#include "storm/storm_sdl_rw.h" #include #include #include #include "engine.h" #include "storm/storm.h" #include "utils/file_util.h" #include "utils/log.hpp" #include "utils/paths.h" namespace devilution { namespace { static HANDLE SFileRwGetHandle(struct SDL_RWops *context) { return (HANDLE)context->hidden.unknown.data1; } static void SFileRwSetHandle(struct SDL_RWops *context, HANDLE handle) { context->hidden.unknown.data1 = handle; } #ifndef USE_SDL1 static Sint64 SFileRwSize(struct SDL_RWops *context) { return SFileGetFileSize(SFileRwGetHandle(context)); } #endif #ifndef USE_SDL1 static Sint64 SFileRwSeek(struct SDL_RWops *context, Sint64 offset, int whence) #else static int SFileRwSeek(struct SDL_RWops *context, int offset, int whence) #endif { DWORD swhence; switch (whence) { case RW_SEEK_SET: swhence = DVL_FILE_BEGIN; break; case RW_SEEK_CUR: swhence = DVL_FILE_CURRENT; break; case RW_SEEK_END: swhence = DVL_FILE_END; break; default: return -1; } const std::uint64_t pos = SFileSetFilePointer(SFileRwGetHandle(context), offset, swhence); if (pos == static_cast(-1)) { Log("SFileRwSeek error: {}", SErrGetLastError()); } return pos; } #ifndef USE_SDL1 static size_t SFileRwRead(struct SDL_RWops *context, void *ptr, size_t size, size_t maxnum) #else static int SFileRwRead(struct SDL_RWops *context, void *ptr, int size, int maxnum) #endif { size_t numRead = 0; if (!SFileReadFileThreadSafe(SFileRwGetHandle(context), ptr, maxnum * size, &numRead)) { const auto errCode = SErrGetLastError(); if (errCode != STORM_ERROR_HANDLE_EOF) { Log("SFileRwRead error: {} {} ERROR CODE {}", size, maxnum, errCode); } } return numRead / size; } static int SFileRwClose(struct SDL_RWops *context) { SFileCloseFileThreadSafe(SFileRwGetHandle(context)); delete context; return 0; } SDL_RWops *SFileRw_FromStormHandle(HANDLE handle) { auto *result = new SDL_RWops(); std::memset(result, 0, sizeof(*result)); #ifndef USE_SDL1 result->size = &SFileRwSize; result->type = SDL_RWOPS_UNKNOWN; #else result->type = 0; #endif result->seek = &SFileRwSeek; result->read = &SFileRwRead; result->write = nullptr; result->close = &SFileRwClose; SFileRwSetHandle(result, handle); return result; } #ifdef _WIN32 constexpr char PathSeparator = '\\'; #else constexpr char PathSeparator = '/'; #endif // Converts ASCII characters to lowercase // Converts slash / backslash to system file-separator const char LowerCaseAsciiPathTable[256] { '\x00', '\x01', '\x02', '\x03', '\x04', '\x05', '\x06', '\x07', '\x08', '\x09', '\x0A', '\x0B', '\x0C', '\x0D', '\x0E', '\x0F', '\x10', '\x11', '\x12', '\x13', '\x14', '\x15', '\x16', '\x17', '\x18', '\x19', '\x1A', '\x1B', '\x1C', '\x1D', '\x1E', '\x1F', '\x20', '\x21', '\x22', '\x23', '\x24', '\x25', '\x26', '\x27', '\x28', '\x29', '\x2A', '\x2B', '\x2C', '\x2D', '\x2E', PathSeparator, '\x30', '\x31', '\x32', '\x33', '\x34', '\x35', '\x36', '\x37', '\x38', '\x39', '\x3A', '\x3B', '\x3C', '\x3D', '\x3E', '\x3F', '\x40', '\x61', '\x62', '\x63', '\x64', '\x65', '\x66', '\x67', '\x68', '\x69', '\x6A', '\x6B', '\x6C', '\x6D', '\x6E', '\x6F', '\x70', '\x71', '\x72', '\x73', '\x74', '\x75', '\x76', '\x77', '\x78', '\x79', '\x7A', '\x5B', PathSeparator, '\x5D', '\x5E', '\x5F', '\x60', '\x61', '\x62', '\x63', '\x64', '\x65', '\x66', '\x67', '\x68', '\x69', '\x6A', '\x6B', '\x6C', '\x6D', '\x6E', '\x6F', '\x70', '\x71', '\x72', '\x73', '\x74', '\x75', '\x76', '\x77', '\x78', '\x79', '\x7A', '\x7B', '\x7C', '\x7D', '\x7E', '\x7F', '\x80', '\x81', '\x82', '\x83', '\x84', '\x85', '\x86', '\x87', '\x88', '\x89', '\x8A', '\x8B', '\x8C', '\x8D', '\x8E', '\x8F', '\x90', '\x91', '\x92', '\x93', '\x94', '\x95', '\x96', '\x97', '\x98', '\x99', '\x9A', '\x9B', '\x9C', '\x9D', '\x9E', '\x9F', '\xA0', '\xA1', '\xA2', '\xA3', '\xA4', '\xA5', '\xA6', '\xA7', '\xA8', '\xA9', '\xAA', '\xAB', '\xAC', '\xAD', '\xAE', '\xAF', '\xB0', '\xB1', '\xB2', '\xB3', '\xB4', '\xB5', '\xB6', '\xB7', '\xB8', '\xB9', '\xBA', '\xBB', '\xBC', '\xBD', '\xBE', '\xBF', '\xC0', '\xC1', '\xC2', '\xC3', '\xC4', '\xC5', '\xC6', '\xC7', '\xC8', '\xC9', '\xCA', '\xCB', '\xCC', '\xCD', '\xCE', '\xCF', '\xD0', '\xD1', '\xD2', '\xD3', '\xD4', '\xD5', '\xD6', '\xD7', '\xD8', '\xD9', '\xDA', '\xDB', '\xDC', '\xDD', '\xDE', '\xDF', '\xE0', '\xE1', '\xE2', '\xE3', '\xE4', '\xE5', '\xE6', '\xE7', '\xE8', '\xE9', '\xEA', '\xEB', '\xEC', '\xED', '\xEE', '\xEF', '\xF0', '\xF1', '\xF2', '\xF3', '\xF4', '\xF5', '\xF6', '\xF7', '\xF8', '\xF9', '\xFA', '\xFB', '\xFC', '\xFD', '\xFE', '\xFF' }; } // namespace SDL_RWops *SFileOpenRw(const char *filename) { std::string relativePath = filename; for (char &c : relativePath) c = LowerCaseAsciiPathTable[static_cast(c)]; if (relativePath[0] == '/') return SDL_RWFromFile(relativePath.c_str(), "rb"); // Files next to the MPQ archives override MPQ contents. SDL_RWops *rwops; if (paths::MpqDir()) { const std::string path = *paths::MpqDir() + relativePath; // Avoid spamming DEBUG messages if the file does not exist. if ((FileExists(path.c_str())) && (rwops = SDL_RWFromFile(path.c_str(), "rb")) != nullptr) { LogVerbose("Loaded MPQ file override: {}", path); return rwops; } } // Load from all the MPQ archives. HANDLE handle; if (SFileOpenFile(filename, &handle)) return SFileRw_FromStormHandle(handle); // Load from the `/assets` directory next to the devilutionx binary. const std::string path = paths::AssetsPath() + relativePath; if ((rwops = SDL_RWFromFile(path.c_str(), "rb")) != nullptr) return rwops; #ifdef __ANDROID__ // On Android, fall back to the APK's assets. // This is handled by SDL when we pass a relative path. if (!paths::AssetsPath().empty() && (rwops = SDL_RWFromFile(relativePath.c_str(), "rb"))) return rwops; #endif return nullptr; } } // namespace devilution