#include "scrollbar.h" #include "engine/load_pcx.hpp" namespace devilution { OptionalOwnedClxSpriteList ArtScrollBarBackground; OptionalOwnedClxSpriteList ArtScrollBarThumb; OptionalOwnedClxSpriteList ArtScrollBarArrow; void LoadScrollBar() { ArtScrollBarBackground = LoadPcx("ui_art\\sb_bg"); ArtScrollBarThumb = LoadPcx("ui_art\\sb_thumb"); ArtScrollBarArrow = LoadPcxSpriteList("ui_art\\sb_arrow", 4); } void UnloadScrollBar() { ArtScrollBarArrow = std::nullopt; ArtScrollBarThumb = std::nullopt; ArtScrollBarBackground = std::nullopt; } } // namespace devilution