACE | SDL_HWPALETTE; if (fullscreen) flags |= SDL_FULLSCREEN; SDL_WM_SetCaption(lpWindowName, WINDOW_ICON_NAME); #ifndef RETROFW SDL_SetVideoMode(nWidth, nHeight, /*bpp=*/0, flags); #else // RETROFW // JZ4760 IPU scaler (e.g. on RG-300 v2/3) - automatic high-quality scaling. if (access("/proc/jz/ipu_ratio", F_OK) == 0) { SDL_SetVideoMode(nWidth, nHeight, /*bpp=*/0, flags); } else { // Other RetroFW devices have 320x480 screens with non-square pixels. SDL_SetVideoMode(320, 480, /*bpp=*/0, flags); } #endif window = SDL_GetVideoSurface(); SDL_Log("Output surface: %dx%d sw-scaling=%d bpp=%d", window->w, window->h, OutputRequiresScaling(), window->format->BitsPerPixel); if (grabInput) SDL_WM_GrabInput(SDL_GRAB_ON); atexit(SDL_VideoQuit); // Without this video mode is not restored after fullscreen. #else int flags = 0; if (upscale) { flags |= fullscreen ? SDL_WINDOW_FULLSCREEN_DESKTOP : SDL_WINDOW_RESIZABLE; char scaleQuality[2] = "2"; DvlStringSetting("scaling quality", scaleQuality, 2); SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, scaleQuality); } else if (fullscreen) { flags |= SDL_WINDOW_FULLSCREEN; } if (grabInput) { flags |= SDL_WINDOW_INPUT_GRABBED; } window = SDL_CreateWindow(lpWindowName, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, nWidth, nHeight, flags); #endif if (window == NULL) { ErrSdl(); } if (upscale) { #ifdef USE_SDL1 SDL_Log("upscaling not supported with USE_SDL1"); #else renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED); if (renderer == NULL) { ErrSdl(); } texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_RGB888, SDL_TEXTUREACCESS_STREAMING, nWidth, nHeight); if (texture == NULL) { ErrSdl(); } if (SDL_RenderSetLogicalSize(renderer, nWidth, nHeight) <= -1) { ErrSdl(); } #endif } return window != NULL; } } // namespace dvl