/** * @file doom.h * * Interface of the map of the stars quest. */ #pragma once #include "engine.h" namespace devilution { #ifdef __cplusplus extern "C" { #endif extern bool doomflag; extern int DoomQuestState; int doom_get_frame_from_time(); void doom_init(); void doom_close(); void doom_draw(CelOutputBuffer out); #ifdef __cplusplus } #endif }