/** * @file plrmsg.h * * Interface of functionality for printing the ingame chat messages. */ #ifndef __PLRMSG_H__ #define __PLRMSG_H__ void plrmsg_delay(BOOL delay); char *ErrorPlrMsg(const char *pszMsg); size_t __cdecl EventPlrMsg(const char *pszFmt, ...); void SendPlrMsg(int pnum, const char *pszStr); void ClearPlrMsg(); void InitPlrMsg(); void DrawPlrMsg(); void PrintPlrMsg(DWORD x, DWORD y, DWORD width, const char *str, BYTE col); #endif /* __PLRMSG_H__ */