#include "test_utils.h" #include "../types.h" void test_init_common() { init_archives(); InitHash(); diablo_init_screen(); InitLightTable(); gdwNormalMsgSize = 512; gbMaxPlayers = 1; light4flag = 0; // VALGRIND } void test_set_seeds(int baseSeed) { SetRndSeed(baseSeed); for (int i = 0; i < 17; i++) { glSeedTbl[i] = GetRndSeed(); gnLevelTypeTbl[i] = InitNewSeed(i); } }