/** * @file monstdat.h * * Interface of all monster data. */ #ifndef __MONSTDAT_H__ #define __MONSTDAT_H__ DEVILUTION_BEGIN_NAMESPACE #ifdef __cplusplus extern "C" { #endif extern MonsterData monsterdata[]; #ifdef HELLFIRE extern int MonstConvTbl[]; extern int MonstAvailTbl[]; #else extern BYTE MonstConvTbl[]; extern BYTE MonstAvailTbl[]; #endif extern UniqMonstStruct UniqMonst[]; #ifdef __cplusplus } #endif DEVILUTION_END_NAMESPACE #endif /* __MONSTDAT_H__ */