#include <3ds.h> #include #include "utils/sdl2_to_1_2_backports.h" #include "utils/str_cat.hpp" int SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Surface *window) { if (SDL_ShowCursor(SDL_DISABLE) <= -1) SDL_Log("%s", SDL_GetError()); bool init = !gspHasGpuRight(); auto text = devilution::StrCat(title, "\n\n", message); if (init) gfxInitDefault(); errorConf error; errorInit(&error, ERROR_TEXT, CFG_LANGUAGE_EN); errorText(&error, text.c_str()); errorDisp(&error); if (init) gfxExit(); return 0; }