#include #include #include #include #include "platform/switch/keyboard.h" static void switch_keyboard_get(const char *guide_text, char *initial_text, int max_len, int multiline, char *buf) { Result rc = 0; SwkbdConfig kbd; rc = swkbdCreate(&kbd, 0); if (R_SUCCEEDED(rc)) { swkbdConfigMakePresetDefault(&kbd); swkbdConfigSetGuideText(&kbd, guide_text); swkbdConfigSetInitialText(&kbd, initial_text); swkbdConfigSetStringLenMax(&kbd, max_len); rc = swkbdShow(&kbd, buf, max_len); swkbdClose(&kbd); } } static int get_utf8_character_bytes(const uint8_t *uc) { if (uc[0] < 0x80) { return 1; } else if ((uc[0] & 0xe0) == 0xc0 && (uc[1] & 0xc0) == 0x80) { return 2; } else if ((uc[0] & 0xf0) == 0xe0 && (uc[1] & 0xc0) == 0x80 && (uc[2] & 0xc0) == 0x80) { return 3; } else if ((uc[0] & 0xf8) == 0xf0 && (uc[1] & 0xc0) == 0x80 && (uc[2] & 0xc0) == 0x80 && (uc[3] & 0xc0) == 0x80) { return 4; } else { return 1; } } static void switch_create_and_push_sdlkey_event(uint32_t event_type, SDL_Scancode scan, SDL_Keycode key) { SDL_Event event; event.type = event_type; event.key.keysym.scancode = scan; event.key.keysym.sym = key; event.key.keysym.mod = 0; SDL_PushEvent(&event); } void switch_start_text_input(const char *guide_text, char *initial_text, int max_length, int multiline) { char text[max_length] = { '\0' }; switch_keyboard_get(guide_text, initial_text, max_length, multiline, text); for (int i = 0; i < 600; i++) { switch_create_and_push_sdlkey_event(SDL_KEYDOWN, SDL_SCANCODE_BACKSPACE, SDLK_BACKSPACE); switch_create_and_push_sdlkey_event(SDL_KEYUP, SDL_SCANCODE_BACKSPACE, SDLK_BACKSPACE); } for (int i = 0; i < 600; i++) { switch_create_and_push_sdlkey_event(SDL_KEYDOWN, SDL_SCANCODE_DELETE, SDLK_DELETE); switch_create_and_push_sdlkey_event(SDL_KEYUP, SDL_SCANCODE_DELETE, SDLK_DELETE); } if (text[0] == '\0') { strncpy(text, initial_text, max_length - 1); text[max_length] = { '\0' }; } const uint8_t *utf8_text = (uint8_t *)text; for (int i = 0; i < 599 && utf8_text[i];) { int bytes_in_char = get_utf8_character_bytes(&utf8_text[i]); SDL_Event textinput_event; textinput_event.type = SDL_TEXTINPUT; for (int n = 0; n < bytes_in_char; n++) { textinput_event.text.text[n] = text[i + n]; } textinput_event.text.text[bytes_in_char] = 0; SDL_PushEvent(&textinput_event); i += bytes_in_char; } }