#pragma once #include #include #include #include "DiabloUI/art.h" namespace devilution { enum _artFontTables : uint8_t { AFT_SMALL, AFT_MED, AFT_BIG, AFT_HUGE, }; enum _artFontColors : uint8_t { AFC_SILVER, AFC_GOLD, }; extern TTF_Font *font; extern std::unique_ptr FontTables[4]; extern Art ArtFonts[4][2]; void LoadArtFonts(); void UnloadArtFonts(); void LoadTtfFont(); void UnloadTtfFont(); void FontsCleanup(); } // namespace devilution